Patchnotes: 2.02 - 8th May 2023
This includes the following new feature:
- Additional package with approx. 80 city photos for the large countries, in particular England, France, Italy and Spain.
The following bugs were fixed:
Patchnotes: 2.02
This includes the following new feature:
Additional package with approx. 80 city photos for the large countries, in particular England, France, Italy and Spain.
The following bugs were fixed:
- National team: Fixed problem of missing NT offers at very high manager level
- National team: Players could not return from the national team under certain circumstances
- National team: (Too much) popularity was deducted from the presidium after the national team failed to reach its goal for the season.
- Reserves: Progress bar for learning a new position was reset after reaching 100%
- Statistics: Goalkeepers were given an unnatural number of assists
One more hint: The problem that some leagues add up their points over several seasons can be solved in the database by dissolving the club pools at the end of the season.
It is possible to integrate national team shirts into the game. The graphics must be copied into the usual \Shirts directory and the number of the respective country used in the game is required.
Update 15 (April 22nd, 2022)
- MATCH: Fixed display problem with very few fans in stadium mode
- MATCH: Closing commentary and whistle was missing in event ticker
- MATCH: Inconsistency in formation combobox fixed
- 1st TEAM: Line-up got mixed up after saving the formation
- 1st TEAM: Expanding and collapsing of the formation combo box partially changed the line-up
- 2nd TEAM: Special player support entry was deleted from time to time
- START OF GAME: Fixed crash that could occur in Italian language by using the 5th article (ID4)
- FINANCES: The approval button now remains active even if >49% of the shares are sold and the 50+1 rule does not apply
- EDITOR: Transferring data from another database now works correctly again
- TRANSFERS: Inconsistency when putting a player on the loan list (1st team/player info) has been fixed
- TRANSFERS: Offers for the super price were often far above the market value
- STATISTICS: Fixed an error with the age information in the player grades
- EVENTS: Missing player ID in tactical training added
- EVENTS: More events added
- SIMULATION: The settings of the rule-based line-up were not saved during the simulation
- SIMULATION: The setting that the co-trainer determines the tactics was switched off again during the simulation
- SIMULATION: The setting that the head of department organises the training camps kept turning itself off again
Update 14 March 3rd 2022
Match
- Tactical effects of dives in the match more visible
- VAR for penalty decisions
- Better visualisation of the offside trap (higher frequency when used intensively, you can now also see when it doesn't work); stronger learning also in the match, somewhat more difficult during training
- Fans now leave the stadium prematurely when trailing by a large margin
- Correct fan distribution in final matches on neutral pitch
- Referee's name is now correctly displayed in the match ticker
- Possibility to substitute both players one after the other in multiplayer
- Display of actual player abilities in stadium/scene mode, also in text mode (the goals already scored by a player are now also displayed there)
- Display of the attacking team and the minute in stadium mode
- Cheering of the other team's fans after a missed penalty (penalty shoot-out)
- Cheering of the fans of the other team after a goal is taken back by the VAR
Technology
- Stadium now integrated into the club grounds, with outside view
- Volume of jingles can now be adjusted separately, various small sound improvements (e.g. cup draw, newspaper), new master sound
- Possibility of quick simulation for a maximum of 1 year at a time (limited to 30 years), option for automatic contract extensions, results are displayed during the simulation; please note that your own contract should not expire during the quick simulation; the same applies to employees (those are otherwise gone)
Tuning
- Transfers now have a negative effect on training progress in tactics
- Revision of required staff members in various departments
- Rules for poaching youth players have been revised
Other
- Reserves in the budgets for the coming season possible; money can thus be saved over several seasons to finance major projects
- Suggestion function for a good next training target for a player
- At the start of the week, the number of times a player has received special support this season is displayed
- When inquiring about substitutions, the freshness and the substituted player are now also displayed
- Investors buy shares of the AI clubs from time to time
- Random generator can now be reinitialised in the options
- Search for +-skills now also shows ++-skills
- Up to 3 players can also be put on the bench in the rules-based line-up
- Players can now again be lined up without a fixed position in the rules-based line-up
- 2nd team can now be viewed on the player squad screen, player satisfaction added to squad overview; satisfaction is now generally indicated by smileys
- Help text for youth camps added, note on completion of youth camps added
- Calendar call-up added when arranging friendly matches
- Filter option data analyst: "Only players with interest without action point".
