Release Notes for art of rally
Update 1.5.7 (October 14th, 2024)
improvements
- updated controller support to resolve misc issues and improve compatibility in Linux and MacOS
fixes
- completing a stage in the weekly event now correctly adds +1 event to car stats instead of +2
- fixed replay car not waiting for 5 second OOB penalty
- fixed issues causing replay car and ghost car during a replay to go out of sync by multiple seconds (can still happen after watching the replay multiple times)
- fixed the rotary kei front lights issue in car selection screen
Update 1.5.5 (May 21st, 2024)
fixes
- fixed unable to scroll down in custom rally stage selection in certain cases
- fixed unable to scroll up in main menu in certain cases
- das hammer v3 livery now loads correctly when the car is unlocked in career
Update 1.5.4 (April 6th, 2024)
fixes
- numpad Enter key now works in game
- fixed custom livery issues for the rotary kei and das maestro
- fixed custom livery template issues for das maestro (creators need to update their custom liveries for das maestro)
Update 1.5.3 (February 21st, 2024)
fixes
- fixed a performance issue when playing in offline mode
- fixed ghost selection not remembered between pre-stage and post-finish menus
- fixed other misc issues with ghost selection in menus
- fixed misc issues related to browsing the leaderboards
Update 1.5.2 (January 25th, 2024)
improvements
- DLC cars no longer appear in leaderboard as unknown car
- DLC ghosts show the DLC car even when DLC is not owned
fixes
- fixed an issue where players were unable to progress in career mode
- fixed an issue where the current ghost selection could change after a stage restart
- fixed an issue where players were stuck in car selection or loading screens
- fixed a spot in Kanto Mountains (Japan freeroam) where the car would respawn under the road
- fixed an issue where car stats were incorrectly recorded in the GOG version
- fixed localization issues with hud menu option
- fixed UI issue in repair screen when using French localization
- vibration no longer continues in post-finish menu
- fixed an issue where changing language in pre-stage menu could break the menu
- fixed issues caused by loading multiple stages in succession with custom ghost selected
Update 1.5.1 (January 2nd, 2024)
improvements
- updated credits
- improved overall leaderboard connectivity
fixes
- fixed a bug that caused rank percentages to sometimes not show on leaderboards
- fixed a bug that caused incorrect rank percentages on leaderboards
- fixed an issue with blurry car wheels rendering through car bodies
- fixed an bug where damage wasn’t saved correctly between stages
- fixed an issue with certain world best leaderboard entries would cause errors
- fixed an issue where car stats wouldn’t count up correctly
- fixed a bug that caused high memory usage resulting in a crash when the player has a large amount of custom liveries
- fixed the two australia DLC song names being switched
- fixed an issue where the world best ghost option would not display
- fixed custom liveries not reloading at runtime
- fixed capture button in photo mode for controllers
- fixed some issues with selecting ghosts over a multi stage rally
Update 1.5.0 (November 15th, 2023)
improvements
- performance improvements for long sessions and when multi-tasking (e.g. alt+tab)
- stability improvements for vegetation renderer indirect
- framerate is no longer capped at 230 fps
- custom rallies can have 12 stages
- windows on some houses and boats glow at night
- unlocked songs remain unlocked after resetting collectibles
- last visited free roam stage is remembered
- various improvements to ghost selection
- added “total time” to stage post-finish menu in multiple stage rallies
- career and custom rally overall results now support times longer than 1 hour (single stage results still cap at 59.59.999)
- free roam views are easier to activate and can be activated by holding the button while passing through the trigger area
- added extra checks for unlocking freeroam stages and some achievements
- improved controller button glyphs position in enter/exit View prompts
fixes
- prevented tires from clipping through road on some stages
- prevented various bugs that could be triggered by a terminal damage crash
- fixed various issues with saving and loading rally progress and car condition
- various fixes to ghost selection in menus and leaderboard interaction
- fixed a bug where some ghosts show the wrong vehicle (may not apply retroactively to existing ghosts)
- retired AI now remains retired even after resuming saved rally
- best time in post-finish menu shows correct locally saved best time when offline or when privacy policy is declined
