Release Notes for Tomb Raider I-III Remastered Starring Lara Croft
Patch 4
Full Changelist
- [TR1] Fixed a softlock that would occasionally occur in the Great Pyramid
- Fixed an issue with Inverted settings not working when holding the Look button in Tank Controls
- Fixed an issue where the Doppelganger limbs would stretch in the Atlantis Level
- Fixed an issue where audio would mute instead of pause when opening the inventory
- Fixed FMV stuttering on all consoles
- Fixed an issue with subtitles disappearing before the VO was finished
- Fixed medi pack textures in the SD version
- Fixed various issues with localizations and achievement texts in some languages
- Various improvements to skyboxes (skybox in the level Highland Fling, rainbows in the India levels are now present)
- Fixed various issues with VFX – most notably a transparency issue with flares and water not being visible from some angles
- [TR3] Various visual upgrades have been made to the Thames Wharf level
- Various changes have been made to background inventory
- Various improvements to aiming, turning, and sprinting when using modern controls.
- Reduced character head bobbing in cutscenes
- Boss health bars can now be toggled on or off
- Players can now sign up for The Society of Raiders via a QR code in the Main Menu underneath Tomb Raider III
Patch 3
All Games
- Customize your outfit at anytime with the newly added outfit selector
- Outfit selector unlocks after beating each game (I, II, or III)
- All outfits from all 3 games can be selected
- Add the red sunglasses for extra slay
- Using a hotkey does not interrupt running or walking when using a thumbstick
- Various improvements to SFX have been made across all three games.
- Improved combat in Modern Controls in all three games
- Improvements to the Lara model have been implemented
- Added the missing water caustic effects to TR1 and TR2
- Fixed the issue with modern controls showing the sky when the camera goes through corners
- Fixed an issue where Greek translations would show up too wide in some of the menus
- Various improvements have been made to fire FX across all three games
- Fixed game selection icons for UK players
- Added quick save/reload hotkeys for controller players
Tomb Raider 1
- Fixed incorrectly positioned snow in the “Caves” level
- Fixed an issue where bats would sometimes flicker upon death in TR1
Tomb Raider 2
- Fixed an issue where the wrong texture was being used on the snowmobile in “The Cold War” level in TR2
- Fixed an issue in TR2 where part of the geometry was protruding into the level in “40 Fathoms"
- Added explosion FX for “Bartoli’s Hideout” in TR2
Tomb Raider 3
- Posters of Lara Croft in “Sleeping with the Fishes” are now appearing in HD mode
- Fixed the positioning of the Indra Key in the “Jungle” level
- Improved water color in “River Ganges” level in TR3
- Monkey bars are now more visible in “High Security Compound” in TR3
- Added details on all ceiling openings in “Temple Ruins"
- Fixed a missing window in “Willard’s Lair” in TR3 The Lost Artifact
- Fixed targeting enemies while crouched in TR3
Patch 2
All Games:
- Epic Games Store title build now launches in fullscreen mode on initial launch rather than windowed mode
- Lara’s character now disappears when the camera gets too close instead of clipping through her head
- Fixed issue where Steam achievements would sometimes have the wrong descriptions
- Action indicator will not display if Lara is unable to interact with an object
- Achievement “Ready to Raid” now unlocks when completing the proper conditions
- Achievement “Exaggerated Threat” now only unlocks when completing the proper conditions
- Achievement “Gifts of Wonderland” now unlocks when completing the proper conditions
- The Default Photo Mode pose where Lara is not holding a weapon is now consistent between SD and HD modes
- Improved translation in various languages
- Dynamic lighting now corresponds more accurately to the original games
- A special outfit for Nightmare in Vegas added
- Bloody T-Rex Lara outfit now available in Photo Mode
- New Photo Mode poses
- Lara’s hair no longer expands/contracts in HD mode
- Addressed graphical issues on many doors where the textures would flash rapidly
- Improved rain, fire, and smoke effects
Tomb Raider I
- Windows in Natla’s Mines are now properly transparent
- Toned down the red mist effect in cutscene with Natla placing the Scion in the Atlantis level