- 2nd teams can now also be followed (results are shown on the league table screen after the match)
- Loaned out players on the player squad screen are now highlighted in blue
Fixes
- Problem with signing players who had actually already finished their career fixed
- Promise "You always play" is no longer broken so easily with injured players
- Fixed problem with own goal display in the line-up
- Fewer youth players in the camps stop playing for your team
- Problem with injured players on the bench after "Assistant manager does everything" fixed
- Talent filter for messages about youth camp players now works correctly
- Right click on youth camp players in the slot of the youth section now opens their profiles
- The status of the U19 training attendance is now reset correctly for the new season
- The career overview now shows final participations and also the title win
- Early classification as missed season goal after poor start to the season less strict
- "Assistant manager adjusts team" now has an effect on individual measures
- Produced cup final scarves now sold again in plausible numbers
- Praise because of performance in the last game now has correct effect on player satisfaction
- Promise to "extend contract" now has corrected negative effect if promise is broken
- All player talks before a match can now only be set once every six months again
- Difficulty "Transfer market" now remains on selected level after reloading the game
- Budget can no longer be overdrawn when building youth camps
- Players will no longer leave the pitch during sprints
- Errors in the match reports of the second half of the season corrected
- Pseudonyms are now also displayed during the match
Addenda
- Addendum U13: Youth player spy now correctly available in club info
- Addendum U13: Improved presentation of 2nd team status
- Further half time speech added
Change Notes Update 13 - Jan 28 2022
Here is an overview of all the new features and improvements...
It is worth reading through, as there are also many hints and tips on the new features.
International youth camps
Youth camps can now be founded in different countries. The prices may vary.
The quality of the youth players depends especially on the talent pool of the country and the local competition from other clubs. The better a camp is developed, the more players will gradually come forward and can then be signed up later. The centre limits the maximum number to 4, 6, 8 or 10 players depending on its level. The training facilities, the school and the medical centre make the camp attractive for talented players. Weaker players can be sent away again to make room for better ones.
U19 youth camp players can then be transferred to your own youth squad once they have reached the desired performance level.
Money can be saved in the short term by shutting down a camp. You can set up a maximum of 30 camps.
Match
- Attendance in the stadium with fan areas, fans stand up during exciting scenes, goal cheers, celebrations with scarves
- Pitch damage becomes visible
- One-twos, running duels, head injuries, improvements in the representation of goalkeepers in the match
- Special player celebrations
- General extension of the available match texts
- New team tactics: Crosses, low crosses, attacks through the middle, attacks via the wings, numerical advantage, numerical disadvantage
- Extended player talks before the match
- Player talks at half-time are now also possible with substitutes
- Two more reasons for substitutions: "Playing practice for young players" and "Getting applause"
- Allocation of tasks (corners etc.) can also be changed during a match (see “Assignments”)
- Goals scored and own goals are shown as small balls in the line-up (like the yellow cards up to now)
- Two faster and two slower display levels for the speed of the game scenes (all modes)
New options for player talks
In the player talks section, there are several new options to motivate players in crises. The effects depend strongly on the manager skill "Motivation".
