Release Notes for They Always Run
Update 1.0.13.888 (18/02/2022)
- Added the ability to change the game resolution
- Added support for windowed display mode
- Fixed an issue with the character getting stuck in the floor of a spaceship
- Fixed an issue with a white flash before the arrival cutscene
- Fixed an issue with picking up the victim's body on diagonal surfaces
- Fixed an issue with incorrect display of the cryopod interaction button
- Fixed an issue with performing a stealth kill on some already defeated enemies
- Fixed an issue with mirrored stealth kill animations in some cases
- Fixed an issue with jumping when clicking "OK" in the reward window
- Other minor fixes
Update 1.0.12.858 (17/11/2021)
- Fixed checkpoint system on Arcturus-7
- Small bug fixes and improvements
Update 1.0.11.845 (12/11/2021)
- Fixed an issue causing checkpoints to work incorrectly on Angel's Heart
Update 1.0.10.836 (11/11/2021)
- Added lose condition if Aiden is not pursuing a target
- Increased the amount of received Rage energy
- Increased the radius of Scorpion Sting and Cat Jump
- Fixed the lighting on characters
- Fixed bugs in the Mueller boss fight
- At the request of the players, disabled the moving inertia
Update 1.0.9.827 (05/11/2021)
- Fixed the platforming bug on Angel's Heart
- Raised shotgun damage by 50%
Update 1.0.8.822 (03/11/2021)
- Added the animation of an ultimate attack
- Character control improvements
- Lighting improvements
Update 1.0.6.810 (29/10/2021)
- Added save slots
- Improved the controls responsiveness
- Improved some aspects of the platforming
- Improved response to shotgun blasts
- Rearranged lighting in certain areas
- Fixed moving plants on Angel's Heart — restart the level if you’ve faced this issue
- Fixed the camera bug when entering the ship at Angel's Heart
- Fixed flying through doors after counterattack
- Fixed swordsmen hitting out of the block that used to happen before the animation
- Fixed not being able to jump off the platform when taking damage
- Fixed enemies flying away from a strong third hand strike in a combo
- Fixed sniper's weapon hanging in the air after his death
- Fixed pieces of destroyed items hanging in the air
- Fixed an issue when Aiden couldn't fly away from Gigapolis after handing over the Mueller
Update 1.0.4.797 (26/10/2021)
- Improved the controls responsiveness (and still working on it);
- You can now open the settings in the pause menu;
- Emphasized knocking down the block of the guys with shields;
- Fixed the timings of some dialogs;
- You can't jump over the ship on Charade anymore;
- Fixed Chinese characters where they were displayed incorrectly;
- Drew missing underlays under the additional energy cells;
- Anvil door opens again;
- Fixed a rare bug with the third hand in level 2;
- Other minor fixes.
Update 1.0.3.790 (22/10/2021)
- Aiden has a tighter grip on Cat's crate;
- Characters no longer pass through walls;
- The Rat's groundstrokes now deal damage;
- The game now remembers language selection;
- Aiden no longer falls under the ship's gangway;
- Fixed minor bugs, refueled the ship's generator, and cleaned up the captain's cabin.