Release Notes for Nebuchadnezzar
Update 1.1.3 (12 April 2021)
- Added move screen speed to settings
- Added option to not accept any goods in warehouses by default
- Fixed stats from last year on the Stats Advisor tab
- Show hero types directly on an empty shrine slot
- Increased starting money in all scenarios
- Added at least one lower class produced good to trade for each scenario
- Lower first trade partner prestige in all scenarios
- Added sandbox difficulty level for scenarios
Update 1.1.1 (9 April 2021)
- Added Ukrainian language
- Improved walker line selection randomization
- Fixed pause switching during platform overlay
- Various localization fixes
Update 1.1 (8 April 2021)
- FEATURE wages and taxes
- FEATURE clickable walkers with voiceovers
- FEATURE scenarios
- enlarged mission 6 map
- enlarged mission 7 map
- enlarged mission 8 map
- enlarged mission 9 map
- added more tooltips
- added grid feature atom
- added UI scale to settings
- added 'hard' difficulty
- added automatic save on mission completion
- added support for data driven production speed
- improved trade ships start and finish positions
- improved z order of general UI items
- improved difficulty selection UI
- improved esc menu
- improved unemployment rate coloring
- fixed missing ships in info layer
- fixed amenity recompute command
- fixed some numbers formatting
- fixed game run with disable audio on OS level
- fixed Chinese language text wrapping
- reworked authors screen
Patch 1.0.15 (25 February 2021)
- Fixed a rare case when it's not possible to finish a mission due to a badly initialized Gilgamesh guide.
Patch 1.0.14 (24 February 2021)
- fixed text rendering artifacts on Linux systems
Patch 1.0.13 (23 February 2021)
- fixed trade ships that cannot go through bridges in some rare cases
- fixed rare crash when rotating the map
Patch 1.0.12 (23 February 2021)
- fixed Hanging Garden monument achievement.
Patch 1.0.11 (18 February 2021)
Fixes and Features include:
- Added option for monitor selection in settings menu
- Removed invalid history start for the first mission
- Fixed minor bug in lua scripts
- Added atom_reset_property function for modding.