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Release Notes for SpellForce 3: Fallen God

SpellForce 3 Fallen God - Patch #7 - Spandauer AI & General Fixes

We want to start by saying thank you to our SpellForce 3 community. Your feedback has inspired many of the changes in this major patch. We’re grateful to those of you who stream, watch and talk about tournament games and theorycraft about the game - big shoutout to all of you involved! In this patch, we have tweaked a whole bunch of values across all factions, plus we’ve made some changes to mechanics that require plenty of testing to make sure they deliver a great gameplay experience Your feedback helped shape this patch, so we hope you’ll enjoy the changes. If you notice anything that seems a little out of balance, let us know - the SpellForce Discord is a great place to share your suggestions or report a bug, and also a great place to meet other SpellForce players And we’re not done yet! You can look forward to more improvements in the future - in the meantime, keep sharing your feedback and streams with us. Thank you!

We have an additional surprise for you: Inspired by the famous "Spandauer Squad", we sent our AI Commanders into a bootcamp to make them stronger than ever! The "Spandau AI" not only learned how to play more optimal in general, it also studied the builds and playstyles from competitive players. It will also spawn Titans, attack players more aggressively and put more pressure on. We hope that you have a lot fun playing against this new AI and are looking forward to your feedback!

Changelog
Bugfixes:
Balance Patch Notes

These changes have the goal to increase both spell and unit variety for each faction. For some, this also includes some nerfs in certain stages of the game, while also including buffs at other stages. Especially Trolls are in a good spot right now and see a good amount of unit variety. To balance their power while preserving this variety, the changes are a bit more subtle. The Plague Bringer got a couple of reworked abilities to see better spell variety, we hope you like them! For other factions, we wanted to address certain issues in specific stages of the game while also making more units more interesting. Some changes, such as the Dwarves' Earth Shaper, might need more drastical changes in the future. This test will serve as a foundation for future adjustments.

All Factions

Humans Royal Mage

Wolf Guard Commander

Buildings

Units

Elves

Druid

Ranger

Buildings

Units

Orcs

Goblin Shaman

Occultist

Buildings

Units

Dark Elves

Guardian of Nor

Buildings

Units

Dwarves

High-Hierophant

Warrior of the Depths

Buildings

Units

Trolls

Plaguebringer

Chieftain

Units

Map Changes

We hear your feedback on various issues on ladder maps. We are actively working on adding new maps to the map pool, but in the meantime are improving the current maps in the pool!

Windwall Forest

Greykeep Gardens

Old Battlegrounds

Fortress Stoneguard

Mystic Valley

Wasteland of Xu


Patch #6 - Fixes & Balancing Tweaks

Changelog
General Fixes
Balancing Adjustments

Humans Griffin

Orcs Hero: Occultist:

Starting Resources

Outpost

Hunting cabin, Stone Cutter & Farm

Dark Elves

Guardian of Nor Soul Guardian

Plague Beetles

Tower of Lethargy:

Dwarves Sentry

Trolls Starting Resources

Hero: Chieftian

Smasher

Bone Hexer

War Bringer


Patch #4 - Small Fixes


SpellForce 3 Fallen God - Patch #4 - Balancing Tweaks & New Modding Tools

With this update we release the SF3 version of Articy Draft which we used to set up dialogues and other gameplay data. We also put together a modding guide here: https://spellforce.com/modding/SF3ModdingGuide.pdf

Changelog
Full List of Balancing Changes:

Balance Changes: Campaign

Balance Changes: Multiplayer & RTS

Creeps

All Factions

Humans

Wolf Guard Commander

Royal Mage

Arbalist

Champion

Market

Orcs Shaman

Occultist

Capital

Farm

Hunting Cabin

Stonecutter

War Pit

Orc Hunter

Flesh Golem

Elves Ranger

Druid

Guardian

Warden

Outpost

Dark Elves Guardian of Nor

Infiltrator

Basilisk

Outpost

Iron Mine

Dwarves

High-Hierophant

Warrior of the Depths

General

Earth Shaper

Fire Golem

Sentry

Mole Rider

Outpost

Stone Hall

Moonsilver Smeltery

Trolls Plaguebringer

Chieftain

Smasher

Mugwa's Cub

Spike Flinger

Wall Breaker

Bone Hexer

Shrine to Mugwa


SpellForce 3 Fallen God - Patch #3 - Various Fixes & Balancing Tweaks

Changelog

SpellForce 3 Fallen God - Patch #2 - Various Fixes & Balancing Tweaks

General Changes:
Balance Adjustments:
Creeps
All Factions
Humans
Orcs
Elves
Dark Elves
Dwarves
Trolls

SpellForce 3 Fallen God & Versus Edition Patch #1

Changelog