Patch 1.7.3 - Japanese support - March 14 2023
Features
- Added official Japanese support.
Bugs And Fixes
- Fixed a bug that would sometimes trigger Windows Firewall upon first game launch.
- Took away Gus's scalpel.
- Fixed the mistakenly tagged Minimalist Towel Rack as Bathroom Object instead of Decorative.
- Considered removing Gus entirely. Decided against it. For now.
- Expanded collider in in order to prevent Hank getting stuck behind his furniture.
- Fixed a bug making the player unable to accept guest requests in Winterberry / Pinefall.
- Added a number of improvements and optimizations to how the game uses memory.
- Added an experimental tool for attempting to fix specific save files that had bugged progression. The tool will analyze the current quest progress and attempt to unlock all shops and blueprints that might have erroneously self-locked due to a bug. Please note that this is an experimental tool and using it on a save might lead to data corruption or save loss. Use at your own risk and please do not use if your save was not impacted by this bug.
Patch 1.6.11 - Bugs and Fixes - January 12 2023
Bugs And Fixes
- Removed a small feature that was accidentally introduced in the 1.6.10 Winter Update, requires additional testing
- Took away Gus's third knife
Patch 1.6.10 - Hotfix - December 23 2022
Bugs And Fixes
- Fixed a bug that would sometimes allow players to use Ctrl+Click / Triggers to move items from the Inventory to a full Stash, losing the items in the process.
Patch 1.6.9 - Bugs and Fixes - December 22 2022
- Added a bunch of memory usage improvements. The game should make overall better use of system memory.
- Made a number fixes for edge cases when discarding changes on a room edit.
- Made a number fixes for edge cases causing loss of furniture items / museum exhibits.
- Fixed a severe bug caused by canceling furniture placement after previously splitting a stack.
- Fixed “Rat Tat To It” granting multiple recipes for French Onion Soup when the quest would get back to “In Progress” if placing the soup somewhere else than the main inventory.
- Fixed NPC sounds that would loop indefinitely if starting an NPC dialogue while they are performing an action.
- Fixed Barbara’s Highlake Call cutscene focus point, which would leave her speech bubble outside the visible area on small resolutions.
- Fixed Achievements never getting to steam if they are granted while offline. The achievements are updated when opening the achievement panel.
- Fixed Guests unable to resolve navigation queries if the game gets saved while they are located in an unbuilt campsite.
- Fixed Guests that never left if their room got deleted while they were scheduled to arrive the next day.
- Fixed some edge cases causing objects to appear as unreachable, even though they were reachable.
- Fixed the snap in Camera Transition occurring when repeatedly changing the focused house.
Balance and Gameplay Adjustments:
- Added Recycling - Find it in the A24 near the dump.
- Maximum Stack size for Crafting Materials increased (99 -> 999).
- Took away Gus's Scissors.
- The “Organize” button in the inventory now also auto-stacks items.
- Left Ctrl + Click now automatically transfers the items between inventories while Looting, Stashing or Recycling (Left/Right Trigger on Controller).
- The "Recipe Box" Cooking trinket now attempts to also fill ingredients automatically (instead of just cards).
- Added support for widescreen and other more square-ish aspect ratios (e.g. 4:3)
- Added option to turn the “Trail Mix” trinket off in order to reduce the movement speed.
- Blocked the ability to completely remove a room’s tiles when editing an existing room.
- Added a new quest to find Terry-Fin in A24, available after you've discovered the A24.
- Added a new quest to unlock the Recycling feature, available at Anton after you've saved Wade.
- Added a new Special Shop in all buildable areas (Timber Crossing, A24, Highlake, Winterberry and Pinefall).
- Added 31 NEW Winter-themed Decorative objects in the new Special Shop (Available for a limited time)
- Added 3 new pieces of clothing for Hank, available at the new Special Shop (for a limited time).
Patch 1.4.8 - Controller Support - September 26 2022
- Added Controller Support for the game (Please select your input device from the game's settings menu).
- Fixed a few issues with sound effects voice counts.
- Fixed a bunch of missing localization strings.
- Added a forced buff refresh after loading staff data (Cooking / Heating).
- Fixed a bug where Staff Locked message would still display on serving table, even after disabling automation.
- Fixed a bug where staff would sometimes clear valid container contents when stations are active, but the global staff flag is off.
Patch 1.3.2 - Hotfix - August 10 2022
Quick Hotfix for an issue we missed in the previous patch
We did a little whoopsie in 1.3.1:
- Fixed a bug where, in scenes where Julia's station was present, but not ON, the food in buffets would sometimes disappear, especially on save/load or on leaving/returning to the scene.
This should now be fixed in 1.3.2 so please update the game to avoid losing your hard earned lunch!
Sorry about that!
Thank u, love u,
Patch 1.3.1 - The Dining Dilemma - Aug 10 2022
Bugs And Fixes
- Fixed guests sleeping on the top floor getting instantiated on the ground floor when loading a scene. Goodbye for now, ghost guests.
