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Release Notes for Empires of the Undergrowth

Update 0.30215 (January 13th, 2022)

Headline Feature - New Year’s Feast
Other Fixes & Changes

Update 0.302036 (November 8th, 2022)

Additions
Fixes

Hotfix 0.30111 (September 7th, 2022)


Update 0.3011 (September 5th, 2022)

4.1 Cold Blood
4.2 A Bridge Too Far
Formicarium Challenge 4
Freeplay
General Fixes
General Changes
Known Issues

Update 0.22112 (24 December 2020)

Thanks for the people who have helped us identify a crash with the recent short optional beta. This has now been fixed and we're ready to move this patch to the main branch just in time for Christmas. It is now possible to save your freeplay games that include AI colonies! This should make them more viable for long-term games instead of short skirmishes.

Freeplay AI should still be considered to be in its early days and there are a multitude of extra things we'd like to do for it (making it cleverer being the main one) but it's likely this is the last feature update for freeplay until after the 4th tier campaign levels (fire ants) are released.

Headline Features
Fixes

Update 0.22103 (19 November 2020)

Fixes
Changes
Known Issues

Update 0.2131 (26 May 2020)

This update has been bubbling in the cauldron for quite some time, and we think it's finally tender enough for everyone to sink their teeth into. Thank you so much to everyone who has been helping us test this patch for the past couple of months - we've been able to resolve issues much faster than we would have done just by ourselves!

We had hope to have full saving for AI colonies ready at this point but that hasn't been possible; that feature is still in the works and will hopefully appear soon. Other than that, we're good to go.

Headline Features
Freeplay Overhaul

AI Colonies are available in freeplay (NOTE: activating these will currently disable freeplay saving) They have Easy and Normal difficulty and can cheat (if you set them to) to create a greater challenge Up to 3 AI colonies can be added, and can be enemies or allies

Empires The new freeplay setup screen, showing the AI options

New freeplay map: Basin Designed for 2v2 but can be played in any configuration Map option adds in destructible barriers to open up new access routes on the map

Empires

New Extra Levels
Other new features
Full Patch Notes
Fixes
Balance Changes
Reduced point value of army ant media
Wood ant melee buffed
Health regeneration on many melee units buffed
Changes and Improvements
Performance

Update 0.2131 (26 May 2020)

A new extra level is available now for Empires of the Undergrowth - Extremis. The aim is to survive all the waves - but you won't do it first time. After you die, you are given a number of points (based on how far you got) to unlock new units for your army the next time you play! You might need to reinforce your colony with some wood ant ranged units, or save up for the mighty tanks of the leafcutters!


Update 0.23 (02 May 2020)

Freeplay Fixes and Changes
Other Fixes and Changes

Update 0.21 (24 March 2020)

Freeplay Overhaul
Extra Levels
First Tier Achievements
Optimisation and Balance
Optimisations
Balance
Selected Improvements
Selected Fixes

Update 0.2023 (23 May 2019)

Localisation
Fixes
Improvements / changes

Update 0.202 (25 April 2019)

https://youtu.be/HoRqZa7BH9Q

Headline Features
New Formicarium Tier Added
Other changes and improvements
Balance changes

Update 0.1353 (23 January 2019)

Bug fixes
Changes / Improvements

Update 0.13.1 (25 October 2018)

Challenge modes added to Rising Tide and Queen of the Hill
New Freeplay map – Towhead
Minor Improvements System for Formicarium colonies

Update 0.122 (03 July 2018)

Freeplay Mode Added
Battle Arena
Other Features
Changes / Improvements
Bug Fixes
Performance Improvements