Release Notes for Citizen Sleeper
PATCH 1.0.16 (June 7th, 2022)
- Fixed issue with Hub icons becoming misaligned
- Corrected incorrect info in skills screen
- Slightly reduced chance of Efficient Extractor triggering
- Reduced Tavla payouts
- typos and text fixes
PATCH 1.0.15 (May 19th, 2022)
FIXES
- fixed issues caused by ending cycle with dice or item slotted
- fixed issues caused by running multiple actions simultaneously
- Improved node selection with D-pad
- Fixed soft lock if player opened character screen in location
- fixed Upgrades Available notification getting stuck on
- Hard to Kill now activates correctly when loading a saved game
- Fixed issue where upgrades could be bought together for a reduced price
- Celis locations now disabled if ship leaves
- Continuity fixes for Ethan, Feng and Lem & Mina
- Text fixes
BALANCING
- Improved clubhead cap drop rates from Mushroom Farming
- Changed Mushroom Harvest text to better explain drop rates
- Made Self Repair less effective
- increased cost of +2 upgrades to 3 Points
- Made scrap gathering in the Wastes more dangerous
PATCH 1.0.12 (May 10th, 2022)
- Fixed issue with purchased stabilizers not appearing
- Fixed issue with merchant ship not restocking
- Cryo no longer reduces to 999 on certain actions
- ”Hard to Kill” no longer blocks dice access
- Increased size of agent Dice slot to same size as other hacking actions
- Drive menu no longer blocks “start action” buttons when open
- Fixed Ankhita chit exploit
- Can no longer scroll off character screen onto map nodes
- Various typos and text errors corrected