Update 2.5.5
User experience, player agency
- Added an icon to choices that loop back, to inform players which choices move the story forward
Character creation
- Improved Blocks attributes and Blocks resistance tooltips
- Fixed +/- link highlighting not disappearing on hover off
- Fixed mismatched attributes effect on beauty/menace
- Fixed preset traits highlighted icons mismatch
Combat
- Berserk eliminates fear, thus your attacks have a higher chance to hit
- Radical Attack has an NPC dice roll step, so even pulling it off does not guarantee an instant win opportunity
Morl, when not enraged, does not kill you in the duel:
- when you run out of hit points, but you fought well and managed to win his respect, Morl only knocks you out
- when player uses the flee option, Morl only shouts insults
- BUT if Morl is enraged he will use deadly force in both situations
Wear Out tactic made more accessible
- Your character's Close call and Effortless defense now both grant +1 MP
- Your character's Critical miss no longer causes -1 MP, just a penalty to anger/fear
Tutorials
- Separate combat attack, defense, enemy turn start, player turn start texts
- Hard and soft checks click on choice improvements
Fixes
- Fixed typos and Raven/Luan mixups
Update 2.5.3
Game Difficulty Options
Added:
- Easy difficulty
- Normal difficulty (100% original experience)
- Hard difficulty
- options:
- enable step back
- enable the weighted dice
- enable Ironman mode
Improvements:
- a scene where you can regain hp/mp after the duel with the centurion has been added
- the ants biting you (scripted hp loss) can be avoided
- you can turn on subtitles for the intro cut-scene
- refined Mindset tab Idea boosting tutorial
Fixes:
- the Mindset and Renown pts exploit bug
- the MP recharge exploit bug
- Risk Chain bonus now shows up correctly in the Dice Roll Result UI tooltip
- Renown tab tooltip lists now all effects
- Chapter progress now doesn't pop-up after game reload
- many minor bug-fixes