. └── SDK (1 Entries) └── content (14 Entries) ├── anims (1 Entries) │   └── anomaly (1 Entries) │   └── bullet_hit_forward_anomaly.lua (32KB) ├── foliage (1 Entries) │   └── 06_bridge.lua (31KB) ├── groups (1 Entries) │   └── m3 (1 Entries) │   └── npc_sets (1 Entries) │   └── story_npc_sets (1 Entries) │   └── 06_bridge (1 Entries) │   └── npc_set_damir_06_bridge.lua (32KB) ├── maps (1 Entries) │   └── m3 (1 Entries) │   └── 06_bridge (1 Entries) │   └── static (1 Entries) │   └── building_port_interior_hall_1_floor.geom_pc (32KB) ├── menu (2 Entries) │   ├── m3_save_selection.lua (31KB) │   └── m3_trade_top.lua (31KB) ├── meshes (3 Entries) │   ├── dynamic (4 Entries) │   │   ├── hud (1 Entries) │   │   │   └── weapon (1 Entries) │   │   │   └── wpn_base (5 Entries) │   │   │   ├── wpn_ak (1 Entries) │   │   │   │   └── ak_stock.model (31KB) │   │   │   ├── wpn_ashot (1 Entries) │   │   │   │   └── ashot_gas_shield.model (31KB) │   │   │   ├── wpn_revolver (1 Entries) │   │   │   │   └── handgun_forend_std_mount.model (31KB) │   │   │   ├── wpn_tihar (1 Entries) │   │   │   │   └── tihar_pneumo_std_cap.model (32KB) │   │   │   └── wpn_ventil (1 Entries) │   │   │   └── ventil_bolt_adv.model (32KB) │   │   ├── human (3 Entries) │   │   │   ├── corpse_npc (1 Entries) │   │   │   │   └── fem_corpse_skirt_02.mesh (32KB) │   │   │   ├── npc_characters (1 Entries) │   │   │   │   └── bandits (1 Entries) │   │   │   │   └── russian_ganga_attach_01_arm_r.mesh (31KB) │   │   │   └── story_characters (1 Entries) │   │   │   └── anna (2 Entries) │   │   │   ├── anna_spring (1 Entries) │   │   │   │   └── anna_hair_curl.mesh (31KB) │   │   │   └── anna_summer (1 Entries) │   │   │   └── anna_summer_badge.mesh (32KB) │   │   ├── monsters (3 Entries) │   │   │   ├── arahind (1 Entries) │   │   │   │   └── arahnid_big_tail.mesh (32KB) │   │   │   ├── catfish (1 Entries) │   │   │   │   └── catfish.skeleton.lua (32KB) │   │   │   └── deer_new (1 Entries) │   │   │   └── deer_male_new.skeleton.lua (32KB) │   │   └── objects (9 Entries) │   │   ├── $loot (1 Entries) │   │   │   └── chemical (1 Entries) │   │   │   └── consumable_009.model (32KB) │   │   ├── cases34 (2 Entries) │   │   │   ├── case_02.mesh (32KB) │   │   │   └── case_06.mesh (31KB) │   │   ├── decor (1 Entries) │   │   │   └── pic_05.jpg (32KB) │   │   ├── doors (2 Entries) │   │   │   ├── door_01.mesh (31KB) │   │   │   └── door_01_lock.model (32KB) │   │   ├── equipment (1 Entries) │   │   │   └── attaches (1 Entries) │   │   │   └── npc_civilian_01_cap.model (32KB) │   │   ├── fences (1 Entries) │   │   │   └── destro_fence_c_door.model (32KB) │   │   ├── ice_blocks (3 Entries) │   │   │   ├── skm_iceblockd.model (32KB) │   │   │   ├── skm_iceblocke.model (31KB) │   │   │   └── skm_iceblockg.model (31KB) │   │   ├── vehi (1 Entries) │   │   │   └── vehi_02 (1 Entries) │   │   │   └── vehi_02.mesh (31KB) │   │   └── wood_cover (1 Entries) │   │   └── planks_wood_destr.model (32KB) │   ├── static (36 Entries) │   │   ├── 06_bridge (2 Entries) │   │   │   ├── bridge_electro_protect_bath.jpg (32KB) │   │   │   └── cw_around_s3.jpg (32KB) │   │   ├── 08_desert (1 Entries) │   │   │   └── l38_stairs_1.nxcform33x (31KB) │   │   ├── alley_props (1 Entries) │   │   │   └── ice_plate07.jpg (32KB) │   │   ├── avrora (1 Entries) │   │   │   └── aurora_shelf_b.jpg (32KB) │   │   ├── buildings (3 Entries) │   │   │   ├── cell_bridge_t02.nxcform33x (32KB) │   │   │   ├── house_bridge_2_curtain2.model (31KB) │   │   │   └── izba_corner.nxcform33x (31KB) │   │   ├── carpets (1 Entries) │   │   │   └── kazakh_carpet_1.model (31KB) │   │   ├── cars (3 Entries) │   │   │   ├── new (1 Entries) │   │   │   │   └── car_v1_hood.model (32KB) │   │   │   ├── tractor1_headlight.model (32KB) │   │   │   └── tractor1_radiator.model (32KB) │   │   ├── chemical_terminal (1 Entries) │   │   │   └── modul_low.model (31KB) │   │   ├── church (2 Entries) │   │   │   ├── banner_bridge_t04.model (31KB) │   │   │   └── board_wodden_altar_t01.jpg (32KB) │   │   ├── civil_props (2 Entries) │   │   │   ├── vanna.jpg (32KB) │   │   │   └── washing_mashine_01.model (32KB) │   │   ├── concrete_slab (1 Entries) │   │   │   └── concrete_slab_large_1_3.model (32KB) │   │   ├── conreete_constructor (1 Entries) │   │   │   └── cc_09.jpg (31KB) │   │   ├── covers (2 Entries) │   │   │   ├── covers_woodcase_020.model (32KB) │   │   │   └── covers_woodcase_021.model (32KB) │   │   ├── depot (1 Entries) │   │   │   └── carwash_interior1.jpg (32KB) │   │   ├── door (1 Entries) │   │   │   └── door_l10_01_frame.jpg (32KB) │   │   ├── equipment (1 Entries) │   │   │   └── ostankino_equipment_set3.nxcform33x (32KB) │   │   ├── fence (1 Entries) │   │   │   └── fence_metal1_dead2.jpg (31KB) │   │   ├── foliage (1 Entries) │   │   │   └── metal_dump_02.jpg (31KB) │   │   ├── food_props (1 Entries) │   │   │   └── fish_01.model (32KB) │   │   ├── furniture (1 Entries) │   │   │   └── kitchen_03.model (32KB) │   │   ├── houses (1 Entries) │   │   │   └── camp_village_church_t01.model (32KB) │   │   ├── industrial_props (1 Entries) │   │   │   └── balki.model (32KB) │   │   ├── m3station (2 Entries) │   │   │   ├── awning3x10vertical.model (32KB) │   │   │   └── lep_destroyed_part03.jpg (31KB) │   │   ├── mechanical (1 Entries) │   │   │   └── cran_top.nxcform33x (31KB) │   │   ├── misc (1 Entries) │   │   │   └── homemade_heater.jpg (32KB) │   │   ├── organica_light (1 Entries) │   │   │   └── neon_grib_04.model (31KB) │   │   ├── shalash (1 Entries) │   │   │   └── hovel2.nxcform33x (31KB) │   │   ├── ships (2 Entries) │   │   │   ├── buksir_door_r.jpg (31KB) │   │   │   └── buksir_window_big.jpg (32KB) │   │   ├── sostav (1 Entries) │   │   │   └── handrail_pipe3.model (32KB) │   │   ├── stairs (1 Entries) │   │   │   └── stair_flat_half_cylinder_for_terminal.jpg (32KB) │   │   ├── station_props (1 Entries) │   │   │   └── carpet (1 Entries) │   │   │   └── carpet2_hd.model (32KB) │   │   ├── test (1 Entries) │   │   │   └── selsovet_wall1.model (32KB) │   │   ├── train (1 Entries) │   │   │   └── coupe_shelf_closed.jpg (31KB) │   │   ├── vegetation (1 Entries) │   │   │   └── roots_dense_03.model (32KB) │   │   ├── wm (1 Entries) │   │   │   └── plakats (1 Entries) │   │   │   └── wm_himia_3.jpg (31KB) │   │   └── wood_nastil (1 Entries) │   │   └── wood_nastil_04.model (32KB) │   └── static34 (11 Entries) │   ├── chasi (1 Entries) │   │   └── chasi_small.jpg (31KB) │   ├── church_props (1 Entries) │   │   └── ikona_5.jpg (32KB) │   ├── constr_metal (1 Entries) │   │   └── part_drezina_koleso.model (31KB) │   ├── constr_wood (1 Entries) │   │   └── constr_wood_05.jpg (31KB) │   ├── garbage (1 Entries) │   │   └── garbage_03.nxcform33x (31KB) │   ├── izba (1 Entries) │   │   └── zabor_vert_01.jpg (32KB) │   ├── l11_undercity (2 Entries) │   │   ├── l11_cave05_shaft_board03.model (32KB) │   │   └── l11_pile_wood_03.model (32KB) │   ├── level_mp2 (1 Entries) │   │   └── razlom_01_low.model (31KB) │   ├── mp8 (1 Entries) │   │   └── garbage_tiles2_wall.model (32KB) │   ├── objects (1 Entries) │   │   └── monitor_broken.jpg (32KB) │   └── sawmill_props (1 Entries) │   └── little_chimney.jpg (32KB) ├── motions (6 Entries) │   ├── chr_nastya (6 Entries) │   │   ├── 06_bridge_nastya_tea_sit_transition_cup_hand.m2 (32KB) │   │   ├── 08_desert_2nd_briefing_nastya_with_yermak_and_flask_idle_0.m2 (31KB) │   │   ├── 08_desert_2nd_briefing_nastya_with_yermak_idle_2.m2 (32KB) │   │   ├── 08_desert_brif_nastya_idle_02.m2 (32KB) │   │   ├── nastya_guitar_out_0.m2 (31KB) │   │   └── wedding_nastya_sit_calm_idle.m2 (32KB) │   ├── hud (2 Entries) │   │   ├── 34_hand (4 Entries) │   │   │   ├── l10_swamp2_empty_0.m2 (31KB) │   │   │   ├── l_09_helmet_1.m2 (31KB) │   │   │   ├── matras_loc_cam_right_sleep_koster_in.m2 (32KB) │   │   │   └── murzik_miliattack_start_fwd_n_use.m2 (32KB) │   │   └── weapon (2 Entries) │   │   ├── back_bag (1 Entries) │   │   │   └── n_back_bag (1 Entries) │   │   │   └── 12_valley_backpack_free.m2 (31KB) │   │   └── wpn_base_helsing (1 Entries) │   │   └── helsing_bow_compound (1 Entries) │   │   └── e3_outside_shot01_p1.m2 (32KB) │   ├── human (6 Entries) │   │   ├── 1st_view (2 Entries) │   │   │   ├── uaz (1 Entries) │   │   │   │   └── desert (1 Entries) │   │   │   │   └── uaz_death_fire_desert.m2 (31KB) │   │   │   └── weapon_animation (1 Entries) │   │   │   └── vyhlop (1 Entries) │   │   │   └── vyhlop_entertain_vert.m2 (31KB) │   │   ├── ai (2 Entries) │   │   │   ├── danger_climb_idle_to_run.m2 (32KB) │   │   │   └── l13_han_tawer_p4_idle.m2 (32KB) │   │   ├── covers (3 Entries) │   │   │   ├── man_cover_hi_r_outside_criticalhit_high_torso_fwd_1.m2 (32KB) │   │   │   ├── man_cover_lo_r_grenade_0.m2 (32KB) │   │   │   └── man_cover_lo_r_grenadeup_0.m2 (32KB) │   │   ├── human_script (91 Entries) │   │   │   ├── 00_qte_humanimal_start_to_fight.m2 (32KB) │   │   │   ├── 05_chase_avrora_teteshnik_in_0.m2 (32KB) │   │   │   ├── 05_chase_avrora_teteshnik_shot_reaction_0.m2 (32KB) │   │   │   ├── 05_chase_plant_idle_1.m2 (31KB) │   │   │   ├── 05_chase_plant_idle_3.m2 (32KB) │   │   │   ├── 05_chase_plant_idle_5.m2 (32KB) │   │   │   ├── 05_chase_plant_idle_7.m2 (32KB) │   │   │   ├── 05_winter_ermak_end_map_transition_driving.m2 (32KB) │   │   │   ├── 05_winter_ermak_end_talk_02.m2 (32KB) │   │   │   ├── 05_winter_idiot_end_transition_railing_balcony.m2 (32KB) │   │   │   ├── 06_bridge_church_npc_free_idle_04.m2 (31KB) │   │   │   ├── 06_bridge_church_people_man_10_prayer_8.m2 (32KB) │   │   │   ├── 06_bridge_church_people_man_3_prayer_4.m2 (31KB) │   │   │   ├── 06_spring_damir_kitchen_sit_front_add_drink_2.m2 (32KB) │   │   │   ├── 06_spring_damir_kitchen_sit_front_transition_miss.m2 (32KB) │   │   │   ├── 06_spring_idiot_kitchen_front_idle_to_stand.m2 (31KB) │   │   │   ├── 06_spring_idiot_kitchen_front_transition_left_1.m2 (31KB) │   │   │   ├── 06_spring_idiot_kitchen_right_to_front_1.m2 (32KB) │   │   │   ├── 06_spring_krest_smoke_stand_4.m2 (32KB) │   │   │   ├── 06_spring_tokarev_sit_show_costume.m2 (31KB) │   │   │   ├── 08_desert_2nd_briefing_miller_idle_with_idiot_4.m2 (32KB) │   │   │   ├── 08_desert_2nd_briefing_tt_idle_8.m2 (32KB) │   │   │   ├── 08_desert_bunker_spider_run_damir_idle_0.m2 (32KB) │   │   │   ├── 08_desert_bunker_spider_run_damir_idle_1.m2 (32KB) │   │   │   ├── 08_summer_krest_brif_2_idle_0_0.m2 (32KB) │   │   │   ├── 08_summer_lesha_brif_2_idle_1_to_2.m2 (32KB) │   │   │   ├── 08_summer_sam_brif2_idle_2_talk_4.m2 (32KB) │   │   │   ├── 08_summer_stepan_brif2_idle_2_guitar_idle_0_drink_out.m2 (32KB) │   │   │   ├── 08_summer_stepan_brif2_idle_2_talk_3.m2 (31KB) │   │   │   ├── 08_summer_stepan_brif_2_idle_0_0.m2 (32KB) │   │   │   ├── 13_dead_city_car_ride_look_forward_0.m2 (31KB) │   │   │   ├── actor_free_idle_stand_happy_handup_2_out.m2 (31KB) │   │   │   ├── attack_player_good_event_short.m2 (32KB) │   │   │   ├── bridge_briefing_stepan_idle_0.m2 (31KB) │   │   │   ├── buksir_kapitan_turn_0.m2 (32KB) │   │   │   ├── buksir_knyaz_idle_udar_0.m2 (32KB) │   │   │   ├── bur_box_tambur_break_02.m2 (31KB) │   │   │   ├── card_foto_player_pick_1.m2 (32KB) │   │   │   ├── custom_loot_player_anim_0.m2 (32KB) │   │   │   ├── d6_vovan_idle_poezd_0.m2 (32KB) │   │   │   ├── dalina_lesha_helicopter_1.m2 (31KB) │   │   │   ├── dalina_lesha_helicopter_stand_pointing_0.m2 (32KB) │   │   │   ├── dalina_lesha_text_idle_2_talk_2.m2 (31KB) │   │   │   ├── desert_buhanka_damir_look_car_out.m2 (32KB) │   │   │   ├── desert_buhanka_damir_start.m2 (31KB) │   │   │   ├── dlc1_ep1_ny_depo_old_drinker_idle_0_to_idle_1.m2 (31KB) │   │   │   ├── dlc1_ep1_ny_move_to_relax_soldier_idle_0.m2 (32KB) │   │   │   ├── dlc1_ep2_ascom_try_to_find green_out_0.m2 (32KB) │   │   │   ├── dlc1_ep2_raid_oscom_2_idle_1_hey_0.m2 (31KB) │   │   │   ├── dlc2_branding_humanimal_soldier_idle_2.m2 (32KB) │   │   │   ├── dlc2_mall_start_before_drink_captain_speak3.m2 (32KB) │   │   │   ├── doors (5 Entries) │   │   │   │   ├── door_03_jammed_front_end_upperbody.m2 (31KB) │   │   │   │   ├── door_04_locked_front_end.m2 (31KB) │   │   │   │   ├── door_04_open_back_nowpn_end_oneway.m2 (32KB) │   │   │   │   ├── door_05_jammed_front_end_upperbody.m2 (31KB) │   │   │   │   └── door_06_jammed_back_end.m2 (32KB) │   │   │   ├── intro_p12_d2_ac2.m2 (31KB) │   │   │   ├── intro_p12_d3_ac2.m2 (31KB) │   │   │   ├── l00_cutscene_lift_0_knock_idle.m2 (31KB) │   │   │   ├── l00_khan_pos1topos2.m2 (32KB) │   │   │   ├── l01_jail_cs_fashik_idl_red.m2 (32KB) │   │   │   ├── l01_jail_cs_fashik_start.m2 (31KB) │   │   │   ├── l01_man_free_idle_sleep_0.m2 (32KB) │   │   │   ├── l04_door_stairs_up_idle_0.m2 (31KB) │   │   │   ├── l07_cs_zaloj_use.m2 (32KB) │   │   │   ├── l13_khan_water_free_idle_02.m2 (32KB) │   │   │   ├── l13_khan_waterfall_walk_come.m2 (31KB) │   │   │   ├── l15_cs_fin_pos0topos2.m2 (32KB) │   │   │   ├── l22_melnik_drezina_sit_idle_04.m2 (32KB) │   │   │   ├── l_01_hunter_man_free_idle_sleep_0.m2 (32KB) │   │   │   ├── l_12_khan_towall.m2 (31KB) │   │   │   ├── lamp_kerosinka_06_nice_off_01.m2 (32KB) │   │   │   ├── lin_taxi_perehod_03.m2 (32KB) │   │   │   ├── m_danila_free_scrd_near_fwd_too_freegun_fu.m2 (32KB) │   │   │   ├── m_idlesit_to_guitar_sit.m2 (31KB) │   │   │   ├── man_danger_nosalis_attack_vstayot.m2 (31KB) │   │   │   ├── man_free_idle_stand_0_shlem_open_g2.m2 (31KB) │   │   │   ├── man_left_drezinablowup_0.m2 (32KB) │   │   │   ├── meeting_drezina_ermak_wait.m2 (32KB) │   │   │   ├── mg_turn_180_l_0.m2 (32KB) │   │   │   ├── miller_balkon_p1_idle_03.m2 (32KB) │   │   │   ├── miller_balkon_p2_idle_01.m2 (31KB) │   │   │   ├── moscow_npc_cover_hide_2.m2 (31KB) │   │   │   ├── novosib_melnik_3_note_idle.m2 (32KB) │   │   │   ├── oilrig_boss_idle02_talk03.m2 (32KB) │   │   │   ├── par_drezina_idle_01.m2 (32KB) │   │   │   ├── player_rest (7 Entries) │   │   │   │   ├── rest_beg_flask_1.m2 (31KB) │   │   │   │   ├── rest_beg_long_idle_ak_optika.m2 (31KB) │   │   │   │   ├── rest_beg_long_idle_ak_v_2.m2 (32KB) │   │   │   │   ├── rest_beg_sit_in_lft.m2 (31KB) │   │   │   │   ├── rest_ground_long_idle_ak_2.m2 (31KB) │   │   │   │   ├── rest_ground_long_idle_ak_optika.m2 (31KB) │   │   │   │   └── rest_ground_sit_in_lft.m2 (32KB) │   │   │   ├── player_waterfall_0.m2 (31KB) │   │   │   ├── plot_ded_brevno_idle.m2 (32KB) │   │   │   ├── qte00_watchman_fight_idle_close.m2 (32KB) │   │   │   ├── revolution (1 Entries) │   │   │   │   └── box_free_down_0.m2 (32KB) │   │   │   ├── s_idle_8_2.m2 (32KB) │   │   │   ├── valley_bridge_robin_01_danger.m2 (32KB) │   │   │   ├── vdnh_bar_alk1_tost_1.m2 (32KB) │   │   │   └── yam_melnik_to_gavernment_lift_01.m2 (32KB) │   │   ├── mocap_ai (43 Entries) │   │   │   ├── 06_bridge_church_man_dock_4.m2 (32KB) │   │   │   ├── 06_bridge_church_npc_free_prays_1.m2 (32KB) │   │   │   ├── a_man_reload_kalash_zombie.m2 (32KB) │   │   │   ├── a_man_reload_kalash_zombie__1x_speed.m2 (32KB) │   │   │   ├── canistra_walk_right.m2 (31KB) │   │   │   ├── climb_ladder_out_up_right.m2 (31KB) │   │   │   ├── cover (1 Entries) │   │   │   │   └── m_cover_hi_l_idle_nervus.m2 (32KB) │   │   │   ├── danger_fear_back_180_2.m2 (32KB) │   │   │   ├── dlc1_intro_flamethrower_take.m2 (31KB) │   │   │   ├── l01_pasha_stupeni_vorota_0_rubilnik_idle_tuda_nol.m2 (32KB) │   │   │   ├── l01_trup_15.m2 (32KB) │   │   │   ├── l06_bridge_aurora_melnik_coockpit_idle.m2 (31KB) │   │   │   ├── l_04_hatch_idle_stand.m2 (32KB) │   │   │   ├── m_06_bridge_intro_p09.m2 (32KB) │   │   │   ├── m_alert_threat_look_at_1.m2 (31KB) │   │   │   ├── m_alert_threat_wait_in_1.m2 (32KB) │   │   │   ├── m_danger_hitolow_walktoidle_fwdr_r_1.m2 (32KB) │   │   │   ├── m_free_bed_lay_to_sit_right.m2 (32KB) │   │   │   ├── m_free_bed_lay_up_to_right.m2 (32KB) │   │   │   ├── m_free_bed_to_sit_front.m2 (32KB) │   │   │   ├── m_free_bed_to_sit_left.m2 (31KB) │   │   │   ├── m_free_idletowalk_fwd_left_l.m2 (32KB) │   │   │   ├── m_free_idletowalk_left_right_l.m2 (32KB) │   │   │   ├── m_freegun_threat_reaction_blocked_right_0_short.m2 (31KB) │   │   │   ├── m_rubilnik_mls_on.m2 (31KB) │   │   │   ├── man_danger_asthma_01.m2 (31KB) │   │   │   ├── man_free_action_take_box_up.m2 (32KB) │   │   │   ├── man_free_gesture_stand_comehere.m2 (31KB) │   │   │   ├── man_free_hnyaga_use_idle.m2 (31KB) │   │   │   ├── man_free_idle_floorsit_0to2.m2 (32KB) │   │   │   ├── man_free_idle_floorsit_0to5.m2 (32KB) │   │   │   ├── man_free_idle_floorsit_1to0.m2 (32KB) │   │   │   ├── man_free_idle_floorsit_2to1.m2 (31KB) │   │   │   ├── man_free_wake_up_start.m2 (32KB) │   │   │   ├── man_freegun_idle_floorsit_0_0.m2 (31KB) │   │   │   ├── man_freegun_idle_sit_5_0.m2 (32KB) │   │   │   ├── melee_stun_front_floorsit_npc_player_1_v2.m2 (31KB) │   │   │   ├── mg_dash_7.m2 (31KB) │   │   │   ├── rybak_lovit_4_1.m2 (31KB) │   │   │   ├── rybak_lovit_5.m2 (32KB) │   │   │   ├── shielder_idle_aim_to_danger_right_180.m2 (31KB) │   │   │   ├── trader_7.m2 (32KB) │   │   │   └── uni_sleep_idle.m2 (32KB) │   │   └── z_dlc4 (3 Entries) │   │   ├── z_dlc4_man_free_idle_floorsit_1to0.m2 (32KB) │   │   ├── z_dlc4_man_vdnh_cy_03_runfasttodoor_1.m2 (32KB) │   │   └── z_dlc4_story_pavel_heavy_sniper_attack_idle.m2 (31KB) │   ├── monsters (18 Entries) │   │   ├── aqua_female (2 Entries) │   │   │   ├── 00_qte_aqua_fight_idle.m2 (32KB) │   │   │   └── aqf4_plot_mili_finish_success.m2 (32KB) │   │   ├── aqua_male_small (4 Entries) │   │   │   ├── fear_02.m2 (31KB) │   │   │   ├── idle_death_3.m2 (32KB) │   │   │   ├── searching.m2 (32KB) │   │   │   └── sleep_loop.m2 (32KB) │   │   ├── arahind (3 Entries) │   │   │   ├── 00_qte_arahind_fight_loose.m2 (32KB) │   │   │   ├── l04_shahta_arah1_climb_dwn.m2 (32KB) │   │   │   └── l04_vagon_climb_up_2.m2 (32KB) │   │   ├── attack_dog (5 Entries) │   │   │   ├── dog_free_to_alert_turn_lft_90_0.m2 (32KB) │   │   │   ├── heavy_crit_univ_01.m2 (32KB) │   │   │   ├── wolf_free_to_alert_turn_lft_90_0.m2 (31KB) │   │   │   ├── wolf_free_to_alert_turn_lft_90_1.m2 (31KB) │   │   │   └── wolf_idle_1.m2 (32KB) │   │   ├── bibliotekar (1 Entries) │   │   │   └── holl.m2 (32KB) │   │   ├── blind (10 Entries) │   │   │   ├── alert_turnonplace_fast_180_lft_1.m2 (32KB) │   │   │   ├── attack_onplace_fwd_2.m2 (32KB) │   │   │   ├── danger_jump_fwd_3.m2 (31KB) │   │   │   ├── danger_jump_rgt_5.m2 (31KB) │   │   │   ├── danger_run_fast_fwd_0.m2 (32KB) │   │   │   ├── danger_run_fast_fwd_fast_0.m2 (32KB) │   │   │   ├── free_jump_walk_up_1.m2 (32KB) │   │   │   ├── free_turnonplace_slow_180_rgt_0.m2 (32KB) │   │   │   ├── scary_onplace_90_lft_0.m2 (31KB) │   │   │   └── scary_onplace_90_lft_1.m2 (32KB) │   │   ├── buggy (1 Entries) │   │   │   └── eating03.m2 (32KB) │   │   ├── canibal (21 Entries) │   │   │   ├── 08_desert_tower_punish_can_end_loop.m2 (32KB) │   │   │   ├── canibal_perila_idle_1.m2 (32KB) │   │   │   ├── cannibal_d6_window_in_04.m2 (32KB) │   │   │   ├── crit_danger_heavy_bwd_2.m2 (31KB) │   │   │   ├── danger_avoid_fwd_lft_0.m2 (32KB) │   │   │   ├── danger_avoid_rgt_1.m2 (32KB) │   │   │   ├── death_danger_heavy_bwd_2.m2 (32KB) │   │   │   ├── death_danger_heavy_lft_0.m2 (32KB) │   │   │   ├── death_danger_heavy_univ_2.m2 (32KB) │   │   │   ├── desert_beat_slave_end_idle_1.m2 (31KB) │   │   │   ├── desert_canibal_tribal_sleep_to_alert_0.m2 (32KB) │   │   │   ├── desert_canibal_wheel_inner_3.m2 (32KB) │   │   │   ├── floorsit4toalert_fwd_0.m2 (32KB) │   │   │   ├── floorsit6toalert_bwd_0.m2 (32KB) │   │   │   ├── gun_look_far_2.m2 (31KB) │   │   │   ├── hide_to_attack_bwd_1.m2 (32KB) │   │   │   ├── kick_gun_in_left.m2 (32KB) │   │   │   ├── scary_onplace_90_lft_2.m2 (32KB) │   │   │   ├── scary_range_weapon_90_rgt_2.m2 (32KB) │   │   │   ├── sleep_r_to_fear_0.m2 (32KB) │   │   │   └── throw_from_hide_fwd_1.m2 (31KB) │   │   ├── churzik (5 Entries) │   │   │   ├── churzik_alert_to_idle_1.m2 (32KB) │   │   │   ├── churzik_scary_turn_lft_180_2.m2 (31KB) │   │   │   ├── churzik_scary_turn_rgt_180_2.m2 (32KB) │   │   │   ├── lurker_light_alert_1.m2 (31KB) │   │   │   └── lurker_light_alert_2.m2 (32KB) │   │   ├── darkchild (2 Entries) │   │   │   ├── l13_train_part28.m2 (32KB) │   │   │   └── l17_darkchild_01_looktree_start.m2 (31KB) │   │   ├── demon (6 Entries) │   │   │   ├── demon_deathy_in_air_graund_02.m2 (32KB) │   │   │   ├── demon_fly_to_graund_attack_2.m2 (31KB) │   │   │   ├── demon_fly_to_sit_attack_3.m2 (32KB) │   │   │   ├── demon_nos_scary_rgt_0.m2 (32KB) │   │   │   ├── demon_walk_damaged_fwd_1.m2 (32KB) │   │   │   └── l38_demon2_start.m2 (31KB) │   │   ├── demon_m3 (4 Entries) │   │   │   ├── demon_m3_alert_to_fly_down_0.m2 (32KB) │   │   │   ├── demon_m3_danger_attack_long_0_45_left.m2 (32KB) │   │   │   ├── dlc_2_demon_idle_to_fly_left_0.m2 (32KB) │   │   │   └── dlc_2_demon_top_attack_3_0.m2 (31KB) │   │   ├── doq_qte (4 Entries) │   │   │   ├── qte01_dog_fight_loose.m2 (32KB) │   │   │   ├── qte01_dog_fight_loose_idle.m2 (32KB) │   │   │   ├── qte02_dog_fight_loose.m2 (32KB) │   │   │   └── qte02_dog_fight_win.m2 (32KB) │   │   ├── humanimal_test (39 Entries) │   │   │   ├── alert_look_around_1.m2 (32KB) │   │   │   ├── danger_climb_border_out_rgt_0.m2 (31KB) │   │   │   ├── danger_climb_border_rgt_1.m2 (31KB) │   │   │   ├── danger_jump_lft_to_lidle_0.m2 (31KB) │   │   │   ├── death_danger_normal_fwd_2.m2 (32KB) │   │   │   ├── desert_hum1_idle.m2 (31KB) │   │   │   ├── dlc2_branding_humanimal_soldier_idle_2.m2 (31KB) │   │   │   ├── free_to_ground.m2 (31KB) │   │   │   ├── free_to_wallstand10_0.m2 (31KB) │   │   │   ├── free_to_wallstand3_0.m2 (31KB) │   │   │   ├── free_to_wallstand8_0.m2 (32KB) │   │   │   ├── free_turnonplace_slow_90_rgt.m2 (32KB) │   │   │   ├── free_turnonwalk_slow_90_lftl_0.m2 (31KB) │   │   │   ├── free_walk_slow_fwd_r.m2 (32KB) │   │   │   ├── free_walk_slow_fwdl_l_1.m2 (32KB) │   │   │   ├── free_walk_slow_fwdr_l_0.m2 (32KB) │   │   │   ├── free_walk_slow_fwdr_l_1.m2 (32KB) │   │   │   ├── ground_to_alert.m2 (32KB) │   │   │   ├── ground_to_alert_3.m2 (32KB) │   │   │   ├── ground_to_danger_hit_fwd_0_1.m2 (31KB) │   │   │   ├── ground_to_danger_hit_lft_0_1.m2 (31KB) │   │   │   ├── ground_to_danger_lft_0_3.m2 (31KB) │   │   │   ├── ground_to_danger_rgt_1_0.m2 (32KB) │   │   │   ├── h_humanimal_jump_idle_01_03.m2 (32KB) │   │   │   ├── nv_present_out_right_xf.m2 (32KB) │   │   │   ├── oculus_humanimal_jump_lift_01_idle_03.m2 (32KB) │   │   │   ├── qte01_humanimal_fight_win_machet.m2 (32KB) │   │   │   ├── qte01_humanimal_fight_win_machet_eye.m2 (32KB) │   │   │   ├── spot_enemy_onplace_180_rgt_0.m2 (32KB) │   │   │   ├── spot_enemy_onplace_180_rgt_conf_0.m2 (32KB) │   │   │   ├── spot_enemy_onplace_180_rgt_fear_0.m2 (32KB) │   │   │   ├── stone_to_attack_rgt_1.m2 (32KB) │   │   │   ├── walllft_to_walllft_0.m2 (32KB) │   │   │   ├── wallstand1_to_free_0.m2 (31KB) │   │   │   ├── wallstand2_to_danger_lft_45_0.m2 (31KB) │   │   │   ├── wallstand3_to_danger_rgt_45_0.m2 (32KB) │   │   │   ├── wallstand5_to_free_0.m2 (32KB) │   │   │   ├── wallstand7_to_danger_lft_45_0.m2 (32KB) │   │   │   └── wallstand7_to_free_0.m2 (32KB) │   │   ├── murzik_new (11 Entries) │   │   │   ├── attack_watchman_01_bwd.m2 (32KB) │   │   │   ├── attack_watchman_01_left_bwd_180.m2 (31KB) │   │   │   ├── attack_watchman_01_left_snd_90.m2 (31KB) │   │   │   ├── attack_watchman_01_right_fwd_180.m2 (31KB) │   │   │   ├── attack_watchman_02_fwd.m2 (32KB) │   │   │   ├── attack_watchman_02_snd.m2 (31KB) │   │   │   ├── attack_watchman_02_snd_right_180.m2 (32KB) │   │   │   ├── ch_murzik_run_slow_fwd_0_turn_right_date16_11.m2 (31KB) │   │   │   ├── watchman_run_slow_turn_l_180_tay_1.m2 (32KB) │   │   │   ├── watchman_run_slow_turn_r_180_tay_1.m2 (31KB) │   │   │   └── watchman_watch_howl_1.m2 (32KB) │   │   ├── nosach (1 Entries) │   │   │   └── nosach_samec (9 Entries) │   │   │   ├── climb_up_kran2_in.m2 (31KB) │   │   │   ├── climb_up_kran3_in.m2 (32KB) │   │   │   ├── hi_climb_up8.m2 (32KB) │   │   │   ├── l14_bridge2_0_luke_01_trapeza_nol_03.m2 (31KB) │   │   │   ├── nos_lo_idle_1.m2 (32KB) │   │   │   ├── nos_vs_rabbit_miss.m2 (32KB) │   │   │   ├── scary_onplace_90_lft_01.m2 (32KB) │   │   │   ├── skript (2 Entries) │   │   │   │   ├── l02_vdnh_market_indor_04_nos_entry_2.m2 (32KB) │   │   │   │   └── l04_03_eskalator_0.m2 (32KB) │   │   │   └── spot_enemy_onplace_90_rgt_2.m2 (32KB) │   │   ├── olgoy_horhoy (1 Entries) │   │   │   └── interrupt_v3_1.m2 (32KB) │   │   └── raven (1 Entries) │   │   └── takeoff_very_high_1.m2 (31KB) │   ├── object (1 Entries) │   │   └── dummy (2 Entries) │   │   ├── bridge06_brif2_dummy_miller.m2 (32KB) │   │   └── new_bur_boat_02.m2 (32KB) │   └── woman (29 Entries) │   ├── 05_chase_avrora_annya_shot_reaction_0.m2 (32KB) │   ├── 05_winter_anna_end_talk_artiom_02.m2 (32KB) │   ├── 05_winter_cutscene_anna_start_idle_1_talk_0.m2 (32KB) │   ├── 06_bridge_church_people_woman_4_prayer_7.m2 (32KB) │   ├── 06_bridge_church_people_woman_5_prayer_3.m2 (32KB) │   ├── 06_bridge_church_wmn_free_praying_3.m2 (32KB) │   ├── 06_spring_intro_anna_a_transition_b.m2 (32KB) │   ├── 08_desert_final_anna_end_idle.m2 (32KB) │   ├── 08_desert_light_house_2_0.m2 (31KB) │   ├── 08_desert_vagon_katya_01.m2 (31KB) │   ├── 08_summer_anna_brif2_idle_2_drink_talk_0.m2 (31KB) │   ├── 08_summer_katya_brif2_idle_1_talk_2.m2 (31KB) │   ├── 08_summer_katya_brif2_idle_2_drink_idle_3.m2 (32KB) │   ├── anna_gluki_02_up.m2 (32KB) │   ├── anna_run_to_freegun_turn_180.m2 (32KB) │   ├── bridge_blind_babka_ispug_01_idle_01.m2 (32KB) │   ├── desert_post_idle_2_5.m2 (32KB) │   ├── desert_post_miniact_2_0.m2 (32KB) │   ├── desert_post_transition_1.m2 (32KB) │   ├── dlc1_ep1_ny_people_romantic_idle_1.m2 (32KB) │   ├── dm_running_flock_miniact_2.m2 (32KB) │   ├── l_07_rape_hit_to_freegun.m2 (32KB) │   ├── l_07_rape_idle_to_idle2.m2 (31KB) │   ├── m06_bridge_port2_woman_start_1.m2 (32KB) │   ├── moscow_anna_cover_2_lookaround.m2 (32KB) │   ├── moscow_anna_cover_cover_5_shoot_2.m2 (31KB) │   ├── wedding_katya_sit_idle_0.m2 (31KB) │   ├── woman_scn_cook_slice_1.m2 (31KB) │   └── yaman_after_rescue_idle_0_anna.m2 (32KB) ├── prefabs (1 Entries) │   └── fire_and_lights (1 Entries) │   └── gas_lamp_1_unusable.lua (31KB) ├── scripts (6 Entries) │   ├── as_ref (3 Entries) │   │   ├── vyhlop_reload_bolt.lua (32KB) │   │   ├── vyhlop_reload_mag_in.lua (32KB) │   │   └── vyhlop_reload_mag_out.lua (32KB) │   ├── borscht (1 Entries) │   │   └── 10_cannibal_sets.lua (31KB) │   ├── dynamic (2 Entries) │   │   ├── hud (1 Entries) │   │   │   └── weapon (2 Entries) │   │   │   ├── back_bag (1 Entries) │   │   │   │   └── back_bag_new.lua (32KB) │   │   │   └── wpn_base (3 Entries) │   │   │   ├── wpn_ubludok (1 Entries) │   │   │   │   └── ubludok_body.lua (32KB) │   │   │   ├── wpn_uboynicheg (1 Entries) │   │   │   │   └── ubo_mag_belt.lua (31KB) │   │   │   └── wpn_ventil (1 Entries) │   │   │   └── ventil_bolt_prim.lua (32KB) │   │   └── monsters (1 Entries) │   │   └── baggy (1 Entries) │   │   └── buggy.lua (31KB) │   ├── levels (1 Entries) │   │   └── m3_l06 (5 Entries) │   │   ├── port_act2_enem_reinforcement_1.lua (32KB) │   │   ├── port_act2_enem_reinforcement_2.lua (32KB) │   │   ├── port_act2_enem_reinforcement_3.lua (32KB) │   │   ├── port_act2_enem_reinforcement_4.lua (32KB) │   │   └── vill_enem_tower_2.lua (32KB) │   ├── monster (1 Entries) │   │   └── chameleon_behavior.lua (32KB) │   └── subscripts (1 Entries) │   └── teo (1 Entries) │   └── uni_qte_progress_bar.lua (32KB) ├── shaders (1 Entries) │   └── combine_post.h (32KB) ├── sounds (10 Entries) │   ├── 2033 (1 Entries) │   │   └── monsters (1 Entries) │   │   └── watchman (3 Entries) │   │   ├── watchman_howl_1.vba (32KB) │   │   ├── watchman_howl_2.vba (32KB) │   │   └── watchman_howl_distant_1.vba (32KB) │   ├── actor (1 Entries) │   │   └── player_death (1 Entries) │   │   └── player_slot_bullet_death_r.vba (32KB) │   ├── affects (1 Entries) │   │   └── player_tired_12.vba (32KB) │   ├── ambients (7 Entries) │   │   ├── crowd (1 Entries) │   │   │   └── crowd_idle_talk_8.vba (32KB) │   │   ├── electricity (1 Entries) │   │   │   └── large_shortcircuit_2_loop.vba (31KB) │   │   ├── gnus (1 Entries) │   │   │   └── gnus_05.vba (32KB) │   │   ├── nature (1 Entries) │   │   │   └── amb_creature_moan_1_4.vba (31KB) │   │   ├── storm (1 Entries) │   │   │   └── storm_tree_creak_2.vba (32KB) │   │   ├── tunnels (2 Entries) │   │   │   ├── tun_air_3.vba (32KB) │   │   │   └── tun_noise_6.vba (31KB) │   │   └── village (1 Entries) │   │   └── squeaks (1 Entries) │   │   └── wood_1_squeak_2.vba (32KB) │   ├── cutscenes (1 Entries) │   │   └── m3_l06_bridge (1 Entries) │   │   └── tikhar_transfer_to_the_player (1 Entries) │   │   └── 06_bridge_tt_tihar_look.vba (32KB) │   ├── monsters (13 Entries) │   │   ├── aqua_male (5 Entries) │   │   │   ├── aqua_male_aggressive_normal3.vba (31KB) │   │   │   ├── aqua_male_biome_behavior (1 Entries) │   │   │   │   └── aqua_male_chewing_01.vba (32KB) │   │   │   ├── aqua_male_idle_normal7.vba (31KB) │   │   │   ├── aqua_male_player_aggressive_normal3.vba (31KB) │   │   │   └── aqua_male_player_small_confusion_long_0.vba (32KB) │   │   ├── bibliotekar (2 Entries) │   │   │   ├── easy_look_10.vba (32KB) │   │   │   └── free_1.vba (31KB) │   │   ├── catfish (1 Entries) │   │   │   └── m3_catfish (1 Entries) │   │   │   └── catfish_water_turn_03.vba (32KB) │   │   ├── demon (1 Entries) │   │   │   └── demon_biome_behavior (2 Entries) │   │   │   ├── demon_chewing_01.vba (32KB) │   │   │   └── demon_chewing_02.vba (31KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_whine_4.vba (32KB) │   │   ├── goo (1 Entries) │   │   │   └── hiss_wet_goo_14.vba (32KB) │   │   ├── humanimal (7 Entries) │   │   │   ├── humanimal_disturb_search_06.vba (31KB) │   │   │   ├── humanimal_fear_long_2.vba (31KB) │   │   │   ├── humanimal_leader (2 Entries) │   │   │   │   ├── humanimal_leader_death_4.vba (32KB) │   │   │   │   └── humanimal_leader_disturb_search_04.vba (32KB) │   │   │   ├── humanimal_player_confusion_long_1.vba (32KB) │   │   │   ├── humanimal_player_confusion_long_2.vba (32KB) │   │   │   ├── humanimal_v2 (3 Entries) │   │   │   │   ├── humanimal_v2_confusion_long_1.vba (32KB) │   │   │   │   ├── humanimal_v2_fear_long_0.vba (32KB) │   │   │   │   └── humanimal_v2_player_confusion_long_1.vba (32KB) │   │   │   └── sleep (2 Entries) │   │   │   ├── breath_in_01.vba (32KB) │   │   │   └── breath_rale_short_02.vba (32KB) │   │   ├── krisomutant (1 Entries) │   │   │   └── monster_wings_sound (1 Entries) │   │   │   └── krisa_wings_sound_2.vba (32KB) │   │   ├── lurker (2 Entries) │   │   │   ├── lurker_biome_behavior (2 Entries) │   │   │   │   ├── lurker_chewing_01.vba (32KB) │   │   │   │   └── lurker_chewing_02.vba (32KB) │   │   │   └── lurker_fear_long_2.vba (31KB) │   │   ├── nosalis_medium (1 Entries) │   │   │   └── nosalis_male_eat_down3.vba (32KB) │   │   ├── watchman (8 Entries) │   │   │   ├── murzik_idle_longcrit_bwd.vba (31KB) │   │   │   ├── watchman_aggressive_5.vba (31KB) │   │   │   ├── watchman_howl_1.vba (32KB) │   │   │   ├── watchman_howl_2.vba (32KB) │   │   │   ├── watchman_howl_distant_1.vba (32KB) │   │   │   ├── watchman_player_aggressive_5.vba (31KB) │   │   │   ├── watchman_player_howl_1.vba (32KB) │   │   │   └── watchman_player_howl_2.vba (32KB) │   │   ├── water_worm (1 Entries) │   │   │   └── water_worm_death_in_water_00.vba (31KB) │   │   └── wolf (1 Entries) │   │   └── wolf_biome_behavior (1 Entries) │   │   └── wolf_chewing_03.vba (31KB) │   ├── motions (2 Entries) │   │   ├── melee (4 Entries) │   │   │   ├── blind (1 Entries) │   │   │   │   └── qte_blind_bad_end_breath.vba (31KB) │   │   │   ├── humanimal (1 Entries) │   │   │   │   └── qte_humanimal_v2 (2 Entries) │   │   │   │   ├── qte01_humanimal_start_v2.vba (31KB) │   │   │   │   └── qte04_humanimal_start_v2.vba (31KB) │   │   │   ├── kill_stun (3 Entries) │   │   │   │   ├── melee_kill_back_free_npc_player_1_v2.vba (32KB) │   │   │   │   ├── melee_kill_left_alert_npc_player_1_v2.vba (32KB) │   │   │   │   └── melee_stun_left_free_npc_player_1_v2.vba (31KB) │   │   │   └── kill_stun_sit (6 Entries) │   │   │   ├── melee_kill_back_floorsit_npc_player_1_v3.vba (32KB) │   │   │   ├── melee_kill_back_sit_npc_player_1.vba (32KB) │   │   │   ├── melee_kill_front_floorsit_npc_player_1_v2.vba (31KB) │   │   │   ├── melee_kill_front_sit_npc_player_1_v2.vba (31KB) │   │   │   ├── melee_stun_front_sit_npc_player_1.vba (32KB) │   │   │   └── melee_stun_right_floorsit_npc_player_1.vba (32KB) │   │   └── restplace (2 Entries) │   │   ├── rest_ground_sit_in.vba (31KB) │   │   └── rest_ground_sit_in_free_lft.vba (31KB) │   ├── objects (3 Entries) │   │   ├── anomalies (1 Entries) │   │   │   └── quicksand (1 Entries) │   │   │   └── quicksand_out.vba (32KB) │   │   ├── bell (1 Entries) │   │   │   └── bell.vba (32KB) │   │   └── door (1 Entries) │   │   └── doors_new (2 Entries) │   │   ├── door_01 (1 Entries) │   │   │   └── kick_back.vba (32KB) │   │   └── door_04 (1 Entries) │   │   └── open_front.vba (32KB) │   ├── scenario (1 Entries) │   │   └── l19 (1 Entries) │   │   └── voice_4.vba (31KB) │   └── weapons (4 Entries) │   ├── environments (4 Entries) │   │   ├── bridge (1 Entries) │   │   │   └── indoor (7 Entries) │   │   │   ├── bridge_houses_suppressed_01.vba (32KB) │   │   │   ├── bridge_houses_suppressed_02.vba (32KB) │   │   │   ├── bridge_houses_suppressed_03.vba (31KB) │   │   │   ├── bridge_houses_suppressed_06.vba (32KB) │   │   │   ├── bridge_houses_suppressed_07.vba (31KB) │   │   │   ├── bridge_terminal_tihar_01.vba (32KB) │   │   │   └── bridge_terminal_tihar_02.vba (32KB) │   │   ├── main_distant_urban (1 Entries) │   │   │   └── main_distant_urban_08.vba (32KB) │   │   ├── tunnel (2 Entries) │   │   │   ├── tunnel_tihar_01.vba (32KB) │   │   │   └── tunnel_tihar_02.vba (32KB) │   │   └── ventil (1 Entries) │   │   └── indoor (5 Entries) │   │   ├── bridge_houses_suppressed_01.vba (32KB) │   │   ├── bridge_houses_suppressed_02.vba (32KB) │   │   ├── bridge_houses_suppressed_03.vba (31KB) │   │   ├── bridge_houses_suppressed_06.vba (32KB) │   │   └── bridge_houses_suppressed_07.vba (31KB) │   ├── tihar (1 Entries) │   │   └── reload (3 Entries) │   │   ├── tihar_charge_high_00.vba (32KB) │   │   ├── tihar_charge_high_01.vba (31KB) │   │   └── tihar_charge_high_02.vba (31KB) │   ├── uboynicheg (1 Entries) │   │   └── reload (1 Entries) │   │   └── uboynicheg_ammo_2_wear_00.vba (32KB) │   └── ventil (1 Entries) │   └── reload (2 Entries) │   ├── ventil_mag_in_00.vba (31KB) │   └── ventil_mag_in_01.vba (31KB) ├── sounds.uk (1 Entries) │   └── voices (4 Entries) │   ├── digger34 (4 Entries) │   │   ├── nazi_1 (1 Entries) │   │   │   └── groans (1 Entries) │   │   │   └── silent_death_5_draft.vba (31KB) │   │   ├── nazi_2 (1 Entries) │   │   │   └── groans (1 Entries) │   │   │   └── silent_death_5_draft.vba (31KB) │   │   ├── red_1 (1 Entries) │   │   │   └── groans (1 Entries) │   │   │   └── death_6_draft.vba (31KB) │   │   └── voice_3 (1 Entries) │   │   └── groans (1 Entries) │   │   └── death_6_draft.vba (31KB) │   ├── m3_06_bridge (40 Entries) │   │   ├── bri_002_initialbriefing_upd_12.vba (32KB) │   │   ├── bri_003_tikharchat_06.vba (31KB) │   │   ├── bri_004_brosbeforechurch_01_02.vba (32KB) │   │   ├── bri_005_playertrapped_07.vba (32KB) │   │   ├── bri_005_playertrapped_10.vba (32KB) │   │   ├── bri_005_silatiusuncovered_02.vba (32KB) │   │   ├── bri_006_sectant_torch_reaction_02_02.vba (31KB) │   │   ├── bri_006_sectantsearchorder_confirmation_01_01.vba (32KB) │   │   ├── bri_007_bguards_search_civ_talk_01_06.vba (32KB) │   │   ├── bri_008_idiot_greeting_05.vba (32KB) │   │   ├── bri_008_meetingkrest_13_01_01.vba (32KB) │   │   ├── bri_008_meetingkrest_25.vba (32KB) │   │   ├── bri_008_sam_greeting_02.vba (32KB) │   │   ├── bri_008_spartanmission_reminder_damir_02.vba (32KB) │   │   ├── bri_008_tokarev_greeting_02_02.vba (32KB) │   │   ├── bri_009_spartanmissionnew_29.vba (31KB) │   │   ├── bri_009_spartanmissionnew_47.vba (32KB) │   │   ├── bri_010_briefing_01_idiot_alyosha_talk_01_03.vba (32KB) │   │   ├── bri_010_katya_stepan_refugeetalk_02.vba (31KB) │   │   ├── bri_011_cardebriefing_07.vba (32KB) │   │   ├── bri_011_cardebriefing_stepan_01.vba (32KB) │   │   ├── bri_011_krest_yermak_auroratalk_06.vba (32KB) │   │   ├── bri_011_krest_yermak_auroratalk_08.vba (31KB) │   │   ├── bri_011_portattackmissionsuspended_react_alyosha_02.vba (32KB) │   │   ├── bri_011_terminalradio_06.vba (32KB) │   │   ├── bri_011_terminalradio_14.vba (32KB) │   │   ├── bri_011_timur_portgoodluck_04.vba (31KB) │   │   ├── bri_012_timur_sam_accent_01_06.vba (31KB) │   │   ├── bri_020_portmissionprogress_distractedtalk_01_07.vba (31KB) │   │   ├── bri_022_goodend_15.vba (31KB) │   │   ├── bri_024_tower_bandits_talk_01_17.vba (32KB) │   │   ├── bri_024_tower_captivesaved_talk_01_01_01.vba (32KB) │   │   ├── bri_025_fanatics_save_13.vba (32KB) │   │   ├── bri_033_freeroam_bandits_talk_03_02.vba (32KB) │   │   ├── bri_035_merchants_talk_04_05.vba (31KB) │   │   ├── bri_040_bguards_idle_talk_02_03_05.vba (32KB) │   │   ├── bri_040_bguards_idle_talk_tower_hostage_01_08.vba (31KB) │   │   ├── bri_040_dwellerglukhangst_01_08.vba (32KB) │   │   ├── bri_041_05_portmission_sailors_surrender_01_02.vba (32KB) │   │   └── bri_065_05_merchants_electicitytalk_01_02.vba (31KB) │   ├── m3_08_desert (1 Entries) │   │   └── des_044_98_traintalk_01_02.vba (32KB) │   └── universal_m3 (1 Entries) │   └── factions (19 Entries) │   ├── bandit_1 (10 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_group_gonnalook_02.vba (32KB) │   │   │   └── alert_search_foundnothing_hear_01.vba (32KB) │   │   ├── car (1 Entries) │   │   │   └── carcombatallies_09.vba (32KB) │   │   ├── context (1 Entries) │   │   │   └── context_reaction_house_01.vba (32KB) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_foreveralone_01.vba (31KB) │   │   ├── decoy (2 Entries) │   │   │   ├── uber_alert_decoy_reaction_05.vba (32KB) │   │   │   └── uber_alert_found_decoy_reaction_04.vba (31KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_founddeaddog_02.vba (32KB) │   │   ├── knife (1 Entries) │   │   │   └── free_alert_seen_knife_reaction_01.vba (31KB) │   │   ├── light_alert (4 Entries) │   │   │   ├── light_alert_group_alarmed_call_goingalert_morethanone_03.vba (31KB) │   │   │   ├── light_alert_group_alarmed_call_others_morethanone_02.vba (32KB) │   │   │   ├── light_alert_see_01.vba (31KB) │   │   │   └── light_alert_waiting_for_searchcomplete_08.vba (32KB) │   │   ├── uber_alert (3 Entries) │   │   │   ├── uber_alert_group_searchorder_01.vba (32KB) │   │   │   ├── uber_alert_search_02.vba (32KB) │   │   │   └── uber_alert_single_nocoveravailable_05.vba (32KB) │   │   └── wounded (1 Entries) │   │   └── wounded_03.vba (32KB) │   ├── bandit_2 (12 Entries) │   │   ├── alert (1 Entries) │   │   │   └── alert_search_foundnothing_uni_aff_04.vba (32KB) │   │   ├── car (1 Entries) │   │   │   └── carattack_07.vba (32KB) │   │   ├── context (2 Entries) │   │   │   ├── context_lostenemyat_tree_01.vba (31KB) │   │   │   └── context_reaction_tank_03.vba (32KB) │   │   ├── decoy (3 Entries) │   │   │   ├── alert_decoy_reaction_05.vba (32KB) │   │   │   ├── danger_seen_decoy_reaction_03.vba (31KB) │   │   │   └── danger_seen_decoy_reaction_05.vba (32KB) │   │   ├── disturb (1 Entries) │   │   │   └── disturb_relax_uni_04.vba (32KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_founddeaddog_02.vba (32KB) │   │   ├── humanimal (1 Entries) │   │   │   └── chained_humanimal_corpse_uberalert_01.vba (31KB) │   │   ├── light_alert (1 Entries) │   │   │   └── light_alert_waiting_for_searchcomplete_02.vba (32KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_betterscramwarning_03.vba (32KB) │   │   ├── surrender (1 Entries) │   │   │   └── surrendered_02.vba (32KB) │   │   ├── uber_alert (2 Entries) │   │   │   ├── uber_alert_group_search_waitforsearchcomplete_05.vba (32KB) │   │   │   └── uber_alert_search_02.vba (32KB) │   │   └── wounded (2 Entries) │   │   ├── wounded_gravely_08.vba (32KB) │   │   └── wounded_gravely_09.vba (32KB) │   ├── bandit_3 (7 Entries) │   │   ├── alert (1 Entries) │   │   │   └── alert_search_foundnothing_hear_01.vba (32KB) │   │   ├── car (1 Entries) │   │   │   └── carattack_05.vba (31KB) │   │   ├── context (1 Entries) │   │   │   └── context_reaction_container_03.vba (31KB) │   │   ├── decoy (1 Entries) │   │   │   └── uber_alert_found_decoy_reaction_04.vba (32KB) │   │   ├── humanimal (1 Entries) │   │   │   └── chained_humanimal_corpse_uberalert_03.vba (31KB) │   │   ├── light_alert (5 Entries) │   │   │   ├── light_alert_gonnalook_02.vba (32KB) │   │   │   ├── light_alert_group_alarmed_call_others_04.vba (32KB) │   │   │   ├── light_alert_oktogofree_05.vba (31KB) │   │   │   ├── light_alert_see_03.vba (32KB) │   │   │   └── light_alert_waiting_for_searchcomplete_02.vba (32KB) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_group_searchorder_04.vba (31KB) │   ├── bridger_1 (7 Entries) │   │   ├── alert (3 Entries) │   │   │   ├── alert_group_gonnalook_03.vba (32KB) │   │   │   ├── alert_search_foundnothing_uni_02.vba (32KB) │   │   │   └── alert_search_foundnothing_uni_04.vba (31KB) │   │   ├── context (4 Entries) │   │   │   ├── context_lostenemyat_barrels_02.vba (32KB) │   │   │   ├── context_lostenemyat_house_01.vba (32KB) │   │   │   ├── context_reaction_tank_02.vba (32KB) │   │   │   └── context_reaction_tree_01.vba (32KB) │   │   ├── decoy (1 Entries) │   │   │   └── alert_decoy_reaction_03.vba (31KB) │   │   ├── knife (1 Entries) │   │   │   └── uber_alert_found_knife_reaction_01.vba (32KB) │   │   ├── light_alert (2 Entries) │   │   │   ├── light_alert_group_alarmed_call_goingalert_03.vba (32KB) │   │   │   └── light_alert_waiting_for_searchcomplete_07.vba (32KB) │   │   ├── surrender (1 Entries) │   │   │   └── surrender_01.vba (32KB) │   │   └── uber_alert (3 Entries) │   │   ├── uber_alert_search_01.vba (32KB) │   │   ├── uber_alert_single_gearinguptolookforenemy_03.vba (32KB) │   │   └── uber_alert_single_takingcover_04.vba (32KB) │   ├── bridger_2 (7 Entries) │   │   ├── context (5 Entries) │   │   │   ├── context_alert_shack_02.vba (31KB) │   │   │   ├── context_reaction_fire_02.vba (31KB) │   │   │   ├── context_reaction_sandbags_02.vba (31KB) │   │   │   ├── context_reaction_shack_03.vba (32KB) │   │   │   └── context_reaction_tank_03.vba (31KB) │   │   ├── corpse (2 Entries) │   │   │   ├── checking_dead_01.vba (32KB) │   │   │   └── corpse_found_04.vba (32KB) │   │   ├── disturb (2 Entries) │   │   │   ├── disturb_relax_uni_01.vba (31KB) │   │   │   └── disturb_relax_uni_03.vba (31KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_founddeaddog_04.vba (32KB) │   │   ├── light_alert (1 Entries) │   │   │   └── light_alert_waiting_for_searchcomplete_09.vba (31KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_weaponwarninglast_01.vba (32KB) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_toomuchnoise_01.vba (32KB) │   ├── bridger_3 (6 Entries) │   │   ├── alert (1 Entries) │   │   │   └── alert_search_foundnothing_uni_aff_01.vba (31KB) │   │   ├── decoy (2 Entries) │   │   │   ├── free_decoy_reaction_03.vba (32KB) │   │   │   └── uber_alert_decoy_reaction_01.vba (32KB) │   │   ├── light_alert (1 Entries) │   │   │   └── light_alert_see_02.vba (31KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_weaponwarningafar_02.vba (32KB) │   │   ├── uber_alert (4 Entries) │   │   │   ├── uber_alert_calmdown_02.vba (32KB) │   │   │   ├── uber_alert_calmdown_03.vba (32KB) │   │   │   ├── uber_alert_single_approaching_threat_05.vba (31KB) │   │   │   └── uber_alert_single_nocoveravailable_04.vba (32KB) │   │   └── wounded (1 Entries) │   │   └── wounded_combat_01.vba (32KB) │   ├── cannibal_1 (1 Entries) │   │   └── uber_alert (2 Entries) │   │   ├── uber_alert_calmdown_03.vba (32KB) │   │   └── uber_alert_enemy_animals_02.vba (31KB) │   ├── cannibal_2 (1 Entries) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_01.vba (32KB) │   ├── cannibal_3 (1 Entries) │   │   └── uber_alert (2 Entries) │   │   ├── uber_alert_commenting_corpse_01.vba (31KB) │   │   └── uber_alert_foreveralone_01.vba (32KB) │   ├── forest_1 (10 Entries) │   │   ├── alert (1 Entries) │   │   │   └── alert_search_foundnothing_uni_05.vba (32KB) │   │   ├── context (1 Entries) │   │   │   └── context_reaction_fire_01.vba (32KB) │   │   ├── decoy (4 Entries) │   │   │   ├── danger_decoy_reaction_02.vba (32KB) │   │   │   ├── uber_alert_decoy_reaction_02.vba (31KB) │   │   │   ├── uber_alert_found_decoy_reaction_01.vba (32KB) │   │   │   └── uber_alert_found_decoy_reaction_05.vba (32KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_founddeaddogalert_03.vba (31KB) │   │   ├── free (1 Entries) │   │   │   └── free_unsafe_08.vba (31KB) │   │   ├── knife (2 Entries) │   │   │   ├── free_alert_seen_knife_reaction_04.vba (32KB) │   │   │   └── uber_alert_found_knife_reaction_02.vba (32KB) │   │   ├── light_alert (1 Entries) │   │   │   └── light_alert_group_alarmed_call_goingalert_morethanone_01.vba (32KB) │   │   ├── neutral (3 Entries) │   │   │   ├── guard_weaponwarning_privatezone_02.vba (31KB) │   │   │   ├── guard_weaponwarningafar_01.vba (32KB) │   │   │   └── guard_weaponwarningafar_03.vba (32KB) │   │   ├── uber_alert (6 Entries) │   │   │   ├── uber_alert_group_searchorder_04.vba (31KB) │   │   │   ├── uber_alert_search_11.vba (32KB) │   │   │   ├── uber_alert_single_nocoveravailable_01.vba (31KB) │   │   │   ├── uber_alert_single_threat_notfound_03.vba (31KB) │   │   │   ├── uber_alert_single_threat_notfound_04.vba (32KB) │   │   │   └── uber_alert_toomuchnoise_03.vba (32KB) │   │   └── wounded (1 Entries) │   │   └── wounded_combat_05.vba (32KB) │   ├── forest_2 (11 Entries) │   │   ├── alert (1 Entries) │   │   │   └── alert_group_gonnalook_metoo_03.vba (31KB) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_04.vba (32KB) │   │   ├── decoy (1 Entries) │   │   │   └── decoy_hit_reaction_01.vba (31KB) │   │   ├── disturb (1 Entries) │   │   │   └── disturb_relax_uni_04.vba (32KB) │   │   ├── dog (2 Entries) │   │   │   ├── dog_founddeaddog_01.vba (32KB) │   │   │   └── dog_smellcomment_05.vba (32KB) │   │   ├── free (3 Entries) │   │   │   ├── free_safe_01.vba (31KB) │   │   │   ├── free_safe_05.vba (32KB) │   │   │   └── free_safe_06.vba (32KB) │   │   ├── knife (2 Entries) │   │   │   ├── uber_alert__seen_knife_reaction_01.vba (32KB) │   │   │   └── uber_alert_found_knife_reaction_02.vba (31KB) │   │   ├── light_alert (4 Entries) │   │   │   ├── light_alert_group_uni_question_02.vba (32KB) │   │   │   ├── light_alert_see_01.vba (31KB) │   │   │   ├── light_alert_waiting_for_searchcomplete_03.vba (32KB) │   │   │   └── light_alert_waiting_for_searchcomplete_10.vba (31KB) │   │   ├── neutral (2 Entries) │   │   │   ├── guard_getoutwarning_03.vba (32KB) │   │   │   └── guard_weaponwarning_privatezone_03.vba (32KB) │   │   ├── uber_alert (3 Entries) │   │   │   ├── uber_alert_group_search_waitforsearchcomplete_08.vba (32KB) │   │   │   ├── uber_alert_single_approaching_threat_03.vba (32KB) │   │   │   └── uber_alert_single_threat_notfound_05.vba (31KB) │   │   └── wounded (1 Entries) │   │   └── wounded_gravely_04.vba (32KB) │   ├── forest_3 (5 Entries) │   │   ├── alert (1 Entries) │   │   │   └── alert_gonnalook_enroute_03.vba (31KB) │   │   ├── dog (2 Entries) │   │   │   ├── dog_founddeaddogalert_02.vba (32KB) │   │   │   └── dog_smellcomment_02.vba (31KB) │   │   ├── free (1 Entries) │   │   │   └── free_safe_08.vba (32KB) │   │   ├── light_alert (2 Entries) │   │   │   ├── light_alert_gonnalook_group_01.vba (31KB) │   │   │   └── light_alert_group_alarmed_call_others_05.vba (32KB) │   │   └── uber_alert (5 Entries) │   │   ├── uber_alert_calmdown_05.vba (32KB) │   │   ├── uber_alert_group_search_waitforsearchcomplete_06.vba (31KB) │   │   ├── uber_alert_single_approaching_threat_03.vba (31KB) │   │   ├── uber_alert_single_gearinguptolookforenemy_04.vba (32KB) │   │   └── uber_alert_single_gonnalookforthreat__03.vba (32KB) │   ├── merc_1 (6 Entries) │   │   ├── alert (1 Entries) │   │   │   └── alert_search_abort_04.vba (31KB) │   │   ├── context (1 Entries) │   │   │   └── context_reaction_logs_02.vba (32KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_missing_03.vba (31KB) │   │   ├── knife (1 Entries) │   │   │   └── uber_alert_found_knife_reaction_02.vba (32KB) │   │   ├── uber_alert (2 Entries) │   │   │   ├── uber_alert_single_gonnalookforthreat__04.vba (32KB) │   │   │   └── uber_alert_single_threat_notfound_05.vba (31KB) │   │   └── wounded (3 Entries) │   │   ├── wounded_gravely_02.vba (31KB) │   │   ├── wounded_gravely_08.vba (32KB) │   │   └── wounded_gravely_09.vba (32KB) │   ├── merc_2 (5 Entries) │   │   ├── alert (4 Entries) │   │   │   ├── alert_search_abort_04.vba (32KB) │   │   │   ├── alert_search_foundnothing_hear_01.vba (32KB) │   │   │   ├── alert_search_foundnothing_see_02.vba (31KB) │   │   │   └── alert_search_foundnothing_uni_04.vba (32KB) │   │   ├── decoy (1 Entries) │   │   │   └── alert_decoy_reaction_04.vba (32KB) │   │   ├── dog (2 Entries) │   │   │   ├── dog_missing_02.vba (32KB) │   │   │   └── dog_smellcomment_01.vba (32KB) │   │   ├── knife (1 Entries) │   │   │   └── free_alert_seen_knife_reaction_02.vba (31KB) │   │   └── uber_alert (2 Entries) │   │   ├── uber_alert_commenting_corpse_03.vba (32KB) │   │   └── uber_alert_toomuchnoise_03.vba (32KB) │   ├── merc_3 (6 Entries) │   │   ├── decoy (4 Entries) │   │   │   ├── alert_found_decoy_reaction_03.vba (31KB) │   │   │   ├── danger_decoy_reaction_04.vba (32KB) │   │   │   ├── free-uber_alert__seen_decoy_reaction_05.vba (32KB) │   │   │   └── free_decoy_reaction_04.vba (32KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_smellcomment_01.vba (32KB) │   │   ├── knife (1 Entries) │   │   │   └── free_alert_seen_knife_reaction_02.vba (31KB) │   │   ├── light_alert (2 Entries) │   │   │   ├── light_alert_group_alarmed_call_goingalert_morethanone_03.vba (32KB) │   │   │   └── light_alert_group_alarmed_call_others_03.vba (31KB) │   │   ├── uber_alert (8 Entries) │   │   │   ├── uber_alert_commenting_corpse_03.vba (32KB) │   │   │   ├── uber_alert_group_search_waitforsearchcomplete_08.vba (32KB) │   │   │   ├── uber_alert_group_search_waitforsearchcomplete_10.vba (32KB) │   │   │   ├── uber_alert_search_02.vba (32KB) │   │   │   ├── uber_alert_search_09.vba (32KB) │   │   │   ├── uber_alert_single_approaching_threat_02.vba (32KB) │   │   │   ├── uber_alert_single_approaching_threat_05.vba (32KB) │   │   │   └── uber_alert_single_threat_notfound_02.vba (31KB) │   │   └── wounded (2 Entries) │   │   ├── wounded_02.vba (31KB) │   │   └── wounded_03.vba (32KB) │   ├── slave_2 (1 Entries) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_calmdown_01.vba (32KB) │   ├── tribal_1 (3 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_gonnalook_enroute_02.vba (32KB) │   │   │   └── alert_uni_01.vba (32KB) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_02.vba (31KB) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_search_07.vba (31KB) │   ├── tribal_2 (1 Entries) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_toomuchnoise_03.vba (32KB) │   └── tribal_3 (1 Entries) │   └── danger (1 Entries) │   └── losses_to_humans_01.vba (32KB) ├── textures (2 Entries) │   ├── act (2 Entries) │   │   ├── eye_smuggler_refl.512 (32KB) │   │   └── eye_stepan_refl.512 (31KB) │   └── props (1 Entries) │   └── pult_radar_nm.512 (32KB) └── tools (1 Entries) └── editor (1 Entries) └── ed_hints (2 Entries) ├── ed_hint_020.png (32KB) └── ed_hint_021.png (31KB)