- Apologising for statements made in public
- Turn frustration into performance: Demanding professionalism
- Grip by the idea of honour: regain lost bite, if not otherwise motivated in the short term (e.g. through a team event)
- You come out of the slump: Support players in poor form as best you can, even if nothing else works at all
Other innovations
- If you expand the ad boards in the stadium, you can now also sell them; the prices are reduced, of course, because they are only visible in the stadium and not on TV
- Total number of shirts sold now included in fan merchandise list; season forecast added to merchandise overview, record sales per week and season
- Greatly expanded fan comments
- Scout orders can now be saved and reused at any time
- Higher budgets if you are on the board of directors (can happen after several years working for the same club)
- Transfers of the current season are now also displayed directly in the department
- 50+1 rule can be abolished in Germany (this event cannot happen in the first three seasons)
- Enlarged match report, now also with competition name, line-ups, goals, assists and marks; local matches are indicated
- Possibility to start again after a long, successful career and also to take over a small club again (out of a running contract)
- Display of bans in all competitions in the player info
- Line-up in menu, player list: Foot added, Line-up in match: All missing columns added to the right side of the table (age etc.)
- The development of form, marks and match results can be displayed as a bar chart in the player info under "Season" for each player
- Spying on opposing youth teams possible (via the club info at the bottom right, fees must be paid)
- Various statistics have been revised and helpful columns added (especially in the player stats section)
- Manager ultimatum and pressure on the manager to deliver positive results at short notice in case of low popularity with the board (<60)
- Player re-evaluations are now shown in the annual calendar
- Requests for friendly matches for charity possible
- Display of gate income after the matchday for all matches
- Suggestions for team events by the assistant manager
- Assistant manager points out when players could also work on a new position in training
- Action points also for successes in the further course of the game, a maximum of 50 points can be collected (so please use them…)
- A position can now also be defined for regular players in the rules-based line-up
- Development of department managers completely reworked, specific reasons for upgrading and downgrading depending on the position, general criteria improved (colleagues, workload)
- Specific reasons for upgrading and downgrading goalkeepers and outfield players, labelling of upgraded and downgraded players for better overview
- Career planning for player development, from now on up to 5 training goals can be set, which are then tackled one after the other as far as possible; also possible for youth players
- Display of player rating on the screen before the match (man marking etc.)
- Print button added for 1st team and reserves
- Scouting: all unscouted players now have a neutral grey character icon
- Injured list now also includes reserve and youth players
Transfer market tuning
New difficulty level option: Transfer market
- Signing of strong players becomes more difficult, they don't come at all anymore or 1 or even 2 action points are required for talking to them
- Offers for own players become less if they are not (!) on the transfer market; additional reduction of offers for players with long-term contracts
Tuning linked to the "Negotiations" difficulty level
- Slightly lower starting offers
- Negotiations slightly more difficult, slightly higher loss of patience
General changes
- More offers also for weaker players if they are on the transfer list for a long time
Other tuning
- Improved effort effects and better AI for selecting the effort level
- Squads that are too big have an increasingly negative effect on training success, so you have to weigh up whether you really need a new player (from 30 players onwards this has a noticeable effect)
- Goalkeeper development aligned with field players
- Number of penalty kicks and free kicks saved increased in comparison to post, crossbar, missed
- Optimized player generation (fewer GDs, more CDs, DMs, STs instead), number of goalkeepers in the player squads reduced as a result
- More differentiated euphoria among fans (match attendances) with regard to the achieved season goal
- Higher chances for smaller clubs to achieve long-term fan growth through big successes (includes former successes before update 13)
- Improved rating calculation for players with low fitness, stronger impact of fitness on displayed actions, stronger impact of fitness on duels, especially also strong impact on the new running duels
- Improved crowd calculation after promotion / fizzled out euphoria
- Improved goal threat through wing players
- Serious injuries slightly less frequent, concussion now lasts only 21 days, slightly fewer illnesses
- Previously extremely frequent injuries at European Championship/World Cup tournaments considerably reduced
- Effects of the sporting situation on team spirit adjusted (smaller swings)
- Improvements to the team spirit of the strong teams, if the team spirit is high, the team remains concentrated even as the favourite
- Deadline day is no longer skipped, even if no suitable players seem to be on the market
Assignment of youth player photos
Youth players can now be assigned a picture. The file format and the directory are the same as for regular players, but the date of birth must not be added to the name. Example: MillerPe.png.