- Lara can now destroy the Scion with all weapons
- Updated lightning in Thor room of St. Francis’ Folly
- Updated missing textures in The Lost Valley
- Flare control option is no longer grayed out in Tomb Raider I
- Updated skybox for Lara’s Home
Tomb Raider II:
- Updated spiderweb textures in HD mode
- Lara now properly grabs ledges when running off and holding the grab buttons
- Resolved missing muzzle flashes in cutscenes
- Resolved camera twitching when Lara approaches the ledge in Living Quarters
- Updated incorrect textures on the walls in The Deck
- Resolved small gap between some textures in The Great Wall
- Lights in HD mode in Wreck of the Maria Doria now flicker correctly
- Wall textures in Wreck of the Maria Doria now match SD and HD modes
- Resolved small gaps in between some textures in Venice
- Gondolas are now breakable regardless of the positioning of the other boat
- Proper chimney textures are now present in HD mode of Bartoli’s Hideout
- Graphical overhaul of all Wreck of Maria Doria levels
- Opera dome is now visible from the outside in level Opera House
- Updated skyboxes for Lara’s Home, Tibetan Foothills, Barkhang Monastery
- Missing waterfall added in Temple of Xian
- Music tracks no longer repeat
Tomb Raider III:
- Updated quicksand to have VFX in HD mode
- Foliage textures updated to be more transparent
- When Lara collects her items back in High Security Compound, all the items now appear in the preview display when you pick them up
- 3D models of Meteorite Artifacts were not transparent in HD mode
- Updated hard-to-spot platforms in Lost City of Tinnos in HD mode
- Updated missing textures in Lost City of Tinnos
- Black water texture is no longer visible in Lost City of Tinnos and Madubu Gorge
- Updated lighting in caves in Madubu Gorge
- It’s now more clear that some walls are climbable in Madubu Gorge HD mode
- Updated lighting in RX-Tech Mines for HD mode
- Resolved missing textures in RX-Tech Mines in HD mode
- Crevice is clearly visible in the ice wall in HD mode in RX-Tech Mines
- Arrow on sign now turns off when using railroad switcher in RX-Tech Mines
- Resolved several gaps in textures in Nevada Desert
- Environments from other rooms are no longer visible in sections of Nevada Desert
- Lara no longer dies when jumping near a wall of spikes in Willard’s Lair
- Environments from other rooms are no longer visible in sections of Shakespeare Cliff
- Willard is now holding elevator remote in cutscene after completing Antarctica
- Resolved missing textures in Area 51
- Character models no longer disappear during cutscene in Aldwych
- The radar texture in High Security Compound does not disappear anymore when viewed from certain angles.
- Vent hole in hut roof is now transparent in Coastal Village
- Sparkling mutagen in Sleeping with the Fishes now look brighter in HD mode
- Lud’s Gate and Aldwych lighting overhaul
- Home chandeliers updated to better match the original model
- Graphical overhaul of The Lost Artifact levels
- Added a skybox for Lud's Gate
- Updated skyboxes for Highland Fling, Willard’s Lair and It’s a Madhouse!
Patch 1
All Games:
- Added missing HD textures
- Updated textures under ladders to no longer be impacted by camera movement
- Updated lighting in certain dimly lit areas
- Resolved textures that would occasionally disappear depending on camera positioning
- Reworked pickup items in dimly lit locations to be more visible
Tomb Raider I:
- Fixed image sizes so paintings were no longer cropped in Lara’s Home
- Resolved partial missing door in the Egypt level
- Updated textures on key pickups to be more visible
- Updated lava textures to not be transparent when viewed at certain angles
Tomb Raider II:
- Resolved a crash that would occur in the Home Sweet Home level
- Updated hitbox for spiders in the The Great Wall level
- Updated misplaced secrets in Golden Mask levels
- Snowmobile no longer rides backwards when firing in Modern Controls
- Updated door handles to include proper textures in Diving Area level
- Updated HD molten gold texture in the Kingdom level
- Updated snow camouflage in HD mode in The Cold War level
Tomb Raider III:
- Updated quicksand textures in HD mode
- Waterfall no longer disappears when switching the levels in the control room of Nevada Desert
- Gem is now visible in the Furnace of the Gods level
- Secret level All Hallows now triggers properly
- Skybox details are now visible in HD mode at beginning of Shakespeare Cliff