. └── SDK (1 Entries) └── content (13 Entries) ├── anims (1 Entries) │   └── anims (1 Entries) │   └── object (1 Entries) │   └── drezina (1 Entries) │   └── drezina_idle_slow_2_break.lua (25KB) ├── groups (2 Entries) │   ├── entity_props (1 Entries) │   │   └── no_save_friends (1 Entries) │   │   └── flies.lua (25KB) │   └── m3 (1 Entries) │   └── npc_sets (1 Entries) │   └── story_npc_sets (1 Entries) │   └── 06_bridge (1 Entries) │   └── npc_set_anna_06_bridge.lua (25KB) ├── maps (1 Entries) │   └── m3 (1 Entries) │   └── 06_bridge (1 Entries) │   └── static (2 Entries) │   ├── building_port_interior_hall_1_floor_lmap.512 (25KB) │   └── building_port_interior_hall_upstairs_lmap.512 (25KB) ├── meshes (3 Entries) │   ├── dynamic (3 Entries) │   │   ├── hud (1 Entries) │   │   │   └── weapon (1 Entries) │   │   │   └── wpn_base (3 Entries) │   │   │   ├── wpn_flamethrower (1 Entries) │   │   │   │   └── flame_pipe.model (25KB) │   │   │   ├── wpn_tihar (1 Entries) │   │   │   │   └── mag_horizontal_catch.mesh (24KB) │   │   │   └── wpn_ventil (2 Entries) │   │   │   ├── ammo_sniper_fmj.model (24KB) │   │   │   └── forend_mount_sniper_sniper.model (25KB) │   │   ├── human (1 Entries) │   │   │   └── npc_characters (1 Entries) │   │   │   └── yamantau (1 Entries) │   │   │   └── officer (1 Entries) │   │   │   └── officer_tie.mesh (25KB) │   │   └── objects (13 Entries) │   │   ├── body_parts (1 Entries) │   │   │   └── act34_skeleton_corpe_1.jpg (25KB) │   │   ├── cars (1 Entries) │   │   │   └── car_combi (2 Entries) │   │   │   ├── door_back_right_fender_left.model (25KB) │   │   │   └── door_back_right_fender_right.model (25KB) │   │   ├── decor (1 Entries) │   │   │   └── boot_left_01.jpg (25KB) │   │   ├── equipment (3 Entries) │   │   │   ├── attaches (1 Entries) │   │   │   │   └── chr_heavy_nazzi_helmet.model (25KB) │   │   │   ├── radio.model (25KB) │   │   │   └── ropes (2 Entries) │   │   │   ├── rope_01.ph_model (25KB) │   │   │   └── rope_02.ph_model (25KB) │   │   ├── fish (1 Entries) │   │   │   └── fish_01.mesh (25KB) │   │   ├── gas_station (1 Entries) │   │   │   └── shards5.jpg (24KB) │   │   ├── indoor_assets (2 Entries) │   │   │   ├── pot_big.model (25KB) │   │   │   └── pot_small.model (25KB) │   │   ├── posuda (2 Entries) │   │   │   ├── bottle_11.model (25KB) │   │   │   └── kruzhka_01.model (25KB) │   │   ├── tryapka_lin_2 (1 Entries) │   │   │   └── tryapka_lin_2.skeleton.lua (25KB) │   │   ├── windows (1 Entries) │   │   │   └── breakable_simple (1 Entries) │   │   │   └── window_glass_warehouse_port_t01.jpg (25KB) │   │   ├── wires (1 Entries) │   │   │   └── alley_wire_01.ph_model (24KB) │   │   ├── wood_cover (1 Entries) │   │   │   └── destr_fence1_plank_4.model (25KB) │   │   └── zanaveski (1 Entries) │   │   └── curtain_01.jpg (25KB) │   ├── static (27 Entries) │   │   ├── 06_bridge (1 Entries) │   │   │   └── fort_tile.model (24KB) │   │   ├── avrora (3 Entries) │   │   │   ├── cloth_hanging_a.jpg (25KB) │   │   │   ├── cloth_hanging_b.nxcform33x (25KB) │   │   │   └── vagon (1 Entries) │   │   │   └── vagon_pas_floor_garbage.model (25KB) │   │   ├── balki_mostiki (3 Entries) │   │   │   ├── bridge_support_t01_bended.jpg (25KB) │   │   │   ├── d6_handrail_t06_1_.model (25KB) │   │   │   └── l12_bridge_tunnel_segment_t01_a.nxcform33x (24KB) │   │   ├── bridges (1 Entries) │   │   │   └── section_tower_lift_bridge_l06_t02.nxcform33x (25KB) │   │   ├── buildings (1 Entries) │   │   │   └── izba_corner_fake.model (25KB) │   │   ├── bus_station (1 Entries) │   │   │   └── bus_stop2.nxcform33x (25KB) │   │   ├── church (1 Entries) │   │   │   └── board_wodden_altar_t02.model (25KB) │   │   ├── depot (1 Entries) │   │   │   └── tv_stand.model (25KB) │   │   ├── electric_poles (1 Entries) │   │   │   └── electric_pole_3.jpg (24KB) │   │   ├── electro (1 Entries) │   │   │   └── electro_box (1 Entries) │   │   │   └── electro_box_redlight01.model (25KB) │   │   ├── equipment (2 Entries) │   │   │   ├── l21_megafon.model (25KB) │   │   │   └── temp (1 Entries) │   │   │   └── pepelnica.jpg (25KB) │   │   ├── glass (1 Entries) │   │   │   └── glass_illuminator_broken_t04.model (25KB) │   │   ├── ground (1 Entries) │   │   │   └── cave_port_humanimal_t01.jpg (25KB) │   │   ├── holes (2 Entries) │   │   │   ├── hillock_tunnel_03.nxcform33x (25KB) │   │   │   └── hole_plug_04.model (25KB) │   │   ├── houses (1 Entries) │   │   │   └── port_admin_modules (1 Entries) │   │   │   └── admin_window_curtain_destro.model (25KB) │   │   ├── industrial_props (1 Entries) │   │   │   └── overlap_01.model (25KB) │   │   ├── m3demo (2 Entries) │   │   │   ├── bus_station.nxcform33x (25KB) │   │   │   └── mon_lest_dec.jpg (25KB) │   │   ├── misc (1 Entries) │   │   │   └── homemade_heater_chim_pip_straight.jpg (24KB) │   │   ├── outdoor (3 Entries) │   │   │   ├── musorniy_bak.nxcform33x (24KB) │   │   │   ├── naves_pod.model (25KB) │   │   │   └── zabor4ik.jpg (25KB) │   │   ├── pipe_gas (1 Entries) │   │   │   └── straight_2mf.model (24KB) │   │   ├── station_props (4 Entries) │   │   │   ├── bench (1 Entries) │   │   │   │   └── out_wood_bench_broken.nxcform33x (24KB) │   │   │   ├── med (1 Entries) │   │   │   │   └── medikamenti4.jpg (25KB) │   │   │   ├── svinarnik_mushrooms (1 Entries) │   │   │   │   └── shampinions_light.model (25KB) │   │   │   └── table_long (1 Entries) │   │   │   └── table_long1.model (25KB) │   │   ├── test (1 Entries) │   │   │   └── barrel_close.model (24KB) │   │   ├── trash (1 Entries) │   │   │   └── garbage_pear_church_t01.nxcform33x (25KB) │   │   ├── trees (1 Entries) │   │   │   └── stump_01.nxcform33x (25KB) │   │   ├── tubes (1 Entries) │   │   │   └── metal_pipe_fat.model (24KB) │   │   ├── tunnels_props (1 Entries) │   │   │   └── tunnels_props_piper_024.model (24KB) │   │   └── wood_nastil (1 Entries) │   │   └── wood_nastil_06.model (24KB) │   └── static34 (8 Entries) │   ├── barrels (1 Entries) │   │   └── barrel_plastic_big_1_shape.model (25KB) │   ├── constr_metal (1 Entries) │   │   └── constr_metal_09.jpg (25KB) │   ├── l03_props (2 Entries) │   │   ├── stairs1.nxcform33x (25KB) │   │   └── vanna_plants_3.nxcform33x (24KB) │   ├── level_mp2 (1 Entries) │   │   └── razlom_03.nxcform33x (25KB) │   ├── pillars (2 Entries) │   │   ├── elektro_stolb_007.jpg (25KB) │   │   └── elektro_stolb_010_dmg2.nxcform33x (25KB) │   ├── trees (1 Entries) │   │   └── grass_pack1b_line.model (25KB) │   ├── tubes (1 Entries) │   │   └── tunnel_tube_01.model (25KB) │   └── windows (1 Entries) │   └── window_d6_l03_04.model (25KB) ├── motions (7 Entries) │   ├── chr_nastya (3 Entries) │   │   ├── 06_spring_nastya_guitar_miss_transition_idle_sit_0.m2 (24KB) │   │   ├── 06_spring_nastya_tt_workshop_showcase_transition_table.m2 (25KB) │   │   └── b06_nastya_rabbitsfree_talking_1.m2 (25KB) │   ├── hud (4 Entries) │   │   ├── 34_hand (5 Entries) │   │   │   ├── hand_die_0.m2 (25KB) │   │   │   ├── hand_intro_idle_1.m2 (25KB) │   │   │   ├── l04_vagon_jump_pull_together.m2 (25KB) │   │   │   ├── l07_start.m2 (25KB) │   │   │   └── l17_tunel_darck.m2 (25KB) │   │   ├── z_dlc1_34_hand (1 Entries) │   │   │   └── z_dlc1_kuzdym_1.m2 (25KB) │   │   ├── z_dlc3_34_hand (1 Entries) │   │   │   └── z_dlc3_asot_up_0.m2 (25KB) │   │   └── z_dlc4_34_hand (2 Entries) │   │   ├── z_dlc4_free_russion_rulet_reload.m2 (25KB) │   │   └── z_dlc4_khan_trap_.m2 (25KB) │   ├── human (8 Entries) │   │   ├── 1st_view (6 Entries) │   │   │   ├── devices (2 Entries) │   │   │   │   ├── pl_tablet_draw_boat.m2 (24KB) │   │   │   │   └── pl_tablet_idle_uaz.m2 (25KB) │   │   │   ├── interaction_rnd (1 Entries) │   │   │   │   └── pl_use_piano.m2 (25KB) │   │   │   ├── jump (3 Entries) │   │   │   │   ├── jumpover_165_long_fast.m2 (25KB) │   │   │   │   ├── jumpover_1_long_fast.m2 (25KB) │   │   │   │   └── jumpover_225_long_fast.m2 (25KB) │   │   │   ├── motorboat (4 Entries) │   │   │   │   ├── motorboat_exit_crouch_free.m2 (25KB) │   │   │   │   ├── motorboat_get_in_lft_crouch_start.m2 (25KB) │   │   │   │   ├── motorboat_get_in_rgt.m2 (25KB) │   │   │   │   └── motorboat_get_in_rgt_start.m2 (25KB) │   │   │   ├── uaz (1 Entries) │   │   │   │   └── desert (1 Entries) │   │   │   │   └── uaz_get_out_right_start_desert.m2 (25KB) │   │   │   └── weapon_animation (2 Entries) │   │   │   ├── flamethrower (1 Entries) │   │   │   │   └── flame_entertain01.m2 (25KB) │   │   │   └── revolver (1 Entries) │   │   │   └── revolver_entertain_carbine.m2 (25KB) │   │   ├── ai (1 Entries) │   │   │   └── l13_khan_alert_to_karniz_walk_in.m2 (25KB) │   │   ├── covers (11 Entries) │   │   │   ├── man_cover_hi_lr_inside_criticalhit_high_torso_fwd_0.m2 (24KB) │   │   │   ├── man_cover_hi_lr_inside_criticalhit_med_torso_fwd_1_1.m2 (24KB) │   │   │   ├── man_cover_hi_lr_inside_criticalhit_med_torso_fwd_2_1.m2 (25KB) │   │   │   ├── man_cover_hi_r_in_270_rf_0.m2 (25KB) │   │   │   ├── man_cover_hi_r_outside_criticalhit_high_torso_right_0.m2 (24KB) │   │   │   ├── man_cover_hi_r_outside_criticalhit_med_handright_fwd_0.m2 (25KB) │   │   │   ├── man_cover_hi_r_outside_criticalhit_med_legright__bwd_0.m2 (25KB) │   │   │   ├── man_cover_hi_r_outside_criticalhit_med_torso_fwd_0.m2 (25KB) │   │   │   ├── man_cover_hi_r_outside_criticalhit_med_torso_fwd_1.m2 (25KB) │   │   │   ├── man_cover_lo_lr_inside_criticalhit_hi_trso_fwd_0_2.m2 (25KB) │   │   │   └── man_cover_lo_lr_inside_criticalhit_med_torso_right_0_2.m2 (25KB) │   │   ├── human_script (86 Entries) │   │   │   ├── 00_qte_dog_fight_idle.m2 (25KB) │   │   │   ├── 05_chase_avrora_vaska_shot_reaction_1.m2 (25KB) │   │   │   ├── 05_winter_idiot_end_stand_drink.m2 (25KB) │   │   │   ├── 05_winter_startscene_miller_argue_idle_0.m2 (25KB) │   │   │   ├── 06_bridge_church_people_man_10_prayer_4.m2 (24KB) │   │   │   ├── 06_bridge_church_people_man_4_prayer_5.m2 (25KB) │   │   │   ├── 06_bridge_player_backpack_take_1.m2 (25KB) │   │   │   ├── 06_bridge_tt_backpack_transition.m2 (25KB) │   │   │   ├── 06_bridge_tt_tihar_stand.m2 (25KB) │   │   │   ├── 06_spring_alyosha_kitchen_sleep.m2 (25KB) │   │   │   ├── 06_spring_damir_kitchen_front_idle_0.m2 (25KB) │   │   │   ├── 08_desert_2nd_briefing_miller_idle_with_idiot_4_talk.m2 (25KB) │   │   │   ├── 08_desert_final_damir_end_idle.m2 (25KB) │   │   │   ├── 08_desert_intro_krest_part_1_1.m2 (24KB) │   │   │   ├── 08_desert_intro_krest_part_1_1_v2.m2 (25KB) │   │   │   ├── 08_desert_intro_krest_part_2_idle_4.m2 (25KB) │   │   │   ├── 08_desert_intro_miller_part_2_idle_4_deep_thinking.m2 (24KB) │   │   │   ├── 08_summer_idiot_brif2_idle_3_drink_idle_1.m2 (25KB) │   │   │   ├── 08_summer_krest_brif2_idle_2_drink_idle_1.m2 (25KB) │   │   │   ├── 08_summer_lesha_brif2_idle_3_listen.m2 (25KB) │   │   │   ├── 08_summer_lesha_brif_2_idle_2_0.m2 (25KB) │   │   │   ├── 12_valley_fireclan_artist_idle07.m2 (25KB) │   │   │   ├── 12_valley_fireclan_artist_idle_10.m2 (25KB) │   │   │   ├── 13_deadcity_lesha_brifing_reaction_0.m2 (25KB) │   │   │   ├── 1_stolovka_troiza_sit_1_t.m2 (24KB) │   │   │   ├── attack_player_event.m2 (25KB) │   │   │   ├── aurora_brif_krest_in.m2 (25KB) │   │   │   ├── bridge_miller_window_listen.m2 (24KB) │   │   │   ├── cut_scen_l01_vdnh_nach_ohrana_idle_1_hello_0.m2 (25KB) │   │   │   ├── dalina_lesha_text_idle_4.m2 (24KB) │   │   │   ├── demon_taxi_ground.m2 (25KB) │   │   │   ├── desertir_idle_serg.m2 (25KB) │   │   │   ├── dlc1_ep1_ny_depo_middle_drinker_idle_0_to_idle_1.m2 (25KB) │   │   │   ├── dlc1_ep1_ny_depo_worker_drill_floor.m2 (25KB) │   │   │   ├── dlc1_ep2_ascom_try_to_find_green_relax_idle_01.m2 (24KB) │   │   │   ├── dlc2_mall_start_before_drink_captain_speak2.m2 (25KB) │   │   │   ├── dlc2_players_boatride_tom_out.m2 (25KB) │   │   │   ├── dlc2_saving_captain_captain_10.m2 (25KB) │   │   │   ├── dlc_1_general_first_meeting_room_table_map_in.m2 (25KB) │   │   │   ├── dlc_2_demon_radiation_zone_end_player_qte_fail.m2 (25KB) │   │   │   ├── doors (2 Entries) │   │   │   │   ├── door_01_jammed_front_end_dlc1_start.m2 (24KB) │   │   │   │   └── door_07_jammed_back_nowpn_end.m2 (24KB) │   │   │   ├── free_greeting_2.m2 (25KB) │   │   │   ├── l01_jail_cs_zljk_1_dth.m2 (24KB) │   │   │   ├── l01_jail_cs_zljk_1_str.m2 (25KB) │   │   │   ├── l02_02_generator_start_too_idle_3.m2 (25KB) │   │   │   ├── l04_krylo_come_idle_02_2.m2 (25KB) │   │   │   ├── l04_plane_horde_pos1topos2.m2 (24KB) │   │   │   ├── l06_bridge_final_silantiy_church_d03_listen_01.m2 (25KB) │   │   │   ├── l10_cut_scene_bourbon_start.m2 (25KB) │   │   │   ├── l19_01_vovan_idle_in_0.m2 (25KB) │   │   │   ├── l25_door_melnik.m2 (25KB) │   │   │   ├── l30_boris_get_out.m2 (24KB) │   │   │   ├── l30_get_up_melnik_idl0.m2 (24KB) │   │   │   ├── l_03_hanging_man_hanging.m2 (24KB) │   │   │   ├── l_08_nps_gate_hit.m2 (25KB) │   │   │   ├── l_08_nps_idle_shooting_station_out.m2 (25KB) │   │   │   ├── lopata_job_cikle.m2 (24KB) │   │   │   ├── m_player_lopata_cikle_toidle_0.m2 (24KB) │   │   │   ├── man_burjuyka_to_alert_0.m2 (25KB) │   │   │   ├── man_danger_criticalhit_low_torso_right_idle_1.m2 (24KB) │   │   │   ├── man_free_action_box_put_0.m2 (25KB) │   │   │   ├── man_free_idle_stand_door_out_180.m2 (25KB) │   │   │   ├── man_free_idletowalkslow_hun.m2 (25KB) │   │   │   ├── man_free_to_burjuyka_0.m2 (25KB) │   │   │   ├── man_freegun_to_hendup.m2 (25KB) │   │   │   ├── man_left_drezinablowup_1.m2 (25KB) │   │   │   ├── mos_final_tt_part_4.m2 (25KB) │   │   │   ├── n_back_bag_zipclose_fast_crouch_weapon_0.m2 (25KB) │   │   │   ├── nps_vs_aquamale_fwd.m2 (25KB) │   │   │   ├── oilrig_boss_idle08.m2 (24KB) │   │   │   ├── par_drezina_tolk_1.m2 (25KB) │   │   │   ├── player_boat_bulletdeath_0.m2 (24KB) │   │   │   ├── player_rest (6 Entries) │   │   │   │   ├── rest_beg_long_idle_ak_0.m2 (25KB) │   │   │   │   ├── rest_beg_long_idle_ventil_0.m2 (25KB) │   │   │   │   ├── rest_beg_sleep_out_left.m2 (25KB) │   │   │   │   ├── rest_ground_long_idle_ashot_grip_1.m2 (25KB) │   │   │   │   ├── rest_ground_sit_idle_map_0.m2 (25KB) │   │   │   │   └── rest_ground_sit_in.m2 (25KB) │   │   │   ├── qte00_humanimal_fight_idle_middle.m2 (25KB) │   │   │   ├── qte01_humanimal_start_to_fight.m2 (25KB) │   │   │   ├── qte01_watchman_fight_loose.m2 (25KB) │   │   │   ├── strip_man_02_idle_03.m2 (25KB) │   │   │   ├── strip_man_02_idle_07.m2 (24KB) │   │   │   ├── surrender_01.m2 (25KB) │   │   │   ├── switches (1 Entries) │   │   │   │   └── switch02_on_end.m2 (25KB) │   │   │   ├── vdnh_human_relsi_kran_idle_1.m2 (25KB) │   │   │   ├── y_fishing_rod_natyajka_left_0.m2 (25KB) │   │   │   ├── y_fishing_rod_natyajka_right_0.m2 (25KB) │   │   │   ├── yama_drezina_01_sam_02.m2 (25KB) │   │   │   ├── zalaz_danger_vent_ground_out_danger.m2 (25KB) │   │   │   └── zalaz_vent_ground_in.m2 (24KB) │   │   ├── mocap_ai (105 Entries) │   │   │   ├── 06_bridge_church_man_dock_1.m2 (24KB) │   │   │   ├── 06_bridge_fort_cage_smart_door.m2 (24KB) │   │   │   ├── 06_bridge_fort_cage_stupid_window_transition_smart.m2 (24KB) │   │   │   ├── actor_danger_idle_sit_0.m2 (25KB) │   │   │   ├── alert (4 Entries) │   │   │   │   ├── m_alert_idle_check_2.m2 (25KB) │   │   │   │   ├── m_alert_jump_off_right_01.m2 (25KB) │   │   │   │   ├── m_alert_walktoidle_fwd_right_r_onplace.m2 (25KB) │   │   │   │   └── m_alert_walktoidle_left_bwd_1_l_onplace.m2 (25KB) │   │   │   ├── aqva_vs_nps_rgt.m2 (24KB) │   │   │   ├── canistra_walk_left_stop_180.m2 (25KB) │   │   │   ├── conrack_man_free_idle_tablesit_3_0.m2 (24KB) │   │   │   ├── crossbow_danger_ridle_0.m2 (25KB) │   │   │   ├── dead_moscow_hospital_bg_doctor1_transition_0.m2 (25KB) │   │   │   ├── death_free_inplace_-45_01.m2 (25KB) │   │   │   ├── death_free_inplace_front_01.m2 (25KB) │   │   │   ├── desert_man_sick_idle_to_talk_2.m2 (25KB) │   │   │   ├── desert_man_sick_idle_to_talk_3.m2 (24KB) │   │   │   ├── desert_melnik_talk_to_sick_0.m2 (24KB) │   │   │   ├── dlc1_ep1_ny_oscom_1_freegun_to_attention_left_idle_0.m2 (25KB) │   │   │   ├── dlc1_ep1_ny_oscom_2_freegun_attention_to_idle_0.m2 (25KB) │   │   │   ├── heavy_ufc_idle_02.m2 (25KB) │   │   │   ├── l04_vagon_jump_pull_together.m2 (25KB) │   │   │   ├── ladder (4 Entries) │   │   │   │   ├── climb_ladder2_free_in_down_front_end.m2 (25KB) │   │   │   │   ├── climb_ladder_aurora_out_up_2.m2 (24KB) │   │   │   │   ├── climb_ladder_free_in_down_front_start.m2 (24KB) │   │   │   │   └── climb_ladder_free_out_up_right.m2 (25KB) │   │   │   ├── m_alert_threat_look_at_2_short.m2 (25KB) │   │   │   ├── m_alert_threat_look_at_3_short.m2 (25KB) │   │   │   ├── m_alert_threat_look_blocked_0_short.m2 (25KB) │   │   │   ├── m_alert_threat_look_blocked_2_short.m2 (25KB) │   │   │   ├── m_cover_hi_r_out_high_walk_bwdl_4.m2 (25KB) │   │   │   ├── m_cover_lo_l_attack_blind_0.m2 (25KB) │   │   │   ├── m_cover_low_hi_r_in_180_l_1.m2 (25KB) │   │   │   ├── m_cover_low_hi_r_in_270_l_2.m2 (25KB) │   │   │   ├── m_cover_low_hi_r_in_90_r_1.m2 (25KB) │   │   │   ├── m_cover_low_lo_l_in_0_l_0.m2 (25KB) │   │   │   ├── m_cover_low_lo_l_in_180_l_1.m2 (25KB) │   │   │   ├── m_cover_low_lo_l_in_270_l_2.m2 (25KB) │   │   │   ├── m_cover_low_lo_l_in_90_r_0.m2 (25KB) │   │   │   ├── m_cover_low_lo_r_in_270_l_1.m2 (25KB) │   │   │   ├── m_crt_shtgn_bwd_1.m2 (25KB) │   │   │   ├── m_crt_shtgn_bwd_3.m2 (25KB) │   │   │   ├── m_danger_confusion_4.m2 (25KB) │   │   │   ├── m_danger_crit_long_1.m2 (25KB) │   │   │   ├── m_danger_hitolow_idletoidle_bwdl_l_1.m2 (25KB) │   │   │   ├── m_danger_hitolow_idletosprint_fwdr_l_3.m2 (24KB) │   │   │   ├── m_danger_hitolow_walktosprint_fwdr_r_1.m2 (24KB) │   │   │   ├── m_danger_lowtohi_idletowalk_fwdl_l_1.m2 (25KB) │   │   │   ├── m_danger_lowtohi_idletowalk_fwdr_l_1.m2 (25KB) │   │   │   ├── m_danger_lowtohi_sprinttowalk_bwdl_r_0.m2 (25KB) │   │   │   ├── m_danger_lowtohi_walktoidle_bwdr_l_2.m2 (25KB) │   │   │   ├── m_danger_lowtohi_walktowalk_bwdl_l_0.m2 (25KB) │   │   │   ├── m_danger_lowtohi_walktowalk_fwdl_l_0.m2 (25KB) │   │   │   ├── m_danger_lowtohi_walktowalk_fwdl_l_2.m2 (25KB) │   │   │   ├── m_danger_lowtolow_idletoidle_bwdl_l_2.m2 (25KB) │   │   │   ├── m_danger_lowtolow_walktoidle_bwdr_l_2.m2 (25KB) │   │   │   ├── m_death_surrender_3.m2 (24KB) │   │   │   ├── m_free_bed_lay_up_miniact_02.m2 (24KB) │   │   │   ├── m_free_bed_sit_to_free_right.m2 (25KB) │   │   │   ├── m_free_bed_to_alert_right.m2 (25KB) │   │   │   ├── m_free_havka_0_idle.m2 (25KB) │   │   │   ├── m_free_havka_uper_body_start.m2 (25KB) │   │   │   ├── m_free_walktoidle_bwd_bwd_0_r.m2 (25KB) │   │   │   ├── m_freegun_open_close_ext_rgt_0.m2 (25KB) │   │   │   ├── m_freegun_open_close_int_rgt_0.m2 (25KB) │   │   │   ├── m_freegun_to_ualert_threat_reaction_blocked_bwd_1.m2 (25KB) │   │   │   ├── m_freegun_to_ualert_threat_reaction_blocked_fwd_1.m2 (25KB) │   │   │   ├── m_melee_attack_push_fwd_bwd2.m2 (25KB) │   │   │   ├── m_surrender_kneel_to_panic_2_2.m2 (25KB) │   │   │   ├── man_alert_action_stand_scared_fwd.m2 (25KB) │   │   │   ├── man_alert_idle_stand_0.m2 (25KB) │   │   │   ├── man_cover_hi_l_outside_criticalhit_high_torso_fwd_0_actor.m2 (25KB) │   │   │   ├── man_cover_hi_l_outside_criticalhit_med_torso_fwd_1_actor.m2 (25KB) │   │   │   ├── man_dngr_meleattck_kck_rght_180_std_0.m2 (25KB) │   │   │   ├── man_free_action_put_box_down.m2 (25KB) │   │   │   ├── man_free_action_stand_greeting_1.m2 (24KB) │   │   │   ├── man_free_action_stand_knock.m2 (24KB) │   │   │   ├── man_free_gesture_stand_pointfwd.m2 (25KB) │   │   │   ├── man_free_idle_floorsit6_toalert.m2 (25KB) │   │   │   ├── man_free_idle_floorsit_0_to_alert_fwdr.m2 (25KB) │   │   │   ├── man_free_idle_sit_1_gesture_2.m2 (25KB) │   │   │   ├── man_free_idle_stand_0to4.m2 (25KB) │   │   │   ├── man_free_idle_tablesit_3to0.m2 (25KB) │   │   │   ├── man_free_idle_tablesit_4to3.m2 (25KB) │   │   │   ├── man_freegun_action_stand_scared_fwd_0.m2 (24KB) │   │   │   ├── man_freegun_idle_floorsit_8_1.m2 (24KB) │   │   │   ├── man_freegun_idle_sit_7_0_tolk_02.m2 (25KB) │   │   │   ├── man_freegun_idle_stand_4to5.m2 (25KB) │   │   │   ├── man_freetoalert_back_lf_0.m2 (25KB) │   │   │   ├── man_freetoalert_scared_back_0.m2 (25KB) │   │   │   ├── man_weaponchange_left_right.m2 (25KB) │   │   │   ├── melee_kill_back_freegun_npc_player_1.m2 (25KB) │   │   │   ├── melee_kill_front_free_npc_1_v2.m2 (25KB) │   │   │   ├── melee_kill_front_sleepleft_npc_player_1_v1.m2 (25KB) │   │   │   ├── melee_kill_right_floorsit_npc_1.m2 (25KB) │   │   │   ├── melee_kill_right_sit_npc_player_1.m2 (24KB) │   │   │   ├── melee_kill_right_sleepspine_npc_player_1_v1.m2 (24KB) │   │   │   ├── melee_stun_back_sit_npc_1.m2 (24KB) │   │   │   ├── melee_stun_right_sit_npc_player_1_v2.m2 (25KB) │   │   │   ├── mg_fwd_6m_l.m2 (24KB) │   │   │   ├── mg_melee_attack_butt_lft_bwd.m2 (25KB) │   │   │   ├── miller_novosib_final_pull.m2 (24KB) │   │   │   ├── miller_novosib_final_pull_dlc.m2 (25KB) │   │   │   ├── olgoy_under_water_left_front_drag_player_1.m2 (24KB) │   │   │   ├── olgoy_under_water_right_drag_player_1.m2 (25KB) │   │   │   ├── payalnik_cycle.m2 (24KB) │   │   │   ├── rupor_idle0_tolk.m2 (25KB) │   │   │   ├── shovel_idle_rest_out.m2 (24KB) │   │   │   ├── smoking_end.m2 (25KB) │   │   │   ├── uaz_get_out_onmove_opendoor_end.m2 (25KB) │   │   │   └── watchman_trapeza_idle_1.m2 (24KB) │   │   ├── test (1 Entries) │   │   │   └── hud_jump_0.m2 (25KB) │   │   ├── z_dlc1 (3 Entries) │   │   │   ├── z_dlc1_drezina_nazi_out.m2 (25KB) │   │   │   ├── z_dlc1_man_freetoalert_scared_back_0.m2 (25KB) │   │   │   └── z_dlc1_man_ranen_1_walk_slow_idle_0.m2 (25KB) │   │   └── z_dlc4 (2 Entries) │   │   ├── z_dlc4_kastrik_drink_boy.m2 (25KB) │   │   └── z_dlc4_l06_moskvin_pos0topos1.m2 (25KB) │   ├── monsters (22 Entries) │   │   ├── aqua_female (6 Entries) │   │   │   ├── 01_qte_aqua_start_to_fight.m2 (24KB) │   │   │   ├── aqf2_plot_crit_1.m2 (25KB) │   │   │   ├── aqf_burp_ball_grd.m2 (25KB) │   │   │   ├── aqf_fire_bal_death.m2 (25KB) │   │   │   ├── aqf_swim_idle_srf_0.m2 (25KB) │   │   │   └── eat_loop_01.m2 (25KB) │   │   ├── aqua_male_small (1 Entries) │   │   │   └── swim_to_idle_2_crit2_death.m2 (25KB) │   │   ├── arahi (1 Entries) │   │   │   └── arahi_born_8.m2 (25KB) │   │   ├── attack_dog (9 Entries) │   │   │   ├── chr_attack_dog_turnonwalk_sneaking_lft.m2 (25KB) │   │   │   ├── chr_attack_dog_turnonwalk_sneaking_rgt.m2 (25KB) │   │   │   ├── chr_attack_dog_walk_sneaking.m2 (25KB) │   │   │   ├── chr_attack_dog_walk_sneaking_lft.m2 (25KB) │   │   │   ├── chr_attack_dog_walk_sneaking_rgt.m2 (24KB) │   │   │   ├── dog_alert_walkslowtoidle_right_180.m2 (25KB) │   │   │   ├── idle_to_walk_slow_lft_90.m2 (25KB) │   │   │   ├── idle_to_walk_slow_rgt_90.m2 (25KB) │   │   │   └── wolf_free_to_alert_turn_lft_180_2.m2 (25KB) │   │   ├── bibliotekar (2 Entries) │   │   │   ├── bib_death_univ_0.m2 (25KB) │   │   │   └── cover_down_new_0.m2 (25KB) │   │   ├── blind (6 Entries) │   │   │   ├── alert_turnonwalk_fast_90_rgtl.m2 (25KB) │   │   │   ├── attack_onplace_fwd_2_env.m2 (25KB) │   │   │   ├── blind_throw_l_shoulder_back.m2 (24KB) │   │   │   ├── danger_jump_rgt_1.m2 (25KB) │   │   │   ├── danger_jump_rgt_8.m2 (25KB) │   │   │   └── free_walk_wall_door_fwd_2.m2 (25KB) │   │   ├── buggy (2 Entries) │   │   │   ├── eating02.m2 (25KB) │   │   │   └── idle02.m2 (25KB) │   │   ├── canibal (32 Entries) │   │   │   ├── alert_turnonplace_fast_90_rgt_1.m2 (24KB) │   │   │   ├── attack_90_rgt_fwd_lidle_to_ridle_1.m2 (25KB) │   │   │   ├── attack_90_rgt_fwd_ridle_to_lidle_2.m2 (25KB) │   │   │   ├── attack_long_universal_to_ridle_fwd_rgt_0.m2 (24KB) │   │   │   ├── canibal_gun_crit_heavy_gun_rgt_3.m2 (25KB) │   │   │   ├── cannibal_solo_04.m2 (25KB) │   │   │   ├── danger_avoid_fwd_rgt_0.m2 (24KB) │   │   │   ├── danger_avoid_fwd_rgt_2.m2 (25KB) │   │   │   ├── danger_lidle_to_idle_2.m2 (25KB) │   │   │   ├── danger_to_free_0.m2 (25KB) │   │   │   ├── danger_to_throw_on_place_1.m2 (25KB) │   │   │   ├── death_danger_headshot_fwd_4.m2 (25KB) │   │   │   ├── desert_canibal_prisoner_talk_idle_1.m2 (24KB) │   │   │   ├── desert_canibal_wheel_down_scary_idle_in_1.m2 (25KB) │   │   │   ├── draft (2 Entries) │   │   │   │   ├── 06_bridge_church_npc_free_pray_01.m2 (24KB) │   │   │   │   └── canibal_free_idle_sit0tostand0.m2 (25KB) │   │   │   ├── floorsit2toalert_lft_0.m2 (25KB) │   │   │   ├── free_to_alert_0.m2 (25KB) │   │   │   ├── free_to_alert_1.m2 (25KB) │   │   │   ├── free_to_alert_left_01.m2 (25KB) │   │   │   ├── free_to_alert_right_01.m2 (25KB) │   │   │   ├── hide_to_danger_2.m2 (25KB) │   │   │   ├── hide_turn_left_1.m2 (25KB) │   │   │   ├── kick_gun_out_fwd_01.m2 (25KB) │   │   │   ├── kick_leg_in_fwd_01.m2 (24KB) │   │   │   ├── kick_leg_in_left_02.m2 (25KB) │   │   │   ├── kick_leg_out_bwd_02.m2 (25KB) │   │   │   ├── kick_leg_point_right_02.m2 (25KB) │   │   │   ├── oilrig_boss_idle02.m2 (25KB) │   │   │   ├── run_to_ceil_hit.m2 (25KB) │   │   │   ├── slave_p2_fear_look_02.m2 (25KB) │   │   │   ├── throw_bwd_lft_2.m2 (24KB) │   │   │   └── yaman_cannibal_stick2-3_01.m2 (24KB) │   │   ├── catfish (1 Entries) │   │   │   └── new (1 Entries) │   │   │   └── m06_terminal_bridge_cut2_out.m2 (25KB) │   │   ├── churzik (8 Entries) │   │   │   ├── churzik_attack_bwd_180_left_6.m2 (25KB) │   │   │   ├── churzik_attack_bwd_6.m2 (25KB) │   │   │   ├── churzik_attack_std_6.m2 (25KB) │   │   │   ├── churzik_attack_std_90_right_6.m2 (25KB) │   │   │   ├── lurker_confusion_1.m2 (25KB) │   │   │   ├── lurker_eat_idle_0_04.m2 (25KB) │   │   │   ├── lurker_fear_1.m2 (25KB) │   │   │   └── test_attack_fwd_01.m2 (25KB) │   │   ├── dark (1 Entries) │   │   │   └── l_19_dark_turn_180.m2 (25KB) │   │   ├── darkchild (4 Entries) │   │   │   ├── chr_darkchild_run_pull-up.m2 (25KB) │   │   │   ├── darkchild_idle_turn_right_180_2.m2 (25KB) │   │   │   ├── l17_darkchild_06_hide_wall.m2 (25KB) │   │   │   └── l17_darkchild_07_car_finish.m2 (25KB) │   │   ├── deer_new (1 Entries) │   │   │   └── deer_idle_death_fwd_0.m2 (25KB) │   │   ├── demon (6 Entries) │   │   │   ├── burun_fly_pass_start.m2 (25KB) │   │   │   ├── demon_m3_free_idle_too_food_idle_03.m2 (24KB) │   │   │   ├── demon_sit_idle_attack_2.m2 (25KB) │   │   │   ├── demon_sit_roar_agres_2.m2 (25KB) │   │   │   ├── demon_sit_to_fly_down.m2 (25KB) │   │   │   └── l_21_fin_cut_scene_actor.m2 (24KB) │   │   ├── demon_m3 (9 Entries) │   │   │   ├── demon_m3_alert_turn_180_right.m2 (24KB) │   │   │   ├── demon_m3_danger_crit_univ_1.m2 (25KB) │   │   │   ├── demon_m3_danger_death_fwd_0.m2 (25KB) │   │   │   ├── demon_m3_danger_death_fwd_1.m2 (24KB) │   │   │   ├── demon_m3_dive_attack_long_0.m2 (25KB) │   │   │   ├── demon_m3_idle_in_air_to_dive_left_180.m2 (25KB) │   │   │   ├── demon_m3_idle_in_air_to_dive_right_180.m2 (25KB) │   │   │   ├── demon_m3_scary_right_0.m2 (24KB) │   │   │   └── demon_m3_sleep_idle_0.m2 (25KB) │   │   ├── doq_qte (1 Entries) │   │   │   └── 02_qte_dog_fight_win.m2 (25KB) │   │   ├── humanimal_test (22 Entries) │   │   │   ├── 01_qte_humanimal_fight_idle.m2 (25KB) │   │   │   ├── 04_qte_humanimal_fight_idle.m2 (25KB) │   │   │   ├── alert_turnonwalk_fast_45_lftr_0.m2 (25KB) │   │   │   ├── attack_180_fwd_to_lidle_1.m2 (24KB) │   │   │   ├── attack_180_to_ridle_0.m2 (24KB) │   │   │   ├── attack_dive_to_lidle_bwd_2.m2 (25KB) │   │   │   ├── attack_dive_to_lidle_lft_1.m2 (25KB) │   │   │   ├── attack_long_universal_to_lidle_bwdr_0.m2 (24KB) │   │   │   ├── danger_jump_bwd_2.m2 (25KB) │   │   │   ├── danger_lidle_to_idle.m2 (25KB) │   │   │   ├── danger_lidle_to_idle_fwd_0.m2 (24KB) │   │   │   ├── danger_to_walllft_0.m2 (24KB) │   │   │   ├── danger_to_wallrgt_0.m2 (25KB) │   │   │   ├── danger_turnonplace_fastest_90_rgt_2.m2 (25KB) │   │   │   ├── dlc2_branding_humanimal_idle_0_spok_01.m2 (25KB) │   │   │   ├── free_to_alert_0.m2 (24KB) │   │   │   ├── ground_idle_0.m2 (25KB) │   │   │   ├── m3_kill_front_1_hmnml.m2 (25KB) │   │   │   ├── oculus_humanimal_lift_right_interaction_to_left.m2 (24KB) │   │   │   ├── stone_to_attack_rgt_0.m2 (25KB) │   │   │   ├── stone_to_attack_rgt_2.m2 (25KB) │   │   │   └── walllft_to_walllft_90_0.m2 (25KB) │   │   ├── murzik_new (23 Entries) │   │   │   ├── december_trailer_s01_watchman_walk_5.m2 (24KB) │   │   │   ├── e3_moscow_dream_watchman_13.m2 (25KB) │   │   │   ├── l18_garden_berloga_attack_death_idle_3.m2 (24KB) │   │   │   ├── l18_garden_berloga_attack_idle_1.m2 (25KB) │   │   │   ├── murzik_attack_regina_bwd_left_tofwd.m2 (25KB) │   │   │   ├── murzik_howl_n_1.m2 (25KB) │   │   │   ├── murzik_idle_n_2.m2 (24KB) │   │   │   ├── murzik_roar_0.m2 (25KB) │   │   │   ├── murzik_roar_0_slow.m2 (25KB) │   │   │   ├── murzik_roar_n_left_fear_0.m2 (24KB) │   │   │   ├── murzik_roar_n_turnleft_0.m2 (25KB) │   │   │   ├── murzik_roar_n_turnleft_conf_0.m2 (25KB) │   │   │   ├── murzik_roar_n_turnleft_fear_0.m2 (25KB) │   │   │   ├── murzik_watch_break_1.m2 (25KB) │   │   │   ├── qte00_watchman_gun_win.m2 (25KB) │   │   │   ├── qte01_fight_watchman_wall_0.m2 (25KB) │   │   │   ├── run_slow3_start.m2 (24KB) │   │   │   ├── shotgun_crit_univ_n_2.m2 (25KB) │   │   │   ├── watchman_alert_walk_rght_0.m2 (25KB) │   │   │   ├── watchman_alert_walk_turn_left_180.m2 (25KB) │   │   │   ├── watchman_alert_walk_turn_left_90.m2 (25KB) │   │   │   ├── watchman_alert_walk_turn_right_180.m2 (25KB) │   │   │   └── watchman_watch_0.m2 (25KB) │   │   ├── nosach (1 Entries) │   │   │   └── nosach_samec (9 Entries) │   │   │   ├── arahind_vs_nosach_bwd_2.m2 (25KB) │   │   │   ├── arahind_vs_nosach_fwd_2.m2 (24KB) │   │   │   ├── combat_1.m2 (25KB) │   │   │   ├── combat_4.m2 (25KB) │   │   │   ├── covers (2 Entries) │   │   │   │   ├── hi_jump_bwd_lft_180_attack_n_1.m2 (25KB) │   │   │   │   └── l_08_nosach_attack_vagon_idle_3.m2 (25KB) │   │   │   ├── hi_start_hunt_1.m2 (24KB) │   │   │   ├── l11_lulka_final_0_push.m2 (25KB) │   │   │   ├── l14_bridge2_0_luke_01_trapeza_nol_out.m2 (25KB) │   │   │   └── l14_bridge2_luke_01_trapeza_little.m2 (25KB) │   │   ├── olgoy_horhoy (14 Entries) │   │   │   ├── attack_in_v3_2.m2 (25KB) │   │   │   ├── crit_out_v2_2_extra.m2 (25KB) │   │   │   ├── fast_water_tube_attack_idle_left_0.m2 (25KB) │   │   │   ├── fast_water_worm_front_exit_right_from_05_height_00.m2 (24KB) │   │   │   ├── fast_water_worm_idle_in_tube_00.m2 (25KB) │   │   │   ├── fast_water_worm_medium_worms_spray_0.m2 (25KB) │   │   │   ├── olgoy_under_water_drag_olgoy_1.m2 (25KB) │   │   │   ├── olgoy_under_water_left_front_drag_olgoy_1.m2 (25KB) │   │   │   ├── olgoy_under_water_left_front_reverse_drag_olgoy_1.m2 (25KB) │   │   │   ├── olgoy_under_water_left_reverse_drag_olgoy_1.m2 (25KB) │   │   │   ├── olgoy_under_water_right_drag_olgoy_1.m2 (25KB) │   │   │   ├── olgoy_under_water_right_front_drag_olgoy_1.m2 (25KB) │   │   │   ├── olgoy_under_water_right_front_reverse_drag_olgoy_1.m2 (25KB) │   │   │   └── olgoy_under_water_right_reverse_drag_olgoy_1.m2 (25KB) │   │   ├── rabbit (1 Entries) │   │   │   └── rabbit_eat_idle_2.m2 (25KB) │   │   └── raven (1 Entries) │   │   └── jump_up.m2 (25KB) │   ├── object (1 Entries) │   │   └── dummy (2 Entries) │   │   ├── bridge06_brif2_dummy_sam.m2 (25KB) │   │   └── bridge_start_scene_anna_eyes.m2 (25KB) │   ├── woman (22 Entries) │   │   ├── 06_bridge_church_people_woman_3_prayer_5.m2 (25KB) │   │   ├── 06_bridge_church_people_woman_3_prayer_8.m2 (25KB) │   │   ├── 06_bridge_church_people_woman_7_prayer_8.m2 (25KB) │   │   ├── 06_bridge_katya_tea_transition_cup_double_2.m2 (25KB) │   │   ├── dead_moscow_building_miniact_lev3_2.m2 (25KB) │   │   ├── desert_lighthouse_start_idle.m2 (25KB) │   │   ├── desert_woman_sick_idle_to_talk_4.m2 (25KB) │   │   ├── gul_control_panel_start_0.m2 (25KB) │   │   ├── katya_free_idle_sit_cheers_2_0.m2 (25KB) │   │   ├── l06_bridge_charch_katya_nastya_03.m2 (25KB) │   │   ├── l12_cs_shot_3.m2 (25KB) │   │   ├── l_7_wom1_tolk.m2 (24KB) │   │   ├── man_danger_kneel_idle_0.m2 (25KB) │   │   ├── outro_draft_katya_callforhelp.m2 (25KB) │   │   ├── spring_start_cs_lie_idle_0.m2 (25KB) │   │   ├── wm_alert_idle_3.m2 (25KB) │   │   ├── wm_alert_to_free_0.m2 (25KB) │   │   ├── wm_free_idle_stand__step_aside_2_back_rm.m2 (25KB) │   │   ├── wom_free_grust_1.m2 (25KB) │   │   ├── woman_free_idle_stand_1to2.m2 (24KB) │   │   ├── woman_free_prayer_1_idle_fright_0_in_2.m2 (25KB) │   │   └── woman_free_prayer_1_idle_fright_0_out_0.m2 (25KB) │   └── z_dlc4_woman (1 Entries) │   └── z_dlc4_woman_free_idle_tablesit_1_magic_too_tolk.m2 (24KB) ├── particles (1 Entries) │   └── systems (1 Entries) │   └── weapons (1 Entries) │   └── molotov (1 Entries) │   └── ground_fire_loop_fast_timed_main_impact.lua (25KB) ├── prefabs (1 Entries) │   └── loot (1 Entries) │   └── emergency_filter.lua (25KB) ├── scripts (5 Entries) │   ├── as_ref (1 Entries) │   │   └── wristlet_devices_pos_weapon.lua (25KB) │   ├── borscht (1 Entries) │   │   └── m3_spartan_attach_cloner.lua (25KB) │   ├── dynamic (1 Entries) │   │   └── hud (1 Entries) │   │   └── weapon (1 Entries) │   │   └── wpn_base (4 Entries) │   │   ├── wpn_revolver (1 Entries) │   │   │   └── handgun_drum_da.lua (24KB) │   │   ├── wpn_tihar (1 Entries) │   │   │   └── tihar_body.lua (25KB) │   │   ├── wpn_ubludok (1 Entries) │   │   │   └── ubludok_mag_huge.lua (25KB) │   │   └── wpn_ventil (1 Entries) │   │   └── ventil_bolt_adv.lua (24KB) │   ├── monster (1 Entries) │   │   └── vsref_rabbit_sounds.lua (24KB) │   └── subscripts (1 Entries) │   └── rusik (2 Entries) │   ├── uni_biom_activity_task_simple.lua (25KB) │   └── uni_biom_destroy.lua (25KB) ├── shaders (1 Entries) │   └── _down_scaling.h (25KB) ├── sounds (11 Entries) │   ├── 2033 (2 Entries) │   │   ├── material_new (1 Entries) │   │   │   └── bullets (1 Entries) │   │   │   └── glass (1 Entries) │   │   │   └── medium_glass2.vba (25KB) │   │   └── objects (1 Entries) │   │   └── water (1 Entries) │   │   └── breach_03.vba (25KB) │   ├── actor (3 Entries) │   │   ├── dress (1 Entries) │   │   │   └── playermove2_creep2.vba (25KB) │   │   ├── health_sound (1 Entries) │   │   │   └── new (1 Entries) │   │   │   └── player_hurt_midle_fire_04.vba (25KB) │   │   └── player_death (2 Entries) │   │   ├── player_bulletdeath_0.vba (25KB) │   │   └── voice (1 Entries) │   │   └── player_bulletdeath_0_breath.vba (24KB) │   ├── ambients (10 Entries) │   │   ├── d_6 (1 Entries) │   │   │   └── d6_work_2.vba (25KB) │   │   ├── debris (1 Entries) │   │   │   └── debris_dirt_fall_1.vba (25KB) │   │   ├── l09_venice (1 Entries) │   │   │   └── venice_general_creak10.vba (25KB) │   │   ├── metal (1 Entries) │   │   │   └── large (1 Entries) │   │   │   └── large_metal_noise_7.vba (24KB) │   │   ├── nature (2 Entries) │   │   │   ├── amb_bird_1_2.vba (25KB) │   │   │   └── amb_creature_moan_1_3.vba (25KB) │   │   ├── seashore (1 Entries) │   │   │   └── seagull_3_4.vba (25KB) │   │   ├── station (1 Entries) │   │   │   └── sta_cough_7.vba (25KB) │   │   ├── swamp (3 Entries) │   │   │   ├── swamp_footsteps_3.vba (25KB) │   │   │   ├── swamp_moans_heavy_4.vba (25KB) │   │   │   └── swamp_moans_heavy_5.vba (25KB) │   │   ├── village (1 Entries) │   │   │   └── poltergeist (2 Entries) │   │   │   ├── poltergeist_drawer_slide_1.vba (25KB) │   │   │   └── poltergeist_drawer_slide_3.vba (25KB) │   │   └── wind (1 Entries) │   │   └── wind_components (1 Entries) │   │   └── wind_comp_whistling_high_1_1.vba (25KB) │   ├── cutscenes (1 Entries) │   │   └── m3_01_dead_moscow (1 Entries) │   │   └── stealth_tutor (1 Entries) │   │   └── melee_kill_back_stealth_train_npc_player_0_v2.vba (25KB) │   ├── interface (1 Entries) │   │   └── backpack (1 Entries) │   │   └── backpack_actions (2 Entries) │   │   ├── n_back_bag_zipclose_fast_0.vba (25KB) │   │   └── n_back_bag_zipclose_fast_crouch_0.vba (25KB) │   ├── material_new (2 Entries) │   │   ├── bullets (6 Entries) │   │   │   ├── concrete (1 Entries) │   │   │   │   └── concrete2.vba (25KB) │   │   │   ├── debris (1 Entries) │   │   │   │   └── bullet_trash_box_5.vba (25KB) │   │   │   ├── glass (1 Entries) │   │   │   │   └── medium_glass2.vba (25KB) │   │   │   ├── incendiary_bullet (1 Entries) │   │   │   │   └── incendiary_hit_default_05.vba (24KB) │   │   │   ├── sandbag (2 Entries) │   │   │   │   ├── bullet_sandbag_3.vba (25KB) │   │   │   │   └── bullet_sandbag_4.vba (25KB) │   │   │   └── water (3 Entries) │   │   │   ├── fire_water_hissing_02.vba (25KB) │   │   │   ├── fire_water_hissing_06.vba (25KB) │   │   │   └── fire_water_hissing_10.vba (24KB) │   │   └── fall (1 Entries) │   │   └── body (1 Entries) │   │   └── water_body_fall_2.vba (25KB) │   ├── monsters (15 Entries) │   │   ├── aqua_female (4 Entries) │   │   │   ├── aqua_female_bite_03.vba (25KB) │   │   │   ├── aqua_female_disturb_search_04.vba (25KB) │   │   │   ├── aqua_water_emerge_2.vba (24KB) │   │   │   └── aqua_water_submerge_2.vba (25KB) │   │   ├── aqua_male (4 Entries) │   │   │   ├── aqua_male_additional_attack_normal5.vba (25KB) │   │   │   ├── aqua_male_aggressive_normal2.vba (25KB) │   │   │   ├── aqua_male_biome_behavior (1 Entries) │   │   │   │   └── aqua_male_chewing_04.vba (25KB) │   │   │   └── aqua_male_player_aggressive_normal2.vba (25KB) │   │   ├── aqua_male_boss (2 Entries) │   │   │   ├── aqua_water_emerge_loud_2.vba (24KB) │   │   │   └── aqua_water_submerge_loud_2.vba (25KB) │   │   ├── arachnid (1 Entries) │   │   │   └── distant_attack (1 Entries) │   │   │   └── arachnid_distant_attack_hit_04.vba (25KB) │   │   ├── catfish (2 Entries) │   │   │   ├── m3_catfish (2 Entries) │   │   │   │   ├── catfish_turn_02.vba (25KB) │   │   │   │   └── catfish_water_turn_02.vba (25KB) │   │   │   └── water_catfish_fall_2.vba (25KB) │   │   ├── dog (2 Entries) │   │   │   ├── dog_whine_3.vba (25KB) │   │   │   └── stealth_behavior (2 Entries) │   │   │   ├── dog_idle_threat_not_aggressively_04.vba (25KB) │   │   │   └── dog_idle_threat_not_aggressively_05.vba (25KB) │   │   ├── dog_single (1 Entries) │   │   │   └── chr_attack_dog_eat_idle_2.vba (25KB) │   │   ├── goo (2 Entries) │   │   │   ├── hiss_wet_goo_06.vba (25KB) │   │   │   └── hiss_wet_goo_13.vba (25KB) │   │   ├── humanimal (2 Entries) │   │   │   ├── humanimal_leader (2 Entries) │   │   │   │   ├── humanimal_leader_alert_search_04.vba (25KB) │   │   │   │   └── humanimal_leader_death_3.vba (25KB) │   │   │   └── humanimal_v2 (2 Entries) │   │   │   ├── humanimal_v2_change_pose_07.vba (25KB) │   │   │   └── humanimal_v2_silent_death_3.vba (25KB) │   │   ├── lurker (1 Entries) │   │   │   └── lurker_stealth_behavior (3 Entries) │   │   │   ├── lurker_idle_threat_aggressively_03.vba (24KB) │   │   │   ├── lurker_idle_threat_not_aggressively_03.vba (25KB) │   │   │   └── lurker_idle_threat_not_aggressively_05.vba (24KB) │   │   ├── nettle (1 Entries) │   │   │   └── mut_nettle_explode_3.vba (24KB) │   │   ├── nosach (2 Entries) │   │   │   ├── female (1 Entries) │   │   │   │   └── nosach_distant_idle_2.vba (24KB) │   │   │   └── nosach_stealth_behavior (1 Entries) │   │   │   └── nosach_idle_threat_aggressively_03.vba (25KB) │   │   ├── watchman (3 Entries) │   │   │   ├── watchman_attack_short5.vba (25KB) │   │   │   ├── watchman_player_attack_short5.vba (25KB) │   │   │   └── watchman_stealth_behavior (1 Entries) │   │   │   └── watchman_reaction_threat_not_aggressively_02.vba (25KB) │   │   ├── water_worm (1 Entries) │   │   │   └── water_worm_idle_06.vba (25KB) │   │   └── wolf (1 Entries) │   │   └── wolf_stealth_behavior (4 Entries) │   │   ├── wolf_idle_threat_not_aggressively_03.vba (25KB) │   │   ├── wolf_reaction_threat_not_aggressively_01.vba (25KB) │   │   ├── wolf_reaction_threat_not_aggressively_03.vba (24KB) │   │   └── wolf_reaction_threat_not_aggressively_04.vba (25KB) │   ├── motions (2 Entries) │   │   ├── jump_on_over (2 Entries) │   │   │   ├── left_hand_touch_00.vba (25KB) │   │   │   └── left_hand_touch_01.vba (25KB) │   │   └── melee (6 Entries) │   │   ├── arahnid (1 Entries) │   │   │   └── 01_qte_arahind_fight_win_3d.vba (25KB) │   │   ├── kill_stun (3 Entries) │   │   │   ├── melee_stun_back_free_npc_player_1.vba (25KB) │   │   │   ├── melee_stun_front_free_npc_player_0.vba (25KB) │   │   │   └── melee_stun_right_free_npc_player_1.vba (25KB) │   │   ├── kill_stun_bed_floor (1 Entries) │   │   │   └── melee_stun_floorsleep_right_npc_player_1_v2.vba (24KB) │   │   ├── kill_stun_sit (1 Entries) │   │   │   └── melee_kill_front_floorsit_npc_player_1_v3.vba (25KB) │   │   ├── lurker (1 Entries) │   │   │   └── 01_qte_lurker_fight_win_macheta.vba (25KB) │   │   └── nosach (1 Entries) │   │   └── 01_qte_nosach_start.vba (25KB) │   ├── objects (5 Entries) │   │   ├── boat (3 Entries) │   │   │   ├── boat_squeak_3.vba (25KB) │   │   │   ├── paddle_1.vba (25KB) │   │   │   └── paddle_7.vba (25KB) │   │   ├── door (1 Entries) │   │   │   └── doors_new (2 Entries) │   │   │   ├── door_02 (1 Entries) │   │   │   │   └── open_front.vba (24KB) │   │   │   └── door_06 (1 Entries) │   │   │   └── open_back_oneway.vba (24KB) │   │   ├── metal_element (1 Entries) │   │   │   └── metal_crash_3.vba (24KB) │   │   ├── trolley (1 Entries) │   │   │   └── trolley_engine_power_start.vba (25KB) │   │   └── water (2 Entries) │   │   ├── breach_03.vba (25KB) │   │   └── water_splash_1.vba (25KB) │   ├── scenario (1 Entries) │   │   └── l16_dead_city (1 Entries) │   │   └── the_house_keys_open_door_push.vba (25KB) │   └── weapons (7 Entries) │   ├── colt (1 Entries) │   │   └── reload (1 Entries) │   │   └── bolt (1 Entries) │   │   └── colt_bolt_slide_wear_03.vba (25KB) │   ├── environments (1 Entries) │   │   └── valley (1 Entries) │   │   └── outdoor (1 Entries) │   │   └── bolt_explosion (4 Entries) │   │   ├── helsing_forest_bow_echo_01.vba (25KB) │   │   ├── helsing_forest_bow_echo_02.vba (25KB) │   │   ├── valley_hill_bolt_close_00.vba (25KB) │   │   └── valley_hill_bolt_close_01.vba (25KB) │   ├── flamethrower (10 Entries) │   │   ├── flamethrower_fast_hitmark_02.vba (25KB) │   │   ├── flamethrower_fast_hitmark_05.vba (25KB) │   │   ├── flamethrower_fast_hitmark_06.vba (25KB) │   │   ├── flamethrower_fast_hitmark_08.vba (24KB) │   │   ├── flamethrower_fast_hitmark_09.vba (25KB) │   │   ├── flamethrower_fast_hitmark_10.vba (24KB) │   │   ├── flamethrower_fast_hitmark_17.vba (25KB) │   │   ├── flamethrower_fast_hitmark_18.vba (25KB) │   │   ├── igniter (1 Entries) │   │   │   └── flamethrower_ignition_end_04.vba (25KB) │   │   └── pump (1 Entries) │   │   └── flamethrower_pump_in_00.vba (25KB) │   ├── revolver (1 Entries) │   │   └── reload (4 Entries) │   │   ├── revolver_reload_bolt_full_00.vba (25KB) │   │   ├── revolver_reload_bolt_full_01.vba (25KB) │   │   ├── revolver_reload_bolt_full_02.vba (25KB) │   │   └── revolver_reload_bolt_full_03.vba (25KB) │   ├── sammy (1 Entries) │   │   └── reload (1 Entries) │   │   └── mag_light (1 Entries) │   │   └── sammy_mag_light_out_wear.vba (25KB) │   ├── tihar (1 Entries) │   │   └── reload (3 Entries) │   │   ├── tihar_charge_low_00.vba (24KB) │   │   ├── tihar_charge_low_01.vba (25KB) │   │   └── tihar_charge_med_02.vba (25KB) │   └── tikhar_holster.vba (25KB) ├── sounds.uk (1 Entries) │   └── voices (2 Entries) │   ├── m3_06_bridge (29 Entries) │   │   ├── bri_005_playertrapped_13.vba (25KB) │   │   ├── bri_005_playertrapped_15.vba (25KB) │   │   ├── bri_005_playertrapped_20.vba (25KB) │   │   ├── bri_006_annasniping_nolineoffire_01.vba (25KB) │   │   ├── bri_006_sectantsearchreply_03_03.vba (25KB) │   │   ├── bri_007_bguards_search_talk_03_03.vba (25KB) │   │   ├── bri_009_spartanmissionnew_03.vba (25KB) │   │   ├── bri_009_spartanmissionnew_32.vba (25KB) │   │   ├── bri_010_briefing_01_katya_teatalk_10.vba (25KB) │   │   ├── bri_010_briefing_01_katya_teatalk_13.vba (25KB) │   │   ├── bri_010_miller_stepan_refugeetalk_11.vba (25KB) │   │   ├── bri_011_cardebriefing_10.vba (24KB) │   │   ├── bri_011_saving_private_teddy_brief_16.vba (25KB) │   │   ├── bri_011_terminalradio_10.vba (25KB) │   │   ├── bri_011_terminalradio_11.vba (25KB) │   │   ├── bri_011_terminalradio_12.vba (25KB) │   │   ├── bri_011_terminalradio_13.vba (25KB) │   │   ├── bri_012_damir_patrols_posts_sam_react_02.vba (24KB) │   │   ├── bri_021_banter_01.vba (25KB) │   │   ├── bri_021_banter_04.vba (24KB) │   │   ├── bri_024_tower_bandits_talk_01_15.vba (25KB) │   │   ├── bri_025_bandits_talk_01_09.vba (24KB) │   │   ├── bri_032_carriage_bandits_railcarreact_01.vba (25KB) │   │   ├── bri_035_merchants_talk_03_01.vba (25KB) │   │   ├── bri_035_merchants_talk_03_26.vba (25KB) │   │   ├── bri_040_bguards_idle_talk_03_10.vba (25KB) │   │   ├── bri_040_dwellerglukhangst_06_02.vba (24KB) │   │   ├── bri_040_lightningfighters_anomalies_appear_01_04.vba (25KB) │   │   └── bri_065_05_merchants_electicitytalk_01_01.vba (24KB) │   └── universal_m3 (1 Entries) │   └── factions (15 Entries) │   ├── bandit_1 (13 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_search_abort_01.vba (25KB) │   │   │   └── alert_search_foundnothing_see_03.vba (25KB) │   │   ├── car (2 Entries) │   │   │   ├── carcombatallies_01.vba (25KB) │   │   │   └── carcombatallies_04.vba (25KB) │   │   ├── context (10 Entries) │   │   │   ├── context_alert_crates_01.vba (25KB) │   │   │   ├── context_alert_sandbags_01.vba (25KB) │   │   │   ├── context_alert_sandbags_03.vba (25KB) │   │   │   ├── context_alert_trees_03.vba (25KB) │   │   │   ├── context_alert_warehouse_03.vba (25KB) │   │   │   ├── context_lostenemyat_carriage_02.vba (25KB) │   │   │   ├── context_lostenemyat_house_02.vba (24KB) │   │   │   ├── context_lostenemyat_sandbags_01.vba (25KB) │   │   │   ├── context_lostenemyat_window_03.vba (25KB) │   │   │   └── context_reaction_tank_01.vba (25KB) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_05.vba (25KB) │   │   ├── danger (1 Entries) │   │   │   └── attacking_human_05.vba (25KB) │   │   ├── decoy (1 Entries) │   │   │   └── alert_decoy_reaction_01.vba (25KB) │   │   ├── dog (3 Entries) │   │   │   ├── dog_foundbody_react_02.vba (25KB) │   │   │   ├── dog_founddeaddogalert_02.vba (25KB) │   │   │   └── dog_smellcomment_01.vba (25KB) │   │   ├── humanimal (4 Entries) │   │   │   ├── chained_humanimal_corpse_found_01.vba (25KB) │   │   │   ├── chained_humanimal_corpse_uberalert_02.vba (24KB) │   │   │   ├── chained_humanimal_danger_02.vba (24KB) │   │   │   └── chained_humanimal_uber_alert_01.vba (25KB) │   │   ├── light_alert (7 Entries) │   │   │   ├── light_alert_goingfree_group_confirm_02.vba (25KB) │   │   │   ├── light_alert_gonnalook_group_02.vba (25KB) │   │   │   ├── light_alert_gonnalook_group_confirm_03.vba (25KB) │   │   │   ├── light_alert_group_alarmed_call_others_morethanone_01.vba (25KB) │   │   │   ├── light_alert_group_see_question_04.vba (25KB) │   │   │   ├── light_alert_group_uni_question_01.vba (25KB) │   │   │   └── light_alert_waiting_for_searchcomplete_07.vba (25KB) │   │   ├── surrender (1 Entries) │   │   │   └── surrender_02.vba (25KB) │   │   ├── uber_alert (1 Entries) │   │   │   └── uber_alert_04.vba (24KB) │   │   ├── uber_alert_extra (3 Entries) │   │   │   ├── uber_alert_calmdown_foreveralone_02.vba (25KB) │   │   │   ├── uber_alert_search_05.vba (25KB) │   │   │   └── uber_alert_search_07.vba (25KB) │   │   └── wounded (2 Entries) │   │   ├── wounded_gravely_02.vba (25KB) │   │   └── wounded_gravely_09.vba (24KB) │   ├── bandit_2 (10 Entries) │   │   ├── alert (1 Entries) │   │   │   └── alert_gonnalook_02.vba (24KB) │   │   ├── boat (2 Entries) │   │   │   ├── boatcombatallies_03.vba (25KB) │   │   │   └── boatcombatallies_05.vba (25KB) │   │   ├── car (2 Entries) │   │   │   ├── carseen_02.vba (25KB) │   │   │   └── carseen_03.vba (25KB) │   │   ├── context (15 Entries) │   │   │   ├── context_alert_container_01.vba (25KB) │   │   │   ├── context_alert_sandbags_02.vba (24KB) │   │   │   ├── context_lostenemyat_crates_02.vba (24KB) │   │   │   ├── context_lostenemyat_fire_03.vba (25KB) │   │   │   ├── context_lostenemyat_logs_01.vba (25KB) │   │   │   ├── context_lostenemyat_tree_02.vba (25KB) │   │   │   ├── context_lostenemyat_window_01.vba (25KB) │   │   │   ├── context_reaction_car_02.vba (25KB) │   │   │   ├── context_reaction_carriage_01.vba (24KB) │   │   │   ├── context_reaction_container_02.vba (25KB) │   │   │   ├── context_reaction_crates_01.vba (25KB) │   │   │   ├── context_reaction_down_01.vba (25KB) │   │   │   ├── context_reaction_sandbags_01.vba (25KB) │   │   │   ├── context_reaction_tank_02.vba (25KB) │   │   │   └── context_reaction_up_02.vba (25KB) │   │   ├── dog (3 Entries) │   │   │   ├── dog_founddeaddog_01.vba (25KB) │   │   │   ├── dog_founddeaddogalert_01.vba (24KB) │   │   │   └── dog_receivethreat_04.vba (25KB) │   │   ├── humanimal (1 Entries) │   │   │   └── chained_humanimal_alert_calmdown_03.vba (25KB) │   │   ├── light_alert (5 Entries) │   │   │   ├── light_alert_gonnalook_group_confirm_01.vba (24KB) │   │   │   ├── light_alert_group_alarmed_call_morethanone_03.vba (25KB) │   │   │   ├── light_alert_group_hear_question_03.vba (24KB) │   │   │   ├── light_alert_group_see_answer_aff_01.vba (25KB) │   │   │   └── light_alert_group_uni_question_05.vba (24KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_getoutwarning_02.vba (25KB) │   │   ├── surrender (1 Entries) │   │   │   └── surrendered_01.vba (25KB) │   │   └── uber_alert (2 Entries) │   │   ├── uber_alert_group_gearinguptolookforenemy_02.vba (25KB) │   │   └── uber_alert_group_gearinguptolookforenemy_03.vba (24KB) │   ├── bandit_3 (11 Entries) │   │   ├── alert (5 Entries) │   │   │   ├── alert_group_gonnalook_metoo_01.vba (24KB) │   │   │   ├── alert_hear_03.vba (25KB) │   │   │   ├── alert_search_abort_03.vba (25KB) │   │   │   ├── alert_search_foundnothing_uni_aff_02.vba (25KB) │   │   │   └── alert_search_foundnothing_uni_aff_04.vba (25KB) │   │   ├── boat (2 Entries) │   │   │   ├── boatattack_02.vba (25KB) │   │   │   └── boatattack_04.vba (25KB) │   │   ├── car (1 Entries) │   │   │   └── carseen_04.vba (24KB) │   │   ├── context (8 Entries) │   │   │   ├── context_alert_house_01.vba (24KB) │   │   │   ├── context_alert_logs_03.vba (25KB) │   │   │   ├── context_alert_pass_03.vba (25KB) │   │   │   ├── context_lostenemyat_crates_03.vba (25KB) │   │   │   ├── context_reaction_carriage_02.vba (24KB) │   │   │   ├── context_reaction_fire_02.vba (25KB) │   │   │   ├── context_reaction_pillar_02.vba (25KB) │   │   │   └── context_reaction_steps_02.vba (25KB) │   │   ├── danger_dlc2 (1 Entries) │   │   │   └── attacking_human_vladivostok_02.vba (25KB) │   │   ├── decoy (1 Entries) │   │   │   └── decoy_hit_reaction_05.vba (25KB) │   │   ├── dog (2 Entries) │   │   │   ├── dog_foundbody_react_01.vba (25KB) │   │   │   └── dog_founddeaddogalert_03.vba (25KB) │   │   ├── light_alert (5 Entries) │   │   │   ├── light_alert_group_alarmed_call_others_morethanone_02.vba (25KB) │   │   │   ├── light_alert_group_see_answer_aff_04.vba (25KB) │   │   │   ├── light_alert_group_uni_question_02.vba (25KB) │   │   │   ├── light_alert_hear_03.vba (25KB) │   │   │   └── light_alert_waiting_for_searchcomplete_03.vba (25KB) │   │   ├── neutral (2 Entries) │   │   │   ├── guard_betterscramwarningheard_01.vba (25KB) │   │   │   └── guard_weapongotocombat_01.vba (25KB) │   │   ├── uber_alert (3 Entries) │   │   │   ├── uber_alert_commenting_corpse_02.vba (24KB) │   │   │   ├── uber_alert_group_alert_triggered_by_ally_04.vba (24KB) │   │   │   └── uber_alert_search_01.vba (25KB) │   │   └── wounded (2 Entries) │   │   ├── wounded_04.vba (25KB) │   │   └── wounded_gravely_06.vba (25KB) │   ├── bridger_1 (6 Entries) │   │   ├── alert (4 Entries) │   │   │   ├── alert_search_foundnothing_hear_01.vba (25KB) │   │   │   ├── alert_search_foundnothing_hear_aff_03.vba (25KB) │   │   │   ├── alert_search_foundnothing_see_aff_02.vba (24KB) │   │   │   └── alert_uni_01.vba (25KB) │   │   ├── context (7 Entries) │   │   │   ├── context_alert_fence_02.vba (25KB) │   │   │   ├── context_lostenemyat_crates_03.vba (25KB) │   │   │   ├── context_lostenemyat_fire_02.vba (25KB) │   │   │   ├── context_lostenemyat_shack_02.vba (25KB) │   │   │   ├── context_lostenemyat_slabs_02.vba (25KB) │   │   │   ├── context_lostenemyat_window_02.vba (25KB) │   │   │   └── context_reaction_car_02.vba (25KB) │   │   ├── disturb (1 Entries) │   │   │   └── disturb_relax_uni_03.vba (25KB) │   │   ├── light_alert (5 Entries) │   │   │   ├── light_alert_group_hear_answer_aff_04.vba (25KB) │   │   │   ├── light_alert_group_hear_question_01.vba (25KB) │   │   │   ├── light_alert_group_see_question_03.vba (25KB) │   │   │   ├── light_alert_oktogofree_04.vba (25KB) │   │   │   └── light_alert_uni_01.vba (25KB) │   │   ├── uber_alert (2 Entries) │   │   │   ├── uber_alert_single_approaching_threat_01.vba (25KB) │   │   │   └── uber_alert_toomuchnoise_foreveralone_02.vba (25KB) │   │   └── wounded (2 Entries) │   │   ├── wounded_combat_02.vba (25KB) │   │   └── wounded_lightly_01.vba (25KB) │   ├── bridger_2 (7 Entries) │   │   ├── alert (3 Entries) │   │   │   ├── alert_group_gonnalook_03.vba (25KB) │   │   │   ├── alert_search_foundnothing_uni_04.vba (24KB) │   │   │   └── alert_search_foundnothing_uni_aff_01.vba (25KB) │   │   ├── context (11 Entries) │   │   │   ├── context_alert_logs_01.vba (25KB) │   │   │   ├── context_alert_logs_02.vba (25KB) │   │   │   ├── context_alert_pass_02.vba (24KB) │   │   │   ├── context_alert_shack_01.vba (25KB) │   │   │   ├── context_alert_tank_02.vba (25KB) │   │   │   ├── context_lostenemyat_carriage_01.vba (25KB) │   │   │   ├── context_lostenemyat_sandbags_02.vba (24KB) │   │   │   ├── context_lostenemyat_slabs_03.vba (25KB) │   │   │   ├── context_reaction_crates_01.vba (25KB) │   │   │   ├── context_reaction_pillar_01.vba (24KB) │   │   │   └── context_reaction_window_01.vba (25KB) │   │   ├── corpse (2 Entries) │   │   │   ├── checking_dead_05.vba (25KB) │   │   │   └── corpse_found_02.vba (24KB) │   │   ├── danger (1 Entries) │   │   │   └── grenade_thrown_01.vba (25KB) │   │   ├── decoy (1 Entries) │   │   │   └── decoy_hit_reaction_04.vba (25KB) │   │   ├── light_alert (3 Entries) │   │   │   ├── light_alert_group_hear_question_03.vba (25KB) │   │   │   ├── light_alert_oktogofree_04.vba (25KB) │   │   │   └── light_alert_uni_02.vba (25KB) │   │   └── uber_alert (3 Entries) │   │   ├── uber_alert_01.vba (25KB) │   │   ├── uber_alert_03.vba (25KB) │   │   └── uber_alert_single_takingcover_04.vba (25KB) │   ├── bridger_3 (5 Entries) │   │   ├── alert (3 Entries) │   │   │   ├── alert_search_abort_03.vba (25KB) │   │   │   ├── alert_search_foundnothing_hear_03.vba (24KB) │   │   │   └── alert_search_foundnothing_uni_02.vba (25KB) │   │   ├── context (8 Entries) │   │   │   ├── context_alert_tank_03.vba (24KB) │   │   │   ├── context_lostenemyat_fence_01.vba (25KB) │   │   │   ├── context_lostenemyat_fence_02.vba (25KB) │   │   │   ├── context_lostenemyat_fire_03.vba (24KB) │   │   │   ├── context_lostenemyat_shack_01.vba (25KB) │   │   │   ├── context_reaction_shack_02.vba (24KB) │   │   │   ├── context_reaction_shack_03.vba (25KB) │   │   │   └── context_reaction_up_01.vba (25KB) │   │   ├── light_alert (3 Entries) │   │   │   ├── light_alert_group_alarmed_call_goingalert_morethanone_02.vba (25KB) │   │   │   ├── light_alert_group_uni_answer_aff_05.vba (24KB) │   │   │   └── light_alert_group_uni_question_01.vba (25KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_getoutwarning_01.vba (25KB) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_single_nocoveravailable_03.vba (24KB) │   ├── forest_1 (8 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_search_foundnothing_hear_02.vba (24KB) │   │   │   └── alert_search_foundnothing_uni_04.vba (25KB) │   │   ├── context (5 Entries) │   │   │   ├── context_alert_tank_03.vba (24KB) │   │   │   ├── context_reaction_pillar_02.vba (25KB) │   │   │   ├── context_reaction_pillar_03.vba (25KB) │   │   │   ├── context_reaction_sandbags_03.vba (25KB) │   │   │   └── context_reaction_slabs_03.vba (24KB) │   │   ├── decoy (1 Entries) │   │   │   └── uber_alert_decoy_reaction_04.vba (25KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_founddeaddogalert_02.vba (25KB) │   │   ├── light_alert (6 Entries) │   │   │   ├── light_alert_group_alarmed_call_others_02.vba (25KB) │   │   │   ├── light_alert_group_alarmed_call_others_03.vba (25KB) │   │   │   ├── light_alert_group_alarmed_call_others_morethanone_02.vba (24KB) │   │   │   ├── light_alert_group_uni_question_02.vba (25KB) │   │   │   ├── light_alert_oktogofree_01.vba (25KB) │   │   │   └── light_alert_waiting_for_searchcomplete_01.vba (24KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_weaponwarningrepeat_01.vba (25KB) │   │   ├── uber_alert (3 Entries) │   │   │   ├── uber_alert_group_searchorder_03.vba (25KB) │   │   │   ├── uber_alert_single_nocoveravailable_04.vba (25KB) │   │   │   └── uber_alert_single_takingcover_03.vba (25KB) │   │   └── wounded (1 Entries) │   │   └── wounded_03.vba (25KB) │   ├── forest_2 (7 Entries) │   │   ├── alert (1 Entries) │   │   │   └── alert_search_foundnothing_see_aff_01.vba (25KB) │   │   ├── context (3 Entries) │   │   │   ├── context_reaction_carriage_01.vba (24KB) │   │   │   ├── context_reaction_house_03.vba (25KB) │   │   │   └── context_reaction_steps_01.vba (24KB) │   │   ├── decoy (1 Entries) │   │   │   └── decoy_hit_reaction_05.vba (24KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_missing_01.vba (25KB) │   │   ├── light_alert (4 Entries) │   │   │   ├── light_alert_gonnalook_group_01.vba (25KB) │   │   │   ├── light_alert_group_alarmed_call_others_04.vba (25KB) │   │   │   ├── light_alert_group_see_question_04.vba (25KB) │   │   │   └── light_alert_waiting_for_searchcomplete_01.vba (25KB) │   │   ├── neutral (2 Entries) │   │   │   ├── guard_betterscramwarning_01.vba (25KB) │   │   │   └── guard_weaponwarningrepeat_03.vba (25KB) │   │   └── wounded (1 Entries) │   │   └── wounded_combat_01.vba (25KB) │   ├── forest_3 (7 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_gonnalook_03.vba (25KB) │   │   │   └── alert_search_foundnothing_see_aff_01.vba (25KB) │   │   ├── context (1 Entries) │   │   │   └── context_lostenemyat_up_03.vba (25KB) │   │   ├── decoy (3 Entries) │   │   │   ├── alert_decoy_reaction_04.vba (25KB) │   │   │   ├── alert_decoy_reaction_05.vba (25KB) │   │   │   └── uber_alert_decoy_reaction_03.vba (25KB) │   │   ├── light_alert (5 Entries) │   │   │   ├── light_alert_group_uni_answer_aff_01.vba (25KB) │   │   │   ├── light_alert_group_uni_answer_aff_04.vba (25KB) │   │   │   ├── light_alert_group_uni_question_04.vba (24KB) │   │   │   ├── light_alert_waiting_for_searchcomplete_04.vba (24KB) │   │   │   └── light_alert_waiting_for_searchcomplete_10.vba (24KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_weaponwarning_02.vba (25KB) │   │   ├── surrender (1 Entries) │   │   │   └── surrender_shout_03.vba (25KB) │   │   └── uber_alert (3 Entries) │   │   ├── uber_alert_group_search_waitforsearchcomplete_01.vba (25KB) │   │   ├── uber_alert_group_search_waitforsearchcomplete_07.vba (25KB) │   │   └── uber_alert_group_searchorder_05.vba (25KB) │   ├── merc_1 (6 Entries) │   │   ├── context (4 Entries) │   │   │   ├── context_lostenemyat_house_01.vba (25KB) │   │   │   ├── context_lostenemyat_house_03.vba (25KB) │   │   │   ├── context_lostenemyat_logs_02.vba (25KB) │   │   │   └── context_reaction_carriage_01.vba (25KB) │   │   ├── decoy (1 Entries) │   │   │   └── alert_decoy_reaction_05.vba (25KB) │   │   ├── dog (2 Entries) │   │   │   ├── dog_foundbody_react_04.vba (25KB) │   │   │   └── dog_smellcomment_02.vba (25KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_weaponwarning_privatezone_01.vba (25KB) │   │   ├── uber_alert (4 Entries) │   │   │   ├── uber_alert_commenting_corpse_05.vba (25KB) │   │   │   ├── uber_alert_search_11.vba (25KB) │   │   │   ├── uber_alert_search_12.vba (25KB) │   │   │   └── uber_alert_single_gonnalookforthreat__01.vba (25KB) │   │   └── wounded (3 Entries) │   │   ├── wounded_04.vba (25KB) │   │   ├── wounded_combat_02.vba (25KB) │   │   └── wounded_gravely_05.vba (25KB) │   ├── merc_2 (5 Entries) │   │   ├── alert (2 Entries) │   │   │   ├── alert_search_foundnothing_hear_02.vba (25KB) │   │   │   └── alert_search_foundnothing_uni_01.vba (24KB) │   │   ├── context (7 Entries) │   │   │   ├── context_alert_crates_01.vba (24KB) │   │   │   ├── context_alert_window_03.vba (24KB) │   │   │   ├── context_lostenemyat_house_02.vba (25KB) │   │   │   ├── context_lostenemyat_tank_01.vba (24KB) │   │   │   ├── context_reaction_fire_02.vba (25KB) │   │   │   ├── context_reaction_pass_03.vba (25KB) │   │   │   └── context_reaction_shack_01.vba (24KB) │   │   ├── light_alert (4 Entries) │   │   │   ├── light_alert_group_alarmed_call_goingalert_01.vba (24KB) │   │   │   ├── light_alert_group_alarmed_call_others_05.vba (25KB) │   │   │   ├── light_alert_group_hear_question_03.vba (25KB) │   │   │   └── light_alert_oktogofree_04.vba (25KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_betterscramwarning_02.vba (25KB) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_search_12.vba (24KB) │   ├── merc_3 (9 Entries) │   │   ├── alert (1 Entries) │   │   │   └── alert_hear_02.vba (25KB) │   │   ├── context (3 Entries) │   │   │   ├── context_reaction_crates_01.vba (24KB) │   │   │   ├── context_reaction_pillar_02.vba (25KB) │   │   │   └── context_reaction_window_02.vba (25KB) │   │   ├── corpse (1 Entries) │   │   │   └── corpse_found_03.vba (25KB) │   │   ├── dog (1 Entries) │   │   │   └── dog_foundbody_react_02.vba (25KB) │   │   ├── light_alert (4 Entries) │   │   │   ├── light_alert_group_alarmed_call_morethanone_03.vba (25KB) │   │   │   ├── light_alert_group_see_question_05.vba (25KB) │   │   │   ├── light_alert_waiting_for_searchcomplete_07.vba (25KB) │   │   │   └── light_alert_waiting_for_searchcomplete_10.vba (25KB) │   │   ├── neutral (1 Entries) │   │   │   └── guard_weaponwarning_privatezone_01.vba (24KB) │   │   ├── stunned (1 Entries) │   │   │   └── stunned_found_03.vba (25KB) │   │   ├── uber_alert (2 Entries) │   │   │   ├── uber_alert_group_gearinguptolookforenemy_02.vba (25KB) │   │   │   └── uber_alert_single_approaching_threat_01.vba (25KB) │   │   └── wounded (1 Entries) │   │   └── wounded_01.vba (25KB) │   ├── slave_2 (1 Entries) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_startle_07.vba (25KB) │   ├── tribal_1 (1 Entries) │   │   └── uber_alert (1 Entries) │   │   └── uber_alert_enemy_animals_02.vba (24KB) │   └── tribal_3 (2 Entries) │   ├── alert (1 Entries) │   │   └── alert_uni_01.vba (25KB) │   └── uber_alert (2 Entries) │   ├── uber_alert_enemy_animals_01.vba (25KB) │   └── uber_alert_enemy_human_03.vba (25KB) ├── textures (3 Entries) │   ├── font (1 Entries) │   │   └── font_credits_names_fr.fnt (24KB) │   ├── props (2 Entries) │   │   ├── books_03_refl.512 (24KB) │   │   └── props_oven_luma.512 (25KB) │   └── wm (1 Entries) │   └── wallmarks_02_bump.512 (25KB) └── weather (1 Entries) └── m3 (1 Entries) └── bridge (1 Entries) └── mods (1 Entries) └── aurora_cabin_interior.lua (24KB)