Removed bugs
- Video cube is correctly displayed again
- Roofs now starting at the correct height again
- Corrected goalkeeper gloves
- "Regular player" (starting appearances) and "Not enough played" (minutes played) are now mutually exclusive, you are only a regular player if you are not constantly substituted
- Text mode: Squads change correctly when the game switches to another match
- Resolution of fan bonds now works fine
- Investments can now be sorted
- Bug in fan development fixed, in the past it was extremely positive at first and then turned negative
- Now correct impact of climate certificates, impact of climate neutrality now also works via certificates (e.g. popularity in the public)
- Player no longer wants a justification for a substitution in case of injury
- Extra youth player on December, 24th is now actually included in the squad
- Re-evaluation: Optimization of the evaluation basis for midfielders
- Results: Teams were already marked green after the 1st match of a knockout round
- Infrastructure: Climate measures like vegan food/ energy-saving light bulbs etc. do not have to be selected again in a new season
- Pre-match team talks: After adding points through action points, the previously missing talks did not appear immediately
- Marketing campaign for new members now more often has positive effects
- Player info: Incorrect contract duration for players without a contract who were on the scouting list has been fixed
- Training camp: Calculation was not correct if the sorting function was used
- Infrastructure: Progress bar for climate neutrality now immediately updated
- HR: Department manager info now with the correct employee
Best wishes and have fun with We Are Football,
Your We Are Football Team
We are Football: Update # 9 (September 28th 2021)
Innovations:
- Early signing of players for the coming season (legal signings starting January 1st, and illegal signings starting September with the risk of fines)
- Filter for players with running out contracts now only shows players for direct signings (no players are listed until September)
- Line-up: Possibility to move players to the bench (for this purpose there is an area on the pitch where players can be moved to)
- Line-up: Sorting functions for the player list
- Line-up: The first eleven and the bench players can be deleted via buttons
- Training: You can now select your own saved training weeks at the start of the week and in the season planning (also for the current week)
- New buildings for the manager's estate (saunas, large orangery)
- Squad evaluation is now done for the selected team (e.g. "Next season")
- New statistic "Player age" shows the average age of teams
- Results of all cup competitions are now available for the last 10 seasons (similar to league matches)
- The development potential of players is now displayed in the player profile (this shows the player's potential to increase in value, i.e. this is especially high for young players)
- Badges for the 2nd teams are supported (name as for the 1st team, but with ending -2)
- Extension of the match reports by the attendance and the yellow and red cards
- Various additional information in the "Best Players" statistic
- Free agents can now also be put on the scouting list (to be marked for a later signing)
- Integration of the previously separate technical update, various technical things have been fixed (e.g. Open GL start problems)
Eliminated bugs:
- EC/WC: The ratings of players from the 2nd team are now also displayed
- Friendly matches are no longer included in the records
- Requirement for exit clause can no longer be circumvented by reducing the term of the contract
- Hand injuries for outfield players with reduced (or no) downtime
- Problem eliminated in preliminary discussion: Player would walk to me, but at the same time has interest "0"
- Number of injuries generally reduced
- No more player negotiations instead of club negotiations in case of loan
- Improved paths for the manager estate
- The manager's name is now correctly displayed in the museum
- Settings in the player talks are no longer deleted in the match when you click on tactics
We are Football: Update # 8 (September 10th 2021)
New features:
- Interruption option in the weekly schedule, including saving option
- Match reports of league matches also available for the previous season
- Match reports of the current season also available for the international cups
- Results of matches played are entered in the annual calendar, where match reports can now also be accessed directly
- Rookie of the month and rookie of the season (only under 24 years and first season in the league, with bonus points for level progress for the selected players and the winner)
- Rookie of the month and season statistics
