Release Notes for Speed Brawl
Update 1.2.0.1 (25 July 2019)
- Fixed z-fighting issue for character sprite overlaps in co-op.
- Added Japanese localization.
- Added versus mode.
- Added new costumes for Ebba, Bia and Cassie.
- Added a new color for every characters.
- Added new speed trail colors.
- Added platinum trophies.
- Added S Rank for finishing an event without losing your combo.
- Added + Rank for finishing an event without getting hit.
- Added verbose descriptions for option settings.
Patch 1.0.2.1 (01 November 2018)
- Fixed game crashing when playing without an internet connection.
- Reduced battle intensity in some levels to aide readability and feel in Sixpence, Florin, Crown, and Guinea.
- Vernantium Burster no longer uses X shaped beam explosion.
- Vernantium Burster no longer rotates on quarter pipes when exploding.
- Reduced explosion trigger radius for Vernantium Burster.
- Slightly increased run speed of slowest brawlers.
- Gave slower brawlers an increase in run speed that increases as they build up their combo.
- Added upward momentum to Automatom's air-up attack.
- Automatom's beam now pierces blocking enemies.
- Slightly increased Automatom's beam damage.
- Fire vents no longer trigger a counter window when dodging their firey blast.
- Decreased circular saw damage to brawlers.
- Increased circular saw damage to enemies.
- Clarified input actions in UI menus (hat-tip Steven).
- Fixed an occasional visual glitch when using special attacks.
Patch 1.0.2.0 (18 October 2018)
- Fixed default UI bindings for unknown controllers (fight sticks and generic DirectInput).
- Enabled mouse for all players in the UI instead of just the keyboard player to allow easier remapping for unknown controllers.
- Fixed poison clouds and other grenade effects not showing up on the client when playing online.
- Fixed level not ending if one player is dead and the other disconnects.
Patch 1.0.0.10 (11 October 2018)
- Reduced input delay from 100ms to 0ms when offline and to 50ms when online. (Please note some input lag will improve your experience when playing online).
- Fixed a startup crash.
- Improved camera movement in pole swing races and when cage boosting.
- Swapped crown pole race levels for a better difficulty progression.
- Added missing white flash to the Crown cage door.
- Removed losing by timeout by default. Timing out based on a target trophy can now be optionally added in the settings.
- Added extra millisecond digits to all timers.
- Fixed dash charge animation not working under certain conditions.
- Fixed status effect animation cycling on health bars.
- Added missing localization for the move list.
- Fixed bug causing strong camera shaking during the last boss.
- Fixed the wrecking ball sometimes breaking.
- Fixed the "network console" and "waiting for player" panels not fading out correctly.
- Fixed online synchronization issues with the rage gauge bar.
Patch 1.0.0.8 (04 October 2018)
- Fixed a physics collision regression in Florin League.
- Fixed a boss battle not ending at the right moment when boss spawns other enemies.
- Minor text fixes.
- Fixed AI location tokens not being released correctly.
Patch 1.0.0.7 (02 October 2018)
- Fixed the death of a player due to damage received after passing the finish line (relates to players moving back into a level's environmental hazard after crossing the finish line).
- Modified ceiling colliders to mitigate clipping instances at speed.
- Fixed the volume setting to apply at startup instead of after the title screen (that's for you, ears).
- Fixed the volume setting to apply to all videos as well.
- Fixed a bug where selling a duplicate item could sell the one currently equipped.
- Fixed audio DSP plugins missing from the build.
- Fixed memory leaks in the UI causing the game to slow down after long play sessions.
- Changed Bia's sweet spot twinkle to be more visible.
- Fixed a glitch where Crown saws would break if they ran concurrently with a player's ultimate attack.
- Fixed music stopping when restarting the game.
- Fixed Big Bad timeout not having any music.
- Fixed tutorial using incorrect bindings for Ultimate and Tag Assist.
- Added Movelist to pause menu for easy reference.
- Fixed leaderboards posting incorrect times when the player loses.
- Fixed Johnson losing combo when using health to trigger Special Attack.
- Fixed crashes when exiting the game.
- Balanced item drops for certain events.
- Added grace time for players during a timeout. The game allows you to complete your combo before timing out.
- Fixed four hero attack achievement being incorrectly triggered.
- Fixed gear-based achievements not triggering.
- Fixed loop where the player gets stuck falling into holes when landing on large enemies.
- Fixed being able to tag a teammate while in a hole.
- Fixed health bar white area not showing the correct heal amount in some circumstances.
Patch 1.0.0.4 (24 September 2018)
- Fixed an infinite loading screen issue that occurred on some PCs.