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Release Notes for Synergy

v. 2412101947 (11 December 2024)

Hello everyone!

Here's the second corrective patch for the 0.4 Update! We do hope you're enjoying this big update so far!

In this corrective patch, of course a lot of different bugfixes, but also some tweaks about interface & global feedback, but also balancing and a bit of optimization! :D

Please find the full changelog below, and as always, thanks for playing Synergy!

Update 0.4 - Corrective Patch #2

Balancing

Interface & Feedback

Bugfix

Optimizations


v. 2412041426 (4 December 2024)

Hello everyone! Following the 0.4 update, here's the first corrective patch! It's taking care of the biggest points we've/you've seen so far! Another corrective patch is set to be released next week. If you find any problem when playing, as always, do not hesitate to keep us posted either on forums or on the game's Discord And of course, as usual, thanks a lot for playing Synergy!

Please check the full changelog below :

Balancing

Interface & Feedback

Bugfix

Visuals & Audio


v. 2410081255 (9 October 2024)

Hello everyone!

Here's the second corrective patch for update 0.3! It's pretty short but the issues it solves were pretty annoying. This should be the last corrective patch before the next content update, the 0.4. Stay tuned for more info!

Please find the full patchnote below :

Bug Fixes


v. 2408061229 (6 August 2024)

Hello everyone!

Sliding in just a quick hotfix, as the tutorial in Spanish was having a critical issue that we wanted to patch as soon as possible. Expect a bigger patch soon!

Lo sentimos a nuestros jugadores españoles y españolas!


v. 2406111837 (12 June 2024)

Hello everyone!

Here's a new patch with a lot of different topics! We keep on working on those bugs you're having, but we're also tweaking the balencing and adding/fixing stuff linked to overall QoL. That's a lot to read, but here's a patchnote that lists the changes!

And as usual, thanks for playing Synergy, and for all your feedback!

Have a wonderful day,

Patch #2 - 12/06/2024

Balancing

Feedbacks / Interfaces

Other bugs


v. 2406061037 (6 June 2024)

Hello everyone!

Let's go for our first patch! Why is it now called a patch instead of a hotfix? Well basically we kept the Hotfix term for the quickfixes after the release. Now that we're more on a cruising pace, it felt more appropriate to stop calling them Hotfixes. Also, as the "Minor Update" term is used in our Roadmap, we don't want to use that word because it'd be confusing. You might think that I'm thinking too much for just 3 words! And I might be, but I still think semantics are important :D

Anyway, the big news here is that we updated our version of Unity, fixing a video memory issue. What it does mean is that the memory issues might've been the source of a lot of different crashes or performance issues, and this might fix it for you. Do not hesitate to come and tell us if you still have those problems!

There are also a lot of different bug fixes, a bit of QoL and balancing in there. To know more about that, please read the patchnote below

Thanks a lot for playing Synergy!

Patch #1 - 06/06/2024


v. 2405291137 (29 May 2024)

Hotfix #4


v. 2405232238 (24 May 2024)

Hello everyone!

We're pushing a third hotfix, this one specifically for a single bug - but an annoying one. We're also aware of an issue where, sometimes, UI buttons (like destroying a building, or accelerating time) do not work as intended on click. However, you should still be able to use them with the keyboard shortcuts

We're actively working on this and will push a fix as soon as possible!

Hotfix #3