v1.25 (13 May 2024)
French & Spanish Translations
The game now has French & Spanish translations! These have been requested since launch, thank you for your patience!
Other New Features
- Two new items are for sale in the "flipped" world
Polish
- Can now buy/sell/craft multiple items at once
- Increased text size on several elements and screens
Balance Changes
- Each level of Violence now additionally gives +1 to Poise
- Increased the amount of extra durability from Poise added to shields
- Golden Armor adds +25% Poise instead of +10 Poise
- Unlucky Dress now also adds +10 Poise
- Unlucky Dress and Silver Bear Ring protection now also applies to any hits that take Nightingale below the required health threshold, not just those after
- Guard Codex, Gold Bear Ring, Flesh Ring, Cursed Flesh Ring have been buffed
- The random "Eerie" stat for rings is now + Perception instead of + % Perception
Bug Fixes
- Fix "Danger" status persisting under some rare circumstances
- Fix Nightingale's Creature's Healing Chime healing enemies
- Fix Nightingale's Creature sometimes not reappearing, or taking a long time to reappear, after entering the Church of Burdens
- Fix Nightingale's Creature upgrades not being applied immediately if already summoned
- Fix not being able to get the pistol in Chapter 3 when fulfilling all required quests without talking to the king - talking to the king in this patch will fix this condition if you're currently in it
- Fix several inaccuracies in the "Total Time" stat
- Fix Unlucky Dress not properly protecting against physical, curse, and poise damage
- Fix Nightingale teleporting and exiting when holding up while being dragged
- Fix additional ways certain boss related cinematics could break, such as the end of the cemetery invasion not playing out properly if using the machine gun
- Fix quitting immediately or dying after defeating a boss but before rewards are giving leaving the boss health bar and music around on the next game/night
v1.24 (29 April 2024)
New Features
- Added a new melee ring - the Knight's Ring - which boosts melee damage and shield effectiveness. Sold by the merchant in the East Attic Stairwell in Chapter 3/4.
Polish
- Japanese and German localization improvements
- Improve descriptions for several level up options to make it more clear why they are beneficial
Balance Changes
- Can dodge, roll or block sooner after a light melee attack
- The "invincible" portion of dodges and rolls when the Evasion Codex has been slightly increased
- Parlor NPC in Chapter 2 and Attic and East Stairwell NPCs in Chapter 3/4 sell more amulets and rings
- Pills sold by the nurse NPC in Chapter 3/4 are cheaper
- Bloody Ring now adds +1 bleeding to melee attacks, and the bleeding effect on the wearer it incurs has been halved
- Shield Ring now adds +10 poise
- Night Mother's Blade, Bloody Bell, Throwing Knife and Cholera Patient Head do more damage
- Bleed damage for Nail Trap reduced
- Curse Rot resistance for Eclipse Ring has been reduced
- Phantom Thread toll is no longer reduced with Spell Toll resistance, and Curse Rot damage is applied while wearing it
- Frog's Eye Ring has more poison resistance, but adds less poison damage to melee
- Poise and hyper armor length after poise break have been increased for all bosses after the church boss
- Lost Horse has improved AI
Bug Fixes
- Fix some bosses, such as the Church Invasion, Blood Tower Roof boss and New Game + boss, not having their cinematic properly play out and leaving the game in an odd state and/or not leaving proper rewards. If you haven't started a New Game + cycle, their rewards will appear in your inventory upon loading the game, otherwise you will need to defeat them again in your current cycle.
- Fix the ability to glitch into the mausoleum door before defeating the Chapter 1 hedge maze boss with certain button presses during the cinematic
- Fix healing barrier not lasting its full duration when boosted with higher Spell Damage
- Fix some seeds of the Observatory generating with furniture too close to a door to open it
- Reduce the number of volumetrics present in several areas to improve Very High/Ultra performance, particularly on AMD cards - if you continue to see issues on your particular configuration in an area, please file a bug report so I can check it out
- Fix the ring upgrade screen displaying [ERROR] for certain Windows system language/locale settings
- Fix the Scythe occasionally doing the heavy attack when it shouldn't
- Fix odd visual FX when rolling using Burning Protection
- Fix the minimap being offset when playing in ultrawide configurations
- Fix changing outfits during Spirit Form not applying the proper material
- Fix Mannequins not counting as one of your 3 enchantments
- Fix Sothach & Baw returning to life after being defeated and returning to the room
- Fix enemies that heal potentially healing on the same frame as their death(making them invincible)
- Fix queueing up a healing item while the Phantom Threads are equipped causing repeated attacks
- Fix being able to pick up Tesla Coil Mace twice
- Fix Edgar leaving a trail of map NPC icons when following the player
- Fix the Sword (Left) for Nightingale's Creature not displaying stats
- Fix the Comforting Bear not having its intended (small) curse healing effect when not being cuddled
- Fix being able to peek into the secret room in the Church of Burdens
- Fix rings with random heal/damage every X seconds effects sometimes not working properly
v1.23 (10 April 2024)
Important Fixes
- Under some circumstances, reward items dropped by the Butcher Surgeon could disappear from the inventory. Upon loading a save in this situation on this patch, these reward items will be restored.
- Fix the Quest display in later game chapters appearing to be blank sometimes until reloading into the game.
Polish
- Additional German and Japanese localization improvements and bug fixes
- The NPC at the end of Chapter 3 now has a choice with a warning that continuing will end the chapter. Since all Chapter 3 content is accessible from Chapter 4, this warning was originally deemed not required but it (understandably) caused concern.
When playing on resolutions below 1080p:
- Notes now default to the standard typeface(usually you have to press the Typeface button or press X/Square)
- The font size and zoom level of the full map have been increased
Bug Fixes
- Fix the full map text not updating when changing languages
- Fix being able to press the "Toggle Legibility" keybind/controller button when you shouldn't be able to