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├── Breathedge (3 Entries)
│   ├── Binaries (1 Entries)
│   │   └── Win64 (1 Entries)
│   │       └── Breathedge.exe (107MB)
│   ├── Content (2 Entries)
│   │   ├── Movies (10 Entries)
│   │   │   ├── Breathedge_ShortStoryVideo_Eng.mp4 (12MB)
│   │   │   ├── Breathedge_ShortStoryVideo_Rus.mp4 (12MB)
│   │   │   ├── Breathedge_StoryVideo_Eng.mp4 (181MB)
│   │   │   ├── Breathedge_StoryVideo_Rus.mp4 (181MB)
│   │   │   ├── CosmonauticDayEn.mp4 (76MB)
│   │   │   ├── CosmonauticDayRu.mp4 (77MB)
│   │   │   ├── SurvivalGuideEn.mp4 (409MB)
│   │   │   ├── SurvivalGuideRu.mp4 (409MB)
│   │   │   ├── UE4_Startup_Moving.mp4 (16MB)
│   │   │   └── UE4_Startup_Moving88.mp4 (16MB)
│   │   └── Paks (1 Entries)
│   │       └── pakchunk0-WindowsNoEditor.pak (2.7GB)
│   └── Intermediate (2 Entries)
│       ├── AssetRegistry.bin (1.8MB)
│       └── Config (1 Entries)
│           └── CoalescedSourceConfigs (63 Entries)
│               ├── ActorSequence.ini (0B)
│               ├── AdvancedSessions.ini (0B)
│               ├── AdvancedSteamSessions.ini (0B)
│               ├── AndroidMedia.ini (0B)
│               ├── AssetManagerEditor.ini (0B)
│               ├── AvfMedia.ini (0B)
│               ├── CLionSourceCodeAccess.ini (0B)
│               ├── CSWOnlineShareContent.ini (0B)
│               ├── CableComponent.ini (0B)
│               ├── CodeLiteSourceCodeAccess.ini (0B)
│               ├── Compat.ini (15KB)
│               ├── ConfigBPPlugin.ini (0B)
│               ├── CryptoKeys.ini (0B)
│               ├── CustomMeshComponent.ini (0B)
│               ├── DataValidation.ini (0B)
│               ├── DatasmithContent.ini (0B)
│               ├── Editor.ini (63KB)
│               ├── EditorKeyBindings.ini (5.3KB)
│               ├── EditorLayout.ini (0B)
│               ├── EditorPerProjectUserSettings.ini (24KB)
│               ├── EditorSettings.ini (6.2KB)
│               ├── Engine.ini (101KB)
│               ├── FacialAnimation.ini (0B)
│               ├── Game.ini (4.5KB)
│               ├── GameUserSettings.ini (63B)
│               ├── GameplayTagsEditor.ini (0B)
│               ├── GitSourceControl.ini (0B)
│               ├── HTML5Networking.ini (0B)
│               ├── Hardware.ini (578B)
│               ├── ImgMedia.ini (0B)
│               ├── ImmediatePhysics.ini (0B)
│               ├── Input.ini (43KB)
│               ├── KDevelopSourceCodeAccess.ini (0B)
│               ├── LevelSequenceEditor.ini (0B)
│               ├── LightPropagationVolume.ini (0B)
│               ├── Lightmass.ini (7.6KB)
│               ├── LinearTimecode.ini (0B)
│               ├── MatineeToLevelSequence.ini (0B)
│               ├── MediaCompositing.ini (0B)
│               ├── MediaPlayerEditor.ini (0B)
│               ├── MobileLauncherProfileWizard.ini (0B)
│               ├── NUTUnrealEngine4.ini (0B)
│               ├── NetcodeUnitTest.ini (0B)
│               ├── NullSourceCodeAccess.ini (0B)
│               ├── OnlineSubsystem.ini (0B)
│               ├── OnlineSubsystemNull.ini (0B)
│               ├── OnlineSubsystemSteam.ini (0B)
│               ├── OnlineSubsystemUtils.ini (0B)
│               ├── PerforceSourceControl.ini (0B)
│               ├── PhysXVehicles.ini (1.5KB)
│               ├── PluginBrowser.ini (0B)
│               ├── ProceduralMeshComponent.ini (0B)
│               ├── RuntimePhysXCooking.ini (0B)
│               ├── Scalability.ini (8.8KB)
│               ├── SpeedTreeImporter.ini (0B)
│               ├── SubversionSourceControl.ini (0B)
│               ├── TcpMessaging.ini (0B)
│               ├── UdpMessaging.ini (0B)
│               ├── VisualStudioCodeSourceCodeAccess.ini (0B)
│               ├── VisualStudioSourceCodeAccess.ini (0B)
│               ├── WindowsMoviePlayer.ini (0B)
│               ├── WmfMedia.ini (0B)
│               └── XCodeSourceCodeAccess.ini (0B)
├── Breathedge.exe (323KB)
├── Engine (3 Entries)
│   ├── Binaries (1 Entries)
│   │   └── ThirdParty (6 Entries)
│   │       ├── NVIDIA (1 Entries)
│   │       │   └── NVaftermath (1 Entries)
│   │       │       └── Win64 (1 Entries)
│   │       │           └── GFSDK_Aftermath_Lib.x64.dll (116KB)
│   │       ├── Ogg (1 Entries)
│   │       │   └── Win64 (1 Entries)
│   │       │       └── VS2015 (1 Entries)
│   │       │           └── libogg_64.dll (49KB)
│   │       ├── PhysX3 (1 Entries)
│   │       │   └── Win64 (1 Entries)
│   │       │       └── VS2015 (9 Entries)
│   │       │           ├── APEX_ClothingPROFILE_x64.dll (1.6MB)
│   │       │           ├── APEX_LegacyPROFILE_x64.dll (4.2MB)
│   │       │           ├── ApexFrameworkPROFILE_x64.dll (1.4MB)
│   │       │           ├── NvClothPROFILE_x64.dll (264KB)
│   │       │           ├── PhysX3CommonPROFILE_x64.dll (2.0MB)
│   │       │           ├── PhysX3CookingPROFILE_x64.dll (246KB)
│   │       │           ├── PhysX3PROFILE_x64.dll (3.1MB)
│   │       │           ├── PxFoundationPROFILE_x64.dll (97KB)
│   │       │           └── PxPvdSDKPROFILE_x64.dll (268KB)
│   │       ├── Steamworks (1 Entries)
│   │       │   └── Steamv139 (1 Entries)
│   │       │       └── Win64 (1 Entries)
│   │       │           └── steam_api64.dll (243KB)
│   │       ├── Vorbis (1 Entries)
│   │       │   └── Win64 (1 Entries)
│   │       │       └── VS2015 (2 Entries)
│   │       │           ├── libvorbis_64.dll (1.7MB)
│   │       │           └── libvorbisfile_64.dll (38KB)
│   │       └── Windows (1 Entries)
│   │           └── DirectX (1 Entries)
│   │               └── x64 (1 Entries)
│   │                   └── WinPixEventRuntime.dll (45KB)
│   ├── Config (1 Entries)
│   │   └── controller.vdf (1.5KB)
│   └── Saved (1 Entries)
│       └── Config (1 Entries)
│           └── WindowsNoEditor (1 Entries)
│               └── Manifest.ini (27B)
├── Manifest_DebugFiles_Win64.txt (67B)
└── Manifest_NonUFSFiles_Win64.txt (2.4KB)