1.0.8 (21 October 2024)
Hello everyone! We're already at update 1.0.8, time flies! We're pushing this update taking care of some more bugs that were still there. We're also adding an info that was lacking on the UI! Please check the full changelog below.
Thanks again for playing Dungeon Tycoon!
1.0.8 Full patchnote
General Bugfixes :
- Fixed a bug where Monsters were roaming out of the room they were in
- Fixed a bug where a single hero was entering a boss room without his team
- Fixed a bug with the death ratio on overview panel
- Fixed a bug with False room stats after moving rooms
- Fixed a bug with Speed totem giving "attack speed" buff
- Fixed a bug where the game was hanging getting lags when moving/building rooms
- Fixed a bug where the Loot goblin was not clickable
- Fixed a bug where "Dungeon Basics" achievement was granted too early
Other changes :
- Spawn rate of spawners will now be displayed on the build info panel
1.0.7 (15 October 2024)
Hello everyone!
We're back with version 1.0.7. We keep on reading your feedback and fixing different issues, so just like everytime, thank you all! Should you have further feedback, we're of course very happy to read it. For now, please find the full patchnote just here :
Update 1.0.7 changelog
Bugfixes
- Fixed bug when heroes would enter the dungeon even if they don't have enough money
- Fixed bug where skeleton raid skeletons would not open the door
- Fixed Satisfaction impact in rooms not getting loaded
- Fixed a bug where Skeletons from the raid event were not getting into the dungeon
- Fixed a bug where the Level up achievement was not properly granted
- Fixed a bug where heroes behaved like their inventory was full when it wasn't
Balancing
- Rebirth stone now has unlimited capacity
- Enhanced totems now give 15% stronger buffs
- Potion dispensers are now reusable
- UI improvements for respawn pedestals/spawners
Quality of Life/Other changes
- Difficulty levels on new game panel now have tooltips to indicate what they change
- When a boss is unlocked monster limit will be increased by one
- "Go to" button for monsters when you click on "assigned" indicator
- Assign monster tip is now more readable
- Enhanced totems now preview the enhancement
- Camera fixes
- Chest loot distribution reworked to be more understandable
- Unlock realm button can now be found on research panel
- General improvements to hero AI
- General UI Improvements
1.0.5 (4 October 2024)
Hello everyone!
Here's a new update for Dungeon Tycoon. We're keeping on fixing the issues you're reporting us, thanks for that, as always! There are also two issues we saw you report that we couldn't reproduce on our side. Should you face them please reach out to us on Discord! Thanks
Here's the full patchnote :
General Bugfixes
- Fixed the issue where you could not place a room after a door
- Fixed vendor enhance button hover glitch
- Fixed pathfinding issues after deleting a room
- Fixed VFX for dropping coins, floating texts
- Fixed the max 100 gold drop bug
- Fixed idle groups when a member died
- Fixed more startup crashes
- Fixed crash when deleting a room
- Fixed a bug with Hero loot buff when leveling up
- General crash and error fixes
Balancing
- Buffed bosses
- Randomized the order in which heroes use objects
- Balanced quest reward points
General improvements
- Display a prompt instead of crashing when audio driver issues appear
- Added an FPS limitation in the game settings
- Made heroes act more natural in general
- Removed duplicate lectern. lectern.
- Updated camera boundaries
- Adjusted floor textures
Reported issues we couldnt reproduce:
- Instant hero death after respawn
- Groups stuck after fight while looting
1.0.5 (30 September 2024)
Crash Fixes:
- Fixed many in-game crashes and bugs
- Fixed some of the startup crashes
- Fixed golden crawler crashes
- Made the crash panel show only once
General Bugfixes:
- Fixed bestiary achievement
- Fixed ultrawide issues
- Fixed large potion dispensers being used less
Other changes
- Major performance upgrades to AI
- Rebalanced legendary heroes
- Added missing monsters to the bestiary
- Added luminosity to camping spots
- Camping spots will now be used at 50% energy minimum instead of 75%
- Added tooltips to chests, room UI
Known issue
The issue making a room unreachable if the door has been placed before the room itself is only partially fixed. The full fix should come with the next update, 1.0.6. As a workaround, you can save and reload your save, it will make the room reachable.