Home Products Changelog

Release Notes for Little Big Workshop

Patch 2.0.14042 (12 November 2020)

UI, text and Language
Gameplay/Gamedesign
Art
Technical

Patch 2.0.13976 (5 November 2020)

The Evil DLC v.2.0.13976
UI, text and Language
Gameplay/Gamedesign
Art
Technical
Known Quirks & Issues

Hotfix v. 2.0.13896 (31 October 2020)


Hotfix v. 1.0.13138 (8 September 2020)


Hotfix v 1.0.12573 (14 May 2020)


v 1.0.12544 (8 May 2020)

Tweaks
Fixes

v. 1.0.11982 (14 February 2020)

Tweaks
Fixes

v. 1.0.11906 (20 December 2019)

Winter is upon us and the team is just about to take some well earned time off and recharge the batteries for next year.

It's now been about two months since we released our first game and, with the exception of some exploding MACs and those over-zealous rat infestations, we are really happy about how the launch went! It's been really fulfilling to see so many enjoy and share the game!
Extra thanks goes out to all the community members helping out on the forums, discord and spreading the skills on how to be a good workshop manager. You guys are awesome!

Before we're out the door though, we've also prepped a little mini-update for you all that just went live. The content is mostly polish and small fixes following the previous holiday update, but we still wanted to get this out to you all rather than hold on to it until early next year. :)
See full patch notes below.

On behalf of the team I'd like to wish you all happy holidays and a happy new year!
/ Simon

Tweaks
Fixes

v. 1.0.11855 (16 December 2019)

‘Tis the Season to be Jolly!
Construction Tool Revamp
Pause Button!!

Beyond that, there's also a whole bunch of smaller tweaks and fixes, see list below.

We hope you'll like it and wish you all happy holidays!

Tweaks

(Big shout-out to our community on this one, especially ‘Thrifler’ and ‘Landwalker’, for your help with many of these! )

Fixes

v. 1.0.11365 (20 October 2019)

This is just a small Hotfix to solve a couple of annoying bugs that we noticed after release: Fixed bug where mold machine would fail to assemble in some configurations Fixed issue where debris and left over parts were not being disposed of

Thanks to the community for the quick and good posts on the forums! If you come across anything strange or confusing, just get in touch and we'll have a look at it. :)


v. 1.0.11358

We survived the release - Wohoo! Now, after some early and quick feedback from the community we have prepped a small patch for all our players to enjoy over the weekend.

Tweaks

Added "Serious Business Mode" - checking this option will disable all the random events in the game, such as the rat invasion or the mold infection. This can be found in in the Gameplay tab under the Options menu.

Bugfixes

Fixed a bug where rooms needed to be emptied before you could expand them Adjusted position of options menu for ultra wide setups Made sure debris and slime are disposed of properly when moving the Scrap Container Minor language corrections

Let us know what you think in the comments and keep sending us feedback on the forums and through your reviews! :)