-Fixed davenport wrong speech bug [that was actually always there] -Fixed "distract" interaction with keys, now, the guard reacts [unfortunately the original line wasn't recorded/couldn't find it, so replaced it with a diff interaction] -Fixed bug with flask/sins dialog -F2 and F3 that adjust music volume, can now be used anywhere [blocking scenes/dialogs].
Big thanks to NICU for reporting these issues <3