Version 0.10.8 (Jun 22, 2024)
Bug fixes:
Content bugs:
- Typo fixes. (@eebop, @Hannah-E-M, @roadrunner56, @TheGiraffe3, @tibetiroka)
- Shortened Darkrest's description to better fit the planet description box. (@roadrunner56)
- Replaced duplicated words with weights in phrases. (@tibetiroka)
- The Hai festival jobs now have deadlines, as their descriptions suggested they should have had. (@ziproot)
- Updated Korath World-ship names for Remnant jobs. (@ziproot)
- The '"Benga" Reverse Thruster' now properly makes noise when in use. (@Saugia)
Engine bugs:
- Fixed a crash when sorting ships without a ship selected with clang. (@warp-core)
- Fixed a crash with non-ASCII characters passed to cctype methods with clang. (@warp-core)
- Fixed a crash when sorting the ship list with no ships. (@warp-core)
- Fixed issues with the player interacting with the game after death. (@tibetiroka)
- Unicode byte order marks at the beginning of data files will no longer be tokenized. (@warp-core)
- The flagship will no longer move through wormholes ahead of escorts when using fleet jumping. (@Koranir)
- Fixed edge cases for the battery only flight check warning. (@nickshanks)
- Fixed a crash when drawing cloaked ship and flagship outlines. (@tibetiroka)
- The "flagship only" flotsam collection setting now works. (@tibetiroka)
Game content:
Mission changes:
- The Pact Recon missions will now no longer offer immediately after each other. (@Anarchist2)
- Reduced the pay and availability of Swiftsong jobs. (@roadrunner56)
- In the "Pirate Duel" mission, Umbral is now a marked system instead of a waypoint, meaning it is no longer required to visit the system in order to complete the mission. (@ziproot)
Balance:
- Reduced "relative heat damage" sources by a factor of 1.5, for consistency with the mass rebalance in v0.10.7. (@Quantumshark)
- Reduced the difficulty of "Wanderers: Mind 6". (@TheGiraffe3)
- Wanderer escorts:
- +1 Tempest
- Friendly Mereti:
- -1 Model 128
- +2 Model 16
- Hostile Mereti:
- -1 Model 128
- -1 Model 64
- -1 Model 32
Game mechanics:
- New mechanics:
- Added a gamerule for controlling disabled fighter projectile collision. (@tibetiroka)
- Illegal mission passengers can now be detected by planetary security. Previously, missions with only illegal passengers could never result in a fine. (@TomGoodIdea)
User interface:
- The message for a player escort being destroyed will now appear the moment the ship is destroyed instead of after it explodes and will not be duplicated. (@nickshanks)
- The message for the destruction of an escort will now include its model name. (@nickshanks)
- Salaries and tribute payments in the player info panel are now sorted in descending order. (@nickshanks)
- The mission description pane will no longer be shown if there is no mission selected. (@nickshanks)
- The scroll speed setting can now be configured to move from to 10 to 60 pixels at a time in steps of 10, instead of 20 to 60 pixels at a time in steps of 20. (@nickshanks)
- CI/CD and development environment:
- Updated the issue and PR templates to account for the new wiki repository. (@warp-core)
- Fixed the Steam Linux build. (@warp-core)
- Added an action to update the GitHub wiki from the endless-sky/endless-sky-wiki repository. (@warp-core)
Version 0.10.6 (Feb 17, 2024)
Bug fixes:
Content bugs:
- Typo fixes. (@AlexBassett, @alexrovw, @bene-dictator, @fingolfin, @opusforlife2, @tibetiroka, @warp-core)
- Gave the Gatling Turret and Javelin Turret 1 required crew each. (@Amazinite)
- The "Gemini Shipyards" jobs now check the correct conditions. (@bene-dictator)
- Uninhabited systems and Kaus Borealis will now correctly change governments in the course of the Free Worlds campaign. (@bene-dictator)
- Added the "ramming" personality to the timer ship in "Sad Archie" so it behaves more like it should. (@ziproot)
Engine bugs:
- Animated ship and planet sprites are now correctly rendered in the hail panel. (@warp-core)
Game content:
New content:
- Expanded the descriptions of some Hai stations. (@roadrunner56)
- Some planet descriptions will now include references to abandoned Navy bases as they are captured in Free Worlds Checkmate. (@bene-dictator)
- Added Merchant hails about dumping cargo to distract pirates. (@tibetiroka)
Balance:
- Gave Dreadnought back their fourth Torpedo Launcher. (@warp-core)
- And the 30 extra torpedoes this provides space for. They were previously removed when the launchers were made larger.
- Replaced the LP144a battery with an LP072a battery to make space.
- Made the Lasher Pistol more defensive and less offensive. (@Amazinite)
- Capture attack: 2.6 -> 1.1
- Capture defense: 1.4 -> 2.8
Other:
- Reduced the spawn rate of Astral Cetaceans and Embersylphs, and removed the large Embersylphs. (@Saugia)
- Added the "lingering" personality to the "Gegno Old" fleets, containing intra-system Protoliths. (@Saugia)
User interface:
- Increased the padding between the energy and heat table and the list of installed outfits in the ship info display in the shipyard and outfitter. (@warp-core)
- Opening the menu panel with a credits scroll speed of 0 resets the scroll speed. (@TomGoodIdea)
Under the hood:
- Removed the declaration of an undefined method. (@warp-core)
- Corrected the order of some copyright entries, and removed spaces from file patterns (as they are not allowed there). (@ziproot)
- Added some missing color definitions for message text. (@TomGoodIdea, @Koranir, @warp-core)
CI/CD and development environment:
- Added "GOG" as an option for "game source" in the bug report issue template. (@warp-core)
- Renamed the feature request issue template to "Feature/Balance/Change Request". (@Amazinite)