Release Notes for Ys VIII: Lacrimosa of DANA
Update 9 (18 January 2020)
GRAPHICS
- Graphics Quality Improvements - Arbitrary main rendering resolution, better anti-aliasing, higher-quality post-processing effects, and a high-end super-sampling option
- Better Framerates - Greater gameplay smoothness with more accurate timing and animation sync at all framerates, improved frame-pacing, and high refresh rate support
- High-Quality Shadows - Complete shadowing revamp featuring improved standard shadow filtering without performance loss; new, higher quality filter options; resolution options; and even additional shadow casters
- More Depth in Environments - Implemented HBAO+ ambient occlusion as an alternative higher-quality SSAO option, providing more depth and plasticity to all scenes
- Improved Draw Distance - Added a draw distance setting which applies to grass/clutter, monsters, and NPCs, completely eliminating pop-in on the highest settings
- High-Quality Textures - Added high-quality texture pack (generated from original sources, partially with AI upsampling, and full mipmaps)
INPUT/UI
- Mouse Control Redone - Improved camera mouse controls, replacing joystick emulation with direct 1:1 control
- Individual Key Bindings - Movement keys are now individually bindable, and added a keybinding for walking (slow movement) with keyboard/mouse controls
- Natural Control - Changed default bindings to fit common usage by PC gamers
STABILITY & PERFORMANCE
- Now 64-bit - Switched to 64-bit build to address space fragmentation issues in long sessions
- Save VRAM - Fixed multiple video memory leaks
- Crash Fix - Fixed potential crash when switching between languages
- More Crash Fix - Improved render thread synchronization to prevent specific types of race condition crashes
- Faster I/O - Removed superfluous asset encryption
- Optimized Shadows - Improved shadow rendering performance by preventing unnecessary memory traffic
MISCELLANEOUS
- 100% Achievement on KB/M Control - Fixed the unlocking of some achievements when playing with keyboard/mouse controls
- Typo Fixes - Fixed several typos and dialogue/text issues throughout the game
- Cloud Save Data - Fixed slightly-too-low cloud save limit when using a very large number of saves
Update 8 (09th August 2018)
- Fixed additional text issues
- Adjusted duration of few voice lines
- Fixed voice issues underwater
- Fixed additional graphical issues during Serpentus battle
- Fixed language switching issue with target lock-on
- Fixed movie playback on monitors with refresh rate lower than 60
Update 7 (10 July 2018)
- Slowdowns caused by blur effects
- Fast forwarding during cutscenes / event scenes should be smoother
- Map shadows
- Additional stability improvements
- Additional performance improvements in various areas
- Additional text bugs
Update 6 (23 May 2018)
- Fixed save thumbnail issues
Update 5 (21 May 2018)
- Options to select internal rendering resolution
- Fixed hitching issues in conversations due to talker.scp
- Fixed text bugs
- Fixed Pangaea Plains (Night) 100% issue
- Fixed crashes that occur during map changes due to threading issues
- Improved additional NPC dialogue performance - talk.scp preloaded
Update 4 (7 May 2018)
- Lighting in caves, dungeons
- Fixed issues when different controllers connected (occurred with specific
combination of controllers and PCs)
- Fixed a brief freeze when talking to NPCs
Update 3 (30 April 2018)
- Button prompts in tutorials should now display the appropriate input method
- Fixed a bug that was causing the current screen resolution to not display if the window was manually adjusted
- Using Stun Gong in Intercept Battles now no longer causes text to scroll unusually fast
- General text fixes
Update 2 (25 April 2018)
- Improved joystick control (now true analog rather than 8-directional)
- General text fixes
- Fixed an issue that was causing the OP movie video and audio to stutter
- Fixed an issue that was causing the touchpad/tablet service to interrupt the game roughly every 15 minutes
Update 1 (18 April 2018)
- VSync enabled
- Fixed Controller Polling
- Improved XInput controller detection through Bluetooth (connection)
- Fixed some French UIs