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Release Notes for Sandwalkers

Patch 1.2.5 (16 December 2024)

Hi everyone! Patch 1.2.5 is here with new bugfixes (including a major one for a blocker in fights) and some polish as well.

While 1.2.5 was supposed to be the last "Bugfix focused patch", we are not quite exactly where we wanted to be in terms of bugfixes yet, and there will be a 1.2.6 bugfix focused patch in January. We do work on 1.3 in parallel of this patch though, so the new content is being worked on! Can't wait to show you what's coming!

Until then, please find the full patchnote below. Once again, thanks a lot for playing Sandwalkers and for your feedback, that helps us improving Sandwalkers beyond what we could've done by ourselves!

Cheers!

Patch 1.2.5 changelog :

Bugfix

Polish


Patch 1.2.4 (2 December 2024)

Hi everyone! Patch 1.2.4 is here with new bugfixes

We hope to deliver the patch 1.2.5 before the holidays, with many other bugfixes and UX improvements. We will then focus on the 1.3, adding new content

We will give you more details about our EA roadmap in the upcoming days!

Please find the changelog below :

Bugfix

Fight

Exploration

Others


Patch 1.2.3 (13 November 2024)

Hello everyone! Here's the first patch with a lot of different corrections! While every single ticket we fixed isn't listed there (as we've got more than 100 of them, and some of them fix the same feature), here's a list of what's changed between 1.2.2 and 1.2.3!

Stay tuned for 1.2.4 coming soon!

Fight

Exploration

Others

Polish & improvements


Patch 1.2.2 (25 October 2024)

General Bugfixes


Patch 1.1.2 (19 September 2024)

Patch 1.1.2 is here! Even if we’re mostly working on 1.2 and new content for later, we still have a lot of small improvements to make.

Balancing

Bugfix

UX

See you soon for the 1.2 update!


Patch 1.0.5 (4 July 2024)

Hi everyone, here comes a big update with some changes on attacks & recruitment. We are approaching the end of our optimization phase and are starting to work on new content for the game. We should be able to tell your more about that soon!

Attacks

Quests

Recruitment

UX/UI

World

Other fixes


Patch 1.0.1.2 (21 June 2024)

Hey everyone!

We're pushing a small update that just fixed a special kind of tile in the desert giving you only 1 supply where it should give you 12 of them. That is a low risk update and was quickly tested on our side, but can have a huge positive impact on your survivability :D

There is another patch coming early next week, with some bigger changes and fixes, that were not a good idea to push live at 6PM on a Friday! For exemple, allowing you to abandon a run and start a new one without having to go and get vainquished in a fight on purpose, or slowly starving your caravan to death

This change, and many fixes are coming early next week! We'll tell you more when it's there

Thanks for playing Sandwalkers and providing us feedback. We try our best to be active on the forum and Discord so we can answer your questions and gather your feedback and suggestions - they really help!

Have a wonderful weekend everyone!


Patch 1.0.1 (20 June 2024)

Hello everyone!

First of all, thanks for playing Sandwalkers! We already had some great feedback and we cannot thank you enough for taking the time to post them Here's a first patchnote about what's been fixed and what we're still working on!

Patch 1.0.1

Hotfix

Temporarily changed “Insidious Seed” attack from the Botanist as it can cause crashes.

User experience

Balancing

Localization

Bugfix

Mac

Linux

Coming soon

This is some stuff we know about, but that couldn't make it into this patch without threatening either the integrity of the game, or the integrity of our hard working developpers :D