- Revised attendance (important is the editor entry for the average attendance in the 1st division, the tougher the fans are, the more likely they are to come in lower leagues)
- Revised player development for young players
- Display of version number on the start screen
- Display of videos on the start screen (international THQN channel)
- Optional display of shirt photos instead of the drawn jerseys (simply copy them into the WE ARE FOOTBALL directory "\Shirts" (create directory before if necessary), the format is 256x256, .png, file name is club name plus -1 for home and -2 for away)
- Additional standard training week "Special attacks" for self-created attacking moves
- Possibility to directly select the standard training weeks in the training as well
Eliminated bugs:
- STATISTICS: Correct player statistics of the previous season
- STATISTICS: Entries for Player of the Year completed
- WEEKLY PROGRESS: No more 2 identical illnesses in a row for players
- MEMBERS: Display now longer than until 2040
- DECISIONS: Talk option to persuade for 1 more contract year was missing
- ASSOCIATION OFFER: A tooltip for the country flags was missing
- PREMATCH: CD changes line-up were not taken into account for man-marking
- TRANSFERS: Clubs no longer ignore the exit clause
- TEAM PROGRESS: Sorting by skills now works correctly
- FIRST TEAM: Tasks are not reset after being determined by the assistant manager
- MATCH: Match scenes are correctly displayed after pausing and setting player tasks
- SETUP: Drop down was not fully opened in the rule based setups
- TEAM INFO: Statistics in the coordinate system are now updated even after many seasons
- PERSONAL: Working time did not match time in calendar
- PLAYER OF THE YEAR: Improved determination process
- CONTRACT RESOLUTION: Settlement is now done via transfer budget
- YOUTH: Watch U19: Watched status now resets
- TRANSFERS: Transfer budget after sale now also increases by the salary saved
- TEAM OF THE DAY: If there is no RM/LM, RW/LW are now used
We are Football: Update 6 (August 5 2021)
Today we are releasing the sixth update for We are Football
Change Notes Update 6
- Annual calendar shows all games, training sessions and important dates in the season (available during the planning stage next to the weekly planner), further extensions will follow
- Contracts of players of the 1st and 2nd team can be terminated against severance payments
- Youth players can be poached from other clubs and signed for the own 1st team
- Special streaks of the clubs are displayed on the media screen
- Extended rule-based line-up with “Keep formation” option and Condition, Energy, and Fitness as additional filter parameters
- Assists are displayed on the line-up screen (just scroll to the right under the player list)
- New statistics: Player of the year (for countries, continent, world)
Bug fixes
- Problem with manager health in week 3-6, in case there were many appointments in the first week
- AI suggestion for poaching an employee can no longer lead to a manager dismissal
- Transfer rumours stay listed until the weekend even if a club is not interested anymore
- Achievements: "Savior" and "Catch up" corrected
- Error at season goal 2nd place corrected
- Club shares now have a minimum price, even if the club value is negative (debt compensation)
- Learning a "double minus" skill now leads to a "single minus" skill
Update 5 (July 23rd 2021)
- New weekly transfer market update (rumours, advance offers can increase, overview of currently interested clubs available at the end of the week and during the planning stage)
- Manager can buy and sell club shares (this has little impact on budgets, mainly on club assets and job security; important: please sell everything before moving to another club)
- Generic ad boards are no longer used as soon as enough other ad boards are available
- Team progress is now also available under “1st Team”, so training performances can be checked again
- More offers for players on the transfer list, offers for players from the 2nd team improved
- Loans of good players for lower league clubs are now more difficult
- Automated default settings for player talks with injured players
- Players are marked as "visited" in the medical department
- Contract lengths extended for signings by AI clubs
- Improved main menu: Clicking multiple times on each menu item jumps directly to the essential points/overviews; highlighted bar under the menu item shows which section you are currently looking at
- Central screen for the assistants (top right of planning near the options)
- Assistant manager now automatically substitutes players if desired
- Improved calculation of the manager's popularity with the players
- New logic for calculating fans (nationwide and fan clubs)
- Option for the manager to directly approach potentially interested clubs (under "Personal")
- Option for the manager to stop offers from other clubs ("I am happy.")
