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Release Notes for Realpolitiks II

Update 1.09 (November 29th, 2022)


Update 1.07 (20 January 2022)


Update 1.06 (10 August 2021)


Update 1.05 (9 July 2021)

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Update 1.04 (8 June 2021)

Fixes: Fixed bug with diplomatic actions that do not have a target (after annexing the country) Fixed bug with espionage actions that have no target after the country's annexing Fixed bug with removal of old diplomatic and espionage notifications Clears spy status when his action is null Fixed bugs with invalid espionage actions after loading game Fixed crash of the game after peace negotiations and annexation of the country during diplomatic/espionage action implementation Fixed bug with units coming out of a tiny province and going into normal one (show/hide model) Fixed supply range and teleport issues after country liberation Fixed bug with armies of the bloc members hang one at a time in non-existent theaters Fixed null from event 01_Grand_Campaign_North American Union_1819_1652021 Fixed some loading game problems Fixed bug with warmonger for Casus Belli effect adds a bad warmonger for the long-lasting poison Fixed bug with the flat or scale effects are scale or scale Reversing the effects of a declaration of war/putting on a warmonger


Update 1.03 (25 May 2021)

Improvements: block name change has been restored windows are locked with active province selector improved functionalities of the NGO window during the occupation improved assigning accepted cultures to liberated countries (now the liberated country has the culture of the province it has, not the culture of the player) Key art on the landing screen has been changed

Fixes: Fixed a bug with the cost of maintaining buildings and displaying information about buildings Fixed a bug with attacking a former block member causing time to freeze Fixes for AI espionage actions (the game should run smoother) Fixed a bug that resulted in no flag on terrorist countries Fixed a bug where the annexation process could pause the game for a few minutes Fixed a bug with teleporting units after a block member leaves Fixed a bug with moving ai where AI modifiers took incorrect values for relationships Fixed a bug that caused the game to save automatically during the tutorial Fixed a bug with no animation in theaters Fixed a bug where the theater does not break when it was established in the country with which we are ending the war Fixed a bug with army queuing to theaters Fixed a bug where after capturing a building as a result of conquering a province - building upkeep costs were charged incorrectly (or not at all) Tutorial localization fixed Fixed bugs in spanish tutorial localization Fixed a bug causing pact notifications with destroyed countries (this fixed all the saves you send to us) Fixed separatism effect Fixed NGO banning event


Update 1.02 (19 May 2021)

Fixes: Fixed a bug where after the bloc broke up in a war, leader's units in theater were teleported and blocked in a non-existent battle Fixed a bug with game freez with no political party Fixed bugs related to teleporting units after block member leaved a bloc Fixing a bug that forever keeps the theater going when it is established in the country with which we end the war Fixed a bug with the Investment effect on an occupied province affects the player's country Fixed a bugs where actions from Military access, non-aggression pact, defensive treaty do not require projects Fixing bugs with German localization - events with cores Fixed a bug where the Lasting Friendship task could not be passed


Update 1.01 (17 May 2021)

Improvements: improved naval combat improved the movement of the AI army when attacking colonies and moving on waterd improved display of relations effects for the same countries improved access to UN window for non-host countries

Fixes: fixed anti-aliasing issues (black map) fixed achievment ACHI_CONQ_COUNTRY - Redrawing the Map Fixed an issue where the Rebel War Notification for dual liberated country would display templated flags. Fixed a bug causing war notifications with a non-existent country Fixed bugs related to attacks on a liberated country Fixed bugs with the liberation of a country participating in several wars Fixed a bug in the reward from the first event in Pandemic tagline Fixed bug after losing the game due to rebellions Fixed a bug that doubled the display of the theater exit window Fixed a bug where liberated nations displayed two capitals Fixed top bar for linux


Update 1.00 (11 May 2021)

Improvements: Ai of war - units move in a more organized way, react better to the situation on the map, improved navigation on seas and islands The colonization process for AI in the grand strategy scenario has been improved The building upgrade button is hidden at the building's max level. Added tooltips with party ideology names in the side menu Added a tooltip on the button for sending an offer when it is blocked Percentage sign has been added behind warscore in the main war window Added Clamp attack / defense of units in the theater so that they cannot be negative Improved management of Unemployment at AI

Changes: Costs and colonization requirements have been changed The sale prices for resources have been reduced The Unhapiness parameter has been rebalanced in a pandemic scenario

