Update 0.16.4386 (18 March 2021)
A small update that fixes a range of game, card, and text bugs, and adjusts a few gameplay aspects.
Balance Changes
- Add ability to use "Heavy" enemies as walls for the purposes of Wall Run Kick etc.
- Allow 540 kick to be targeted on empty tiles (as long as there is still a valid target)
- Made the I Completi boss less easy to deal with!
- Ninja mini-boss damage reduction now happens correctly
- Recall now removes on play
- Get Over Here no longer triggers auto-attack
- Flash Kick maintains combo correctly
- Vault correctly gains combo rather than reducing it
- Improved Big Block and its upgrade
- Follow Up Strike is now distinct in its behaviour from Body Blow
Bug Fixes
- Enhancement Statuses now stack correctly
- Fix to Shift not triggering reaction animations
- Fixed issue with On The Job Training not copying cards with alt-movement values correctly
- Prevent sudden deaths in Powder Room
- Made card removal text clearer
- Pick card actions no longer break replays
- Ground Pound and Unleash upgrades have benefit
- Dynamic Move upgrade correctly shows combo benefit
- Bank Combo correctly clears damage modifier
- Added cost to Redraw card
- Fix prices not updating in shop after removing a card.
- Lots of card text fixes and clarifications
- Better handling of downed enemies
- Fix for End Turn ability action (e.g. in False Surrender)
- Fix for soft-lock when stacking too many counters
- Various other fixes