Home Products Changelog

Release Notes for WE ARE FOOTBALL 2024

WE ARE FOOTBALL 2024 – UPDATE 2 (28th June, 2024)

A host of exciting new features, improvements, and fixes to enhance your football management experience

Dear Managers, with the European Championship in full swing, we are excited to announce the release of the next major update for We Are Football 2024, bringing a host of exciting new features, improvements, and fixes to enhance your football management experience. It's packed with enhancements across various aspects of the game.

Some of the highlights included in update 2:

As always, we want to sincerely thank our passionate community for their invaluable feedback and support. Your input continues to shape We Are Football 2024 into the ultimate football management simulation.

Update your game today and lead your club to glory in We Are Football 2024!

Best regards, The We Are Football 2024 Development Team

Bug fixes/changes for Update 2

Scouting / Transfers / Youth Scouting: Name format was different than in all other areas Scouting: 2nd teams were not in the selection for video analysis Scouting: Own loaned-out player was listed in the scouting order Scouting: Possible crash with too many scouting actions fixed Transfers: Appointments made directly at the end of the week via the transfer list were skipped Transfers: Preliminary discussion was skipped due to alleged negotiation date Transfers: Crash after setting a contract date in a certain case fixed Youth: No warning pop-up appeared if budget was not sufficient for training/intensive player observation Youth: Added “Extend club grounds” button to youth section “Local” Youth: Salary demands of youth players for their first professional contract further reduced

Match Match: Side panels: Last goal scorers: Result was displayed incorrectly due to own goal Match: Camera panning to the other half of the pitch fixed Match: Reaction after the end of the game did not refer to the actual result in special cases Match: AI substituted too rarely when leading Match: Wrong team in attack displayed during long scenes Match: Replay started at the end of the scene Match: Wrong team displayed in attack overlay (long scenes) Match: Penalty after handball: Overlay showed a wrong player picture and wrong club Match: Crash during a conference in a certain case Match: Fans: Club abbreviation was not replaced correctly in the text chants Match: Fans were clearly visible in heavy pyro fog Match: ‘Held’ after boxing away was displayed Match: Instant calculation: Crash in result display and "t" fixed Match: Cause for instability in conference mode fixed Match: Graphic error after games with rain fixed Match: Assignment of the goalkeeper's name was partly wrong

Weekly Progression Weekly schedule: Events came too often and sometimes twice when the dismissal was imminent Weekly schedule: Crash in certain multiplayer games fixed Good/bad: Corrected linking for weakness right/left Event overview: Screen did not close with ESC End of season: Crash transition 2nd/3rd season after honouring the most popular player in one case Annual general meeting: boring event is now excluded when the board changes Annual general meeting: Cause for possible crash eliminated Season review: The "i" under Manager was without function

Statistics and Player Screens Statistics: Dragging club values into the favorites field showed market values Statistics: All-time league table: Wrong highlights corrected for table leads Player info: Tooltip for the player food did not show the preferred foot Player info: Characteristics of difficult players and top character players could be specified at the same time Player info/Start of the week: During training, the boost read ‘Unfortunately not available during a match’ after cup animation Player skills: Inconsistency with a player's goalkeeper ability fixed Player ratings: Improved scores with high lead or high deficit

National Teams National team: EC 24 also takes place in the normal game National team: Fixed the problem of missing goalkeepers during long matches with e.g. Romania National team: Extra time is no longer skipped uneventfully

Miscelaneous fixes Finances: European Cup bonuses were no longer paid out in full Staff: Contract negotiation: Abbreviation per month instead of per year Personal life: Favourite club was displayed in the event although the son signed for his own club Manager contract: Personal title bonus was paid to the club Unemployment: Own desired setting was overwritten again (at least visually) Hall of Fame: Old cartoon image of a player with a hero shot was displayed Medical department: If an injured player was visited and injured again shortly afterward, the checkmark remained Sponsors: Amounts for ad board contract extensions were too high Arrival: Display of leagues was incorrect for relegation matches League: English 3rd league was reduced by one team after the first season Team comparison: Talent tooltip only showed the word "Talent" Usability: Added ESC function for various screens Loading/Saving: Possible crash when loading a game fixed Start menu: Tooltip was missing for kit test tool Penalties: Assault against referee was penalized too little Path to the final: Abbreviation for penalty shootout was not displayed Slight increase in the number of goals Text fix for the Welcome screen for the national teams, which referred to the club Switching between 1st and 2nd team has no negative influence on team tactics, there were problems with friendly matches while half the squad was with the national team AI fitness further improved There are slightly more goals in the matches between teams of equal strength Reduced memory requirements during the actual saving process, thus avoiding crashes when memory is low Fixed problem with team spirit at the end of the season, bonuses from the previous season are now slowly running out Fixed problem in the museum with national teams (cup display)


Update Notes (23rd April, 2024)


Update Notes (10th April, 2024)


We Are Football 2024 Update 1 (26th March, 2024)

A host of exciting new features, improvements, and fixes to enhance your football management experience

Dear Managers, We are thrilled to announce the release of the first major update for We Are Football 2024, bringing a host of exciting new features, improvements, and fixes to enhance your football management experience. It's packed with enhancements across various aspects of the game.

Some of the highlights included in the update:

We want to sincerely thank our passionate community for their invaluable feedback and support. Your input continues to shape We Are Football 2024 into the ultimate football management simulation.

Update your game today and lead your club to glory in We Are Football 2024!

Best regards, The We Are Football 2024 Development Team

Patch Notes Update 1

The game requires a lot of memory for large user databases. If this is not available, the game may crash.

We therefore recommend:

But now have fun with the new features in the update:

Match
Stats
Transfer market
Other game sections
UI improvements
Fixed bugs

Small hotfix update - March 11th 2024


Hotfix - March 6th 2024

Fixed cause of potential crashes due to Windows user names with umlauts or special characters