Installer update (16th December 2017) [macOS Only]
Installer update - No game files were changed.
Windows Installer Update (01st December 2017) [Windows Only]
Installer maintenance update - No game files were changed.
Patch 1.11 build 3102 (20 July 2016)
Technical
Optimized the start up time (it still can be 30-60 seconds depending on your MAC
hardware but it surely shouldn't be 3 - 10minutes anymore (or infinite))
Optimized shaders to prevent FPS issues on some Linux users (you should also update your official GPU drivers!)
Optimized the game a bit
Added a feature which drops the resolution if on laptop battery mode (windows only)
Added missing Finnish language to the launcher
Launcher language didn't show correctly selected language
Launcher
Fixed launcher close issues (launcher application didn't close properly when CANCEL or close application was pressed)
Fixed windows launcher Stereo 3D default value which was always CUSTOM by default.
Info
All v1.11 (Steam, GOG, Humble and App Store) builds are online multiplayer compatible with this build (check the version number from game's main menu)
Localization
Added Turkish text localization
Public Editor
Fixed missing binds when editor was started (old editor installs requires editor re-install)
Fixed bunch of missing files like ragdoll configurations (-.ragd) and animation set configurations (-.ats) (old editor installs requires editor re-install)
Fixed bunch of errors (seen in editor OUTPUT window) (old editor installs requires editor re-install)
How to re-install:
Delete "editor_path.txt" file from your Trine 3: The Artifacts of Power installation folder
After deletion start the editor and re-install it
Patch 1.11 build 3091 (27 November 2015)
Technical
Fixed rare crash issues
Fixed out of memory issues if stayed too long in the same level
Fixed minimum OS X version information from OS X 10.8 to OS X 10.9
Optimizations
Added rendering quality logic for OS X and Linux builds (launcher graphical settings now actually changes the looks of the game)
Added lots of small optimizations around the engine and gameplay logic
Optimized Zoya (Thief) grappling hook
Rendering
Fixed Russian font for OS X and Linux
Online Multiplayer
Fixed issue where boss level fire balls didn't work if FPS was too low
Levels
Tweaked "The Quest for Cake" level (lot's of small gameplay issues fixed which were reported by users)
Gameplay
Tweaked Amadeus (Wizard) levitation logic (objects can now be taken as companion even when character is not on ground)
Tweaked Zoya (Thief) grappling hook
Input
Added missing selectLevel bind into input menu (you can now configure the enter chapter bind)
Fixed input issues on OS X when game was started (ALT+TAB / CMD+TAB issue)
Fixed input issues with Steam on-screen keyboard
Info
All v1.11 (Steam, GOG, Humble and App Store) builds are online multiplayer compatible with this build (check the version number from game's main menu)
Patch 1.10 build 3080 (05 November 2015)
Added the Linux version of Trine 3: The Artifacts of Power.
Levels
Added a new level "The Quest for Cake" !
Added similar checkpoint logic to Lost Pages levels than Tutorial levels have, now you can die during the level and continue without restarting the whole level
Fixed and tweaked lots of small gameplay issues in all levels
Fixed some broken AI navigation mesh data in various levels
Gameplay
Amadeus (Wizard) accurate or companion levitation cannot be started while not on ground ("the Wizard box exploit")
Fixed issue where Amadeus (Wizard) could pick up objects with zero input
Fixed issue where wallhead projectiles cut the Zoya's grappling hook
Fixed issue where ALT+TAB could result missing characters
Tweaked new level indicator in playable map scene
Tweaked Trineangles visual deletion to be instant instead of delayed
Player characters
Fixed issue where crouching could cause movement stuck
Tweaked player character skills
Tweaked player wall jumping so that exploiting wouldn't occur
Tweaked surface jumps from water (now instant, not delayed)
Technical
Re-built the game data due to some engine level changes which leads to big update
Fixed crash issues which could occur when changing characters (rapidly)