Update (1 February 2023)
Added:
- game pause
- a bunch of new decorations
Fixed:
- Large groups of units failing to attack wolf den
- Free upgrades of walls and ladders with the new tool
Update (27 January 2023)
- Enemies don't spawn at night bug fixed
- More tutorials added
- Stairs between ground levels being not walkable sometimes bug fixed
- Bugs in new cursor modes fixed
Update (23 January 2023)
Added:
- Stairs between different terrain levels
- Building ruins
- UI improvements
- New Tutorial
- Visual upgrades for all buildings
Also some bugs were fixed and pathfinding speed was improved.
Update (22 December 2022)
It mainly features our new navigation system. It gives us much better control over unit movement and other move related logic in the game. For example movement on walls was completely remade from scratch and should work much better with no units being stuck anywhere.
We have also reworked and fixed many parts of the game to allow us to much more easily work on new content and provide a smoother game experience! The fundamental changes to game code have put us past the bottleneck that was our third-party navigation system and will allow us to work faster and on more ambitious tasks.
Hotfix (27 June 2021)
- save conversion freeze at main menu fixed
- some other bugs we also fixed
Update (14 May 2021)
- walls optimization, more fps in big cities
- workers loosing jobs: most issues are fixed and more will be fixed with next patch
- minor bugs fixed and some general improvements
Update (8 May 2021)
- some optimisations, depending on your city size game might run better for you. Particularly walls are now being drawn very fast
- also we fixed one of the main problems with workers losing their jobs, and we will improve workers assignment even better with next patch
- new day short theme
- some small bugs where also fixed
- 3 new languages: Vietnamese, Bulgarian, Filipino
Patch HotFix (19 March 2021)
- workers stuck in buildings fixed
- workers losing jobs after game night end fixed
- some minor performance optimization
Patch HotFix (5 March 2021)
- farmer and miller movement fixed (no more walks on walls)
- manual worker assignment fixed (when selected worker was not able to reach building)
- lumberjacks breaking game during tutorial sometimes fixed
- skip tutorial button fixed
- no UI at game over bug fixed
Patch v0.1.23 (26 Feb 2021)
- Workers not being able to find their job - fixed
- Holes from removed gates - fixed
- enemies randomly freezing - fixed
- The game breaking when you Save / Load - fixed
- Thai language - added
- siege towers and ladders spawn fix, now they can be seen more frequently in the game.
- gate placement bug - fixed
- button for selecting all units - added (community suggestion) ^^
- Rally point after spawning from the church - added (community suggestion) ^^
- archers getting stuck in towers - fixed
Also, we are working on making enemy AI’s better! (they will not go into maze tactics)