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Release Notes for StarCrawlers Chimera

v1.3 (12 June 2024)

ChimeraLinq is back online! With a saucy new user interface and controller support, you can finally indulge yourself with some pointless social media drama (to get free stuff)!

Changes:

Fixes:


v1.2.2 (5 June 2024)

For users with low system specs, holding down the Left Shift key while launching the game will set it to the lowest quality setting.


v1.2.1 (5 June 2024)

Quickfix to address an issue with the character & save / load menus triggering unexpectedly when using a contoller.


v1.2 (3 June 2024)

With today's patch, the Controller Update is officially live with full support for a variety of PC controllers . Here's what's inside:

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Ability Changes:

Fixes:

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v1.1.7.1 (26 May 2024)

Mini patch to address some bugs and make some changes.

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Changes:


v1.1.4 (23 May 2024)

Fixed an issue with final floor generation causing Giant Floating Words. Fixed creating a character preset failing to allow hitting Accept button.


v1.1.3 (20 May 2024)

Small update to do some fixes, make some changes, and up some loot drop chances.

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Changes:


v1.1 (18 May 2024)

Happy launch week! I'm blown away by your positive reviews (and spicy ones!), feedback, and suggestions. I've already got to work on them - take a look:

Fixes:

Changes:

Controller Support Survey

Cheers,

Thunderflux


v1.0.13 (15 May 2024)

Quickfix for something super-secret.


v1.0.12 (14 May 2024)

Quickfix to address an issue with the Special Projects map


v1.0.11 (14 May 2024)

NEW Fixed an issue blocking abilities that target items (Mod It Better, Craft Nanite Jar, etc) from targeting items.

NEW Fixed an issue that could prevent Xeno Slime from finding a nice safe spot to respawn.

NEW Fixed an issue that could prevent the Feedback tool from attaching a report save.


v1.0 (13 May 2024)

StarCrawlers Chimera v1.0 is live!

What’s new in v1.0? Quite a few things. Primarily:

Where’s my controller support? It’s on the way! As noted in the forums, it’s an involved process to add controller support to a complex interface that was primarily built around mouse and keyboard input. Adding properly integrated controller support is my top priority for the first systems update.

Where’s ChimeraLinq? The ambient ChimeraLinq system and ChimeraLinq holoslates can be found on all maps. The (optional) interactive element of ChimeraLinq was very thin on content, so I made the decision to temporarily disable it. I know some of you love you internet drama, and I want to do it justice, so ChimeraLinq will make a triumphant return with a new look and more shade-throwing in the first content update.

When is the game coming to Linux and OSX? Now that the PC launch is out and the game is (mostly) stable, I have time to look into the Linux and OSX deployments. I’ll provide updates on these when I have information to share!

Quick Launch Day Fixes & Changes

Fixes: Fixed an issue with dying during Ironmode allowing the Continue button to show on the title screen and causing a lockup. Fixed a typo in the perk for Smuggler’s Flashbang. Ding! sound effect is quieter. We want you to level up, not be blown away. Fixed a display issue in vendor buyback for luxury items. Fixed an issue with Psykonicks Meditation failing to unlock the player after standing. Fixed Quicksave triggering while the Options Menu keybindings is open.

Changes: Uber Doors™ now have a unique map marker when closed. The Randomize Skills button on the Character Creation menu no longer performs a sprite swap.


Hotfix to Beta 2.0.1 (10 April 2024)

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Changes:


Beta 2.0 (8 April 2024)

Happy Eclipse Day for those who celebrate!

Small update to Beta 2.0:

Changes:

Fixes:


StarCrawlera Alpha for GOG has arrived!

Latest Patch : Alpha 1.03

Bug fixes, Bullet Farmer & Elementalist are here. Let’s go! The focus for this patch is Bugs & Stability of new content and changes.


NEW!

Key Fixes

Minor Fixes

Known Issues

Coming Next

Coming Soon (in no particular order)

As always, thank you for your support!


Update Feb 20 2024

Bonus Contract Crates Bonus Contract Crates now award unique weapons, objects, and gear of Rare (or better) quality on every floor. Rewards also now adapt to your skill selections, ensuring that rewards align with needs of your character. Thanks to all the amazing backers that created custom items!

Current skill trees with specific rewards :

Mystery Chems Chems now start the game as Mystery Chems until the player has discovered them by sampling some, or is a Chemist - who can automatically identify chems!

New Chems Added 5 new chems to be discovered. Happy sampling!

New ChimeraLinq Updates Added 8 new ChimeraLinq influencers to ambient linqs. New linq drama (with rewards) coming in a subsequent patch. Thanks backers who created influencer profiles!

Changes

Fixes

Coming Soon

As always, thank you for your support!

Thunderflux & Juggernaut Games


Update Oct 12th 2023

The clandestine department with the very normal name of "Special Projects" houses some of the most dire creations of the Chimera corporation. Fortunately, you have help in the form of a hacked NAV-E drone, courtesy of the the Client. Make your way through the Biohybrid Trials, Human Testing and Robotics wings to unlock a path to the floor below!

Welcome to Special Projects NEW Winged Floor: A strange virus plagues Human Testing, bizarre creatures have been spotted in Biohybrid Trials, new mechanical horrors await in Robotics, and each wing features a mini boss encounter. Additionally, a new enemy crawler has been spotted in the area. NEW Loot : Special Projects has access to all of the weapons and gear you've encountered before, but they've also been making their own modifications...

Fixes & Changes

Thanks all!

Juggernaut Games