- Fixed Dining Room not unregistering self from Story-wide buffs when getting destroyed, leading to an “Unknown” source showing up in Room Details, or generally faulty food scores to be displayed. Please note that a buff refresh should happen around midnight (in-game time), which is when the faulty buffs should clear.
- Fixed Minimalist Towel Rack with unregistered character collider which made it create invisible barriers on other floors when placed.
Fixed Repaired Lighthouse top lacking collision.
- Julia’s Staff Fixes
- Fixed a bug where Julia's Cooking would sometimes not update the buff value when changing the food in one slot, without altering the on/off state of the serving table - or - the entire staff.
-Fixed Julia's Cooking not displaying the proper cabin name.
-Fixed a bug where Serving Tables would sometimes not return existing container content to inventory, when staff was turned ON for the table.
- Fixed a bug where Julia’s Cooking panel would sometimes not display the "Pending Changes" marker when changing stuff.
- Fixed a bug where altering / removing Julia’s Cooking Station would sometimes leave behind meals in the containers.
- Jax Staff Fixes
- Fixed a bug where Jax's Heating would hang on to the state of a previous AutomationTask, that should've been disabled & overwritten when Jax's Station is removed and replaced.
- Fixed a bug where Guest Tab (in BuildModeUI/Room Details Panel) would sometimes not properly display Heat values.
- Fixed a bug where Serving Tables or Boilers would sometimes not return existing container contents when Staff was being turned on.
- Forced LootView to scroll-up in the Container Panel.
- Fixed Buff Thumbs order of display for rooms in Resort Overview panel and Room Details Popup.
- Fixed a bug where the Pinefall gate from Timber Crossing would sometimes open too early, causing players to be confused about why Barbara would or Fin would not give them new quests in the area.
- Fixed a bug where the Sleep button would display an incorrect tooltip between 9PM and 12AM.
- Fixed a bug where the Area of Effect of Bathrooms would sometimes display 1 extra tile over what it actually provided.
- Fixed an audio bug where the startup music and Hank snoring would play at maximum volume for a short while before user settings were being applied. Intro sounds should now fade in.
Balance and Gameplay Adjustments
- Increased drop rate and quantities of Cotton Sheets in the junkyard. In order to see the change reflect in the game, the containers need to respawn, so clear your junkyard out once and the new spawns will have these changes:
- Destroyed Washing Machine 1 from 0 to 4-7
- Old Trash Can from 4-8 to 5-9
- Destroyed Washing Machine 2 - replaced Electronics with Cotton Sheets 3-6
- Slightly adjusted drop rate and quantities of Electronics in the junkyard. In order to see the change reflect in the game, the containers need to respawn, so clear your junkyard out once and the new spawns will have these changes:
- Chaotic Electronics Pile 1 from 2-2 to 3-4
- Adjusted some Guest Demands
- Slightly Decreased Guest Hygiene demands in late Winterberry
- Slightly Decreased Guest Comfort demands in Highlake, Winterberry and Pinefall
- Increased Guest Payout in late Winterberry and Pinefall
- Increased base number of guest demands by +3 in all areas.
Other Changes and Quality of Life improvements
- Added more granular and explicit credits for linguists and people that worked on localizing Bear and Breakfast. Sorry this took so long.
- Resized Ingredient Minimap markers for better visibility.
- Fixed Quaint Gardening Shack requiring 70x Plywood instead of 30x Pinewood + 40x Plywood
- Took away Gus’s other knife.
- Fixed a bug where Cobra Dinner Machine and Simulator Simulator Arcade machines would require 0 glass to craft (normally 1).
- Furniture Fixes
- Fixed Sharp Glassy Cabinet wrong sprites for Back & Left orientation
- Fixed Intricate Medium Rug not sorting correctly with certain furniture
- Fixed Rustic Delight Bed having incorrect build size on Left direction
- Fixed Gilded Sleek Dining Table incorrectly registered chair slots on Back direction
- Fixed Small Display Stand shifting grid position on Back direction
- Fixed Cute Comfy Footrest incorrect build size on Right direction
- Fixed “Sweetheart” Footrest incorrect build size on Back direction
- Clarified language around Management quests requiring “more” reviews or guests, from the moment the quest was accepted.
- Correctly named the container for Blackberries (was Blueberries... fruits are hard im sorry ok??).
- Fixed yet another typo where I couldn’t tell east from west (when asking Jax about someone).
- Fixed a bunch of typos and errors (thank you everyone for reporting them!
- Fixed Elegant Wardrobe description showing Level 2 instead of its correct Level (3).
- Fixed a mistake in the Chinese translation of the game, where the quest for Julia’s Greenhouse would ask for a Charcoal Lily instead of Chamomile (despite correctly accepting Chamomile)
Patch 1.3.1 should work with all Save Game Sessions from the previous release version.
End of Patch notes.
We're still fixing existing issues as they come up, including trying to find causes for some of the harder to find ones. We're also looking to start a discussion about the mid-term plan and what broader content updates we can ship within the next 6 months! We'll keep reading, watching, responding and keep you updated on things as best we can. Thanks for sticking around!
Thank u, love u