- Short training camps are kept when saving and loading
- New position can also be learned during training (the last position a player played during a match), there is also the possibility to work on the flexibility of a player; the setting is available in the player profile
- Colour warning when the remaining budget is limited
- Highlighting and direct display of the current week in the annual training planner
- Improved pitch display during the match
- Small match update: more offsides, tackles, dribblings, more actions of attacking wing players
- Bug fixing (half-time talks, contract talks expiring contracts in scouting, EC 2028, dribbling/diving problem, double players in the line-up etc.)
Update #4 (July 08 2021)
- 3 difficulty levels: Normal, Difficult, Boss; plus individual adjustment of the difficulty level (5 areas: Budgets, Negotiations, Club Ground, Scouting, Job Security)
- Difficulty level can be changed in the options at any time
- Scouting can be switched off completely via the difficulty level
- High difficulty in negotiations also influences the starting values for transfer offers
- Match header now changes in conference mode depending on match events (hotseat)
- Swag events (change of hairstyles, new hair colours, beards...) for generated players without photos
- Match report can also be called up from “League results” in the stats section
- Improved table display for the international competitions (groups of 4) in the statistics (GD/WDL added)
- Player of the year at the end of the season (for all countries, Europe, World)
- The correct players now react to half-time speeches
- Search settings are saved (up to 4 sets)
- Search for secondary positions possible
- Search for more than one setting for the player’s preferred foot is now possible
- Search settings can be reset
- Line-up selection with focus on “Experience” corrected
- Club motto is now saved correctly
- Team spirit tendency is now also displayed on the motivation screen, so that only the pure match effects are displayed after the match
- Sponsor negotiations now work similar to player negotiations and are generally more difficult
- Match information is now also displayed in the calendar
- Various improvements in the editor (older employees and presidents possible, title holders for 2021 can be entered, direct abort on error when exporting the DB, etc.)
- Learning of a MP works like learning of a SP, no more 80% matches in a season necessary
- Rotation requirements reduced for the default setting
- First improvements to the "promotion and devaluation round" (this happens mainly when you have signed a lot of unscouted players from unknown leagues)
Update #3 (July 01 2021)
- Possibility in 1-player mode to watches 2 games in a conference mode (simply click on the 2nd game in the bar at the top, you can switch it off again with the right mouse button)
- In hotseat mode the games of both players are now displayed alternately, but can also be switched off individually to speed up the display (right MT), it is also possible to display other games as a substitute
- Match reports of the current season can also be called up under Club/Results in the statistics
- Loans are now counted correctly in "Transfers and Contract Extensions”
- More varied opponents in friendly matches
- Market research can now be automated (country can be selected)
- The weekday is now displayed together with the data on various screens during the week, and also in the friendlies list
- New statistic "Multiple goals scorers”
- When talking to players, the playing time, rating and goals of the last match are now displayed
- Progress in learning secondary positions is visible in the player profile; if a new SP is learned, the old ones are moved to the right; goalkeeper/field player changes are not possible
- For a SP to become the main position, it must be on the left of the player's list of existing SPs, otherwise it must be refreshed again (after that it will be on the first position on the left).
