Today we’re happy to release a bug fixing patch for Hellblade: Senua’s Sacrifice that resolves a range of issues reported since launch. The patch includes fixes across potential progression stopping issues, audio, localisation, combat, gameplay and photo mode. In addition to bug fixes we have also made some small combat gameplay tweaks and added Russian subtitles to the Hellblade feature.
We are continuing to monitor reports of issues in Hellblade and will be working on additional fixes for future updates. In particular we are investigating performance issues that players with AMD GPUs are seeing and are working towards a fix as quickly as we can. Please send any bug reports to support@hellblade.com
We’ll keep you updated on new patch news and thanks for all of the support so far!
Summary: A bug fixing patch that addresses a range of bugs identified since launch. The patch fixes issues across general gameplay, combat, photo mode, localisation and audio. Notable issues resolved by the patch include:
Fixed a potential progression stopping bug in the Fenrir Cave by the ‘M’ rune door puzzle.
Fixed a potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.
Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.
Fixed collision issues that could allow players to unintentionally exit the game world.
Various subtitle localisation fixes across a number of languages.
Fixed an issue where key bindings and run toggle were not being saved between game sessions on PC.
Fixed an issue where the menu would not load on start up on PC.
In addition to bug fixes, combat gameplay has been tweaked and Russian subtitles added to the Hellblade feature.