The Fall of Winterhome (19 September 2018)
NEW FEATURES:
New scenario added: The Fall of Winterhome
Brazilian Portuguese language version added
Turkish language version added
Intro subtitles added
SMALLER CHANGES AND BALANCING:
Easier scenario unlocks: now all scenarios are unlocked after playing the first scenario for 20 game days
Save and load menus have been changed slightly; it should be easier to manage your save data now
AI and graphics optimization
FIXES:
Fixed a bug which prevented dilemmas from appearing
Urban Planner achievement conditions fix
Golden Path achievement description update: now it properly describes the achievement unlock conditions
Several crashes were fixed, including one involving Quick Saving the game
Fixed problems related to muting and unmuting the sound in the game
Many minor fixes and improvements
Update 1.1.2 (6th August 2018)
New features:
- You can now change the names of your people and automatons
- You can now search for people and automatons by name
- New visual variants of hunter airships
- Diversified looks of Hunter Huts, Gathering Posts, Outposts and Workshops
- Keyboard can now be used to navigate the main menu
- Added Intel NUC Skull Canyon support
- Added Razer Chroma support
Smaller changes and balancing:
- Many tweaks dealing with erratic hunter behavior and people getting stuck
- Additional UI tweaks and fixes
Fixes:
- Fixed a crash after selecting a group of people approaching the city
- Building and street placement fixes
- Numerous optimization changes
- Fixed required temperature tutorial
- Fixed problems with binding multimedia keys
- Additional FX fixes
- Fixed issue where wrong icons appeared over buildings
Update 1.1.1 (2nd July 2018)
New features:
- We've added Extreme Difficulty level based on Survivor Mode - now you can play every scenario on the hardest difficulty without the need to turn on the Survivor Mode – so you still have the option to pause the game and save it normally.
Smaller changes and balancing:
- Removed unfinished Workshop models, thus fixing possible glitches and crashes
Fixes:
- Fixed crash in the Economy Panel
- Fixed visual glitch in settings menu
- Fixed and enabled Ansel in the Survivor Mode
- Minor fixes in translations
- Fixed issue where wrong icons were showing on buildings in various situations
- Additional minor tweaks and fixes
Update 1.1.0 (19 June 2018)
New features:
- Added Survivor Mode!
- Added new achievements for Survivor Mode
- Added Ansel SDK integration (more about it below)
- Added quick save/load - default F5 and F9
Smaller changes and balancing:
- Constructed streets now more easily connect to already existing street net
- Rebalanced amount of starting resources and resources on frostland for Refugees and The Arks scenarios in easy and hard difficulty setting.
- Hunters will now have to rest for a few hours after coming back from the hunt. It will no longer be possible to send them to other work immediately.
- Added blocking other panels by in-game menu
- Changed extraction rate value for all pickable resources - replaced potential value with all employees by actual value based on efficiency
- It is now possible to bind keyboard shortcuts to "Fast speed" and "Very fast speed" commands
- Increased precision of the gathered Steam Cores amount to 2 digits after comma
- Added emergency shift trackers to pickable resources
Fixes:
- Fixed conditions for Saviour and Iron Saviour achievements
- Fixed certain endlog variations that didn't display properly when Cannibalism law was passed
- Fixed overlapping trackers on frostland (sites, expeditions, transports, survivors)
- Fixed missing recurring consequences of Emergency Shifts. Watch out when you exert your workforce!
- Fixed showing tutorials after loading save
- Fixed a bug causing snow caps to accumulate on buildings that were just built inside heat zone
- Fixed scrollbars in all expedition building selection panels
- Fixed some translations
- Fixed many UI show/hide animations
- Fixed closing notifications on pause
- Enabled notifications visibility on Frostland
- Fixed queuing unlocked resources on resource bar
- Fixed texts serializations - all texts will be in current language, even after changing language in main menu and loading save
- Fixed calculating average discontent for expeditions
- Fixed states (selected, pressed) for many buttons in selection panel
- Fixed current research description text on workshop selection panel
- Fixed displaying prohibited citizen groups on population panel
- Fixed disabled people outside care house count
- Fixed two crashes that occurred in rare circumstances
- Fixed a bug causing upgraded buildings to overlap adjacent streets
What is Ansel?
Ansel is a revolutionary new way to capture in-game shots and view in 360. Compose your screenshots from any position, adjust them with post-process filters, capture HDR images in high-fidelity formats, and share them in 360 degrees using your mobile phone, PC, or VR headset. That's the theory. In practice, this tool allows you - among other things - to take super cool, high resolution screenshots. You can learn more about Ansel on the www.geforce.com!
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Stay safe, warm and remember...
The City Must Survive!
Patch 1.0.1 (23 May 2018)