. └── SDK (1 Entries) └── content (14 Entries) ├── anims (2 Entries) │   ├── weapons (1 Entries) │   │   └── ashot_reload_0.lua (18KB) │   └── wind_forward_0.lua (18KB) ├── groups (1 Entries) │   └── temp (1 Entries) │   └── metro_3 (1 Entries) │   └── hangar_lightstick.lua (18KB) ├── maps (1 Entries) │   └── m3 (1 Entries) │   └── 06_bridge (1 Entries) │   └── static (1 Entries) │   └── terrain_port (18KB) ├── menu (3 Entries) │   ├── m3_main_controls_menu.lua (18KB) │   ├── m3_main_misc_menu.lua (18KB) │   └── m3_popup_weapons.lua (19KB) ├── meshes (3 Entries) │   ├── dynamic (4 Entries) │   │   ├── hud (1 Entries) │   │   │   └── weapon (2 Entries) │   │   │   ├── m3_gasmask (1 Entries) │   │   │   │   └── m3_gasmask_filter.model (18KB) │   │   │   └── wpn_base (4 Entries) │   │   │   ├── wpn_ak (3 Entries) │   │   │   │   ├── ak_hand_guard_lower.jpg (18KB) │   │   │   │   ├── fwd_grip_vert.model (19KB) │   │   │   │   └── stock_rifle_hunter.jpg (18KB) │   │   │   ├── wpn_ashot (3 Entries) │   │   │   │   ├── ashot_barrel_holder.model (18KB) │   │   │   │   ├── ashot_sight_mount.model (18KB) │   │   │   │   └── laser_mount_ashot.model (18KB) │   │   │   ├── wpn_helsing (1 Entries) │   │   │   │   └── helsing_sights_post.model (18KB) │   │   │   └── wpn_ventil (3 Entries) │   │   │   ├── forend_sniper_heavy.jpg (18KB) │   │   │   ├── grip_sniper_sniper.mesh (19KB) │   │   │   └── ventil_rear_pin_prim.model (18KB) │   │   ├── human (3 Entries) │   │   │   ├── fish_secta (1 Entries) │   │   │   │   └── military (1 Entries) │   │   │   │   └── fisherman_mil_02_knife.model (18KB) │   │   │   ├── mp_characters (1 Entries) │   │   │   │   └── soldier (1 Entries) │   │   │   │   └── chr_soldier_ataches_bag_07.model (18KB) │   │   │   └── story_characters (2 Entries) │   │   │   ├── chr_nastya (1 Entries) │   │   │   │   └── nastya_summer_winter (1 Entries) │   │   │   │   └── nastya_lashes_lower.mesh (18KB) │   │   │   └── spartan (1 Entries) │   │   │   └── spartan_stealth (1 Entries) │   │   │   └── idiot_head_stealth (1 Entries) │   │   │   └── idiot_eyelashes.mesh (18KB) │   │   ├── monsters (4 Entries) │   │   │   ├── aqua_female (1 Entries) │   │   │   │   └── aqua_female.ph_model (18KB) │   │   │   ├── aqua_male_small (1 Entries) │   │   │   │   └── aqua_male_lobster (1 Entries) │   │   │   │   └── aqua_male_mustaches (2 Entries) │   │   │   │   ├── aqua_male_l_big_mustache.skeleton.lua (18KB) │   │   │   │   └── aqua_male_r_big_mustache.skeleton.lua (18KB) │   │   │   ├── canibal (1 Entries) │   │   │   │   └── canibal_yamantau (1 Entries) │   │   │   │   └── cannibal_soldier_shirt_03.mesh (18KB) │   │   │   └── rat (1 Entries) │   │   │   └── rat_m3.skeleton.lua (18KB) │   │   └── objects (8 Entries) │   │   ├── church_props (1 Entries) │   │   │   └── ropes_bells_t01.jpg (18KB) │   │   ├── equipment (3 Entries) │   │   │   ├── attaches (1 Entries) │   │   │   │   └── miller_poket_xlarge.mesh (18KB) │   │   │   ├── hats (2 Entries) │   │   │   │   ├── helmet_mask1_2.ph_model (18KB) │   │   │   │   └── tail_att.ph_model (19KB) │   │   │   └── podsumok.jpg (18KB) │   │   ├── flooring (1 Entries) │   │   │   └── handrail_01.model (18KB) │   │   ├── furniture (1 Entries) │   │   │   └── chair01_00.model (18KB) │   │   ├── misc (1 Entries) │   │   │   └── instrument_bag01.jpg (18KB) │   │   ├── posuda (1 Entries) │   │   │   └── stuff (3 Entries) │   │   │   ├── scoop_03.model (18KB) │   │   │   ├── scoop_04.model (18KB) │   │   │   └── teapot_2_kr.model (18KB) │   │   ├── trolley (1 Entries) │   │   │   └── trolley_flag.model (18KB) │   │   └── wires (1 Entries) │   │   └── provod_01.ph_model (18KB) │   ├── static (32 Entries) │   │   ├── 06_bridge (4 Entries) │   │   │   ├── cw_stairs_b.jpg (18KB) │   │   │   ├── military_antenna_concreteblock.model (18KB) │   │   │   ├── oil_tank2.jpg (18KB) │   │   │   └── oiltank_catwalk.model (18KB) │   │   ├── 12_valley (1 Entries) │   │   │   └── area_fin_spiders (1 Entries) │   │   │   └── hole_ground_spider_t01.nxcform33x (18KB) │   │   ├── alley_props (1 Entries) │   │   │   └── sugrob_l10_01.model (18KB) │   │   ├── avrora (1 Entries) │   │   │   └── armchair_t01.model (18KB) │   │   ├── balki_mostiki (2 Entries) │   │   │   ├── fence_reactor_t01_.jpg (18KB) │   │   │   └── kolonna_metal.nxcform33x (18KB) │   │   ├── buildings (1 Entries) │   │   │   └── log.jpg (18KB) │   │   ├── chemical_terminal (1 Entries) │   │   │   └── house_bridge.model (18KB) │   │   ├── church (2 Entries) │   │   │   ├── board_symbol_altar_t06.model (18KB) │   │   │   └── board_symbol_altar_t07.model (18KB) │   │   ├── collumn (1 Entries) │   │   │   └── column_l12_01.jpg (18KB) │   │   ├── columnes (1 Entries) │   │   │   └── concrete_pillar_old4.jpg (18KB) │   │   ├── covers (1 Entries) │   │   │   └── covers_woodcase_sand.jpg (18KB) │   │   ├── depot (2 Entries) │   │   │   ├── carwash_beam3.model (18KB) │   │   │   └── wash_machine2.nxcform33x (19KB) │   │   ├── equipment (1 Entries) │   │   │   └── l21_antenna01.jpg (18KB) │   │   ├── holes (1 Entries) │   │   │   └── hole_plug_03.model (18KB) │   │   ├── industrial_props (3 Entries) │   │   │   ├── container_cargo_small_01.jpg (18KB) │   │   │   ├── kupol_deb.nxcform33x (18KB) │   │   │   └── wall.model (18KB) │   │   ├── library_props (1 Entries) │   │   │   └── reshetki (1 Entries) │   │   │   └── reshetka_no_door_rusty.nxcform33x (18KB) │   │   ├── m3demo (1 Entries) │   │   │   └── modular_building_short1.jpg (18KB) │   │   ├── mebel_outdoor (1 Entries) │   │   │   └── mebel_outdoor_couch_02a_matras2.model (18KB) │   │   ├── organica (1 Entries) │   │   │   └── pig_carcass.model (18KB) │   │   ├── pfx (1 Entries) │   │   │   └── wood_chip.jpg (19KB) │   │   ├── railway (1 Entries) │   │   │   └── l06_railway10_02.nxcform33x (18KB) │   │   ├── ships (3 Entries) │   │   │   ├── buksir_window_sml.model (18KB) │   │   │   ├── buksir_window_sml2.model (18KB) │   │   │   └── ship_elements (1 Entries) │   │   │   └── desert_ship_side_frame_base_13.nxcform33x (19KB) │   │   ├── station_props (1 Entries) │   │   │   └── bed (1 Entries) │   │   │   └── matras_roll01.model (18KB) │   │   ├── swamp (1 Entries) │   │   │   └── ellement_aquas_zone_t01.model (18KB) │   │   ├── temp (1 Entries) │   │   │   └── vagon_cut_roof02.nxcform33x (19KB) │   │   ├── test (1 Entries) │   │   │   └── snow_kom02.nxcform33x (18KB) │   │   ├── trash (1 Entries) │   │   │   └── props_korobki_a3.model (18KB) │   │   ├── trees (1 Entries) │   │   │   └── acer_a.jpg (18KB) │   │   ├── tubes (1 Entries) │   │   │   └── wire_construct (1 Entries) │   │   │   └── wire_floor_01.model (18KB) │   │   ├── vehicles (1 Entries) │   │   │   └── paz_672 (1 Entries) │   │   │   └── paz_672_decal.nxcform33x (18KB) │   │   ├── window (1 Entries) │   │   │   └── window_rectangle_t02.model (18KB) │   │   └── wooden_road (1 Entries) │   │   └── wooden_road_support.model (18KB) │   └── static34 (8 Entries) │   ├── box (1 Entries) │   │   └── box_wood_top.model (18KB) │   ├── constr_metal (3 Entries) │   │   ├── barbed_wire_t01.jpg (18KB) │   │   ├── vent_korob_open.model (18KB) │   │   └── vytyazhka.nxcform33x (18KB) │   ├── furniture (1 Entries) │   │   └── l001_andy_bookshelf.model (18KB) │   ├── l04_props (1 Entries) │   │   └── rocks_sharp.jpg (18KB) │   ├── l09_venice_props (1 Entries) │   │   └── stalker_boot2.model (18KB) │   ├── l11_undercity (1 Entries) │   │   └── l11_lift_boards.model (19KB) │   ├── test (1 Entries) │   │   └── pr_wood_road_tile.nxcform33x (18KB) │   └── trees (1 Entries) │   └── tree_06.jpg (18KB) ├── motions (7 Entries) │   ├── chr_nastya (10 Entries) │   │   ├── 06_bridge_nastya_tea_sit_2.m2 (18KB) │   │   ├── 06_bridge_nastya_tea_sit_3.m2 (18KB) │   │   ├── 06_brige_chierh_katya_nastya_shootreaction_idle.m2 (18KB) │   │   ├── 08_desert_brif_nastya_idle_01.m2 (18KB) │   │   ├── kid_free_idle_stand_1to0.m2 (18KB) │   │   ├── kid_free_idletowalk_left_0.m2 (18KB) │   │   ├── kid_free_run_turn180_lf.m2 (18KB) │   │   ├── kid_free_walktoidle_bwd_0.m2 (18KB) │   │   ├── l_7_2wom2_k2_idle0.m2 (18KB) │   │   └── nastya_guitar_idle_1.m2 (18KB) │   ├── driven (2 Entries) │   │   ├── man (1 Entries) │   │   │   └── driv_collar_lern_dr_stealth.m2 (18KB) │   │   └── woman (1 Entries) │   │   └── driv_neck_lr_learn.m2 (18KB) │   ├── hud (3 Entries) │   │   ├── 34_hand (6 Entries) │   │   │   ├── bardel_01_camera_to_door.m2 (18KB) │   │   │   ├── hud_macheta_miliattack_left.m2 (18KB) │   │   │   ├── l20_fin_cs_fin.m2 (18KB) │   │   │   ├── l38_fall.m2 (18KB) │   │   │   ├── matras_loc_cam_right_sleep_koster_out_up.m2 (18KB) │   │   │   └── tyrgenevskaja_final_scene_final.m2 (18KB) │   │   ├── weapon (1 Entries) │   │   │   └── wpn_base (1 Entries) │   │   │   └── 06_bridge_final_intro_end_bad.m2 (18KB) │   │   └── z_dlc4_34_hand (1 Entries) │   │   └── z_dlc4_radio_bomb_install_0.m2 (18KB) │   ├── human (8 Entries) │   │   ├── 1st_view (5 Entries) │   │   │   ├── devices (4 Entries) │   │   │   │   ├── pl_charger_idle_free.m2 (18KB) │   │   │   │   ├── pl_tablet_draw_vehicle.m2 (18KB) │   │   │   │   ├── pl_tablet_idle_free.m2 (18KB) │   │   │   │   └── pl_tablet_mboat_idle_0.m2 (18KB) │   │   │   ├── motorboat (2 Entries) │   │   │   │   ├── motorboat_sit_dwn_back_crouch_start.m2 (18KB) │   │   │   │   └── motorboat_sit_dwn_back_start.m2 (18KB) │   │   │   ├── switches (1 Entries) │   │   │   │   └── switch_rubilnik_outofserv.m2 (19KB) │   │   │   ├── uaz (1 Entries) │   │   │   │   └── desert (1 Entries) │   │   │   │   └── uaz_get_out_start_desert.m2 (18KB) │   │   │   └── weapon_animation (1 Entries) │   │   │   └── ubludok (1 Entries) │   │   │   └── ubludok_reload_mag_huge_in_carbine.m2 (18KB) │   │   ├── covers (5 Entries) │   │   │   ├── man_cover_hi_r_inside_hit_legright_bwd_0_1.m2 (18KB) │   │   │   ├── man_cover_hi_r_look_135_out_0.m2 (18KB) │   │   │   ├── man_cover_hi_r_outside_hit_torso_fwd_2.m2 (18KB) │   │   │   ├── man_cover_lo_l_in_0_lf_0.m2 (18KB) │   │   │   └── man_cover_lo_l_reload_0.m2 (18KB) │   │   ├── human_script (107 Entries) │   │   │   ├── 01_qte_dog_fight_win.m2 (18KB) │   │   │   ├── 05_winter_startscene_damir_start_idle_0.m2 (18KB) │   │   │   ├── 06_bridge_church_npc_free_idle_08.m2 (18KB) │   │   │   ├── 06_bridge_plaer_toy_end.m2 (18KB) │   │   │   ├── 06_bridge_tt_backpack_idle_0to1.m2 (18KB) │   │   │   ├── 06_bridge_tt_backpack_idle_2.m2 (18KB) │   │   │   ├── 06_bridge_tt_backpack_wait_keep.m2 (18KB) │   │   │   ├── 06_spring_miller_stand_1.m2 (18KB) │   │   │   ├── 06_spring_miller_stand_short_2.m2 (18KB) │   │   │   ├── 08_desert_intro_miller_new_idle_7_v2.m2 (19KB) │   │   │   ├── 08_summer_ermak_idle_0.m2 (18KB) │   │   │   ├── 08_summer_start_scene_drink_out.m2 (18KB) │   │   │   ├── 08_summer_start_scene_smoke_out.m2 (18KB) │   │   │   ├── 08_summer_stepan_brif2_idle_2_guitar_idle_0_drink_idle_2.m2 (18KB) │   │   │   ├── 12_valley_fireclan_artist_idle02.m2 (18KB) │   │   │   ├── 12_valley_fireclan_artist_to_alert.m2 (18KB) │   │   │   ├── 13_dead_city_car_ride_map_hit_back_0.m2 (19KB) │   │   │   ├── 1_stolovka_troiza_sit_1_t_1.m2 (18KB) │   │   │   ├── alert_in_map_0.m2 (18KB) │   │   │   ├── alert_torch_walk_fwd_stop_0.m2 (18KB) │   │   │   ├── arahind_qte_win_k.m2 (18KB) │   │   │   ├── boat_get_in_rgt_hi_start.m2 (18KB) │   │   │   ├── boat_sit_dwn_fwd.m2 (18KB) │   │   │   ├── bridge_briefing_alyosha_idle_1.m2 (19KB) │   │   │   ├── bridge_miller_window_talk_05.m2 (18KB) │   │   │   ├── buhara_pier_oar_01.m2 (18KB) │   │   │   ├── bur_box_free_too_box_sit_01.m2 (18KB) │   │   │   ├── bur_box_sit_01_too_free.m2 (18KB) │   │   │   ├── bur_box_sit_02_idle_02.m2 (18KB) │   │   │   ├── bur_box_up_idle_03.m2 (18KB) │   │   │   ├── com1_drezina_stend_to_sit_free_0.m2 (19KB) │   │   │   ├── d6_pult_start_0.m2 (18KB) │   │   │   ├── dalina_lesha_text_idle_8.m2 (18KB) │   │   │   ├── december_trailer_walk_turn90_right.m2 (18KB) │   │   │   ├── dlc1_ep1_ny_general_brief_tea_smoke_1_player_out.m2 (18KB) │   │   │   ├── dlc1_ep2_raid_oscom_2_idle_0.m2 (18KB) │   │   │   ├── dlc2_humanimal_trap_deactivated_captain_idle_0.m2 (18KB) │   │   │   ├── dlc2_mall_start_palyer_drink1_idle.m2 (18KB) │   │   │   ├── dlc2_qte_worm_trap_bad_end_0.m2 (18KB) │   │   │   ├── dlc_1_olgoy_presentation_player_0_start.m2 (18KB) │   │   │   ├── dm_ermak_danger_talk_0.m2 (18KB) │   │   │   ├── doors (9 Entries) │   │   │   │   ├── door_02_locked_front_end_upperbody.m2 (19KB) │   │   │   │   ├── door_02_open_front_end_upperbody.m2 (18KB) │   │   │   │   ├── door_02_unlock_front_nowpn_end.m2 (18KB) │   │   │   │   ├── door_03_locked_front_end_upperbody.m2 (18KB) │   │   │   │   ├── door_03_unlock_front_nowpn_end.m2 (18KB) │   │   │   │   ├── door_05_locked_front_end_upperbody.m2 (18KB) │   │   │   │   ├── door_05_unlock_front_end.m2 (18KB) │   │   │   │   ├── door_08_locked_front_end_upperbody.m2 (18KB) │   │   │   │   └── door_08_locked_front_nowpn_end_upperbody.m2 (18KB) │   │   │   ├── free_to_alert_place_bwd_l_1.m2 (18KB) │   │   │   ├── free_to_alert_place_bwd_r_2.m2 (18KB) │   │   │   ├── free_to_alert_place_fwd_1.m2 (18KB) │   │   │   ├── free_to_alert_place_fwd_3.m2 (18KB) │   │   │   ├── hand_drezina_pamp_faint_cmd_toidle.m2 (18KB) │   │   │   ├── idle7_take_001_in_1.m2 (18KB) │   │   │   ├── khleb_metro_car_danger_idle_01.m2 (18KB) │   │   │   ├── khleb_metro_car_idle_01.m2 (18KB) │   │   │   ├── l00_prestart_melee_npc.m2 (18KB) │   │   │   ├── l01_cr_idle_front_krutit.m2 (18KB) │   │   │   ├── l01_intro_khan_yxod_1.m2 (18KB) │   │   │   ├── l01_man_free_idle_steande_0_towalkslow_0.m2 (18KB) │   │   │   ├── l01_man_free_idle_turn180_right_0.m2 (19KB) │   │   │   ├── l03_camp_2_rubilnik.m2 (18KB) │   │   │   ├── l06_bridge_bridge_cs_knaz_lookforward_to_idle.m2 (18KB) │   │   │   ├── l06_bridge_krane_benokalb_out.m2 (18KB) │   │   │   ├── l07_tunnel_pos3_look_0.m2 (18KB) │   │   │   ├── l08_damir_reshetka_idle.m2 (18KB) │   │   │   ├── l13_han_idle2.m2 (18KB) │   │   │   ├── l13_khan_water_lighter_to_free.m2 (18KB) │   │   │   ├── l25_door_danilo.m2 (18KB) │   │   │   ├── l30_stepan_look_back_to_ruchka.m2 (18KB) │   │   │   ├── l_07_rape_to_alert_second.m2 (18KB) │   │   │   ├── l_08_nps_idle_free_0.m2 (18KB) │   │   │   ├── l_36_lift_part_1.m2 (18KB) │   │   │   ├── lopata_plecho_in.m2 (19KB) │   │   │   ├── lopata_plecho_out.m2 (18KB) │   │   │   ├── m_zalojnik_1_idle_1.m2 (18KB) │   │   │   ├── man_danger_criticalhit_low_torso_fwd_kapral_0.m2 (18KB) │   │   │   ├── man_free_idle_stand_0_shlem_close.m2 (18KB) │   │   │   ├── man_free_idle_stand_seif_out_1.m2 (18KB) │   │   │   ├── man_free_idle_stand_step_aside_back_rm.m2 (18KB) │   │   │   ├── man_free_pushingbox_out_0.m2 (18KB) │   │   │   ├── man_freegun_idle_stand_bridge_prayer_1.m2 (18KB) │   │   │   ├── man_removevisor02.m2 (18KB) │   │   │   ├── matras_loc_left_sit_koster_out.m2 (18KB) │   │   │   ├── melnik_train_radio_idle_to_free.m2 (18KB) │   │   │   ├── miller_car_turn_right_out_driver_0.m2 (18KB) │   │   │   ├── n_back_bag_open_idle_stop_0.m2 (18KB) │   │   │   ├── nightvision_presentation_start.m2 (18KB) │   │   │   ├── objora_pos1_eat2.m2 (18KB) │   │   │   ├── oilrig_boss_player_intro.m2 (18KB) │   │   │   ├── player_rest (3 Entries) │   │   │   │   ├── rest_beg_long_idle_ventil_1.m2 (18KB) │   │   │   │   ├── rest_ground_long_idle_ventil_2.m2 (18KB) │   │   │   │   └── rest_ground_wood.m2 (18KB) │   │   │   ├── player_slot_in_r.m2 (18KB) │   │   │   ├── player_slot_out_r_deadcity.m2 (19KB) │   │   │   ├── plot_ded_rusik_reload_bwd.m2 (18KB) │   │   │   ├── qte00_dog_start_to_fight.m2 (18KB) │   │   │   ├── qte00_humanimal_fight_idle_far.m2 (18KB) │   │   │   ├── qte00_watchman_gun_win_upperbody.m2 (18KB) │   │   │   ├── revolution (1 Entries) │   │   │   │   └── mls_kran_1_deth_bwd.m2 (18KB) │   │   │   ├── strip_man_01_idle_02.m2 (18KB) │   │   │   ├── switches (7 Entries) │   │   │   │   ├── gate_lever_off_end.m2 (18KB) │   │   │   │   ├── rotary_switch_on_end_nowpn.m2 (18KB) │   │   │   │   ├── rotary_switch_on_nowpn_end.m2 (18KB) │   │   │   │   ├── switch03_off_end_upperbody.m2 (18KB) │   │   │   │   ├── switch_elevator_off_end_upperbody.m2 (18KB) │   │   │   │   ├── switch_elevator_on_end_upperbody.m2 (18KB) │   │   │   │   └── switchpanel01_on_end_upperbody_nowpn.m2 (18KB) │   │   │   ├── toy_1_fish_take.m2 (18KB) │   │   │   ├── uaz_death_bullets.m2 (18KB) │   │   │   ├── uaz_get_out0.m2 (18KB) │   │   │   ├── uaz_idle_to_rest.m2 (19KB) │   │   │   ├── vdnh_bar_burb2_idle_kur1.m2 (18KB) │   │   │   ├── wedding_idiot_sit_talk_0.m2 (18KB) │   │   │   ├── wedding_tt_sit_idle_talk_1.m2 (18KB) │   │   │   ├── y_fishing_rod_cikle_right_0.m2 (18KB) │   │   │   ├── yam_ministr_go.m2 (18KB) │   │   │   ├── yama_escape_player_idle_02.m2 (18KB) │   │   │   ├── yaman_aurora_idle_damir.m2 (18KB) │   │   │   ├── yamantau_professors_monologue_near_fire_sam_short_1.m2 (18KB) │   │   │   └── zalaz_vent_ground_out.m2 (18KB) │   │   ├── mocap_ai (208 Entries) │   │   │   ├── alert (18 Entries) │   │   │   │   ├── m_alert_idletowalk_fwd_left_r.m2 (18KB) │   │   │   │   ├── m_alert_idletowalk_right_fwd_r_1.m2 (18KB) │   │   │   │   ├── m_alert_idletowalk_right_right_r.m2 (18KB) │   │   │   │   ├── m_alert_jump_off_fwd_01.m2 (18KB) │   │   │   │   ├── m_alert_jump_off_left.m2 (18KB) │   │   │   │   ├── m_alert_turnonwalk_right_90_r.m2 (18KB) │   │   │   │   ├── m_alert_turnonwalk_right_90_r_.m2 (18KB) │   │   │   │   ├── m_alert_walk_fwd_l_.m2 (18KB) │   │   │   │   ├── m_alert_walk_fwd_r_.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_bwd_bwd_1_r_onplace.m2 (19KB) │   │   │   │   ├── m_alert_walktoidle_bwd_fwd_l.m2 (18KB) │   │   │   │   ├── m_alert_walktoidle_fwd_bwd_1_l.m2 (18KB) │   │   │   │   ├── m_alert_walktoidle_fwd_fwd_r_onplace_gavlig.m2 (18KB) │   │   │   │   ├── m_alert_walktoidle_fwd_left_l.m2 (18KB) │   │   │   │   ├── m_alert_walktoidle_left_bwd_0_r_onplace.m2 (18KB) │   │   │   │   ├── m_alert_walktoidle_left_left_1_r_onplace.m2 (18KB) │   │   │   │   ├── m_alert_walktoidle_right_fwd_0_l.m2 (18KB) │   │   │   │   └── m_alert_walktoidle_right_fwd_0_r_onplace.m2 (19KB) │   │   │   ├── anna_gluki_z_right_down.m2 (18KB) │   │   │   ├── bib_krisa_hol_0.m2 (18KB) │   │   │   ├── bourbon_barsit_idle_look_2.m2 (18KB) │   │   │   ├── bridge_fort_final_timur_idle_0.m2 (18KB) │   │   │   ├── climb_ladder_alert_in_up.m2 (18KB) │   │   │   ├── coupe_in.m2 (18KB) │   │   │   ├── cover (2 Entries) │   │   │   │   ├── npc_sit_left_blind_fire_left.m2 (18KB) │   │   │   │   └── oculus_npc_sit_left_blind_fire_left.m2 (18KB) │   │   │   ├── criticalhit_man_alert_run_slow_fwd_r_01.m2 (18KB) │   │   │   ├── criticalhit_man_alert_walk_slow_fwd_lf_front_0.m2 (18KB) │   │   │   ├── criticalhit_man_alert_walk_slow_fwd_rf_front_0.m2 (18KB) │   │   │   ├── crossbow_attack_0_lidle_to_ridle_0.m2 (18KB) │   │   │   ├── crossbow_attack_long_universal_to_lidle_lft_0.m2 (18KB) │   │   │   ├── d6_cover_jump_02.m2 (19KB) │   │   │   ├── d6_sold_sparta_1_02.m2 (18KB) │   │   │   ├── death_alert_front_02.m2 (18KB) │   │   │   ├── death_alert_inplace_-45_02.m2 (18KB) │   │   │   ├── death_alert_inplace_-90_02.m2 (18KB) │   │   │   ├── death_alert_inplace_135_01.m2 (18KB) │   │   │   ├── death_free_inplace_90_02.m2 (18KB) │   │   │   ├── decoy_idle.m2 (18KB) │   │   │   ├── dlc1_ep1_ny_oscom_2_freegun_to_attention_idle_0.m2 (18KB) │   │   │   ├── dlc1_ep1_ny_oscom_3_freegun_attention_salute_0.m2 (18KB) │   │   │   ├── dlc1_ep1_ny_oscom_3_freegun_to_attention_idle_0.m2 (18KB) │   │   │   ├── dlc2_brothers_quest_brother2_idle_neutral.m2 (18KB) │   │   │   ├── fireman_crit_02.m2 (18KB) │   │   │   ├── gasmask_off_vent_ground.m2 (18KB) │   │   │   ├── h_melee_kill_front_free_hum_player_1_v2.m2 (18KB) │   │   │   ├── hud_jump_15_out_0.m2 (18KB) │   │   │   ├── l00_man_press_easy.m2 (18KB) │   │   │   ├── l01_pasha_stupeni_vorota_0_rubilnik_start_krik_2_nol.m2 (18KB) │   │   │   ├── l01_pavel5_go_idle.m2 (18KB) │   │   │   ├── l04_vagon_jump_idle.m2 (18KB) │   │   │   ├── l06_bridge_aurora_stepan_stairs_go.m2 (18KB) │   │   │   ├── l17_pasha_room_live_alive_idle.m2 (18KB) │   │   │   ├── ladder (7 Entries) │   │   │   │   ├── climb_ladder_alert_in_up_1.m2 (18KB) │   │   │   │   ├── climb_ladder_danger_in_down_mls_end.m2 (18KB) │   │   │   │   ├── climb_ladder_free_out_down_left.m2 (18KB) │   │   │   │   ├── climb_ladder_free_out_down_right.m2 (18KB) │   │   │   │   ├── climb_ladder_idle_death_end.m2 (18KB) │   │   │   │   ├── climb_ladder_in_up_left_1.m2 (18KB) │   │   │   │   └── climb_ladder_out_down_right_1.m2 (18KB) │   │   │   ├── m3_kill_front_1.m2 (18KB) │   │   │   ├── m_06_bridge_intro_p04.m2 (18KB) │   │   │   ├── m_alert_jail_knife_02.m2 (18KB) │   │   │   ├── m_alert_threat_reaction_blocked_fwd_0.m2 (18KB) │   │   │   ├── m_alert_threat_reaction_blocked_left_1.m2 (18KB) │   │   │   ├── m_alert_threat_reaction_blocked_left_2.m2 (19KB) │   │   │   ├── m_alert_threat_reaction_blocked_right_0.m2 (18KB) │   │   │   ├── m_alert_threat_reaction_blocked_right_1.m2 (18KB) │   │   │   ├── m_alert_threat_reaction_blocked_right_2.m2 (18KB) │   │   │   ├── m_alerttosurrender_0.m2 (19KB) │   │   │   ├── m_cover_hi_l_out_high_walk_right_0.m2 (18KB) │   │   │   ├── m_cover_hi_l_out_low_sprint_bwdr_0.m2 (19KB) │   │   │   ├── m_cover_hi_l_out_low_sprint_fwd_1.m2 (18KB) │   │   │   ├── m_cover_hi_r_out_high_walk_fwd_2.m2 (18KB) │   │   │   ├── m_cover_hi_r_out_low_sprint_fwd_0.m2 (19KB) │   │   │   ├── m_cover_hi_r_out_low_sprint_left_2.m2 (18KB) │   │   │   ├── m_cover_lo_l_out_high_walk_fwd_0.m2 (18KB) │   │   │   ├── m_cover_lo_l_out_low_sprint_bwdl_0.m2 (18KB) │   │   │   ├── m_cover_lo_l_out_low_sprint_bwdl_1.m2 (18KB) │   │   │   ├── m_cover_lo_l_out_low_sprint_bwdr_0.m2 (18KB) │   │   │   ├── m_cover_lo_r_out_high_walk_bwd_0.m2 (18KB) │   │   │   ├── m_cover_lo_r_out_low_sprint_bwdr_0.m2 (18KB) │   │   │   ├── m_cover_low_hi_l_in_270_2_r_0.m2 (18KB) │   │   │   ├── m_cover_low_hi_l_in_90_l.m2 (18KB) │   │   │   ├── m_cover_low_hi_l_in_90_r_1.m2 (18KB) │   │   │   ├── m_cover_low_hi_r_in_180_r.m2 (18KB) │   │   │   ├── m_cover_low_hi_r_in_270_r.m2 (18KB) │   │   │   ├── m_crit_surrender_3.m2 (18KB) │   │   │   ├── m_crt_to_wnd_lie_01.m2 (18KB) │   │   │   ├── m_cvr_lo_dth_23.m2 (18KB) │   │   │   ├── m_cvr_lo_l_fst_in_1.m2 (18KB) │   │   │   ├── m_danger_hitohi_idletoidle_bwdr_l_0.m2 (18KB) │   │   │   ├── m_danger_hitohi_idletoidle_bwdr_l_4.m2 (18KB) │   │   │   ├── m_danger_hitohi_idletoidle_fwdl_l_2.m2 (18KB) │   │   │   ├── m_danger_hitohi_idletowalk_bwdr_l_1.m2 (18KB) │   │   │   ├── m_danger_hitohi_idletowalk_bwdr_l_4.m2 (18KB) │   │   │   ├── m_danger_hitohi_sprinttoidle_bwdl_l_0.m2 (18KB) │   │   │   ├── m_danger_hitohi_sprinttoidle_bwdr_r_2.m2 (18KB) │   │   │   ├── m_danger_hitohi_sprinttoidle_fwdr_l_0.m2 (18KB) │   │   │   ├── m_danger_hitohi_walktoidle_fwdl_r_1.m2 (19KB) │   │   │   ├── m_danger_hitohi_walktowalk_bwdl_r_0.m2 (18KB) │   │   │   ├── m_danger_hitolow_idletoidle_fwdl_l_4.m2 (18KB) │   │   │   ├── m_danger_hitolow_idletoidle_fwdr_l_0.m2 (18KB) │   │   │   ├── m_danger_hitolow_idletosprint_fwdr_0.m2 (18KB) │   │   │   ├── m_danger_hitolow_sprinttoidle_bwdr_r_1.m2 (18KB) │   │   │   ├── m_danger_hitolow_walktoidle_bwdl_l_0.m2 (18KB) │   │   │   ├── m_danger_hitolow_walktosprint_bwdl_l_0.m2 (18KB) │   │   │   ├── m_danger_lowtohi_idletoidle_bwdl_l_0.m2 (18KB) │   │   │   ├── m_danger_lowtohi_sprinttoidle_bwdr_r_2.m2 (18KB) │   │   │   ├── m_danger_lowtohi_sprinttowalk_fwdl_r_1.m2 (19KB) │   │   │   ├── m_danger_lowtohi_sprinttowalk_fwdl_r_2.m2 (19KB) │   │   │   ├── m_danger_lowtolow_idletosprint_bwdr_l_0.m2 (18KB) │   │   │   ├── m_danger_lowtolow_walktoidle_fwdl_l.m2 (18KB) │   │   │   ├── m_danger_lowtolow_walktoidle_fwdl_r.m2 (18KB) │   │   │   ├── m_danger_lowtolow_walktoidle_fwdr_l_2.m2 (18KB) │   │   │   ├── m_danger_lowtolow_walktosprint_bwdl_l_1.m2 (18KB) │   │   │   ├── m_danger_to_alert_03.m2 (18KB) │   │   │   ├── m_death_surrender_kneel_2.m2 (18KB) │   │   │   ├── m_dng_ambush_3_lft.m2 (18KB) │   │   │   ├── m_free_close_ext_rgt_0.m2 (18KB) │   │   │   ├── m_free_close_int_rgt_0.m2 (18KB) │   │   │   ├── m_free_runtoidle_bwd_fwd_r.m2 (18KB) │   │   │   ├── m_free_runtoidle_fwd_fwd_l.m2 (18KB) │   │   │   ├── m_free_runtoidle_left_fwd_0_l.m2 (18KB) │   │   │   ├── m_free_turnslow_left_0_l.m2 (18KB) │   │   │   ├── m_free_turnslow_left_90_l.m2 (18KB) │   │   │   ├── m_free_turnslow_right_90_r.m2 (18KB) │   │   │   ├── m_free_walktoidle_right_left_0_r.m2 (18KB) │   │   │   ├── m_free_walktoidle_right_right_0_r.m2 (18KB) │   │   │   ├── m_freegun_open_ext_rgt_0.m2 (18KB) │   │   │   ├── m_freegun_open_int_rgt_0.m2 (18KB) │   │   │   ├── m_melee_attack_kick_lft_std2.m2 (18KB) │   │   │   ├── m_sit_melee_kill_fwd_0.m2 (18KB) │   │   │   ├── m_smoke_idle_02_talk_0.m2 (18KB) │   │   │   ├── m_smoke_idle_03.m2 (18KB) │   │   │   ├── m_surrender_kneel_to_panic_0_0.m2 (19KB) │   │   │   ├── m_surrender_kneel_to_panic_0_2.m2 (18KB) │   │   │   ├── m_wnd_lie_dth_01.m2 (18KB) │   │   │   ├── m_woith_lft_trn_4.m2 (18KB) │   │   │   ├── man_alert_action_stand_break_out.m2 (18KB) │   │   │   ├── man_alert_gesture_stand_goright.m2 (19KB) │   │   │   ├── man_alert_gesture_stand_pointup.m2 (18KB) │   │   │   ├── man_alert_gesture_stand_stop.m2 (18KB) │   │   │   ├── man_alert_idletorun_bwd_1.m2 (18KB) │   │   │   ├── man_alert_meleattck_bynt_left_0_bwd.m2 (18KB) │   │   │   ├── man_alert_meleattck_bynt_left_180_bwd.m2 (18KB) │   │   │   ├── man_alert_meleattck_bynt_left_180_fwd.m2 (19KB) │   │   │   ├── man_alert_meleattck_bynt_left_180_std.m2 (18KB) │   │   │   ├── man_alert_meleattck_bynt_right_180_bwd.m2 (18KB) │   │   │   ├── man_alert_meleattck_bynt_right_90_bwd.m2 (19KB) │   │   │   ├── man_alert_meleattck_bynt_right_90_fwd.m2 (18KB) │   │   │   ├── man_alert_meleattck_bynt_right_90_std.m2 (18KB) │   │   │   ├── man_alert_run_turn90_left_lf.m2 (18KB) │   │   │   ├── man_alert_runtoidle_left_1.m2 (18KB) │   │   │   ├── man_alert_runtoidle_rght_1.m2 (18KB) │   │   │   ├── man_danger_gesture_kneel_comehere.m2 (18KB) │   │   │   ├── man_danger_gesture_stand_stop.m2 (18KB) │   │   │   ├── man_danger_run_turn90_left_rf.m2 (18KB) │   │   │   ├── man_danger_run_turn90_right_lf.m2 (18KB) │   │   │   ├── man_dngr_meleattck_kck_lft_90_std_0.m2 (19KB) │   │   │   ├── man_dngr_meleattck_stck_lft_0_std_0.m2 (18KB) │   │   │   ├── man_dngr_meleattck_stck_rght_0_bwd_0.m2 (18KB) │   │   │   ├── man_dngr_meleattck_stck_rght_0_fwd_0.m2 (18KB) │   │   │   ├── man_dngr_meleattck_stck_rght_180_bwd_0.m2 (18KB) │   │   │   ├── man_dngr_meleattck_stck_rght_180_fwd_0.m2 (18KB) │   │   │   ├── man_dngr_meleattck_stck_rght_180_std_0.m2 (18KB) │   │   │   ├── man_drink_water_talk_0.m2 (18KB) │   │   │   ├── man_free_idle_floorsit_6_to_alert_right.m2 (18KB) │   │   │   ├── man_free_idle_floorsit_7_to_alert_right.m2 (18KB) │   │   │   ├── man_free_idle_sit4_toalert.m2 (18KB) │   │   │   ├── man_free_idle_sit_2to4.m2 (18KB) │   │   │   ├── man_free_idle_sit_3to1.m2 (18KB) │   │   │   ├── man_free_idle_sit_3to4.m2 (18KB) │   │   │   ├── man_free_idle_sleep_lefttoright_side_0.m2 (18KB) │   │   │   ├── man_free_idle_stand_0to7.m2 (18KB) │   │   │   ├── man_free_idle_stand_1to4.m2 (18KB) │   │   │   ├── man_free_idle_stand_3_gesture_2.m2 (18KB) │   │   │   ├── man_free_idle_stand_3to4.m2 (18KB) │   │   │   ├── man_free_idle_stand_5to0_stepforw_0.m2 (18KB) │   │   │   ├── man_free_idle_stand_5to6.m2 (18KB) │   │   │   ├── man_free_idle_tablesit_2_0_no_head.m2 (19KB) │   │   │   ├── man_free_idle_turn180_right_0.m2 (18KB) │   │   │   ├── man_free_idle_turn90_right_fwd_0.m2 (18KB) │   │   │   ├── man_free_walk_turn90_left_lf_0.m2 (18KB) │   │   │   ├── man_freegun_idle_stand_0to5.m2 (18KB) │   │   │   ├── man_freegun_idle_stand_2to0.m2 (19KB) │   │   │   ├── man_freegun_idle_stand_6to0.m2 (19KB) │   │   │   ├── man_freegun_idle_turn180_right.m2 (18KB) │   │   │   ├── man_freegun_idle_turn45_left.m2 (18KB) │   │   │   ├── man_freegun_idle_turn45_right.m2 (18KB) │   │   │   ├── man_freegun_up_slow_0.m2 (18KB) │   │   │   ├── man_freeguntoalert_right_0.m2 (18KB) │   │   │   ├── man_freeguntoalert_scared_back_rf_0.m2 (18KB) │   │   │   ├── melee_kill_back_alert_npc_1.m2 (18KB) │   │   │   ├── melee_kill_back_alert_npc_player_1_v3.m2 (18KB) │   │   │   ├── melee_kill_back_free_cannibal_player_1_v2.m2 (18KB) │   │   │   ├── melee_kill_back_sit_npc_player_1_v3.m2 (18KB) │   │   │   ├── melee_kill_bed_left_npc_player_1_v2.m2 (18KB) │   │   │   ├── melee_kill_front_alert_npc_1.m2 (18KB) │   │   │   ├── melee_kill_front_alert_npc_1_v3.m2 (18KB) │   │   │   ├── melee_kill_front_free_cannibal_player_1_v2.m2 (18KB) │   │   │   ├── melee_kill_front_free_cannibal_player_1_v3.m2 (18KB) │   │   │   ├── melee_kill_front_free_npc_player_1.m2 (18KB) │   │   │   ├── melee_kill_front_sit_npc_player_1_v3.m2 (18KB) │   │   │   ├── melee_kill_left_sit_npc_player_1_v3.m2 (18KB) │   │   │   ├── melee_kill_right_alert_npc_1_v2.m2 (18KB) │   │   │   ├── melee_stun_back_alert_npc_1_v3.m2 (18KB) │   │   │   ├── melee_stun_front_floorsit_npc_1.m2 (18KB) │   │   │   ├── melee_stun_front_floorsit_npc_player_1.m2 (18KB) │   │   │   ├── melee_stun_left_alert_npc_1_v3.m2 (18KB) │   │   │   ├── melee_stun_left_freegun_npc_1.m2 (19KB) │   │   │   ├── melee_stun_left_freegun_npc_player_1_v3.m2 (18KB) │   │   │   ├── melee_stun_left_sit_npc_player_1_v2.m2 (18KB) │   │   │   ├── melee_stun_right_alert_npc_player_1.m2 (18KB) │   │   │   ├── melee_stun_right_free_cannibal_player_1_v2.m2 (18KB) │   │   │   ├── metal_door_6_jammed_front_1.m2 (18KB) │   │   │   ├── mg_fwd_3m.m2 (18KB) │   │   │   ├── miller_snow_turnaround_2.m2 (18KB) │   │   │   ├── miller_snow_wipe_mask_0.m2 (18KB) │   │   │   ├── npc_free_sprintjump_lin_death_0.m2 (18KB) │   │   │   ├── oculus_npc_lost_player_03.m2 (18KB) │   │   │   ├── pavel3_l01_back_go2.m2 (18KB) │   │   │   ├── person_on_top_climb_up_with_help_anim_in.m2 (18KB) │   │   │   ├── rupor_idle1.m2 (18KB) │   │   │   ├── shielder_crit_01.m2 (18KB) │   │   │   ├── shielder_crit_03.m2 (19KB) │   │   │   ├── shielder_walk_idle_to_idle_01.m2 (18KB) │   │   │   ├── spring_start_cs_lesha_in.m2 (18KB) │   │   │   ├── surrender_on_snow_scary_in_0.m2 (18KB) │   │   │   ├── tihar_reload_helical_0.m2 (18KB) │   │   │   ├── tihar_reload_horizontal_0.m2 (18KB) │   │   │   └── uboynicheg_reload_ext_0.m2 (18KB) │   │   ├── test (1 Entries) │   │   │   └── player_foto_out.m2 (18KB) │   │   ├── z_dlc1 (1 Entries) │   │   │   └── z_dlc1_faction_nazi_didntwant.m2 (19KB) │   │   ├── z_dlc3 (1 Entries) │   │   │   └── z_dlc3_man_free_idle_stand_0to1.m2 (18KB) │   │   └── z_dlc4 (3 Entries) │   │   ├── z_dlc4_free_idle_stand_1_too_chest_0.m2 (18KB) │   │   ├── z_dlc4_free_idle_stand_1_too_man_free_idle_stand_9_bomz.m2 (19KB) │   │   └── z_dlc4_khan_vent_idle2_to_idle1.m2 (18KB) │   ├── monsters (22 Entries) │   │   ├── aqua_female (8 Entries) │   │   │   ├── 01_qte_aqua_start.m2 (19KB) │   │   │   ├── aqf_attack_claw_grd_bwd_180_left.m2 (18KB) │   │   │   ├── aqf_attack_claw_grd_bwd_180_right.m2 (18KB) │   │   │   ├── aqf_idle_wisle_left_grd.m2 (19KB) │   │   │   ├── aqf_prep_ball_l_grd.m2 (18KB) │   │   │   ├── aqf_prep_ball_r_grd.m2 (18KB) │   │   │   ├── aqf_wisle_fwd_shr.m2 (18KB) │   │   │   └── aqf_wisle_right_shr.m2 (18KB) │   │   ├── aqua_male_small (3 Entries) │   │   │   ├── attack_right_90_r_fwd_1.m2 (18KB) │   │   │   ├── death_1.m2 (18KB) │   │   │   └── swim_to_idle_attack.m2 (18KB) │   │   ├── arahi (1 Entries) │   │   │   └── arahi_born_2.m2 (18KB) │   │   ├── arahind (6 Entries) │   │   │   ├── hud_miliattack_back.m2 (18KB) │   │   │   ├── hud_miliattack_fwd.m2 (18KB) │   │   │   ├── hud_miliattack_right.m2 (18KB) │   │   │   ├── l04_shahta_arah2_idle1.m2 (18KB) │   │   │   ├── qte_knife_1_arahnid_loose.m2 (18KB) │   │   │   └── qte_knife_1_arahnid_win.m2 (19KB) │   │   ├── attack_dog (23 Entries) │   │   │   ├── chr_attack_dog_alert_turn_rgt_90.m2 (18KB) │   │   │   ├── chr_attack_dog_angry_jump_1m.m2 (18KB) │   │   │   ├── chr_attack_dog_angry_lft.m2 (18KB) │   │   │   ├── chr_attack_dog_angry_rgt.m2 (18KB) │   │   │   ├── chr_attack_dog_fear_2.m2 (18KB) │   │   │   ├── chr_attack_dog_fear_6.m2 (18KB) │   │   │   ├── chr_attack_dog_idle_attack_3.m2 (18KB) │   │   │   ├── chr_attack_dog_lyingdown_sleep_in.m2 (18KB) │   │   │   ├── chr_attack_dog_walk_slow_lft.m2 (18KB) │   │   │   ├── dog_alert_turnonwalk_slow_rgt_0.m2 (18KB) │   │   │   ├── dog_alert_walkslowtoidle_0.m2 (18KB) │   │   │   ├── dog_angry_strafe_lft.m2 (19KB) │   │   │   ├── dog_angry_strafe_rgt.m2 (18KB) │   │   │   ├── dog_angry_to_run_bwrd_right.m2 (18KB) │   │   │   ├── dog_spot_enemy_rgt_45.m2 (18KB) │   │   │   ├── dog_turn_lft_90.m2 (18KB) │   │   │   ├── wolf_angry_strafe_lft.m2 (19KB) │   │   │   ├── wolf_angry_strafe_rgt.m2 (18KB) │   │   │   ├── wolf_fear_1.m2 (18KB) │   │   │   ├── wolf_fear_2.m2 (18KB) │   │   │   ├── wolf_idle_0.m2 (18KB) │   │   │   ├── wolf_turn_rgt_180.m2 (18KB) │   │   │   └── wolf_turnonwalk_slow_lft.m2 (19KB) │   │   ├── bibliotekar (3 Entries) │   │   │   ├── bib_free_walk_slow_bwd_l_0.m2 (18KB) │   │   │   ├── biba_vihod_danger.m2 (18KB) │   │   │   └── cover_down_f_new_0.m2 (18KB) │   │   ├── blind (1 Entries) │   │   │   └── alert_turnonplace_fast_180_rgt_1.m2 (18KB) │   │   ├── canibal (33 Entries) │   │   │   ├── 07_yamantau_professor_can09_struggle_end.m2 (18KB) │   │   │   ├── alert_walktoidle_fast_lft_1.m2 (18KB) │   │   │   ├── attack_0_fwd_ridle_to_lidle_0.m2 (19KB) │   │   │   ├── attack_90_lft_fwd_lidle_to_ridle_0.m2 (18KB) │   │   │   ├── attack_long_universal_to_lidle_lft_1.m2 (18KB) │   │   │   ├── bucket_empty_turn_onplace_90_righ.m2 (18KB) │   │   │   ├── canibal_gun_crit_heavy_gun_lft_2.m2 (18KB) │   │   │   ├── canibal_gun_crit_heavy_gun_lft_4.m2 (18KB) │   │   │   ├── canibal_gun_crit_heavy_gun_rgt_2.m2 (18KB) │   │   │   ├── canibal_gun_crit_normal_gun_fwd_0.m2 (18KB) │   │   │   ├── danger_turnonplace_fastest_90_lft_2.m2 (18KB) │   │   │   ├── desert_canibal_slave_sleep_idle_0.m2 (18KB) │   │   │   ├── desert_canibal_wheel_down_4_to_free.m2 (18KB) │   │   │   ├── desert_terminal_arena_idle_in_0.m2 (18KB) │   │   │   ├── dog_death_walk_loop.m2 (18KB) │   │   │   ├── draft (1 Entries) │   │   │   │   └── canibal_free_idle_sit_4to0.m2 (18KB) │   │   │   ├── free_idletorun_slow_0_lft_0.m2 (19KB) │   │   │   ├── free_idletorun_slow_0_rgt_2.m2 (18KB) │   │   │   ├── free_idletorun_slow_90_lft_0.m2 (18KB) │   │   │   ├── free_idletorun_slow_90_rgt_2.m2 (18KB) │   │   │   ├── free_runtoidle_slow_lft_1.m2 (18KB) │   │   │   ├── free_to_alert_place_left_01.m2 (18KB) │   │   │   ├── gun_walk_start_fwd_lf_0.m2 (18KB) │   │   │   ├── kick_gun_point_fwd_02.m2 (19KB) │   │   │   ├── man_free_trup_37.m2 (18KB) │   │   │   ├── melee_kill_left_free_cannibal_1_v2.m2 (18KB) │   │   │   ├── melee_kill_left_free_cannibal_1_v3.m2 (18KB) │   │   │   ├── melee_kill_right_free_cannibal_1_v2.m2 (18KB) │   │   │   ├── savage_slave_ufc_01_out.m2 (18KB) │   │   │   ├── slave_sleep_r_fear.m2 (18KB) │   │   │   ├── surrender_turn_180_right_0.m2 (18KB) │   │   │   ├── table_out_hit_1.m2 (18KB) │   │   │   └── yamantau_cannibal_capture_cs_miller3_p1.m2 (18KB) │   │   ├── catfish (1 Entries) │   │   │   └── new (4 Entries) │   │   │   ├── bridge_riba_kletka_idle_0.m2 (18KB) │   │   │   ├── m06_terminal_bridge_cut2_out_pos.m2 (18KB) │   │   │   ├── uber_catfish05_blockin_swim_fast_90_left.m2 (18KB) │   │   │   └── uber_catfish05_blockin_swim_fast_fwd_25_left.m2 (18KB) │   │   ├── churzik (13 Entries) │   │   │   ├── 01_qte_lurker_fight_win_macheta.m2 (18KB) │   │   │   ├── churzik_attack_std_55.m2 (18KB) │   │   │   ├── churzik_attack_std_90_left_55.m2 (18KB) │   │   │   ├── churzik_cover_appear_floor_bwd.m2 (18KB) │   │   │   ├── churzik_cover_appear_floor_right.m2 (18KB) │   │   │   ├── churzik_critical_idle_left_0.m2 (18KB) │   │   │   ├── churzik_critical_idle_right_0.m2 (19KB) │   │   │   ├── churzik_idle_1.m2 (18KB) │   │   │   ├── l11_hand_stand.m2 (18KB) │   │   │   ├── lurker_coward_0.m2 (18KB) │   │   │   ├── lurker_coward_l_0.m2 (18KB) │   │   │   ├── lurker_coward_r_0.m2 (18KB) │   │   │   └── lurker_roar_right_0.m2 (18KB) │   │   ├── darkchild (3 Entries) │   │   │   ├── l14_bridge_idle.m2 (18KB) │   │   │   ├── l17_darkchild_03_lighter_finish.m2 (18KB) │   │   │   └── l17_darkchild_07_stand_idle.m2 (18KB) │   │   ├── demon (6 Entries) │   │   │   ├── demon_nos_alert_turnon_180_lft_0.m2 (18KB) │   │   │   ├── demon_nos_alert_turnon_180_rgt_0.m2 (18KB) │   │   │   ├── demon_nos_attack_jump_end_lft_0.m2 (18KB) │   │   │   ├── demon_sit_agres_turnonjump_lft.m2 (19KB) │   │   │   ├── demon_sit_idle_attack_0.m2 (18KB) │   │   │   └── l38_demon1_turn.m2 (18KB) │   │   ├── demon_m3 (10 Entries) │   │   │   ├── 00_qte_demon_start_to_fight.m2 (18KB) │   │   │   ├── demon_m3_alert_turn_180_left.m2 (18KB) │   │   │   ├── demon_m3_alert_turnonwalk_lft_0.m2 (18KB) │   │   │   ├── demon_m3_danger_turn_0_left.m2 (18KB) │   │   │   ├── demon_m3_dive_attack_short_0.m2 (18KB) │   │   │   ├── demon_m3_free_turn_0_left.m2 (19KB) │   │   │   ├── demon_m3_free_turn_180_left.m2 (18KB) │   │   │   ├── demon_m3_free_turn_90_right.m2 (18KB) │   │   │   ├── dlc_2_demon_crit_1_high.m2 (18KB) │   │   │   └── dlc_2_demon_run_crit_1_right.m2 (18KB) │   │   ├── humanimal_test (53 Entries) │   │   │   ├── alert_turnonplace_fast_90_rgt.m2 (18KB) │   │   │   ├── alert_turnonwalk_fast_45_rgtl_0.m2 (18KB) │   │   │   ├── alert_walk_fast_fwd_l_short_0.m2 (18KB) │   │   │   ├── attack_90_lft_fwd_ridle_to_lidle_0.m2 (18KB) │   │   │   ├── attack_90_lft_lidle_to_ridle_0.m2 (18KB) │   │   │   ├── attack_90_lft_lidle_to_ridle_2.m2 (18KB) │   │   │   ├── attack_90_lft_ridle_to_lidle_1.m2 (18KB) │   │   │   ├── attack_90_rgt_fwd_lidle_to_ridle.m2 (18KB) │   │   │   ├── attack_90_rgt_fwd_lidle_to_ridle_2.m2 (18KB) │   │   │   ├── attack_90_rgt_lidle_to_ridle_2.m2 (18KB) │   │   │   ├── attack_90_rgt_ridle_to_lidle_1.m2 (18KB) │   │   │   ├── chr_alien_trap_run_down_01.m2 (18KB) │   │   │   ├── chr_alien_trap_run_down_idle_elektro_01.m2 (18KB) │   │   │   ├── chr_alien_trap_run_down_idle_statik_01.m2 (18KB) │   │   │   ├── chr_alien_trap_run_down_idle_statik_move_01.m2 (18KB) │   │   │   ├── danger_climb_border_in_rgt_1.m2 (18KB) │   │   │   ├── danger_jump_bwd_0.m2 (19KB) │   │   │   ├── danger_turnonwalk_fast_90_lftl_3.m2 (18KB) │   │   │   ├── danger_turnonwalk_fast_90_lftr_3.m2 (18KB) │   │   │   ├── danger_turnonwalk_fast_90_rgtl_3.m2 (18KB) │   │   │   ├── danger_turnonwalk_fast_90_rgtr_3.m2 (18KB) │   │   │   ├── danger_walk_fast_fwd_l_2.m2 (18KB) │   │   │   ├── danger_walk_fast_fwd_l_3.m2 (18KB) │   │   │   ├── danger_walk_fast_fwd_r_1.m2 (18KB) │   │   │   ├── danger_walk_fast_lft_l_1.m2 (18KB) │   │   │   ├── danger_walk_fast_lft_l_3.m2 (18KB) │   │   │   ├── danger_walk_fast_lft_r_1.m2 (18KB) │   │   │   ├── danger_walk_fast_lft_r_3.m2 (18KB) │   │   │   ├── danger_walk_fast_rgt_l_1.m2 (18KB) │   │   │   ├── danger_walk_fast_rgt_l_2.m2 (18KB) │   │   │   ├── danger_walk_fast_rgt_l_3.m2 (18KB) │   │   │   ├── danger_walk_fast_rgt_r_1.m2 (18KB) │   │   │   ├── death_danger_heavy_univ.m2 (18KB) │   │   │   ├── desert_hum4_idle.m2 (18KB) │   │   │   ├── dlc2_chained_humanimal_02_death_0.m2 (18KB) │   │   │   ├── dlc2_chained_humanimal_04_hit_reaction_down_forward_0.m2 (18KB) │   │   │   ├── dlc2_chained_humanimal_05_hit_reaction_middle_left_0.m2 (18KB) │   │   │   ├── face_idle.m2 (19KB) │   │   │   ├── free_to_agr_d.m2 (18KB) │   │   │   ├── humanimal_jump_in_02.m2 (18KB) │   │   │   ├── melee_humanimal_stun_player_left_1.m2 (18KB) │   │   │   ├── oculus_1_humanimal_run_down_zigzag_short_right_02.m2 (18KB) │   │   │   ├── oculus_humanimal_jump_lift_03_idle_01.m2 (18KB) │   │   │   ├── oculus_humanimal_lift_left_interaction_01_kill_02.m2 (18KB) │   │   │   ├── qte01_humanimal_fight_idle_far_eye.m2 (18KB) │   │   │   ├── shake_great_to_alert_d.m2 (18KB) │   │   │   ├── shake_great_to_free_d.m2 (18KB) │   │   │   ├── walllft_to_wallrgt_0.m2 (18KB) │   │   │   ├── walllft_to_wallup_1.m2 (18KB) │   │   │   ├── wallrgt_to_wallup_1.m2 (18KB) │   │   │   ├── wallstand5_idle_0.m2 (18KB) │   │   │   ├── wallstand9_idle_0.m2 (18KB) │   │   │   └── wallup_to_walllft_1.m2 (18KB) │   │   ├── murzik_new (22 Entries) │   │   │   ├── ch_murzik_run_slow_fwd_0_turn_right_final.m2 (18KB) │   │   │   ├── e3_moscow_dream_watchman_11.m2 (18KB) │   │   │   ├── e3_watchman_s01_00.m2 (18KB) │   │   │   ├── murzik_attack_bwd_2.m2 (18KB) │   │   │   ├── murzik_jump_attack_fwd_0_shotgun_hit.m2 (19KB) │   │   │   ├── murzik_jump_attack_fwd_1.m2 (18KB) │   │   │   ├── murzik_jump_attack_left_1.m2 (18KB) │   │   │   ├── murzik_roar_temp2.m2 (18KB) │   │   │   ├── murzik_run_attack_fwd_l_n_0.m2 (18KB) │   │   │   ├── murzik_run_attack_fwd_l_n_4.m2 (19KB) │   │   │   ├── murzik_run_attack_fwd_r_n_0.m2 (18KB) │   │   │   ├── murzik_walk_death_0.m2 (18KB) │   │   │   ├── murzik_walk_slow_bwd_r_n_1.m2 (19KB) │   │   │   ├── murzik_walk_slow_fwd_l_n_0.m2 (18KB) │   │   │   ├── murzik_walk_slow_fwd_n_0.m2 (18KB) │   │   │   ├── shotgun_crit_fwd_part2_1.m2 (18KB) │   │   │   ├── walk_death_1.m2 (18KB) │   │   │   ├── watchman_death_univ_n_3.m2 (18KB) │   │   │   ├── watchman_hit_0.m2 (18KB) │   │   │   ├── watchman_hit_n_5_p2.m2 (18KB) │   │   │   ├── watchman_walk_alert_fwd_4.m2 (18KB) │   │   │   └── watchman_walk_fast_turn_r_90_0.m2 (18KB) │   │   ├── nosach (1 Entries) │   │   │   └── nosach_samec (17 Entries) │   │   │   ├── covers (6 Entries) │   │   │   │   ├── hi_jump_rgt_attack_n_1.m2 (18KB) │   │   │   │   ├── hi_walk_fwd_n_0.m2 (18KB) │   │   │   │   ├── hi_walk_fwd_turn_right_n_90.m2 (18KB) │   │   │   │   ├── lo_walk_l_bwd_n_0.m2 (18KB) │   │   │   │   ├── lo_walk_rgt_n_0.m2 (18KB) │   │   │   │   └── nos_jump_dw_1.m2 (18KB) │   │   │   ├── danger_lidle_1.m2 (18KB) │   │   │   ├── griz_nos2_lul_attack_1.m2 (18KB) │   │   │   ├── griz_nos3_lul_attack_1.m2 (18KB) │   │   │   ├── griz_nos3_lul_attack_3.m2 (18KB) │   │   │   ├── hang_fall1.m2 (18KB) │   │   │   ├── hi_alert_walk_bwd.m2 (18KB) │   │   │   ├── hi_alert_walk_bwd_strafe_l.m2 (18KB) │   │   │   ├── hi_alert_walk_fwd_strafe_l.m2 (18KB) │   │   │   ├── hi_alert_walk_fwd_strafe_r.m2 (18KB) │   │   │   ├── lo_snarl_3.m2 (18KB) │   │   │   ├── nos_jump_attack_shotgun_hit_0.m2 (18KB) │   │   │   ├── nosach_alert_to_free_1.m2 (18KB) │   │   │   ├── nosach_scarey_bwd_right_1.m2 (18KB) │   │   │   ├── nosach_scarey_left_2.m2 (18KB) │   │   │   ├── oculus_barricade_pillar_roar.m2 (18KB) │   │   │   └── qte00_nosach_gun_lose.m2 (18KB) │   │   ├── olgoy_horhoy (7 Entries) │   │   │   ├── fast_water_worm_out_to_tube_attack_front_0.m2 (18KB) │   │   │   ├── fast_water_worm_tube_spit_attack_front_0.m2 (18KB) │   │   │   ├── fast_water_worm_tube_spit_attack_left_0.m2 (18KB) │   │   │   ├── fast_water_worm_tube_spit_attack_right_0.m2 (18KB) │   │   │   ├── interrupt_v2_2.m2 (18KB) │   │   │   ├── worm_turn_l_180.m2 (18KB) │   │   │   └── worm_turn_l_90.m2 (18KB) │   │   ├── raven (2 Entries) │   │   │   ├── seagull_ground_turn180_1.m2 (18KB) │   │   │   └── walk_5_cycle_end.m2 (18KB) │   │   ├── z_dlc1_bibliotekar (2 Entries) │   │   │   ├── z_dlc1_bib_danger_critikl_hit_new_bwd.m2 (18KB) │   │   │   └── z_dlc1_bib_food1_idle_povorot_0.m2 (18KB) │   │   ├── z_dlc3_arahind (1 Entries) │   │   │   └── z_dlc3_waterfall_arah1.m2 (18KB) │   │   ├── z_dlc3_churzik (1 Entries) │   │   │   └── z_dlc3_churzik_idle_1.m2 (18KB) │   │   └── z_dlc3_nosach_samec (1 Entries) │   │   └── z_dlc3_hi_walk_fwd_n_0.m2 (18KB) │   ├── object (2 Entries) │   │   ├── bear_bur (1 Entries) │   │   │   └── 06_bridge_nastya_toy_take_bear_duoble_5.m2 (18KB) │   │   └── dummy (5 Entries) │   │   ├── dlc1_ep4_bunker_camera_dummy_0.m2 (19KB) │   │   ├── l_01_cut_scene_camera_0.m2 (18KB) │   │   ├── m06_bridge_rabbits_raft_start.m2 (18KB) │   │   ├── new_bur_boat_01_a.m2 (18KB) │   │   └── wedding_anna_event_1_eyes.m2 (18KB) │   └── woman (36 Entries) │   ├── 05_winter_anna_end_talk_aliosha.m2 (18KB) │   ├── 06_bridge_anna_go_to_churche_look_transition_wait.m2 (18KB) │   ├── 06_bridge_church_people_woman_2_prayer_6.m2 (18KB) │   ├── 06_bridge_church_people_woman_4_prayer_6.m2 (18KB) │   ├── 06_bridge_church_wmn_free_idle_2.m2 (18KB) │   ├── 06_brige_anna_go_to_churche_look_transitions_stairs.m2 (18KB) │   ├── 06_spring_intro_anna_c_cough.m2 (18KB) │   ├── 08_desert_2nd_briefing_katya_staying_idle_1.m2 (18KB) │   ├── anna_wash_idle_2.m2 (18KB) │   ├── cover_low_l_in_0.m2 (18KB) │   ├── hospital_pres_anna_dialog_start1.m2 (18KB) │   ├── katya_free_idle_sit_3to2.m2 (18KB) │   ├── m06_bridge_port2_anna_1.m2 (18KB) │   ├── moscow_anna_balcon_fall_cover_4_idle.m2 (18KB) │   ├── moscow_anna_balcon_fall_cover_4_lookatplayer.m2 (18KB) │   ├── moscow_anna_calling_1.m2 (18KB) │   ├── moscow_anna_cover_floor_reload.m2 (18KB) │   ├── spring_start_cs_idle_end.m2 (18KB) │   ├── wm_alert_stand_walk_lft_180_1.m2 (18KB) │   ├── wm_alert_stand_walk_lft_90_1.m2 (18KB) │   ├── wm_alert_stand_walk_lft_90_2.m2 (18KB) │   ├── wm_alert_walk_fast_stand_0_l_01.m2 (18KB) │   ├── wm_cover_low_r_out_1.m2 (18KB) │   ├── wm_danger_stand_walk_lft_180_2.m2 (18KB) │   ├── wm_danger_stand_walk_rgt_90_1.m2 (18KB) │   ├── wm_rush_idletowalk_lft_90_0.m2 (18KB) │   ├── wmn_walk_stop_bwd_lft_rf.m2 (18KB) │   ├── wmn_walk_stop_lft_rf.m2 (18KB) │   ├── woman_divan_01_deth_01.m2 (18KB) │   ├── woman_drink_water_idle_1.m2 (18KB) │   ├── woman_free_corner_idle_in.m2 (18KB) │   ├── woman_free_idle_sit_3to1.m2 (18KB) │   ├── woman_free_idle_stand_0to4.m2 (18KB) │   ├── woman_free_idle_stand_2to0.m2 (18KB) │   ├── woman_free_run_turn180_left_lf.m2 (18KB) │   └── yam_anna_lift_cover_01.m2 (18KB) ├── particles (1 Entries) │   └── systems (2 Entries) │   ├── campfire (1 Entries) │   │   └── campfire_kotelok_video_yz_indoor_oven.lua (18KB) │   └── weapons (1 Entries) │   └── shoot_fx (1 Entries) │   └── flamethrower (1 Entries) │   └── flamethrower_fire.lua (18KB) ├── prefabs (1 Entries) │   └── creatures (1 Entries) │   └── demon_nest_01.lua (18KB) ├── scripts (6 Entries) │   ├── as_ref (1 Entries) │   │   └── ventil_reload_mag_out.lua (18KB) │   ├── default_weather_params.lua (18KB) │   ├── dynamic (1 Entries) │   │   └── hud (1 Entries) │   │   └── weapon (1 Entries) │   │   └── wpn_base (1 Entries) │   │   └── wpn_ventil (1 Entries) │   │   └── ventil_bolt_std_handle.lua (18KB) │   ├── monster (4 Entries) │   │   ├── vsref_monster_level_modifiers_buggy.lua (18KB) │   │   ├── vsref_monster_level_modifiers_lurker.lua (18KB) │   │   ├── vsref_monster_level_modifiers_rabbit.lua (18KB) │   │   └── vsref_monster_level_modifiers_raven.lua (18KB) │   ├── particles.lua (18KB) │   └── subscripts (1 Entries) │   └── j (1 Entries) │   └── player_interaction_in_m_out.lua (18KB) ├── sound_schemes (2 Entries) │   ├── sound_scheme_demon.lua (18KB) │   └── sound_voice_aqua_male_small.lua (18KB) ├── sounds (11 Entries) │   ├── 2033 (1 Entries) │   │   └── objects (1 Entries) │   │   └── door (1 Entries) │   │   └── door_impact_0.vba (18KB) │   ├── actor (4 Entries) │   │   ├── die0.vba (18KB) │   │   ├── health_sound (1 Entries) │   │   │   └── hurt_strong_2.vba (18KB) │   │   ├── player_death (2 Entries) │   │   │   ├── climb_ladder_idle_death_start_left.vba (18KB) │   │   │   └── voice (3 Entries) │   │   │   ├── climb_ladder_idle_death_end_breath.vba (19KB) │   │   │   ├── player_boat_bulletdeath_0_breath.vba (18KB) │   │   │   └── player_heightdeath_free_0_breath.vba (18KB) │   │   └── underwater (1 Entries) │   │   └── player_death_underwater2.vba (18KB) │   ├── affects (2 Entries) │   │   ├── cold_influence (6 Entries) │   │   │   ├── breath_light_2.vba (18KB) │   │   │   ├── breath_light_6.vba (18KB) │   │   │   ├── breath_light_8.vba (18KB) │   │   │   ├── breath_light_9.vba (18KB) │   │   │   ├── broken_gasmask_breath_light_02.vba (18KB) │   │   │   └── broken_gasmask_breath_middle_04.vba (18KB) │   │   └── drink_in_1.vba (18KB) │   ├── ambients (11 Entries) │   │   ├── forest (1 Entries) │   │   │   └── owl_low_4.vba (18KB) │   │   ├── gnus (1 Entries) │   │   │   └── gnus_13.vba (18KB) │   │   ├── l09_venice (2 Entries) │   │   │   ├── venice_general_creak11.vba (18KB) │   │   │   └── waterbridge_creak7.vba (18KB) │   │   ├── library (1 Entries) │   │   │   └── lib_crackle_7.vba (19KB) │   │   ├── metal (1 Entries) │   │   │   └── large (3 Entries) │   │   │   ├── large_metal_noise_10.vba (18KB) │   │   │   ├── large_metal_noise_source_1_2.vba (18KB) │   │   │   └── large_metal_noise_source_2_6.vba (18KB) │   │   ├── nature (1 Entries) │   │   │   └── amb_bird_1_3.vba (18KB) │   │   ├── seashore (1 Entries) │   │   │   └── seagull_3_3.vba (18KB) │   │   ├── station (1 Entries) │   │   │   └── sta_talk_10.vba (18KB) │   │   ├── village (1 Entries) │   │   │   └── poltergeist (1 Entries) │   │   │   └── poltergeist_plate_fall_3.vba (18KB) │   │   ├── walkie_talkie (1 Entries) │   │   │   └── walkie_talkie_k17.vba (18KB) │   │   └── wood (2 Entries) │   │   ├── slow_wood_creaks_1_4.vba (18KB) │   │   └── slow_wood_creaks_1_9.vba (19KB) │   ├── interface (2 Entries) │   │   ├── backpack (1 Entries) │   │   │   └── backpack_actions (1 Entries) │   │   │   └── n_back_bag_open_idle_0.vba (18KB) │   │   └── tablet (4 Entries) │   │   ├── tablet_out_03.vba (18KB) │   │   ├── tablet_out_05.vba (18KB) │   │   ├── tablet_task_to_map_01.vba (18KB) │   │   └── tablet_task_to_map_04.vba (18KB) │   ├── material_new (5 Entries) │   │   ├── bullets (2 Entries) │   │   │   ├── air (2 Entries) │   │   │   │   ├── bullet_medium_passby_1.vba (18KB) │   │   │   │   └── bullet_medium_passby_2.vba (18KB) │   │   │   └── metal (1 Entries) │   │   │   └── bullet_small_metal_7.vba (18KB) │   │   ├── cartridge_cases (1 Entries) │   │   │   └── concrete (1 Entries) │   │   │   └── cc_762_concrete_5.vba (18KB) │   │   ├── fall (1 Entries) │   │   │   └── weapon (1 Entries) │   │   │   └── weapon_fall_wood_2.vba (18KB) │   │   ├── footsteps (1 Entries) │   │   │   └── water (3 Entries) │   │   │   ├── player_water_jump3.vba (19KB) │   │   │   ├── player_water_step_run2.vba (18KB) │   │   │   └── player_water_step_walk3.vba (18KB) │   │   └── wood (1 Entries) │   │   └── furn (1 Entries) │   │   └── wood_crash_furniture1.vba (18KB) │   ├── monsters (16 Entries) │   │   ├── aqua_female (2 Entries) │   │   │   ├── aqua_female_stealth_behavior (5 Entries) │   │   │   │   ├── aqua_female_idle_threat_aggressively_01.vba (18KB) │   │   │   │   ├── aqua_female_idle_threat_aggressively_02.vba (18KB) │   │   │   │   ├── aqua_female_idle_threat_not_aggressively_01.vba (18KB) │   │   │   │   ├── aqua_female_idle_threat_not_aggressively_03.vba (19KB) │   │   │   │   └── aqua_female_reaction_threat_aggressively_05.vba (18KB) │   │   │   └── aqua_water_mvt_fast_2.vba (19KB) │   │   ├── aqua_male (3 Entries) │   │   │   ├── aqua_male_pain5.vba (18KB) │   │   │   ├── aqua_male_small_confusion_short_1.vba (18KB) │   │   │   └── aqua_male_stealth_behavior (1 Entries) │   │   │   └── aqua_male_reaction_threat_not_aggressively_04.vba (18KB) │   │   ├── aquafemale (2 