Release Notes for Terminator: Resistance
Update 1.050a (15 March 2021)
- Fixed an issue which prevented 'Perfect' photos from being taken
- Fixed the number of notes shown on the 'archive' screen
- Fixed icons on the map not showing correctly
Update 1.050 - Infiltrator Mode (26 November 2020)
INCOMING MISSION PARAMETERS FROM SKYNET: ELIMINATE TECH-COM FIELD COMMANDER RAMIREZ
- Experience the other side of the Future War in the Terminator: Resistance Infiltrator Mode. Get under the skin of a T-800 series Infiltrator unit and proceed across a brand-new map as you gather intelligence on the Resistance, destroy key outposts…and eliminate anything standing in your way.
BECOME A TERMINATOR
- Take on the role of an iconic T-800 series Infiltrator and utilize a wide variety of weaponry as you breach the defenses of the Resistance forces.
KNOWLEDGE IS POWER
- Build up your data banks with INTEL claimed from Resistance patrols and caches to discover the locations of key enemy strongholds.
PURSUE AND DESTROY
- Root out and eliminate the TECH-COM FIELD COMMANDER, but prepare carefully; should you fail in your mission, you’ll have to start again from the beginning.
COMPARE YOUR TECHNIQUE
- Once you’ve completed your mission, post your score on the Steam Leaderboards to contrast your methods against others across the globe.
Patch 1.030a (27 April 2020)
- Fullscreen resolution fixes
- Fixed crash caused by using sticky bombs
- Various other small crash fixes
Patch 1.030a(13 March 2020)
Additional Languages
- Russian subtitles and text are now supported
- Japanese subtitles and text are now supported
- Simplified Chinese subtitles and text are now supported
Balance
- General enemy AI Improvements and fixes
- Enemies will behave differently based on difficulty selection
- Improved general balance of difficulty levels.
- Loot found will now differ depending on the difficulty
- Weapon stats will differ between difficulties
- General weapon stats have been slightly modified
- Skill tree variables have been slightly modified
- Rail plasma weapons (Snipers) now consume 5 ammo rounds per shot, instead of 1
- TC16 plasma weapons (Semi-Auto rifles) now consume 2 ammo rounds per shot, instead of 1
Video/Graphics
- FOV (Field of view) slider added to video options
- FidelityFX (AMD) option added to video options (Contrast-Adaptive Sharpening and upscaling)
- Immersion Upgrades - HUD modification options added. You can now enable/disable - - individual HUD elements to make the game more immersive
- Improved support for Ultrawide resolutions
- Level lighting & post-processing improvements
- Chromatic aberration toggle added to video options
- Other small graphics improvements and tweaks
Gameplay
- Player movement/locomotion has been slightly improved
Other
- Save backup system added to help prevent data being lost
- Numerous crash fixes
- Other small bug fixes and improvements