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Release Notes for Phoenix Point

We've released a hotfix for the game, which includes a Unity upgrade, which should correct the performance-related issues, such as UI lag and other slowdown problems.

The team is still working on fixes for other reported issues, which include, but aren’t limited to: Game instability or frequent crashing Delayed controller input or unresponsive controls

We also are evaluating potential Quality-of-life features requested by console owners to include in future updates, and we’ll be sure to communicate timing around both fixes and features as soon as we can.

Thank you!


NEW DLC: “Corrupted Horizons”

A new deadly strain of the Pandoravirus appears that saps the will from every being it touches! This is a deadly threat to Phoenix, but can they make use of it against the Pandorans, as well? Encounter fearsome enemies and build a special type of soldier as you fight across a new storyline with unique research, missions, and cinematics.

Corrupted Horizons Includes:

Alongside Corrupted Horizons, our newest Phoenix Point free content update, “Hypnos,” is now available for all GOG players as well, which includes new Quality-of-Life features, changes to diplomacy and research, and other upgrades as outlined below.

Hypnos v1.13

Geoscape
Tactical
Quality-of-Life improvements
Mutation mechanics
Bug fixes

Patch Notes 1.11.1 Behemoth (30 June 2021)

Tactical
TGeoscape
TBug fixes

ORRYX UPDATE 1.10.1 (12 March 2021)

Hello Phoenix Operatives! Today, we're releasing our newest content update that addresses a few issues that have arisen around the game, alongside some bug fixes. Most notably, players will now find that when firing at an enemy via Free Aim, the target will stay frozen throughout the entire sequence AKA no more enemy's flinching and causing the rest of the burst to miss.

Additionally, we heard the feedback around defenders and have made haven defenders alerted at mission start. Conversely, expect Ambushing enemies to also come prepared to bring it!

We know you're hungry for DLC 3 news and hope to share some updates as to what to expect in the coming weeks, but for now, feast those ravenous eyes on our patch notes below:

Tactical
Geoscape
Bug fixes

ORRYX UPDATE 1.10 (2 Feb 2021)

Tactical

Mindfragged soldier can not be targeted with Bash. Addressed issues around Paralysis and Panic: -- Paralysis heal - improved medkits, technicians, aspidas now remove 50% of Paralysis value. -- Panic lock - Recover ability gives Panic immunity for 1 turn. Marked for Death change: Mark an enemy target. Until the end of the turn, each hit from an attack or individual round gets +10 damage. This effect does not stack. Ground markers are removed while in free aim. Umbra FX changed so it is a lot more noticeable. Jet Pack jump - improved animation speed curve. Zone line color is now orange when the soldier cannot use a weapon, either because it is broken or the soldier’s arm is disabled. When out of ammo, the reload icon will pulse/flash. Reinforcements enter in an alerted state by default. Flamethrower and incendiary grenades are now doing impact damage and will start from the next turn. Damage from lit tile will only apply at the start of the player’s turn.

Geoscape
Other
Bugfix

More to come in the future, so please keep sharing your feedback in forums or our Feedback tool and reporting issues in-game via F10 . Thanks!


POLARIS update 1.9.1 (10 December 2020)

We've just released a new hotfix for the game, squashing some bugs and improving some visibility. Keep your feedback coming, and remember to use F10 in-game to report any issues you encounter!

Bug Fixes
Other