Hotfix 1.3.0.0 (27th September, 2024)
Your orders have arrived—our FREE update for Operation: Polygon Storm is live and ready for deployment! This update arms you with new tools and challenges to sharpen your battlefield tactics.
Here’s what’s rolling out:
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ENDLESS MODE ╾━╤デ╦︻ Test your endurance, as the waves of enemies never stop!
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SANDBOX MODE ╾━╤デ╦︻ The battlefield is yours to command. Control every detail and experiment!
All that topped with:
- UI and balance improvements
- New camo
- Added 2 new achievements
- Added new global buff system for enemy in inifinity mode
- Added elite unit system in infinity mode
- Ai improvement. Now ai has priority target
- Game balanced has been updated: Decrease jeep damage from 10 to 8. Decrease turret damage from 8 to 6. Increase car progression addable cost from 10 to 15
- Added a “continue” button to the win menu to quickly move to the next level
- Added new difficulties - Brutal and Insane
- Improvement enemy spawn system
- Added swap for units/abilities in load out menu
- Adding logic for switching from gamepad to mouse/keyboard and back without gamepad disconnection
- Added 1.5s immortality to enemy units in infinity mode
- Pop-up window warning about controller connection has been removed from the game
Fixes:
- Fixed an issue with enemy base in infinity mode, when immortal base can get buff and this possible broke game
- Fixed an issue when some unit or abilities on in game ui can continue reloading when pause active
- Possibly fixed issue with mortar ability when mortar not damaged units
- Fixed an issue when event car or enemy base in infinity mode not paused
- Fixed an issue where the camera shake was not paused
- Fixed an issue where in infinity mode the difficulty selection was affecting game play -Fixed an issue for units that can't take cover, where if ordered via hot command to go to cover - they can run in place
- Fixed issue when leader board users not clearing correct
- Fixed a problem where himars could disappear during flight without reaching the target
- Fixed issue when turretRocket not increment stat for achievement
- Fixed issue when trooper landing increment stat for achievement once for use ability
- Fixed an issue where boss units continued to spawn missiles after death
- Fixed an issue where animations and scroller in settings that were opened via the pause menu - did not work
- Fixed an issue where the first wave of enemy units in the tutorial were hiding behind cover and our units couldn't kill them
- Fixed an issue where the enemy flame trooper was not dealing damage
- Fixed an issue where an explosion trooper could not reach an allied tower
- Fixed an issue where an enemy officer's buff icon would not disappear after death
- Fixed an issue where the minigunner was firing at the enemy base in inifinity mode with a long delay
- Fixed critical issue when unit may become immortal
And that's not all — our highly-anticipated The Train DLC has arrived! Board the Train Map, deploy 3 new units, and gear up with fresh skins for the ultimate battlefield experience.
Ready your troops — it's time to take command!
Hotfix 1.2 - Operation Polygon Storm (20th August, 2024)
Read the full patch-notes here!
Hello, Generals!
After a second round of feedback, we're now ready to release a second patch with the fixes!
Hotfix 1.2 Changelog:
- Fixed an issue where a hacker and bitcoin van could farm money from their base
- Fixed an issue where the player was not receiving rewards when exiting infinite mode through the menu
- Fixed an issue where a player could not activate a gift code - PARTIAL FIX, players will now receive the item, but the message will still say "invalid code" - we're working on a permament fix
- Fixed an issue where the achievement "finish the map without losing towers" was achievable under the opposite condition
- Fixed an issue where it was not possible to get the achievement for completing all maps on hard
- Fixed an issue where the "kill all bosses in infinite mode" achievement could not be obtained
- Fixed an issue where a helicopter boss was not spawning in infinite mode
- Fixed inflated difficulty on Desert Citadel map
- Fixed an issue where certain progression blocks for the Engineer, Bitcoin Van, and Artillery were not being saved.
- Fixed an issue with a helicopter where it was missing a propeller sound
- Fixed an issue where an event car on the Desert Citadel map could destroy a DLC skinned car
- Fixed an issue where a player could not get the turret terror achievement
- NEW FEATURE: Rewritten the reward system for endless mode. Added cash rewards for completing the endless mode for a certain amount of points. Added display of money received in the map menu of the endless mode