Entries) │   │   │   ├── aqua_female_pain3.vba (18KB) │   │   │   └── aqua_female_player_pain3.vba (18KB) │   │   ├── arachnid (2 Entries) │   │   │   ├── arachnid_distant_1.vba (18KB) │   │   │   └── distant_attack (1 Entries) │   │   │   └── arachnid_distant_attack_hit_gasmask_05.vba (18KB) │   │   ├── arahnid (2 Entries) │   │   │   ├── arahnid_death3.vba (19KB) │   │   │   └── arahnid_idle_background_random5.vba (19KB) │   │   ├── blind (1 Entries) │   │   │   └── blind_loss_enemy.vba (18KB) │   │   ├── demon (2 Entries) │   │   │   ├── demon_attack_start1.vba (18KB) │   │   │   └── demon_biome_behavior (1 Entries) │   │   │   └── demon_bite_01.vba (18KB) │   │   ├── dog (1 Entries) │   │   │   └── stealth_behavior (2 Entries) │   │   │   ├── dog_reaction_threat_not_aggressively_03.vba (18KB) │   │   │   └── dog_reaction_threat_not_aggressively_05.vba (18KB) │   │   ├── dog_single (1 Entries) │   │   │   └── dog_breath_exhausted_1.vba (18KB) │   │   ├── humanimal (9 Entries) │   │   │   ├── humanimal_alert_search_04.vba (18KB) │   │   │   ├── humanimal_attack_6.vba (18KB) │   │   │   ├── humanimal_attack_9.vba (18KB) │   │   │   ├── humanimal_death_1.vba (18KB) │   │   │   ├── humanimal_leader (3 Entries) │   │   │   │   ├── humanimal_leader_alert_reaction_02.vba (18KB) │   │   │   │   ├── humanimal_leader_death_1.vba (18KB) │   │   │   │   └── humanimal_leader_pain_3.vba (18KB) │   │   │   ├── humanimal_short_idles_1_3.vba (18KB) │   │   │   ├── humanimal_short_idles_1_6.vba (18KB) │   │   │   ├── humanimal_v2 (3 Entries) │   │   │   │   ├── humanimal_v2_alert_reaction_02.vba (18KB) │   │   │   │   ├── humanimal_v2_player_spot_enemy_04.vba (18KB) │   │   │   │   └── humanimal_v2_spot_enemy_04.vba (18KB) │   │   │   └── sleep (1 Entries) │   │   │   └── breath_rale_short_03.vba (18KB) │   │   ├── lurker (2 Entries) │   │   │   ├── lurker_biome_behavior (1 Entries) │   │   │   │   └── lurker_bite_02.vba (18KB) │   │   │   └── lurker_stealth_behavior (2 Entries) │   │   │   ├── lurker_reaction_threat_aggressively_01.vba (18KB) │   │   │   └── lurker_reaction_threat_not_aggressively_03.vba (18KB) │   │   ├── move_through_reeds_4.vba (18KB) │   │   ├── nosalis_medium (1 Entries) │   │   │   └── nosalis_medium_aggressive1.vba (18KB) │   │   ├── raven (1 Entries) │   │   │   └── raven_landing_02.vba (18KB) │   │   ├── watchman (2 Entries) │   │   │   ├── murzik_howl_stand_up.vba (19KB) │   │   │   └── watchman_stealth_behavior (1 Entries) │   │   │   └── watchman_reaction_threat_not_aggressively_03.vba (18KB) │   │   └── wolf (2 Entries) │   │   ├── wolf_biome_behavior (1 Entries) │   │   │   └── wolf_bite_01.vba (18KB) │   │   └── wolf_scared (1 Entries) │   │   └── wolf_scared_04.vba (18KB) │   ├── motions (2 Entries) │   │   ├── melee (3 Entries) │   │   │   ├── kill_stun (3 Entries) │   │   │   │   ├── melee_stun_back_alert_npc_player_0_v2.vba (18KB) │   │   │   │   ├── melee_stun_back_alert_npc_player_0_v3.vba (18KB) │   │   │   │   └── melee_stun_left_free_npc_player_0_v3.vba (18KB) │   │   │   ├── kill_stun_sit (6 Entries) │   │   │   │   ├── melee_kill_front_floorsit_npc_player_0_v2.vba (18KB) │   │   │   │   ├── melee_kill_front_floorsit_npc_player_0_v3.vba (18KB) │   │   │   │   ├── melee_kill_front_sit_npc_player_0_v2.vba (18KB) │   │   │   │   ├── melee_kill_front_sit_npc_player_0_v3.vba (18KB) │   │   │   │   ├── melee_stun_left_sit_npc_player_0_v3.vba (18KB) │   │   │   │   └── melee_stun_right_sit_npc_player_0_v3.vba (18KB) │   │   │   └── lurker (2 Entries) │   │   │   ├── 00_qte_lurker_start.vba (18KB) │   │   │   └── 01_qte_lurker_start.vba (18KB) │   │   └── zalaz (4 Entries) │   │   ├── zalaz_vent_ground_walk_05.vba (18KB) │   │   ├── zalaz_vent_ground_walk_06.vba (18KB) │   │   ├── zalaz_vent_ground_walk_09.vba (18KB) │   │   └── zalaz_vent_ground_walk_11.vba (18KB) │   ├── objects (8 Entries) │   │   ├── anomalies (1 Entries) │   │   │   └── quicksand (3 Entries) │   │   │   ├── footstep_quicksand_2.vba (19KB) │   │   │   ├── footstep_quicksand_7.vba (18KB) │   │   │   └── footstep_quicksand_9.vba (18KB) │   │   ├── barrel (1 Entries) │   │   │   └── canister_full_carrying_02.vba (18KB) │   │   ├── door (1 Entries) │   │   │   └── door_impact_0.vba (18KB) │   │   ├── gate (1 Entries) │   │   │   └── m06_car_wash_gate_lever_on.vba (18KB) │   │   ├── generator (1 Entries) │   │   │   └── small_generator_start.vba (18KB) │   │   ├── tree (1 Entries) │   │   │   └── tree_breaking_1.vba (19KB) │   │   ├── trolley (1 Entries) │   │   │   └── uaz (1 Entries) │   │   │   └── uaz_hit_5.vba (18KB) │   │   └── web (1 Entries) │   │   └── web_hit7c.vba (18KB) │   ├── scripts (1 Entries) │   │   └── shorohi_v_temnote (1 Entries) │   │   └── metal_stress2.vba (18KB) │   └── weapons (13 Entries) │   ├── arrow (1 Entries) │   │   └── arrow (1 Entries) │   │   └── arrow_water_hit_2.vba (18KB) │   ├── charger_pump_1.vba (18KB) │   ├── charger_pump_3.vba (18KB) │   ├── dynamite (3 Entries) │   │   ├── dynamite_outdoor_3d_1.vba (18KB) │   │   ├── dynamite_terminal_3d_3.vba (18KB) │   │   └── dynamite_tunnel_3d_3.vba (18KB) │   ├── environments (1 Entries) │   │   └── bridge (1 Entries) │   │   └── indoor (2 Entries) │   │   ├── bridge_cowshed_tihar_01.vba (18KB) │   │   └── bridge_cowshed_tihar_02.vba (19KB) │   ├── helsing (2 Entries) │   │   ├── reload (1 Entries) │   │   │   └── helsing_reload_pneumo_pump_in.vba (18KB) │   │   └── shoot (1 Entries) │   │   └── helsing_shoot_core_00.vba (18KB) │   ├── knife_hit_default_2.vba (18KB) │   ├── knife_hit_wood_2.vba (18KB) │   ├── revolver_shot_2.vba (18KB) │   ├── sammy (1 Entries) │   │   └── reload (1 Entries) │   │   └── mag_light (1 Entries) │   │   └── sammy_mag_light_in_wear.vba (18KB) │   ├── tihar (2 Entries) │   │   ├── hit (9 Entries) │   │   │   ├── flamable_ammo_hit_02.vba (19KB) │   │   │   ├── flamable_ammo_hit_03.vba (18KB) │   │   │   ├── flamable_ammo_hit_04.vba (18KB) │   │   │   ├── flamable_ammo_hit_05.vba (18KB) │   │   │   ├── flamable_ammo_hit_06.vba (18KB) │   │   │   ├── flamable_ammo_hit_08.vba (18KB) │   │   │   ├── flamable_ammo_hit_10.vba (19KB) │   │   │   ├── flamable_ammo_hit_11.vba (18KB) │   │   │   └── flamable_ammo_hit_15.vba (18KB) │   │   └── shoot (2 Entries) │   │   ├── tihar_core_rail_00.vba (18KB) │   │   └── tihar_core_rail_01.vba (18KB) │   ├── uboynicheg (1 Entries) │   │   └── reload (6 Entries) │   │   ├── ubo_3_drum_out_wear_00.vba (18KB) │   │   ├── uboynicheg_ammo_2_00.vba (18KB) │   │   ├── uboynicheg_ammo_2_01.vba (18KB) │   │   ├── uboynicheg_ammo_2_02.vba (18KB) │   │   ├── uboynicheg_ammo_2_03.vba (18KB) │   │   └── uboynicheg_shutter_out_00.vba (18KB) │   └── weapon_handling_1.vba (19KB) ├── sounds.uk (1 Entries) │   └── voices (3 Entries) │   ├── digger34 (2 Entries) │   │   ├── voice_2 (1 Entries) │   │   │   └── groans (1 Entries) │   │   │   └── death_5_draft.vba (18KB) │   │   └── voice_3 (1 Entries) │   │   └── groans (1 Entries) │   │   └── death_5_draft.vba (18KB) │   ├── m3_06_bridge (25 Entries) │   │   ├── bri_001_intro_11.vba (18KB) │   │   ├── bri_002_initialbriefing_upd_14.vba (18KB) │   │   ├── bri_005_silatiusranting_010.vba (18KB) │   │   ├── bri_005_silatiusuncovered_13.vba (19KB) │   │   ├── bri_006_sectantsearchreply_01_04.vba (18KB) │   │   ├── bri_007_bguards_search_talk_03_04.vba (18KB) │   │   ├── bri_008_prince_fish_01_03_02.vba (18KB) │   │   ├── bri_008_sam_greeting_09.vba (19KB) │   │   ├── bri_008_spartanmission_reminder_katya_stepan_01.vba (18KB) │   │   ├── bri_010_katya_stepan_refugeetalk_14.vba (18KB) │   │   ├── bri_011_carbriefing_aftermath_tokarev_02.vba (18KB) │   │   ├── bri_011_terminalradio_03.vba (18KB) │   │   ├── bri_011_timur_portgoodluck_03.vba (18KB) │   │   ├── bri_011_yermak_auroramonologue_11.vba (18KB) │   │   ├── bri_020_portbriefing_02_anna_extra_05.vba (18KB) │   │   ├── bri_020_portmission_firefight_sam_motivationchatter_01.vba (18KB) │   │   ├── bri_022_finale_silantius_preaching_02_12.vba (18KB) │   │   ├── bri_022_finale_silantius_preaching_02_16.vba (18KB) │   │   ├── bri_025_bandits_talk_01_03.vba (18KB) │   │   ├── bri_032_carriage_bandits_talk_oilwoes_03_01.vba (19KB) │   │   ├── bri_035_merchants_talk_01_01.vba (18KB) │   │   ├── bri_040_07_portmission_annastealthupport_10.vba (18KB) │   │   ├── bri_040_bguards_idle_talk_03_11.vba (18KB) │   │   ├── bri_040_lightningfighters_playerfire_02_01.vba (18KB) │   │   └── bri_040_tape_recorder_people_01_05.vba (18KB) │   └── universal_m3 (1 Entries) │   └── factions (20 Entries) │   ├── bandit_1 (9 Entries) │   │   ├── alert (1 Entries) │   │   │   └── alert_hear_03.vba (18KB) │   │   ├── boat (1 Entries) │   │   │   └── boatseen_03.vba (18KB) │   │   ├── context (13 Entries) │   │   │   ├── context_alert_crates_03.vba (18KB) │   │   │   ├── context_alert_tree_02.vba (18KB) │   │   │   ├── context_alert_window_01.vba (18KB) │   │   │   ├── context_lostenemyat_barrels_02.vba (18KB) │   │   │   ├── context_lostenemyat_barrels_03.vba (18KB) │   │   │   ├── context_lostenemyat_bush_02.vba (18KB) │   │   │   ├── context_lostenemyat_tank_01.vba (18KB) │   │   │   ├── context_lostenemyat_tree_02.vba (18KB) │   │   │   ├── context_lostenemyat_trees_03.vba (18KB) │   │   │   ├── context_lostenemyat_up_03.vba (18KB) │   │   │   ├── context_reaction_bush_01.vba (18KB) │   │   │   ├── context_reaction_down_01.vba (18KB) │   │   │   └── context_reaction_up_02.vba (18KB) │   │   ├── danger (4 Entries) │   │   │   ├── attacking_human_02.vba (18KB) │   │   │   ├── attacking_human_04.vba (19KB) │   │   │   ├── pinned_enemy_03.vba (19KB) │   │   │   └── reloading_02.vba (18KB) │   │   ├── decoy (2 Entries) │   │   │   ├── alert_decoy_reaction_05.vba (18KB) │   │   │   └── decoy_hit_reaction_05.vba (18KB) │   │   ├── disturb (1 Entries) │   │   │   └── disturb_relax_uni_04.vba (18KB) │   │   ├── light_alert (5 Entries) │   │   │   ├── light_alert_goingfree_group_reply_01.vba (18KB) │   │   │   ├── light_alert_group_hear_answer_aff_03.vba (19KB) │   │   │   ├── light_alert_group_see_question_01.vba (18KB) │   │   │   ├── light_alert_group_see_question_02.vba (18KB) │   │   │   └── light_alert_uni_01.vba (18KB) │   │   ├── neutral (2 Entries) │   │   │   ├── guard_getoutwarning_03.vba (19KB) │   │   │   └── guard_weapongotocombat_03.vba (18KB) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_single_takingcover_03.vba (18KB) │   ├── bandit_2 (9 Entries) │   │   ├── alert (3 Entries) │   │   │   ├── alert_group_gonnalook_01.vba (18KB) │   │   │   ├── alert_see_01.vba (18KB) │   │   │   └── alert_see_02.vba (18KB) │   │   ├── car (2 Entries) │   │   │   ├── carattack_10.vba (18KB) │   │   │   └── carcombatallies_01.vba (18KB) │   │   ├── context (10 Entries) │   │   │   ├── context_alert_bush_03.vba (18KB) │   │   │   ├── context_alert_crates_02.vba (19KB) │   │   │   ├── context_alert_house_03.vba (18KB) │   │   │   ├── context_alert_tree_02.vba (18KB) │   │   │   ├── context_alert_water_02.vba (18KB) │   │   │   ├── context_lostenemyat_down_01.vba (18KB) │   │   │   ├── context_lostenemyat_up_02.vba (18KB) │   │   │   ├── context_lostenemyat_up_03.vba (18KB) │   │   │   ├── context_lostenemyat_water_03.vba (18KB) │   │   │   └── context_reaction_crates_02.vba (18KB) │   │   ├── danger (3 Entries) │   │   │   ├── combat_flee_03.vba (18KB) │   │   │   ├── grenade_warning_01.vba (18KB) │   │   │   └── reloading_03.vba (18KB) │   │   ├── humanimal (1 Entries) │   │   │   └── chained_humanimal_corpse_found_01.vba (18KB) │   │   ├── light_alert (1 Entries) │   │   │   └── light_alert_group_uni_answer_aff_03.vba (18KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_weapongotocombat_03.vba (18KB) │   │   ├── surrender (2 Entries) │   │   │   ├── surrender_01.vba (18KB) │   │   │   └── surrender_02.vba (18KB) │   │   └── uber_alert (3 Entries) │   │   ├── uber_alert_02.vba (18KB) │   │   ├── uber_alert_group_alert_triggered_by_ally_04.vba (18KB) │   │   └── uber_alert_single_takingcover_01.vba (18KB) │   ├── bandit_3 (10 Entries) │   │   ├── alert (3 Entries) │   │   │   ├── alert_hear_02.vba (18KB) │   │   │   ├── alert_search_foundnothing_uni_01.vba (18KB) │   │   │   └── alert_see_03.vba (18KB) │   │   ├── boat (1 Entries) │   │   │   └── boatseen_03.vba (18KB) │   │   ├── context (13 Entries) │   │   │   ├── context_alert_down_03.vba (18KB) │   │   │   ├── context_alert_house_02.vba (18KB) │   │   │   ├── context_alert_trees_01.vba (18KB) │   │   │   ├── context_alert_up_03.vba (18KB) │   │   │   ├── context_alert_warehouse_02.vba (18KB) │   │   │   ├── context_lostenemyat_bush_01.vba (18KB) │   │   │   ├── context_lostenemyat_fence_02.vba (18KB) │   │   │   ├── context_lostenemyat_pass_03.vba (18KB) │   │   │   ├── context_lostenemyat_tank_01.vba (18KB) │   │   │   ├── context_lostenemyat_water_02.vba (18KB) │   │   │   ├── context_reaction_crates_02.vba (18KB) │   │   │   ├── context_reaction_water_02.vba (18KB) │   │   │   └── context_reaction_window_03.vba (18KB) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_04.vba (18KB) │   │   ├── danger (3 Entries) │   │   │   ├── attacking_enemy_05.vba (18KB) │   │   │   ├── losses_to_humans_01.vba (18KB) │   │   │   └── losses_to_humans_02.vba (18KB) │   │   ├── decoy (1 Entries) │   │   │   └── alert_found_decoy_reaction_03.vba (18KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_attackorder_04.vba (18KB) │   │   ├── light_alert (5 Entries) │   │   │   ├── light_alert_goingfree_group_reply_02.vba (18KB) │   │   │   ├── light_alert_group_alarmed_call_03.vba (18KB) │   │   │   ├── light_alert_group_alarmed_call_05.vba (18KB) │   │   │   ├── light_alert_group_hear_question_04.vba (18KB) │   │   │   └── light_alert_waiting_for_searchcomplete_07.vba (18KB) │   │   ├── neutral (2 Entries) │   │   │   ├── guard_weaponwarningrepeat_01.vba (18KB) │   │   │   └── guard_weaponwarningrepeat_02.vba (18KB) │   │   └── uber_alert (2 Entries) │   │   ├── uber_alert_05.vba (18KB) │   │   └── uber_alert_calmdown_foreveralone_02.vba (18KB) │   ├── bridger_1 (10 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_search_foundnothing_uni_aff_02.vba (18KB) │   │   │   └── alert_search_foundnothing_uni_aff_03.vba (18KB) │   │   ├── context (16 Entries) │   │   │   ├── context_alert_carriage_03.vba (18KB) │   │   │   ├── context_alert_pass_02.vba (18KB) │   │   │   ├── context_alert_pillar_03.vba (18KB) │   │   │   ├── context_alert_sandbags_01.vba (18KB) │   │   │   ├── context_alert_shack_03.vba (18KB) │   │   │   ├── context_alert_slabs_02.vba (18KB) │   │   │   ├── context_alert_tree_03.vba (18KB) │   │   │   ├── context_lostenemyat_crates_01.vba (18KB) │   │   │   ├── context_lostenemyat_trees_02.vba (18KB) │   │   │   ├── context_lostenemyat_up_01.vba (18KB) │   │   │   ├── context_reaction_fence_02.vba (18KB) │   │   │   ├── context_reaction_fence_03.vba (18KB) │   │   │   ├── context_reaction_house_01.vba (18KB) │   │   │   ├── context_reaction_pass_02.vba (18KB) │   │   │   ├── context_reaction_tank_03.vba (18KB) │   │   │   └── context_reaction_up_02.vba (18KB) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_01.vba (18KB) │   │   ├── danger (2 Entries) │   │   │   ├── combat_flee_03.vba (18KB) │   │   │   └── pinned_enemy_03.vba (18KB) │   │   ├── decoy (1 Entries) │   │   │   └── decoy_hit_reaction_01.vba (18KB) │   │   ├── light_alert (4 Entries) │   │   │   ├── light_alert_gonnalook_group_02.vba (18KB) │   │   │   ├── light_alert_gonnalook_group_react_03.vba (18KB) │   │   │   ├── light_alert_group_hear_answer_aff_05.vba (18KB) │   │   │   └── light_alert_group_hear_question_03.vba (18KB) │   │   ├── neutral (2 Entries) │   │   │   ├── guard_betterscramwarningheard_03.vba (19KB) │   │   │   └── guard_weapongotocombat_02.vba (18KB) │   │   ├── surrender (1 Entries) │   │   │   └── surrender_02.vba (18KB) │   │   ├── uber_alert (1 Entries) │   │   │   └── uber_alert_03.vba (19KB) │   │   └── wounded (1 Entries) │   │   └── wounded_lightly_10.vba (18KB) │   ├── bridger_2 (6 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_search_foundnothing_uni_aff_02.vba (18KB) │   │   │   └── alert_uni_01.vba (18KB) │   │   ├── context (10 Entries) │   │   │   ├── context_lostenemyat_bush_01.vba (18KB) │   │   │   ├── context_lostenemyat_car_02.vba (18KB) │   │   │   ├── context_lostenemyat_fire_02.vba (18KB) │   │   │   ├── context_lostenemyat_sandbags_01.vba (18KB) │   │   │   ├── context_lostenemyat_slabs_01.vba (18KB) │   │   │   ├── context_lostenemyat_slabs_02.vba (18KB) │   │   │   ├── context_lostenemyat_steps_03.vba (18KB) │   │   │   ├── context_lostenemyat_tree_01.vba (18KB) │   │   │   ├── context_lostenemyat_window_03.vba (18KB) │   │   │   └── context_reaction_fire_03.vba (18KB) │   │   ├── danger (3 Entries) │   │   │   ├── grenade_warning_01.vba (18KB) │   │   │   ├── grenade_warning_02.vba (18KB) │   │   │   └── reloading_01.vba (18KB) │   │   ├── dog (2 Entries) │   │   │   ├── dog_attackorder_05.vba (18KB) │   │   │   └── dog_founddeaddog_02.vba (18KB) │   │   ├── light_alert (4 Entries) │   │   │   ├── light_alert_goingfree_group_confirm_02.vba (18KB) │   │   │   ├── light_alert_goingfree_group_question_02.vba (18KB) │   │   │   ├── light_alert_group_alarmed_call_02.vba (18KB) │   │   │   └── light_alert_group_see_answer_aff_01.vba (18KB) │   │   └── uber_alert (2 Entries) │   │   ├── uber_alert_commenting_corpse_03.vba (18KB) │   │   └── uber_alert_single_takingcover_02.vba (18KB) │   ├── bridger_3 (6 Entries) │   │   ├── context (12 Entries) │   │   │   ├── context_alert_barrels_03.vba (18KB) │   │   │   ├── context_alert_bush_01.vba (18KB) │   │   │   ├── context_alert_car_02.vba (19KB) │   │   │   ├── context_alert_car_03.vba (18KB) │   │   │   ├── context_alert_fire_01.vba (19KB) │   │   │   ├── context_alert_house_02.vba (18KB) │   │   │   ├── context_alert_pass_01.vba (18KB) │   │   │   ├── context_alert_slabs_01.vba (18KB) │   │   │   ├── context_lostenemyat_carriage_03.vba (18KB) │   │   │   ├── context_lostenemyat_house_01.vba (18KB) │   │   │   ├── context_reaction_pass_03.vba (18KB) │   │   │   └── context_reaction_steps_03.vba (18KB) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_01.vba (18KB) │   │   ├── danger (1 Entries) │   │   │   └── attacking_enemy_01.vba (18KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_attackorder_03.vba (18KB) │   │   ├── light_alert (5 Entries) │   │   │   ├── light_alert_group_alarmed_call_02.vba (19KB) │   │   │   ├── light_alert_group_see_question_02.vba (18KB) │   │   │   ├── light_alert_group_see_question_04.vba (18KB) │   │   │   ├── light_alert_oktogofree_04.vba (18KB) │   │   │   └── light_alert_waiting_for_searchcomplete_06.vba (18KB) │   │   └── neutral (2 Entries) │   │   ├── guard_weapongotocombat_01.vba (18KB) │   │   └── guard_weaponwarninglast_03.vba (18KB) │   ├── cannibal_1 (1 Entries) │   │   └── danger (1 Entries) │   │   └── attacking_human_02.vba (18KB) │   ├── cannibal_3 (2 Entries) │   │   ├── danger (1 Entries) │   │   │   └── losses_to_humans_03.vba (18KB) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_calmdown_foreveralone_02.vba (18KB) │   ├── forest_1 (6 Entries) │   │   ├── alert (4 Entries) │   │   │   ├── alert_search_foundnothing_see_01.vba (18KB) │   │   │   ├── alert_search_foundnothing_see_02.vba (18KB) │   │   │   ├── alert_search_foundnothing_see_03.vba (18KB) │   │   │   └── alert_see_02.vba (18KB) │   │   ├── context (8 Entries) │   │   │   ├── context_alert_carriage_02.vba (18KB) │   │   │   ├── context_alert_carriage_03.vba (18KB) │   │   │   ├── context_alert_fence_02.vba (18KB) │   │   │   ├── context_alert_sandbags_01.vba (18KB) │   │   │   ├── context_lostenemyat_house_02.vba (18KB) │   │   │   ├── context_lostenemyat_shack_01.vba (18KB) │   │   │   ├── context_reaction_bush_01.vba (18KB) │   │   │   └── context_reaction_pass_03.vba (18KB) │   │   ├── danger (1 Entries) │   │   │   └── losses_to_humans_03.vba (18KB) │   │   ├── decoy (1 Entries) │   │   │   └── alert_decoy_reaction_05.vba (18KB) │   │   ├── light_alert (1 Entries) │   │   │   └── light_alert_goingfree_group_confirm_03.vba (19KB) │   │   └── surrender (2 Entries) │   │   ├── surrender_shout_02.vba (18KB) │   │   └── surrender_shout_03.vba (19KB) │   ├── forest_2 (8 Entries) │   │   ├── alert (4 Entries) │   │   │   ├── alert_group_gonnalook_03.vba (18KB) │   │   │   ├── alert_search_abort_01.vba (18KB) │   │   │   ├── alert_search_foundnothing_hear_01.vba (18KB) │   │   │   └── alert_uni_01.vba (18KB) │   │   ├── context (19 Entries) │   │   │   ├── context_alert_carriage_01.vba (18KB) │   │   │   ├── context_alert_carriage_03.vba (18KB) │   │   │   ├── context_alert_fence_03.vba (18KB) │   │   │   ├── context_alert_fire_02.vba (18KB) │   │   │   ├── context_alert_pillar_03.vba (18KB) │   │   │   ├── context_alert_sandbags_01.vba (18KB) │   │   │   ├── context_alert_steps_01.vba (19KB) │   │   │   ├── context_alert_steps_03.vba (18KB) │   │   │   ├── context_alert_tree_03.vba (18KB) │   │   │   ├── context_lostenemyat_bush_03.vba (18KB) │   │   │   ├── context_lostenemyat_down_02.vba (18KB) │   │   │   ├── context_lostenemyat_fence_02.vba (18KB) │   │   │   ├── context_lostenemyat_pillar_03.vba (18KB) │   │   │   ├── context_lostenemyat_shack_02.vba (18KB) │   │   │   ├── context_lostenemyat_steps_02.vba (18KB) │   │   │   ├── context_lostenemyat_steps_03.vba (18KB) │   │   │   ├── context_lostenemyat_tank_02.vba (18KB) │   │   │   ├── context_lostenemyat_up_02.vba (18KB) │   │   │   └── context_reaction_pillar_02.vba (18KB) │   │   ├── danger (2 Entries) │   │   │   ├── grenade_thrown_02.vba (18KB) │   │   │   └── losses_to_humans_01.vba (18KB) │   │   ├── decoy (1 Entries) │   │   │   └── decoy_hit_reaction_04.vba (18KB) │   │   ├── disturb (1 Entries) │   │   │   └── disturb_relax_uni_02.vba (18KB) │   │   ├── dog (2 Entries) │   │   │   ├── dog_receivethreat_03.vba (18KB) │   │   │   └── dog_receivethreat_04.vba (18KB) │   │   ├── light_alert (4 Entries) │   │   │   ├── light_alert_group_alarmed_call_morethanone_01.vba (18KB) │   │   │   ├── light_alert_group_alarmed_call_morethanone_03.vba (18KB) │   │   │   ├── light_alert_group_hear_question_02.vba (18KB) │   │   │   └── light_alert_group_see_answer_aff_03.vba (18KB) │   │   └── neutral (1 Entries) │   │   └── guard_warning_01.vba (18KB) │   ├── forest_3 (6 Entries) │   │   ├── alert (5 Entries) │   │   │   ├── alert_gonnalook_02.vba (18KB) │   │   │   ├── alert_group_gonnalook_01.vba (18KB) │   │   │   ├── alert_group_gonnalook_metoo_02.vba (18KB) │   │   │   ├── alert_group_gonnalook_metoo_03.vba (19KB) │   │   │   └── alert_search_foundnothing_uni_aff_04.vba (18KB) │   │   ├── context (16 Entries) │   │   │   ├── context_alert_pass_02.vba (18KB) │   │   │   ├── context_alert_pass_03.vba (18KB) │   │   │   ├── context_alert_shack_02.vba (18KB) │   │   │   ├── context_alert_slabs_02.vba (18KB) │   │   │   ├── context_alert_up_03.vba (19KB) │   │   │   ├── context_lostenemyat_car_03.vba (18KB) │   │   │   ├── context_lostenemyat_carriage_02.vba (18KB) │   │   │   ├── context_lostenemyat_fence_02.vba (18KB) │   │   │   ├── context_lostenemyat_house_01.vba (18KB) │   │   │   ├── context_lostenemyat_shack_01.vba (18KB) │   │   │   ├── context_lostenemyat_shack_02.vba (18KB) │   │   │   ├── context_lostenemyat_tank_01.vba (18KB) │   │   │   ├── context_lostenemyat_tank_03.vba (18KB) │   │   │   ├── context_reaction_fire_02.vba (18KB) │   │   │   ├── context_reaction_logs_03.vba (18KB) │   │   │   └── context_reaction_pillar_02.vba (18KB) │   │   ├── danger (1 Entries) │   │   │   └── enemy_seen_alert_03.vba (18KB) │   │   ├── light_alert (3 Entries) │   │   │   ├── light_alert_group_see_answer_aff_05.vba (18KB) │   │   │   ├── light_alert_group_uni_answer_aff_03.vba (18KB) │   │   │   └── light_alert_uni_03.vba (18KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_betterscramwarning_01.vba (18KB) │   │   └── uber_alert (2 Entries) │   │   ├── uber_alert_04.vba (18KB) │   │   └── uber_alert_group_alert_triggered_by_ally_05.vba (18KB) │   ├── merc_1 (7 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_gonnalook_enroute_02.vba (18KB) │   │   │   └── alert_group_gonnalook_metoo_02.vba (18KB) │   │   ├── context (21 Entries) │   │   │   ├── context_alert_bush_03.vba (18KB) │   │   │   ├── context_alert_crates_01.vba (18KB) │   │   │   ├── context_alert_crates_02.vba (18KB) │   │   │   ├── context_alert_shack_02.vba (18KB) │   │   │   ├── context_alert_tank_03.vba (18KB) │   │   │   ├── context_lostenemyat_down_03.vba (18KB) │   │   │   ├── context_lostenemyat_logs_01.vba (18KB) │   │   │   ├── context_lostenemyat_logs_03.vba (18KB) │   │   │   ├── context_lostenemyat_slabs_03.vba (18KB) │   │   │   ├── context_lostenemyat_tank_03.vba (18KB) │   │   │   ├── context_lostenemyat_trees_02.vba (18KB) │   │   │   ├── context_lostenemyat_trees_03.vba (18KB) │   │   │   ├── context_lostenemyat_up_02.vba (18KB) │   │   │   ├── context_lostenemyat_window_01.vba (18KB) │   │   │   ├── context_reaction_down_03.vba (18KB) │   │   │   ├── context_reaction_fence_03.vba (18KB) │   │   │   ├── context_reaction_house_02.vba (18KB) │   │   │   ├── context_reaction_pass_02.vba (18KB) │   │   │   ├── context_reaction_tree_01.vba (19KB) │   │   │   ├── context_reaction_trees_01.vba (18KB) │   │   │   └── context_reaction_trees_02.vba (18KB) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_04.vba (18KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_foundbody_react_01.vba (18KB) │   │   ├── light_alert (2 Entries) │   │   │   ├── light_alert_group_alarmed_call_goingalert_morethanone_01.vba (18KB) │   │   │   └── light_alert_waiting_for_searchcomplete_09.vba (18KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_getoutwarning_02.vba (18KB) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_single_nocoveravailable_03.vba (18KB) │   ├── merc_2 (8 Entries) │   │   ├── alert (1 Entries) │   │   │   └── alert_search_foundnothing_uni_aff_02.vba (18KB) │   │   ├── context (17 Entries) │   │   │   ├── context_alert_logs_02.vba (18KB) │   │   │   ├── context_alert_pass_02.vba (18KB) │   │   │   ├── context_alert_pass_03.vba (18KB) │   │   │   ├── context_alert_sandbags_03.vba (18KB) │   │   │   ├── context_alert_slabs_01.vba (18KB) │   │   │   ├── context_alert_window_01.vba (18KB) │   │   │   ├── context_alert_window_02.vba (18KB) │   │   │   ├── context_lostenemyat_car_02.vba (18KB) │   │   │   ├── context_lostenemyat_crates_02.vba (18KB) │   │   │   ├── context_lostenemyat_down_02.vba (18KB) │   │   │   ├── context_lostenemyat_pillar_01.vba (18KB) │   │   │   ├── context_lostenemyat_window_03.vba (19KB) │   │   │   ├── context_reaction_crates_01.vba (18KB) │   │   │   ├── context_reaction_house_03.vba (18KB) │   │   │   ├── context_reaction_slabs_01.vba (18KB) │   │   │   ├── context_reaction_tank_03.vba (18KB) │   │   │   └── context_reaction_window_03.vba (18KB) │   │   ├── danger (1 Entries) │   │   │   └── reloading_02.vba (18KB) │   │   ├── disturb (1 Entries) │   │   │   └── disturb_relax_uni_02.vba (18KB) │   │   ├── dog (3 Entries) │   │   │   ├── dog_founddeaddog_01.vba (18KB) │   │   │   ├── dog_founddeaddog_03.vba (18KB) │   │   │   └── dog_receivethreat_05.vba (18KB) │   │   ├── light_alert (5 Entries) │   │   │   ├── light_alert_group_alarmed_call_02.vba (18KB) │   │   │   ├── light_alert_group_hear_question_04.vba (18KB) │   │   │   ├── light_alert_group_uni_answer_aff_03.vba (18KB) │   │   │   ├── light_alert_group_uni_question_02.vba (19KB) │   │   │   └── light_alert_group_uni_question_05.vba (18KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_weaponwarningrepeat_02.vba (18KB) │   │   └── uber_alert (2 Entries) │   │   ├── uber_alert_search_03.vba (18KB) │   │   └── uber_alert_single_takingcover_04.vba (18KB) │   ├── merc_3 (6 Entries) │   │   ├── context (15 Entries) │   │   │   ├── context_alert_carriage_03.vba (18KB) │   │   │   ├── context_alert_house_01.vba (18KB) │   │   │   ├── context_alert_pillar_02.vba (18KB) │   │   │   ├── context_alert_tank_03.vba (18KB) │   │   │   ├── context_alert_trees_01.vba (18KB) │   │   │   ├── context_alert_window_03.vba (18KB) │   │   │   ├── context_lostenemyat_crates_02.vba (18KB) │   │   │   ├── context_lostenemyat_crates_03.vba (18KB) │   │   │   ├── context_lostenemyat_logs_03.vba (18KB) │   │   │   ├── context_lostenemyat_pillar_02.vba (18KB) │   │   │   ├── context_lostenemyat_slabs_03.vba (18KB) │   │   │   ├── context_lostenemyat_steps_02.vba (18KB) │   │   │   ├── context_lostenemyat_tank_01.vba (18KB) │   │   │   ├── context_reaction_barrels_02.vba (18KB) │   │   │   └── context_reaction_car_02.vba (18KB) │   │   ├── corpse (1 Entries) │   │   │   └── checking_dead_04.vba (18KB) │   │   ├── light_alert (1 Entries) │   │   │   └── light_alert_group_see_answer_aff_05.vba (18KB) │   │   ├── neutral (4 Entries) │   │   │   ├── guard_betterscramwarning_03.vba (18KB) │   │   │   ├── guard_weapongotocombat_01.vba (18KB) │   │   │   ├── guard_weaponwarning_privatezone_02.vba (18KB) │   │   │   └── guard_weaponwarningrepeat_03.vba (18KB) │   │   ├── uber_alert (2 Entries) │   │   │   ├── uber_alert_group_alert_triggered_by_ally_01.vba (18KB) │   │   │   └── uber_alert_single_takingcover_02.vba (18KB) │   │   └── wounded (1 Entries) │   │   └── wounded_gravely_01.vba (18KB) │   ├── slave_1 (1 Entries) │   │   └── disturb (1 Entries) │   │   └── disturb_relax_uni_02.vba (18KB) │   ├── slave_2 (1 Entries) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_startle_02.vba (18KB) │   ├── slave_3 (1 Entries) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_enemynear_01.vba (18KB) │   ├── tribal_1 (2 Entries) │   │   ├── danger (1 Entries) │   │   │   └── attacking_human_05.vba (18KB) │   │   └── uber_alert (2 Entries) │   │   ├── uber_alert_enemynear_03.vba (18KB) │   │   └── uber_alert_toomuchnoise_foreveralone_02.vba (18KB) │   ├── tribal_2 (1 Entries) │   │   └── danger (1 Entries) │   │   └── attacking_human_01.vba (18KB) │   └── tribal_3 (1 Entries) │   └── uber_alert (2 Entries) │   ├── uber_alert_enemy_human_01.vba (18KB) │   └── uber_alert_enemy_human_02.vba (18KB) ├── textures (5 Entries) │   ├── act (1 Entries) │   │   └── eye_alyona_reflections_height.512 (18KB) │   ├── fx (1 Entries) │   │   └── lampion04.512 (18KB) │   ├── metal (1 Entries) │   │   └── vagon_alum_01_nm.512 (18KB) │   ├── pfx (1 Entries) │   │   └── pfx_ashes.512 (18KB) │   └── ui (1 Entries) │   └── m35_tex_ui_topomap_bridge_signs.1024 (18KB) └── tools (1 Entries) └── editor (1 Entries) └── layout (4 Entries) ├── 1_monitor.navigation.xml (18KB) ├── 2_monitors_left_main.navigation.xml (18KB) ├── 2_monitors_left_main.particle.xml (18KB) └── default.navigation.xml (18KB)