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Release Notes for Endless Sky

Version 0.10.8 (Jun 22, 2024)

Bug fixes:
Content bugs:
  - Typo fixes. (@eebop, @Hannah-E-M, @roadrunner56, @TheGiraffe3, @tibetiroka)
  - Shortened Darkrest's description to better fit the planet description box. (@roadrunner56)
  - Replaced duplicated words with weights in phrases. (@tibetiroka)
  - The Hai festival jobs now have deadlines, as their descriptions suggested they should have had. (@ziproot)
  - Updated Korath World-ship names for Remnant jobs. (@ziproot)
  - The '"Benga" Reverse Thruster' now properly makes noise when in use. (@Saugia)
Engine bugs:
  - Fixed a crash when sorting ships without a ship selected with clang. (@warp-core)
  - Fixed a crash with non-ASCII characters passed to cctype methods with clang. (@warp-core)
  - Fixed a crash when sorting the ship list with no ships. (@warp-core)
  - Fixed issues with the player interacting with the game after death. (@tibetiroka)
  - Unicode byte order marks at the beginning of data files will no longer be tokenized. (@warp-core)
  - The flagship will no longer move through wormholes ahead of escorts when using fleet jumping. (@Koranir)
  - Fixed edge cases for the battery only flight check warning. (@nickshanks)
  - Fixed a crash when drawing cloaked ship and flagship outlines. (@tibetiroka)
  - The "flagship only" flotsam collection setting now works. (@tibetiroka)
Game content:
Mission changes:
  - The Pact Recon missions will now no longer offer immediately after each other. (@Anarchist2)
  - Reduced the pay and availability of Swiftsong jobs. (@roadrunner56)
  - In the "Pirate Duel" mission, Umbral is now a marked system instead of a waypoint, meaning it is no longer required to visit the system in order to complete the mission. (@ziproot)
Balance:
  - Reduced "relative heat damage" sources by a factor of 1.5, for consistency with the mass rebalance in v0.10.7. (@Quantumshark)
  - Reduced the difficulty of "Wanderers: Mind 6". (@TheGiraffe3)
    - Wanderer escorts:
      - +1 Tempest
    - Friendly Mereti:
      - -1 Model 128
      - +2 Model 16
    - Hostile Mereti:
      - -1 Model 128
      - -1 Model 64
      - -1 Model 32
Game mechanics:
- New mechanics:
  - Added a gamerule for controlling disabled fighter projectile collision. (@tibetiroka)
  - Illegal mission passengers can now be detected by planetary security. Previously, missions with only illegal passengers could never result in a fine. (@TomGoodIdea)
User interface:
- The message for a player escort being destroyed will now appear the moment the ship is destroyed instead of after it explodes and will not be duplicated. (@nickshanks)
- The message for the destruction of an escort will now include its model name. (@nickshanks)
- Salaries and tribute payments in the player info panel are now sorted in descending order. (@nickshanks)
- The mission description pane will no longer be shown if there is no mission selected. (@nickshanks)
- The scroll speed setting can now be configured to move from to 10 to 60 pixels at a time in steps of 10, instead of 20 to 60 pixels at a time in steps of 20. (@nickshanks)
- CI/CD and development environment:
- Updated the issue and PR templates to account for the new wiki repository. (@warp-core)
- Fixed the Steam Linux build. (@warp-core)
- Added an action to update the GitHub wiki from the endless-sky/endless-sky-wiki repository. (@warp-core)

Version 0.10.6 (Feb 17, 2024)

Bug fixes:
Content bugs:
 - Typo fixes. (@AlexBassett, @alexrovw, @bene-dictator, @fingolfin, @opusforlife2, @tibetiroka, @warp-core)
 - Gave the Gatling Turret and Javelin Turret 1 required crew each. (@Amazinite)
 - The "Gemini Shipyards" jobs now check the correct conditions. (@bene-dictator)
 - Uninhabited systems and Kaus Borealis will now correctly change governments in the course of the Free Worlds campaign. (@bene-dictator)
 - Added the "ramming" personality to the timer ship in "Sad Archie" so it behaves more like it should. (@ziproot)
Engine bugs:
 - Animated ship and planet sprites are now correctly rendered in the hail panel. (@warp-core)
Game content:
New content:
 - Expanded the descriptions of some Hai stations. (@roadrunner56)
 - Some planet descriptions will now include references to abandoned Navy bases as they are captured in Free Worlds Checkmate. (@bene-dictator)
 - Added Merchant hails about dumping cargo to distract pirates. (@tibetiroka)
Balance:
 - Gave Dreadnought back their fourth Torpedo Launcher. (@warp-core)
 - And the 30 extra torpedoes this provides space for. They were previously removed when the launchers were made larger.
 - Replaced the LP144a battery with an LP072a battery to make space.
 - Made the Lasher Pistol more defensive and less offensive. (@Amazinite)
      - Capture attack: 2.6 -> 1.1
      - Capture defense: 1.4 -> 2.8
Other:
 - Reduced the spawn rate of Astral Cetaceans and Embersylphs, and removed the large Embersylphs. (@Saugia)
 - Added the "lingering" personality to the "Gegno Old" fleets, containing intra-system Protoliths. (@Saugia)
User interface: