Release Notes for Foretales
Update 1.2.4232 (October 12th, 2022)
Major:
- Added new SFXs.
- Fixed a bug where it was possible to lock the game when the player is forced to select a region.
- Fixed a possible soft lock in the Strike Leader mission if you used the Determined Miner in a fight instead of convincing Karst with him.
Minor:
- Fixed a weird dialogue for the Artifact Trader in the Sacred Temple appearing in the center of the board.
- Added other obvious options to trigger the event "Trial by combat"
Known issues
- Some visual glitches on some AMD Radeon graphic cards.
Update 1.2.4193 (September 21st, 2022)
Major:
- Fixed a bug where it was possible for pending achievements to not actually unlock. Sadly, this fix will not apply achievements retroactively.
- Fixed "The Medium Place" achievement not triggering in some cases.
- Fixed a bug where Adventurer cards were not rearranged correctly when an ally leaves combat and an Adventurer is added at the same time.
- Added proper support for primary and secondary mouse buttons swap from Windows settings.
Minor:
- Fixed a bug on the "Be Kind to Monsters" achievement where it could be unlocked even if the opponents were not from the Infested faction.
- Fixed a bug on the "Double Trouble" achievement where it could be unlocked even if you only kill one of the rapier owners.
- Fixed some typos and removed any references to "homme(s)" in French texts.
Known issues
- Some visual glitches on some AMD Radeon graphic cards.
Update 1.2.4155 (September 21st, 2022)
Major:
- Fixed Video payback issues (logo intros & cutscenes) on Windows 7 configurations.
- Fixed a bug on Epic login session not being refreshed after expiration causing the game to fail and lock at the end of missions.
Minor:
- Fixed a bug with the Rest interface
- Fixed an incorrect region transition test for Strike Leader. Militia was incorrectly attacking the mine even after you had met with Lady Katell.
- Fixed many French typos
- Fixed a bug in the Escape where you could get multiple times the Secret Stash location
- Fixed a bug in the Escape where you could meet several times Felindra
- Fixed Alarm never actually having dire consequences inside the Prison in The Prisoner.
- Fixed a bug where you could do The Prisoner after the Initiation and try to save Leo with Leo already in your team.
- Fixed mismatch between Mercenary ally stats in text and in gameplay. He has now correctly 4 HP and 1 attack instead of 3/2.
- Fixed inconsistencies with Assassin ally and other killing cards played on Infested encounters spawning innocent victims
- Fixed a minor Volepain slip at the end of the first region of The Liberator announcing something that may or may not happen.
Known issues
- Some visual glitches on some AMD Radeon graphic cards
- Some achievements (Steam) sometimes do not trigger