Release Notes for Sovereign Syndicate
22nd March 2024 - version 1.0.36
- Fixed game crash when Windows system language is set to Turkish
- Fixed display issue with Twitch dialogue poll when total vote count is zero
1st February 2024 - version 1.0.31
- Fixed dialogue condition issue in Chapter 3
- Fixed typo in intro cinematic subtitles
26th January - version 1.0.30
GAMEPLAY UPDATES
- Added support for binding right click, middle mouse, and extra mouse buttons to keybind actions
- Added toggles for Bloom, Depth of Field, and Vignette to Display Settings screen
- Added subtitles to intro cinematic
- Added an option to bribe a guard in Chapter 13
BUGFIXES
- Fixed issue where Map UI button was not rebindable
- Fixed shadow casting issues that were hurting performance in later chapters
- Fixed fog issue in the Wharf area
- Fixed issue where a character speaks when they are not present in Chapter 10
23rd January - version 1.0.27
GAMEPLAY UPDATES
- Added additional way to open Steamer Trunk in Chapter 1
BUGFIXES
- Fixed dialogue sometimes getting stuck after skill checks
- Fixed "unlock all tarot cards" achievement not working as intended
- Fixed instance in Chapter 6 where Herring Basket displays Fence conversation
- Fixed repeatable conversation in Chapter 16 that should not be repeatable
19th January - version 1.0.25
GAMEPLAY UPDATES
- Added additional hover-highlight terms throughout the game
- Added option for buying another potato if you used initial one
- Removed ability to gain infinite experience when casting Illusion
BUGFIXES
- Fixed player sometimes walking inside objects when dialogue window first appears
- Fixed losing UI control when deleting all your saves in load screen of main menu
- Fixed train travel to Wharf in Chapter 2 taking you to the wrong spawn point
- Fixed issue in Chapter 14 where loading a specific autosave would skip a cutscene
- Fixed issue in Chapter 15 where you could skip a cutscene
- Fixed quest entry text sometimes getting jumbled up with the Complete tag
- Fixed ability to interact with wine rack through a wall in Chapter 6
- Fixed issues with camera getting obstructed during dialogue in Chapter 6
- Fixed getting stuck near Collie and near workbench in Wharf
- Fixed getting stuck in Apothecary basement
- Fixed issue where you could skip a required cutscene trigger in Chapter 12
- Fixed dialogue condition errors across across the game that prevented dialogue from continuing
- Fixed issues with Fine Steak Dinner quest that could prevent completion
- Fixed issue with repeatable conversation in Chapter 4