Patch - 06.02.2024
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Added new seasonal content for Lunar New Year. As always, you can disable seasonal content in the options if you don't like it
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resurrect will now trigger before auto heal
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assessor reflector can sometimes let spheres through if too close to a wall. This works better now, but can still happen (try to not spawn the sphere within the reflector).
V2.6.4 LIVE NOW! Hey, Keepers! The latest update, which includes the Double Dome Update, is now live! SO make sure to update your game. Once updated, your game version number should be 2.6.4.
The Artillery Dome wields the greatest fire power of any dome to date, and is sure to make short work of any monster when used right. It comes equipped with a mortar firing high explosive shells as well as a fast firing anti air machine gun.
The Tesla Dome is nothing short of electrifying, literally, and it is the only dome that allows you to aim freely in both dimensions. With this dome you can place Electro Orbs around your dome for defense and zap those monsters before they even reach your dome.
Did you ever wish that you could use Dome Hardening on the Sword Dome instead of the Laser dome? With Dome Supplements, you can! We’ve removed some of the dome upgrades from the Tech Tree, and replaced them with “Supplements” which are additional upgrades that can go into already existing upgrade tracks for your dome. You find these supplements by uncovering a new chamber containing a power core, similar to how you would find gadgets.
Oh and another thing: if you’ve changed your dome ability control key bindings you might find that they have reverted back to the default after updating. Since we added the Artillery Dome we needed to make room for the secondary fire ability in the keybindings, and if the keybindings have been changed from the default that could cause a conflict.
Read the full changelog below!
CHANGELOG New Content Domes
- Added Artillery Dome
- Added Tesla Dome
- Added custom sprites for all primary gadgets per dome
- Replaced cobalt branches in dome tech trees with a new system, the dome supplements
- Added a new chamber type, the power core chambers. Retrieve the core inside to receive a supplement.
- Added 6 dome supplements
- Added run modifier that lets you get 3 dome supplements instead of only one
- Added "mine view", where you can watch the mine you dug out after finishing a run and even show the resources you missed
- Added run modifier that lets you play completely without monsters
- Added classic "Dome Romantik" palette (orange, blue, purple)
Gadgets
- Improved how orchard shields are spaced across domes, adapting better to different dome shapes and sizes
- Orchard root explosion won't remove other roots anymore
- Made orchard roots explode in short succession after each other instead of all together
- Improved orchard shield destruction effect
- Reduced spire's targeting time from 0.5s to 0.2s (reload time is unaffected)
- Fixed prospection meter not detecting power core chamber or relic switch chambers
- Fixed kept gadget getting lost if not immediately starting a new run
- Auto cannon and stun laser won't target burrowed monsters anymore
- Changed gadget chamber placement to be less predictable
- Prospection meter does not target rooted resources anymore
- Teleport won't trigger if you or the moveable portal are still inside the dome
Balance
- Cycle time: increases slightly slower the larger the dugout mine is
- Orchard: halved how quickly moving uses up the orchard buff
- Orchard: increased initial buff strength and decreased growth time
- Orchard: slightly buffed orchard shield hp (120->130)
- Shield: very slightly decreased max strength (6.6%)
- Scarab: slightly increased health
- Repair: depends slightly less on dome health
- Auto repair: is not a standalone upgrade anymore but instead comes for free with the inventory upgrade
- Engineer: buffed drill strength of the last drill upgrade
- Engineer: slightly buffed the speed upgrades
- Engineer: slightly buffed the second carry strength upgrade
- Assessor: buffed the sphere base damage to be a more viable mining option, especially in the deeper layers
- Assessor: slightly buffed the upgrades for minimum speed when carrying or collecting
- Assessor: slightly decreased effectiveness of contact mining, with the last stage being weaker and rock hardness still having a small impact. It was faster than the engineer in deeper layers, but really spheres should be the main mining tool for the Assessor
- Assessor: slightly changed costs of some upgrades, 2 iron more or less
General fixes and improvements
- Improved positions where domes are shot at
- Relic switches can now be activated immediately after uncovering, no need to wait for the animation
- Stingray is back to the old animation, does not look squished anymore
- Assessor can now collect again when in cellar -Improved visuals of the shield battle ability "electro blast"
- Improved some sound effects
- Changed run modifier "double iron" to simply increase the iron in the underground by 50% and no increase in upgrade cost
- Fixed stag shooting too much if hit by sword and stunned while walking
- Fixed some resources not getting revealed initially when picking up scanner from cave
- Fixed vignette not showing up for cobalt bomb, if you disable the vignette in the mine
- Fixed all worlds showing up in some cases, irrespective of unlocked ones
- Fixed auto repair not working during the final relic hunt battle
- Fixed shield's last stand not preventing the start of the relic bomb
- Fixed a very deep layer being indestructible despite looking like normal dirt
- Fixed relic switch chambers looking inactive on reload, after activating them before
- Cleared known cheaters list
- Added a long panel about fairness, rules and exploits when you start a run in prestige mode while you also got pro mode unlocked
- No points will be deducted in prestige, even if the multiplier reaches a negative value
- Removed small arc effects from the reticle after auto aim is bought
- Added custom supplement order for prestige pro mode
- Vignette will show up later the deeper the map is
Localisation
- Updated localisation
- Better font for vietnamese
- Removed flags from language select
- Language names are now in their respective language, instead of all being in english