Bug fixing: Fixed the problem with the stock market does not refresh the terms Fixed the problem with invisible unit models after zooming out of the camera Fixed the problem with the inability to take any diplomatic action Fixed bugs generated by armies in the theater Fixed freeze games caused by rebels Fixed console errors related to army, relations and provinces during the new campaign Descending to a lower level Alert State now checks the conditions Attacking overseas provinces has been fixed Fixed a bug that allowed you to negotiate with the Rebellion The pause menu is no longer overlapping with the action menu Fixed silo range in annexed provinces. Fixed a bug with displaying the value of investments and receiving money for selling them. The ghost country does not appear in the bloc after conquering the country Fixed a bug that allowed the draft to be introduced despite the lack of parliamentary support. Fixed an issue with animations delay in the theater Fixed the display of the effect in the case of a failed action Fixed problem with wrong value displayed in Int / milit / pc to target effects Supply range and fortification tooltips have been corrected Fixed negative resource prices and issues with the "resource trade" window Fixed an issue with hitting a province entirely outside of the silo's reach fixed null from batch tab after exiting menu Fixed dissatisfaction and environment icon tooltips requiring modification (shortening the list). Fixed issue with rebels after loading game Fixed a time freeze issue with a rebellion in a liberated country Control of a colonized province of international waters already increases the level of control The reparations offer does not give money for loser Effects in the event "Signals from the uninhabited island intensify" and Increased drug cartel activity "are correctly scaled Placeholder has been removed from the project description. No spaces in tooltips fixed. Moved the slot for the building covered by the inscription on the map. Repetitive text in the story event has been fixed. A bug in the English version of the monument description has been corrected Fixed an issue where the story quest could not be completed. Fixed a bug where victory paths were not displayed in the Victory Conditions panel Achievements from World War 3 and UK have been corrected Fixed an issue where party names were not displayed correctly Fixed subtitle for intro


Update v0.80 (4 May 2021)

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Update v0.80 (4 May 2021)

Theaters: New formula for calculating unit damage War notification is now properly handled when entering/leaving an allied war theater Various bug fixes related to starting/ending war theaters Fixed issues with war theater score calculation and refreshing Units hit "by mistake" will now receive correct damage Fixed issues with related to units no entering battlefield correctly War theater should now select correct lead country per side Armies should no longer be able to join incorrect conflicts Armies will no longer be able to leave war theaters if there is no more than one army group left

AI: Fixed spamming the white peace negotiation proposal Province liberation was not chosen by the opponent after the end of the war Added testing mechanism during war declaration process

Warfare: Added teleport bloc members army groups from international waters at left bloc Fixed info popup after annex provinces during war negotiations Fixed war theater action error now all theater action can be used properly Fixed rebels war score calculate when occupied all root country provinces Blocked possibility to declare war multiple times between the same countries Fixed visualization of various information related to army units, military, war, projects, blocs, pacts, relations, actions and many more Many minor fixes in country liberation mechanic

Game Logic: Fixed not changing weather on regions Fixed missing bloc prefix after load saved game Fixed names of blocs created by AI Fixed applying bloc relation effect Fixed Liberate country should have unrecognized status Fixed display skills of spies Fixed error with added skill to spy Fixed movement system after load game for all water provinces which were occupied Fixed missing project tree after switch window of game Fixed errors with stock market when it closed and was annexed by rebellion Fixed disable quick save when some popup is showing Fixed missing cooldown for missile launcher after load game Fixed determining the proper value for effect that changes number country resources Fixed core adding to proper country when a new one is created Fixed a bug with invalid buildings after new country creation Fixed a bug when sometimes money was below zero

UN: Fixed issue with empty active resolution proposer and target Improved UN voting behavior when destroying member countries Fixed an error when sometimes occurred when user clicked on UN building

UI: Fixed missile attack info format on the popup displayed after the successful attack Added camera focus on the province with AI theater to war popup Fixed resource trading income value rounding on UI Fixed building upgrades cost format now its display only integer values Fixed missiles strike hidden effects info Improved statistics sorting by names Changed localization key on alert state window Fixed custom political parties names now if a country has its own party names it's will be displayed on the left panel Fixed focus on the province on missile attack popup Left Panel - Fixed bookmarks refreshing after a click on spy or building Notification - Fixed displaying war notification when one of the conflict sites is no longer exists to prevent stop time Notification - Fixed double notifications after destroyed country Notification - Fixed generals slots notification and value blinking every day when a player has a time modifier to generals slots limit

Balancing: Traits of perks and generals should now correctly display their effects and icons AI should now be slightly more aggressive Rebalanced battle attack and defense modifiers Increased costs and effects of Alert States Lowered the probability of rebellions Side menu will now provide information when the selected province is under occupation War-related event chains should no longer treat rebellions as full-fledged countries Projects names in the projects filter list should now always be visible Fixes in projects and events Fixed forced elections panel and results Fixed visualization of relation values in the bloc view Fixed capital determining during new country creation and liberation Localization fixes


Update v0.78 (16 March 2021)

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Update v0.76 (22 February 2021)


Update v0.75 (29 January 2021)

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Update v0.74 (15 January 2021)

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Update v0.73 (16 December 2020)


Update v0.72 (12 December 2020)


Update v0.70 (3 December 2020)

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Update 0.69 (27 November 2020)

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Update 0.68 (26 November 2020)

CHANGES

Update 0.67 (23 November 2020)

Fixed
Added
Improved
Changed

Update 0.66 (20 November 2020)

Fixed

Update 0.65 (19 November 2020)

Fixed