- recover car near finish gates no longer triggers multiple time penalties
- skidmarks are cleared when entering free roam views and when recovering car
- fixed issues with vehicle placement in free roam views
- fixed il gorilla e1 wheel texture issues when changing liveries
- fixed issues with wheel texture on some ghosts (e.g. le 504, the fujin, little monkey)
- camera effects no longer remain active outside photo mode during a replay
- controller vibration stops after restarting stage or recovering car
- player selected audio settings are reapplied after disconnecting headphones / earbuds
- fixed missing camera shutter sound in GOG Linux build
- fixed a bug causing screenshot names to use a 12-hour format in rare cases
- fixed guardrail collider in farschewiler
- fixed reset zone and prop issues in lake nakuru
- fixed house texture issues in norway and kenya
- reduced water foam under bridges on some stages
- fixed rare leaderboard UI issue in post-finish menu
- fixed rare terminal damage UI issue in post-finish menu
- fixed issues with fonts for Chinese, Japanese and Korean (incl. rendering on Steam Deck)
- retired leaderboard entries can no longer be used as custom ghosts
- rich presence fixes for Discord
- dynamic resolution option removed for Vulkan, as it’s not supported
Update 1.4.4a (October 5th, 2023)
improvements
- improved dualshock/dualsense support
fixes
- fixed an issue causing players to get stuck in the post finish menu
Update 1.4.4 (August 14th, 2023)
improvements
- lowered time penalty for AI drivers on heavy damage setting
- improved lower and middle bracket AI driver times to be more consistent and competitive
fixes
- fixed various exploits
- fixed an issue where the game would lock up when quitting
- fixed the missing “infinite” camera rotation option
Update 1.4.3 (June 23rd, 2023)
improvements
- jumps and landings are now more predictable and manageable
- prioritise online leaderboard ghosts before loading local ghosts
- added and improved camera rotation options
- improved switching between vegetation renderer options
- added save game backups to help alleviate some save game issues
fixes
- fixed issues with haapajärvi local ghosts
- fixed volumetric lighting rendering issues on franzenheim
- fixed oreng valley -r finish gate
- fixed tears and terrain clipping on sardinia freeroam
- fixed rocks with no colliders on karura
- fixed invisible vegetation on some NVIDIA cards when running DX12
- fixed the front left wheel of das speedvan being too large
Update 1.4.2b (January 28th, 2023)
- fixed an error causing a weekly event mismatch
- updated our input plugin to help alleviate some M1 OSX controller issues
Update 1.4.2 (November 22nd, 2022)
improvements
- fixed a flooded log
- improved terminal damage post stage UX
fixes
- fixed a leaderboard exploit
- fixed high landing damage on bridges
- fixed flickering food stands
- fixed credits not rolling correctly
- fixed a floating bridge in sardinia
- fixed an incorrect description for il gorilla 4s
- fixed a double penalty zone
Update v 1.3.5a (30 June 2022)
improvements
- custom livery iterations can now be viewed by exiting the car select screen and then returning to it
Update v 1.3.5 (14 June 2022)
improvements
- updated Unity engine version
- improved some erroneous Chinese (Simplified) localisations in photo mode
- various collision and prop fixes
- filled a gap on kvannkjosen that the car could get stuck in
fixes
- fixed an issue where repeatedly switching custom liveries could cause a memory leak
- fixed an issue where the car could roll away from the starting line if the game was left running
- fixed an issue with screenshots not working when running the game through Vulkan
- fixed an issue where car damage could persist between game modes
- fixed some minor UI alignment/scaling issues
- fixed issues with selecting different ghost types
- fixed an issue where two player cars could spawn on stage start
- fixed an issue where the car could spawn in the air on stage start
- fixed an issue where friends times could not be seen
- various minor codes fixes and improvements
Update v 1.3.4 (1 March 2022)
improvements
- improved the controller graphic shown on first boot
- minor improvements and fixes for Apple Silicon users
fixes
- fixed an issue where damage was not correctly carried over between stages
- fixed an issue where excessive bloom and volumetric lighting could occur during a stage
- fixed an issue where the recover penalty could apply twice
- fixed an issue where custom liveries could cause a memory leak
- fixed misaligned wheels on the esky v2 and the il cavallo 308
- fixed various crowd members not dodging the car
