Update 1.31.0 (1 October 2020)
According to our original vision, we’re going to continue adding new content to Hellraid regularly. We want you to know that we always listen to your feedback, and we hope this first patch will prove it. It starts with new weapons, bounties, and some tweaks, fixes, and improvements, but quality needs time. They cannot be done in a rush, and we want Hellraid to become a unique experience, which will bring new challenges to Dying Light.
As your satisfaction is our ultimate goal, we promise to keep introducing unique features that will fill Hellraid with more adventures and fun. Stay tuned!
Our first free update includes:
- New Hellraid ranks: Shieldbearer and Thunder Lord
- Bounties
- 3 new weapons: Lightning Swan, Thunder Eagle and Shock Bearer
- 3 new, collectable notes
- The Minotaur boss has a new attack – stomp.
- While fighting the Minotaur, enemies keep spawning as long as he’s alive.
- Improved hard and nightmare mode
- Hellraid weapons have legendary levels now.
- Fixed bugs in the achievements “Well-read” and “Throw me a bone”.
- General fixes
Update 1.30 (13 August 2020)
Support for Hellraid DLC including:
-
New weapons and blueprints
-
New outfit
-
New shop in Slums with Hellraid weapons
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New game mode
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New enemies
-
Support for additional dockets
-
Minor bug fixes
Update 1.27.0
- Added new weapons and blueprints
- Added new outfits
- Minor bug fixes
- Add splash screen that informing about events
- Balance iterations in Be The Zombie, changes including:
- Autobalance removed and re-adjusted for:
- Respawn timers for Hunters and Players
- Flashlight
- Dodge ability
- Resource regeneration
- Reduced UV Flashlight DPS for all modes (1v1 through 4v1)
- Reduced Flashlight Range reduced for all modes
- Throwable items
- Increased flare charges in 1v1
- Flare cooldown decreased in 2v1 - 4v1
- Players can now throw two firecrackers before the item goes on cooldown.
- Increased grenade charges in all modes.
- Increased firecracker charges in all modes.
- Decreased charges for molotovs in 1v1 & 2v1
- Decreased molotov cooldown to 30 seconds from 90 if the charge is not fully drained
- Decreased molotov cooldown to 60 seconds from 90 if the charge is fully drained
- Combat Abilities
- Reduced dropkick range
- Reduced dropkick damage
- Hive Nest Balancing
- Tweaked nest distance in Slums/Old Town.
- Tweaked nest distance in the Countryside (The Following DLC).
Update 1.25.0 (20 February 2020)
- Added new game difficulty: Story Mode
- Decreased damage dealt by zombies by 25%
- Increased damage dealt by player by 50-100%
- Decreased fall damage by 50%
- Normal attacks use 25% less stamina
- Charged attacks use 50% less stamina
- Medkits are twice as effective
- Player loses 50% less experience points upon death
- Days are longer by 25%
- Nights are shorter by 25%
- Traders pay 20% more for player's items
- Player earns 50% less Legend experience
- Airdrops remain on the map twice as long
- Fixed a bug with missing additional particles on:
- Last Wish Revolver - additional smoke effect
- Fenris Axe - additional blood effect
- Dragon Ji Polearm - additional fire effect
- Leaping Tiger Dao Sword - additional fire effect
- Added new weapons and blueprints
- Added a new explosive device
- Added new types of live event
- Added new outfits
- Support for additional dockets
- Minor bug fixes
Update 1.24.0
- New weapons and blueprints have been added
- New outfits have been added
- New type of live event added
- Fixed no mask on Acolyte outfit
- Minor bug fixes
Update 1.23.0
- New weapons have been added
- New outfits have been added
- New type of live event added
- Support for additional dockets added
Update 1.22.0
- New weapon have been added
- Minor bug fixes
Update 1.21 (24 October 2019)
- We've added new types of live events
- Some minor bugs are now gone
- The issue with crashes in The Old Town for the Japanese version of the game is now fixed
Update 1.19 (27 August 2019)
New Features:
- Silver Hazmat - new opponent in the game, based on Gas Tank:
- HP +80%
- Exp 340
- Speed 1.1
- Increased drop rate for Gauze
General fixes:
- Live events on/off - added functionality to turn off live events
- New option in Options -> Online -> Live events. Defaults to "on"
- Visible only during Live Events (change only possible while in main menu, during game grayed out)
- Turning Live Event "off" works for all (current & future) events
- When joining game to host with different setting, game will toggle setting accordingly to the host. Changed setting will remain after session ends (so if player have Live Events "off", joins someone with Live Events "on", his setting will remain "on" after session ends and will have to change it from main menu).
Update 1.18 (10 June 2019)
- Early game difficulty tweaks
- Late game difficulty tweaks
- Minor UI additions
- Added a new exotic mutation to an infected type
Update 1.17 (30 May 2019)
- Fixed an issue that caused the game to sometimes crash on Windows 10
- Minor bug fixes
- General build stability increased
Update Content Drop #10 hotfix (28 November 2018)
Update Content Drop #10 (30 May 2018)
Content Drop #10 is here.
