Added alternate palettes for color blind players, accessible via Graphics. This replaces the Triple Buffering option, which is now automatically set based on other settings (like color depth) and available VRAM.
Added a follow-up message to clarify that to skip already-completed Worlds, the player must go left multiple times, once for each World to skip.
Fixed incorrectly loading older save data, preventing skipping Worlds until the player had beaten them again with the new save data file.
Volgarr will no longer bonk his head on the posts that ropes are sometimes tied to when jumping from the rope. This confused many players who did not understand that this is what was preventing upwards movement from jumping from the top of a rope and that they needed to jump from lower down.