- If the player learns a new main position, he must once again fulfil the same conditions as when learning the SP, at the same time a player must also have played there predominantly during a season (80%, at least 20 games), only then does the player receive the new main position
- Reduced salary requests for youth players when they sign their first contract
- Deadline Day runs slower now
- Own contract status => problems with extension fixed (but a trust with the board >80 is needed)
- Line-up padding corrected
- General stability increased, e.g. crash after WC2026 fixed
Update #2
- Correct match reports for the 2nd team from the club profile screen/season
- 4 seconds more time for interviews from the start, later more with increasing manager level for better answers
- Large badges with 512x512 pixels are supported (like player pictures)
- In the team line-up, yellow cards are now displayed at the players during the match (own team and team comparison)
- Negotiations: Fixed transfer fee clause can now be negotiated correctly
- In the player info the amount of an existing purchase option is now displayed
- Own players can now be put on the transfer list in the player profile
- No more action points needed for a half-time speech, speaker can be chosen directly in the break, 10 speeches per season possible
- Help: Filter now works correctly
- Training "Individual skills" has decreasing effect if trained frequently in a row
- Players react more annoyed at monotonous training sessions (not only “difficult” players, but also players with experience or high quality)
- Stadium statistics now also available by country
- Leaving players keep their perfect scouting status (at least for a while)
- Problem with exaggerated ad board offers fixed
- Teams qualified for the next round are now highlighted in the cup
- Coloured highlighting of teams also in the tables of international competitions
- No training now causes appropriate loss of fitness
- No training injuries if no training with appropriate risk is scheduled
- Gate receipts in international matches corrected
- Removed own classification as potential assistant manager when poaching staff members
- Promise of a day off was incorrectly claimed even if the team had not won; this had a negative effects on team spirit, among other things
- Send player to fan club: goals column is now updated
- Error with changed bans after negotiations removed
- Players are a little more demanding when looking for a club and a little less patient with smaller clubs (first tuning step)
- Reduced ailments and tonsil operations (these also have a reduced recovery time)
- Reduced local matches bonuses in lower leagues (less yellow cards)
Update 1.1 - June 18th 2021
Here is the changelog for the update that just went live -
English -
- No or greatly reduced signing fees for youth players
- Slightly more difficult negotiations (only moderate adjustments, but noticeable)
- Fewer exit clauses, the character of the player plays a more important role (trait: negotiations), wants to leave somewhat later (not yet improved: negotiation of the clause itself, planned for Update 2)
- Scouting: Watch list has been extended, players can now be put on it even without scouts, the list can be sorted by number of scouts
- Assistant manager now only occupies the bench if he/she is supposed to
- New statistic "Stadiums”
- Fewer overhead kicks (reduced to 1/3; only for high crosses)
- Coloured highlighting of the international places and the promoted and relegated teams in the table after the match and in the table in the statistics section
- Display of the player's form in the player info (e.g. good for player talks)
- Player search by minimum and maximum level
- No more goalkeepers for man-marking
- Clearer color separation between bench and stand players in the line-up
- Text update
- Display of the player rating on the transfer offer screen
- Champions in Austria are now correctly entered in the statistics
- Sold players are no longer listed under "Players on transfer list”
- No more duplicated negotiations with players on the same day
- Market value on the transfer offer screen equal to the market value on the negotiation screen
- Penalty kicks are now valued at 0.7 deserved goals
- 3D club ground view now blocks help screen
- Number of yellow and red cards improved, referee more important, AI more careful
- Negotiation of perimeter advertising: Total of perimeters of the offer per year is now displayed, not perimeter*running time
- Problem with the equipment of the youth boarding schools solved
- Bug in the promotion to 1st Austrian league fixed
- General stability improved
- Special characters in the user name no longer prevent the start of the game or the saving and loading of scores
- Fixed a bug that could cause the game to start in too high a resolution and display a black screen
- Fixed a bug that could prevent the graphics engine from starting correctly (OpenGL 3.1 bug)
- Reduced minimum screen resolution from 1366x768 to 1360x768
- Shift key can now be held down at startup to force windowed mode
- Editor: Fixed bug where the editor could not start because of SQLite.Interop.dll
- Editor: City editor fixed (new creation of cities)
- Editor: Error with referee pictures corrected
- Editor: Error with generic badges fixed
As always if you run into any issues or bugs do go here - https://redmine.thqnordic.com/projects/we-are-football-community/issues/new to report the issue
Always make sure that you attach the log files for any error you have, they are located here - c:UsersUSERNAMESaved GamesWe Are Football
Or find us on discord here - https://discord.gg/wearefootball