Become a mysterious survivor known only as Badlands Rider. Chase down enemies in your signature buggy and bury them deep with a new machete, crossbow and shotgun.
Update Content Drop #9 (17 May 2018)
Content Drop #9 is out now.
Let the Masquerade continue!
Select one of the four new players in your stash and hide behind the masks of Torero, Woodworm, Superstar, and Intimidator.
Update 1.16.0 (28 March 2018)
- Added new Player variants
- Added a new enemy
- Added a new weapon
- Added a new game mode
- Added a new blueprint
- Added the Simplified Chinese language support
- Minor bug fixes
Update 1.15.0 (19 December 2017)
Dying Light stealth has just been redefined!
Equip your pistols with the silencer and don’t worry about noise anymore. Now your gunshots won’t attract the enemies, which creates completely new stealth opportunities - especially at night.
How to get it:
- Your character needs to be at least level 12;
- Talk to the Quartermaster to get the blueprint;
- Find required parts;
- Craft one of the two pistols with the silencer attached;
- Unleash your rage… silently!
Psst! Don’t forget that silencer-equipped pistols need a special kind of bullets, called the subsonic ammo. You have the best chance to find them in abandoned police vans.
New Features:
- Added 2 new pistol blueprints featuring the silencer
- Added subsonic ammunition for the silencer
- Added a “What’s New” section in the main menu
General Fixes:
Update 1.14.0 (16 October 2017)
Dying Light’s Content Drop #1 – “Lethal Inventions”
Dying Light’s Content Drop #1 brings three brand-new weapons alongside three special bounties needed to unlock these lethal inventions.
- New Axe – Fenris
- Bounty: Bloodlust
- Fenris gains bonus damage for the next swing whenever it cuts off an opponent’s limb, which makes it perfect for fighting a stronger enemy accompanied by a group of weaker ones. Just cut off a weaker enemy’s leg and gain additional power to attack the tough guy.
- New Knife – Kuai Dagger
- Bounty: Rise of the Phoenix
- A very light knife made of jade. It fits the hand so well and weights so little that it allows the runner to reach their maximum speed. Simply string parkour moves together to get an incremental speed boost.
- New Revolver – Last Wish
- Bounty: Ace in the Hole
- What makes the Last Wish special is her final shot mechanic. Land consecutive headshots to increase the firepower of your bullets. Score five headshots in a row for a massive 6th shot.
More information on this and future content drops are available at http://www.dyinglightgame.com
Patch 1.13.0 (27 July 2017)
Dying Light’s Content Drop #0 includes a new faction of soldiers set to cause havoc in the Old Town, Mutated Goon - a new zombie enemy, new player outfit called ‘Hunted’ and a new weapon - ‘Harran Military Rifle’. The new content is available by updating to the latest version of the game.
More information on this and future content drops are available at www.dyinglightgame.com.
Patch 1.12.2 (13 June 2017)
- Fixed item duplication when selling many items of the same kind
- Repairing action after basic and power attacks disabled
- Fixed blue Volatiles not being counted in the Old Town challenges
- Fixed lack of SMG ammo in certain shops
- Disabled safe zone penalty counter if all players are killed during Invasion
- Fixed the guaranteed spit stick exploit after successful Ground Pounds
- Fixed the charge attack exploit of spinning on the spot while sprinting
- Disabled Hunter’s ability to immediately trigger another charge attack after the player evaded the first one
- Disabled Death From Above against the Night Hunter when he is in the water
- Fixed FPP auto-shotgun reload animation glitch
Patch 1.12.1 (23rd January 2017)
New tobii eye tracking features:
- Clean UI
- Extended view
- Auto pause
- Dynamic light
- Automatic interaction with gaze
- Flashlight control
- Muilti-throw with gaze
- Aim with gaze
- Throw with gaze
- Interact with gaze
- Zombie awareness
- Vault with gaze
- Climb with gaze
- Auto-climb when sprinting
Get more info at https://tobiigaming.com/games/dying-light/
Patch 1.12.0 (6th September 2016)
- Various stability improvements (including co-op)
- Minor tweaks and fixes
- Various balance tweaks regarding Be the Zombie mode
Dying Light: The Following DLC fixes:
- Fixed losing buggy parts after playing Be the Zombie
- Fixed buggy paintjob replication
- Minor fixes improving balance
Patch 1.11.2 (25th April 2016)
- Fixed an issue with disappearing buggy paintjobs in co-op
Patch 20th April 2016
General:
- Various stability improvements, including co-op
Dying Light: The Following fixes:
- Fixed a rare bug causing loss of all equipped car parts during a Be the Zombie match
- Added support for new DLCs