Patch 2 (20 October 2022)
Howdy partners, we bring you good tidings: the new Hard West 2 After Dark Update is now live! This update includes free additional new content and player-requested balance tweaks.
So there’s never been a better time for curious undead outlaws to check out the game.
Let’s take a look at what’s coming our way in this update:
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A whole new level called “After Dark”:
When Gin and company encounter a strange Saloon on the outskirts of the world, they quickly discover that a couple of drinks aren’t going to pay their way to safety in a room full of all their worst enemies. Join us for this wild ride beginning at Chapter 3 of Hard West 2.
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A special demonic reward weapon, the “Hellfire Rifle”:
The powerful new weapon is a deadly combination of firepower and special buffs. It can only be acquired by completing the new After Dark level.
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Two New Difficulty Levels:
“Normal” and “Nightmare+” difficulty levels are now available. Normal helps to bridge the gap between Easy and Hard levels to provide a good balance of enjoyable challenge. Nightmare+ includes turn limits for those looking for an additional level of difficulty when compared to the existing Nightmare level.
All the changes introduced with the Patch 1 are also included:
Performance
- Memory Leaks sealed / Loading times improved.
- Crashes and exceptions mitigated.
Gameplay Settings
- Added an optional toggle called RNG+ which will generate new Chance to Hit results after each game load.
- Fixed game speed reset after battles.
- Skipping a turn no longer causes abilities to be deselected.
- Demo save loading disabled.
- 5 new Achievements added.
Gameplay Balance fixes
Enemies:
- Certain enemies will switch to shotguns after depleting dynamite: Revenant Demolishers, Mad Dogs, Blasting Brothers.
- Explosive attack charges are reduced from infinite to 2 - the same amount of consumables that each Posse can carry.
- Blackhearts - HP is lowered to 15. Can cast Transfusion only once and its range is reduced. Friendly fire enabled.
- Revenants - Now regenerate only 5 HP.
- Witches - Can now summon a lesser amount of Revenants and less frequently.
- Status Effects - Bleeding duration is reduced from 3 to 1.
Posse:
- Cla'lish - starting equipment is now improved.
- Lazarus - starting equipment is now improved.
Global:
- Economy - Mission rewards for main and side objectives are now higher.
- Economy - Unwanted Trinkets can now be sold at reasonable prices.
Levels:
- The Ritual - all time limit objectives removed on Easy and Hard difficulties.
- Frostbitten in Calla Calla - all time limit objectives removed on Easy and Hard difficulties.
- Frostbitten in Calla Calla - The number of enemies has been lowered.
- Riftwalkers - all time limit objectives removed on Easy and Hard difficulties.
- Lady Shrike - all time limit objectives removed on Easy and Hard difficulties.
- A Bridge to Nowhere - all time limit objectives removed on Easy and Hard difficulties.
- Shootout at San Argent - all time limit objectives removed on Easy and Hard difficulties.
- The Last Train to Utah - all time limit objectives removed on Easy and Hard difficulties.
- The Last Train to Utah - Objective "All posse must survive" has been removed.
- Grand Bank Robbery - all time limit objectives removed on Easy and Hard difficulties.
- Grand Bank Robbery - The number of enemies has been lowered.
- Grand Bank Robbery - Objective "All posse must survive" removed.
- Hellsgate Station - all time limit objectives removed on Easy and Hard difficulties.
- Served Cold - all time limit objectives removed on Easy and Hard difficulties.
- Served Cold - Mission was tweaked to be less punishable, number of enemies has been lowered.
- Served Cold - Turned off objective "Do not use any of the Posse's skills."
- Served Cold - Objective "All posse must survive" has been removed (after entering Ghost Train)
- Served Cold - Obstacles tweaks.
- Hellgate Station - Objective "All posse must survive" removed.
Additional bug fixes:
- Mission objectives clarified.
- Blockers removed for certain missions.
- Localization updates.
- Characters no longer drop through the floor.
- Localization fixed and descriptions updated overall including for Chinese.
- Tickets Please - Colt's Voiceovers overlap with one another when triggered in quick succession.
Thank you all for the support and feedback!