- fixed certain road markers not behaving correctly
- fixed a graphical bug on race load
- fixed misplaced reset zones
- fixed gaps in finish gates
- fixed props and crowds that float or clip into the ground
- fixed some localisation terms
- fixed an issue with duplicate leaderboard names
- fixed issues with rich presence
- fixed an issue where the car could spawn floating in the air
Update v 1.3.2 (16 September 2021)
fixes
improvements
- Reduce wear and tear damage across all damage levels
- Vegetation system optimisations
- Add filter tags to indicate online status of leaderboards
Update v 1.3.0 (12 August 2021)
features
- 6 new rally stages in Kenya: mount kenya, karura, homa bay, ndere island, lake baringo, lake nakuru
- 1 new freeroam location
- 4 new cars: gazelle, the king of africa, das 559, the hyena
- added dx12 in the game launch options
improvements
- changed road marker behavior to not get react with car after being hit
- dynamic resolution scaling when running the game in DX12, which has shown performance improvements
- changed car group trailers codec for better compatibility across different operating systems
- added an error message when accessing online events having not accepted the privacy policy
- prevent online events from being hidden on connection error
- added progress bar to the videoplayer
fixes
- fixed RALLY letters updating incorrectly on freeroam loading screen
- fixed floating house in Sardinia4
- fixed AI driver using Group S car in Group B
- fixed a bug where pressing the skip song button during the splash screen would play a song at full volume even when volume was set to 0%
- fixed online events ranking text not responding to dark mode
- fixed bug where driving around the finish line could get the player reset to a position beyond the finish line
- fixed a section of road in mount asama that incorrectly treated the car as if it was off road
- fixed stage time on stage over screen reading as zero on terminal damage
- fixed cozzie sr71 drawing drawing incorrect transmission particles (was set to AWD, should have been RWD)
- fixed guard rail collider on mount asama
- fixed freeze at end of stage
- fixed ghosts to correctly spawn
- fixed a bug where car cleaning would (visually) become undone on a quick restart
- fixed offline times not being taken into account for post stage best time
- fixed a bug where the post stage restart button could be pressed infinitely
- fixed road markers not responding to slow collisions with car
Update v1.2 (18 June 2021)
features
- huge re-design of the UI and also dark mode and UI scaling
- cross-platform leaderboards with downloadable ghosts of anyone you see on the leaderboard
- car physics body collider is less bouncy
- lowered the maximum torque rpm for all cars.
- raised the rev limit for group 2 cars and vans.
- updated baseline ai times
- rain ai times use faster times from the wet leaderboards
improvements
- optimized grass shader
- optimized vegetation cutout shader
- lighting for all times-of-day have only one light instead of multiple lights for better performance.
- stages now use ambient light from the skybox instead of a gradient, which gives equal or better lighting to the previous multiple directional lights and also doesn't tint the dust/smoke blue.
- updated localization for new terms and also fixed some existing terms
- road bumps have been toned down as they were throwing the car at high speeds
fixes
- dirtiness should now be correctly carried over from each stage.
- fix hammer v3 light position
- fix hammer v3 red livery
- fog lighting doesn't cast shadows and they weren't noticeable before anyways, which gives a performance boost
- fixed class video compatibility issues
- fixed missing transmission sfx on some cars
- time attack last played settings now load correctly
- possible fix for changing song during a race causing a skip in gameplay
- fix bug where using photo mode after changing language mid race could lead to a crash
- fix for controller vibration issues with multiple controllers plugged in
- fix screen fades not working correctly on super wide monitors
- fix bug where one weather type would be applied to all stages of the same name in custom rally
Update v1.1.2b (27 April 2021)
improvements
- wear and tear damage on the severe setting has been halved
fixes
- fix tree in haybale on Noormarkku
- fix flags in ground on Noormarkku
- fix rock on road on Noormarkku
- fix das eibenhammer headlight position
- fixe achievement progress not updating
Update v1.1.2 (23 April 2021)
features
- added group videos that have been unlocked by the player to extras menu.
- added new class unlock sequence in career mode for more hype!
