Release Notes for Kardboard Kings: Card Shop Simulator
Patch 0.6.3 (05/04/22)
Features
- Added 3 new card sets to the game, Hell of a Summer, Legends of Morthia and Oasis of the Unreal.
- Added 8 new decorations to Declan's weekly shop goals rewards.
- Added a small UI counter to show the number of cards in a player's inventory.
Bug fixes
- Added missing localised lines.
- Fixed alignment of various Set Posters.
- Fixed Mail issue caused by receiving multiple handwritten letters on a single day.
Patch 0.5.11 (02/03/22)
Quality of life/balance changes:
- Clearance sales now sell your cheapest cards first.
- Cards in inventory are now marked if they will be sold at an upcoming clearance sale.
- Declan now continues to come in after all decorations are unlocked and will reward you with boosters.
- Reputation gain/lost from requests capped at 10.
- Added a card diagram to the magazine.
- Customers chance to buy cards now scaled with median price of card rarity.
- Replacing a card in your binder with a shiny will now return you the original card.
- Banlist events now change card prices more aggressively to try prevent the same cards from appearing on the banlist.
- Card colours now shown in phone news items.
- Card price decreases have been made more intense to try prevent card prices inflating over time.
- Speed of end of day price changes now scale with number to decrease waiting time.
Bug fixes:
- Fixed shop fail event not triggering.
- Improved performance for huge card collections.
- Fixed incorrect calendar descriptions for some news events
- Prevented phone news items occurring at negative days and not disappearing.
- Rare impossible requests will not generate.
- Set posters now no longer unlock prematurely.
Patch 0.5.8 (16/02/22)
- Posting Gustaf will be arriving and he’ll be arriving with all of the backlog packages you ordered. Fair warning, there will be a ton of mail!
Patch 0.5.6 (15/02/22)
Feature Changes:
- Clamped the maximum and minimum amount of reputation gained/lost by tags to 15
- Made rep loss sound less attention-grabbing
- Prevented viewing requests during dialogue to remove bugs where previously impossible conversation topics would become possible
- Harry and his buds only enjoy greasy food and beers once every four days.
- Improved performance of collection tab when having ~100 cards
Bug Fixes:
- Fixed bottom row of gbay items being unselectable
- Prevented tag menu from opening in states it should not by holding hotkey
- Fixed a reputation bombing bug from tags
- Fixed Kei deck comparison event softlocking the game
- Fixed bug involving hovering a currently held tag over the tag menu to get a magnet tag
- Fixed card alignment issues in collection when having over 20 cards
- Fixed queens letter text overflow
- Fixed game breaking late game bug caused by having 1-3 decorations left to unlock (what an edge case!)
- Fixed bug caused by placing magnet tags on all cards in stands
- Fixed shiny alignment issue in binder
- Fixed card title offset in set release UI
- Fixed previous calendar event texts and icons rendering incorrectly after loading game
- Many spelling and punctuation fixes