-Eigo's Decent free battle would sometimes spawn two treasure chests. -Fixed a lock that occured if the player delayed turn while casting a spell talisman. -Units with no element weren't receiving the Curse Resist bonus from camping buffs. -Reflex wait skill wasn't properly displaying its scaling Reaction value. -Random friendly unilana mistakenly spawns in Stone Gardens Free battle. -Graphical bug caused when Guts triggers on units with living-bomb skill. -Back attack bonus was only displayed in battle and not in party edit. -Various typo's fixed. -Various localization bugs fixed. -Bug where Goblin King quest in Raven's Rest was missing a label sometimes. -Teamwork scroll no longer overwrites synergy skill. -Ultra cursor effect carries over to adjacent item when hovered over quickly -Gremlin cannons were missing the splash skill tag. -Fixed multiple scenes where retreated party members would not respawn correctly. -Order of operations adjusted to prevent Ryhfel lock against protect/counter events. -Fixed a bug preventing a secret stage from appearing if you had not recruited Red. -Mercury would gain ultra from Focus Power spell. -Sound is no longer muted when the game window loses focus to address an issue with some display setups. -Fixed incorrect dialogue placement when fighting Mirande with Claudia in your party. -Party locked properly during initial Grunhold investigation. -Party locked properly during solo investigation. -Fixed a soft lock that sometimes occurs when a unit gains a lv from a mana orb. -Fixed info display bug when you cursor over blue berries with barrier belt upgraded. -Cascade is no longer interrupted by water or pitfalls. -Some fixes to ranged line of sight around walls.
-New UI for equipping scrolls. -Dhampir base attack power reduced from 25 to 20. -Erisolde's base attack range increased by 1 -Jaeger attack range bonus reduced by 1. -Repeater now also grants Whirlwind skill. -Sorcerifle Atk increased slightly. HP drain can no longer deal fatal damage. -New skill "Ballistics". Attacks will not trigger Reaction skills -Units with high-speed bullet attacks now have Ballistics skill. -Mirrar is no longer Dual elemental, only electric. -Mirrar Rally talisman replaced by Life Water talisman. -Mirrar Ultra Changed from Thunder to new Storm ultra. -Changed method of degrading Mirrar's Apex skill. -All critical hits blocked by Apex now degrade Apex slightly. -Apex skill durability values scaled down for easier predictability at a glance. -Apex skill now also prevents [Def] down. -Merged Synergy skill properties into Teamwork skill. -Units that previously had Synergy skill now have Lv.1 Teamwork skill. -New skill "Carapace". Greatly reduces back attack damage received. Unit can not evade. -Carapace skill added to units with a hard shell. -Dust Lute and Tlaloki Dance enchant replaced with Song enchant. -Atalan scroll properties merged into Stigandr scroll. -New Carapace scroll replaces Atalan scroll. -Dexterous scroll now also has the added property of ignoring reaction skills. -Item in the chest right before first heralia battle changed to Infernal growth scroll. -Volcanic, Glacial, and Dynamo scrolls now also grant bonus Res. -Bonuses from Predator, Hex, Ambush, and Exploit scrolls adjusted slightly. -New equipment/mechanic type, Gems, added. -New side quest added to acquire gems. -"Well Equipped" achievement has been updated to include new Gem equipment. -Dull Power spell talisman now also reduces the target's Res. -Focus Power spell talisman now also increases the target's Res. -New skill "Iron Wall". Greatly reduces all non-back attack damage. -Iron Wall skill added to Bone servant /Dwarven bones. Base Hp reduced slightly. -Aerial units no longer trigger floor traps. -Red summon ritual site can now be revisited through free battles. -Jackals Mark spell now grants the caster a % of the destroyed unit's Atk/Hp/Mb. -Silver Tongue spell cooldown reduced from 4 to 2 rounds and chance to Charm reduced. -Sun Shower spell cooldown reduced from 4 to 3 rounds. -Gremlin Sorceress synergy replaced with drain. Hp/Mb/Atk adjusted slightly. -Tapuki Pierce skill replaced with Cascade skill. Now also has Mb Aura. -Tom has a new passive skill that increases his Atk as he loses Hp. -Tom's Elven Cleaver now changes his element to Fire instead of granting bonuses on kill. -Added new tags for equipment. -Vulcan attack power slightly reduced in exchange for some mana drain added. -Some of the abnormal skills granted to corrupted fae have been changed. -Abnormal skills granted from corruption are now highlighted in red in the skill list. -Some food bonuses from camping minigame reduced slightly. -Base Hp granted by jerky reduced. -Soul Nova damage increased. -Some changes to frozen scar map. -Wendigo loses the Flux skill once all of his Phylactery are destroyed. -Player HP/MB now capped at 999. -Mercury's magic suppression will deal damage every turn after Apex is broken. -Phantom Dragon now has Witch Aura. -Ahtri's Crown now also has Splash skill. -Heavensward Tiger push reduced by 1 and damage slightly increased. -Increased accuracy penalty from blind curse. -Lucky day no longer buffs units Atk. -Each-Mott may charm any undead in his presence. -Mimic Doll/Changeling wait skill changed to Exploit. -Gaea's hands can now be destroyed, reducing its offense and defense.