Release Notes for Sam & Max Save the World
Patch 1.0.6 (24 April 2021)
Game-wide:
- Fixed unintentionally backing out of dialogs and close-up views, when skipping lines with a right click
- Fixed Sam sometimes walking to the cursor when using a controller
- Fixed Sybil's tattoo chair being selectable when it's off camera
- Fixed Sam's walk animation restarting when choosing a new destination while pathing (6184)
- Fixed Sam jittering between walk & run animations when mashing left mouse button (6184)
- Fixed bad model deformation on Specs' mouth corners
- Fixed a few typos in subtitles with Sam, Myra, and using the antenna object (thanks for letting us know!)
- Disabled saving during opening credits, because save games created during the credits made the game do bad things (who saves during the credits?!)
- DLC launcher now supports high DPI displays
Episode 1:
- Fixed the Soda Poppers chase music not stopping when the end cutscene plays, and added a record scratch sound effect when the music stops because it felt right
- Fixed street graffiti glowing at night on Switch and some PC graphics modes
Episode 2:
- Fixed Myra being selectable with gamepads even when she's behind the talk show door
Episode 3:
- Improved lighting when Ted E. Bear steps out of shadows during initiation
Patch 1.0.4 (2 February 2021)
Game-wide:
- Fixed Max behavior sometimes running during cutscenes. We thought this was fixed in the previous patch, but it turns out it was two separate bugs. Max is hard to pin down!
- Fixed Max sometimes staying attached to Sam after they collide with each other
- Fixed the back wall of Sam & Max's office being hidden in some cutscenes
- Fixed a bug causing characters to occasionally blink into their walk forward animations when they're just changing position in a cinematic sequence
- Fixed Bosco's bathroom terror level lights not changing and sounds not playing in later episodes
- Fixed Bluster Blaster duct tape material in later episodes
- Disabled save game button during closing credits
Episode 1:
- Fixed driving "pull over" sequence sometimes running when no vehicle is being tailed
- Fixed French translation of Brady "organ" joke
Episode 2:
- Fixed Peepers' cue cards floating in mid air after he sings for the first time
- Disabled Specs dialog choices about Whizzer’s birthday after Whizzer is gone
Episode 3:
- Fixed Leonard pop when using an item on him after you've beaten him at poker
- Fixed Leonard's arms clipping into table when talking to him after you've beaten him at poker
Episode 4:
- Restored camera cuts and acting in street newspaper chores
- Restored original Max timing in store "watching and judging" chore
- Fixed incorrect texture when firing missile at Bosco’s
- Fixed DeSoto logo and missing flags on TVs in the War Room
Episode 5:
- Fixed Max clipping with the desk when entering the VR Office
- Disabled line skipping during COPS song
- Fixed Bank VR lock disappearing when it was still there
- Fixed Sam awkwardly sliding off screen when trying to talk to Sybil while she's wearing googles
Episode 6:
- Fixed Bug voice line in Moon Retreat. Sometimes you fix a Bug bug.
- Removed water cooler from office and added water stain, since Mr. Spatula is on the moon now
- Fixed shadow lingering on camera once DeSoto is off screen when exiting street
- Fixed TV camera light blinking after taping has ended in opening cutscene to match original animation
- Fixed satellite disappearing from view when interacting with it
- Fixed Sam standing up on wheel or in saw box when using gastrokinesis or spoon bend items on him
Patch 1.0.3 (24 December 2020)
Game-wide:
- Updated subtitle colors to be more readable, and added option to draw a background behind subtitles (in Gameplay Settings)
- Added option to disable v-sync (in Graphics Settings)
- Replaced repeated Max voice lines in episodes 2-6 with William Kasten instead of Andrew Chaikin, and updated lip sync animations
- Fixed points where scene music was not resuming after cutscenes
- Fixed mouseover pop-up text splitting in the middle of a word
- Fixed a small seam in Max's belly visible on 4K monitors
- Fixed a foreground car clipping through the camera when looking at the One Way sign on the street in episodes 2 and 3
- Fixed inconsistencies with lettering on the awning outside Sybil's
- Fixed missing license plate textures on background vehicles (“DRG DLR” rejoins “RMS DLR” and “CON MAN”) and updated the license plates to match style of the DeSoto’s license plate
- Fixed Czech translation of "Presents"
Episode 1:
- Fixed Jimmy Two-Teeth interrogation music sometimes failing to play when switching between Sam and Max
- Fixed the theater interior background being misaligned when watching Brady Culture on TV
- Fixed cheese floating next to table at Bosco’s
- Fixed Czech translation of "separate your bliss"
- Fixed Sam appearing inside the DeSoto hood when arriving at the asylum without Max
- Fixed blown out lampshade during Soda Poppers TV scenes
- Replaced a few Bosco lines with new reads and updated animation and lip sync to match
Episode 2:
- Fixed instance where Sybil’s tattoo chair could be selected even when it’s off camera
- Fixed Sam sliding and clipping through door when entering Sybil's
- Fixed Hypnobear’s head turn animation when hypnotizing Myra
- Fixed Who’s Never Going to be a Millionaire music loop
- Fixed Russian translation of "Situation: Comedy"
Episode 3:
- Fixed Casino music not playing when visiting the casino for the first time
- Fixed instances of Sam and Max calling Bosco by the wrong name
- Fixed missing ketchup texture on Sybil and intercom
Episode 4:
- Fixed instance where the timing of some camera cuts slipped from original in the War Song
- Fixed War Room console texture animations
- Fixed Sybil's storefront graffiti and increased graffiti texture resolution
- Fixed Chuckles briefly popping back in after he drags Whizzer out of the Oval Office
- Disabled dialog skipping during War Song
Episode 5:
- Fixed Sybil's pencil being visible while she's wearing the VR goggles
- Fixed Italian translation of “Uncook” button
- Trimmed Russian text that was too long in text adventure dialog choices
Episode 6:
- Fixed retreat music still playing during laser room cutscene
- Fixed Sam standing up during finale when examining an inventory item
- Fixed street not scrolling during end credits
- Fixed Max teleporting after using gastrokinesis on Leonard
- Fixed Director's gun missing in closing credits
- Fixed Sam picking up an invisible Deed
- Fixed the Lunar Lander leg turning invisible at an inopportune moment
- Disabled skipping dialog during the closing credits
- Re-added some of the conversation with Bosco talking about his “mom” disguise (since this is a change to game logic, the new line won't show up in a save game where you've already asked Bosco about his mother; in that case you'll need to start the episode over)
Menu Text:
- Fixed Russian translations of “Soda Poppers,” “Myra Stump,” and “Ted E. Bear”
- Fixed Czech translation of “Resume”