Home Products Changelog

Release Notes for Stoneshard

Hello everyone!

We’re sorry to announce that due to Russia’s attack on Ukraine we won’t be able to stick to the intended release schedule. Some of the key members of our team are Ukrainian citizens and are either already caught in the war zone or might soon find themselves there. Hopefully, the war will not last long, and we’ll be able to proceed with developing the game as planned.

Thank you for understanding.

CHANGELOG

Hotfix 0.7.0.23 — Changelog


Hotfix 0.6.1.5 (8 January 2021)


Hotfix 0.6.1.2 (26 December 2020)


Hotfix 0.6.1.1 (25 December 2020)


0.6.1.0 - Equipment Update II: Changelog (25 December 2020)

NEW ADDITIONS

ATTENTION: This patch IS COMPATIBLE with the previous version’s saves. It should be possible to continue your current playthrough after this update.

However, we highly recommend starting a new game: item tweaks won’t affect the already equipped or stored items. Additionally, the new contract won’t spawn when playing from an old save.

GAMEPLAY
BALANCE

Arna starts with Two-handed maces. Jorgrim starts with Two-handed axes. Dirwin starts with Two-handed axes. Velmir starts with Two-handed axes and Two-handed maces, but no longer has Maces affinity. Jonna starts with Dual Wielding.

Strength: +[1 > 0.5]% Melee Damage +[1 > 0.5] Block Power +[2 > 1.5]% Crit Efficiency +[1 > 1.5]% Armor Damage

Agility: +[0.5 > 0.75]% Counter Chance -[0.25 > 0.5]% Fumble Chance Added +0.5% Armor Penetration [Removed] +0.5% Stealth

Perception:

+[0.5 > 0.75]% Accuracy +[0.5 > 0.75]% Crit Chance +[1 > 0.5]% Ranged Damage

Vitality: +[1 > 2] Health +[5 > 4] Energy Removed bonuses to Immunity Added +1% Intoxication Resistance

Willpower: +[0.75 > 1]% Pain Resistance +[0.5 >0.75]% Magic Resistance +[1 > 0.5%] Magic Power

CHANGES TO ABILITIES

SWORDS

MACES

DAGGERS

STAFFS

SHIELDS

PYROMANCY

GEOMANCY

COMBAT MASTERY

ATHLETICS

- Some of the skills were moved around. “Dual Wielding Training” is now available earlier, while “Dying Fervor” was moved further down the ability tree.

BUFFS TO UNIQUE ITEMS As you may already know, the shortcomings of the existing item quality system prevent the unique items from being enchanted, which makes them less attractive to players. To compensate for this issue while the quality system is being properly reworked, most of the existing unique items (with the exception of the starting ones) were buffed:

ART

UI & UX

- Changes to the mode menu: the attack and rest modes can now be moved to the ability bar. Added Shout and Reload actions to the mode menu.

FIXES

- Removed the rain sound from the winter biome.


Hotfix 0.6.0.17 - Japanese Localization (4 November 2020)


0.6.0.12 Changelog – Reputation Tab (20 October 2020)

NEW ADDITIONS

BALANCE:

Curse descriptions were tweaked, improving their transparency, and their effects are now registered in the battle log.

FIXES:

VISUALS:

SOUND:

TEXT:

By the way, we’re going to publish a devlog explaining our current plans this weekend. Meanwhile you can take a look at our updated roadmap to find out what to expect next!


0.6.0.0 "Way Forward" is Live! (24 September 2020)

MAJOR ADDITIONS

VISUALS & SOUND

BALANCE

FIXES & UX

RAISING THE PRICE

Way Forward is an important structural update, after the release of which we can finally move onto expanding the map. In the next major update, which is planned for the winter of 2020-2021, we will add the first major city, its surrounding area, and lots of accompanying content. Before that we also plan to release a few interim updates to add the remaining weapon skill trees and more.

Because of this, the base price for the game will be increased by 30% in all regions. If you wish to purchase the game at a lower price, now might be the best time for it!

That’s all for now.
Have fun playing!

0.5.9.6 - Equipment Update (25 July 2020)

Hello everyone!

The work on changes to the AI and dungeon generation is well underway, and we'll soon publish a devlog with some details on our progress. In the meantime, here’s a small interim patch to keep you from getting bored - it expands the roster of available equipment and brings a number of fixes and improvements.

New Items:
Miscellaneous:

0.5.9.0 «Bolt Thrower» 02.06.2020 - Changelog

MAIN ADDITIONS

Spears offer average Damage, but have high Accuracy and Armor Penetration, and their skills have a 2 tile Range.

Immobilize enemies from afar, run them through with impaling lunges, receive defensive bonuses as you retreat, and deliver strikes to your foes as they approach.

Bows and crossbows are now considered a two-handed weapon with an option to equip appropriate ammo or a quiver in the second weapon slot.

BALANCE

Changes:

These changes are meant to make stances more tactical: they can no longer be activated at the start of a fight and then completely forgotten till the end of it – the new system requires balancing between maintaining stance duration and stacks, which are spent on empowering your attacks.

FIXES

VISUALS