- damage is added to the car after every stage according to the damage setting and stage distance.
- cars on wet stages are shinier and wetter looking. dirt will also look muddier and a bit more diffuse on dry stages.
improvements
- crowd system should now respond correctly to change in settings.
- reorganized extras menu
- increased car livery texture size from 1024x1024 to 2048x2048 which makes them much clearer
- made the new group 4 heritage cars smaller.
- on car chooser menu, keep car rotation between car selections
- ai gets more damage after every stage according to the player's damage setting
- baked water material to be more performant
fixes
- added missing side mirrors and wind wipers to the original
- fix bug where replay ui could remain on screen after exiting replay
- fix bug where button mashing 'submit' after restarting race from pause menu would result in continuously restarting
- fix bug where the hidden photomode hud would display after taking a screenshot when it should remain hidden
- fix grass visible through prop car on villacidro
- fix sign always knocked on vestpollen
- fix explosive pole on nasu highland
- fix incorrect fence colliders on nikko
- fix bug where simulator achievement could be awarded without the player finishing in first place
- fix ghosts not functioning correctly on haapajarvi
- fix issues with removing files from screenshot folder
- fixed a Finland road having weird bumps
- mac case-sensitive save fixes
- ghost corruption fix
- volumetric lighting fix for mac
- photo mode effects fix
- fixed a floating jump arch on normarkku
Update v1.1.1 (28 January 2021)
improvements
- odometer stats now include driving in freeroam, terminal damage finishes and restarted stages
- changed the method of recording odometer stats
- add link to screenshot folder from 'extras' menu
fixes
- fix a bug where the song playlist order could get mixed up
- fix a bug where the game hitching could trigger a waypoint reset
- fix a bug where skidmarks could behave weirdly when reseting stage midway through a skid
- fix a bug where the stage progress bar wasn't cleared immediately on stage reset
- fix a bug where the car could roll forward after a stage restart
- fix a ghost toggle bug where ghost would be disabled after exiting photomode
- fix a ghost toggle bug where ghost would be disabled after exiting photomode and then resetting / quick reset
- fix a bug where the fade to black screen after the stage intro cinematic could be extended indefinitely through button mashing
- fix some explosive road markers in franzenheim
- fix a bug where stage restart could be called multiple times
- fix low hanging powerlines in mertesdorf
- fix powerlines not being visible when viewed against the sky
- fix flags in rocks on tsumagoi
- fix a bug where your displayed time could be rounded differently to your leaderboard time
- fix to Das Uberwhip and Esky v2 livery templates
Update v1.0.5c (10 November 2020)
features
- offline personal best time functionality
improvements
- optimize vegetation system to do less combining, faster rendering and deallocation of vegetation. this could range from no noticeable difference to quite a significant boost in fps and lower jitter.
- lowered the collider of the t22 so the wheels don't clip on harsh jump landings
- some code optimizations
- enable running the application in background when not in focus
fixes
- fix bug where 'barely keeping it together' achievement was being awarded even on terminal damage stage completes
- parking lot achievement no longer awarded before all cars are unlocked
- fix bug where the car would keep some momentum after resetting.
- fix typos in credits
- fixed: when a xbox one controller disconnects abruptly there was a massive lagspike in the game, we have improved upon that so it happens less likely, but our hands are tied to an issue in xinput.
- potential fix for a bug that prevents players from finishing a stage by resetting them to the last waypoint when they cross the finish line
- fix bug where screenshake would happen after a stage restart or offroad reset
- fix bug where the car would keep some momentum after resetting.
- fix incorrect reporting of stages won in custom mode
- fix incorrect reporting of stages won in career mode
- "groundhog day" bug
- fix bug where loading a season in progress would place you in the wrong rally and stage
Update v1.0.4 (12 October 2020)
improvements
- skip song and previous song buttons changed to comma and period on keyboard
- Players can now skip the keybinding overlay after the introduction
- headlight shadows are darker now and use less sampling so they're better on performance too.
fixes
- Fixed: logging truck liveries had reversed bonus liveries.
- Kvannkjosen boats on frozen lake have colliders now
- fixed: holzerath haybales at one intersection were a little bouncy